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gpu-gles: schtruck/fpse merge: gl error checks
[pcsx_rearmed.git]
/
frontend
/
plugin_lib.h
diff --git
a/frontend/plugin_lib.h
b/frontend/plugin_lib.h
index
914cbff
..
44c5630
100644
(file)
--- a/
frontend/plugin_lib.h
+++ b/
frontend/plugin_lib.h
@@
-19,7
+19,8
@@
enum {
};
extern int in_type1, in_type2;
extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
};
extern int in_type1, in_type2;
extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
-void in_update_analogs(void);
+extern int in_adev[2], in_adev_axis[2][2];
+extern int in_enable_vibration;
extern void *pl_vout_buf;
extern int pl_flip_cnt;
extern void *pl_vout_buf;
extern int pl_flip_cnt;
@@
-58,7
+59,11
@@
struct rearmed_cbs {
struct {
int abe_hack;
int no_light, no_blend;
struct {
int abe_hack;
int no_light, no_blend;
+ int lineskip;
} gpu_unai;
} gpu_unai;
+ struct {
+ int allow_interlace; // 0 off, 1 on, 2 guess
+ } gpu_neon;
};
extern struct rearmed_cbs pl_rearmed_cbs;
};
extern struct rearmed_cbs pl_rearmed_cbs;