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rearrange cycle hack table
[pcsx_rearmed.git]
/
frontend
/
plugin_lib.h
diff --git
a/frontend/plugin_lib.h
b/frontend/plugin_lib.h
index
97d44f2
..
6cfe596
100644
(file)
--- a/
frontend/plugin_lib.h
+++ b/
frontend/plugin_lib.h
@@
-93,7
+93,7
@@
struct rearmed_cbs {
int abe_hack;
int no_light, no_blend;
int lineskip;
int abe_hack;
int no_light, no_blend;
int lineskip;
- } gpu_unai;
+ } gpu_unai
_old
;
struct {
int ilace_force;
int pixel_skip;
struct {
int ilace_force;
int pixel_skip;
@@
-102,7
+102,7
@@
struct rearmed_cbs {
int blending;
int dithering;
int scale_hires;
int blending;
int dithering;
int scale_hires;
- } gpu_
senquack
;
+ } gpu_
unai
;
struct {
int dwActFixes;
int bDrawDither, iFilterType, iFrameTexType;
struct {
int dwActFixes;
int bDrawDither, iFilterType, iFrameTexType;
@@
-111,13
+111,16
@@
struct rearmed_cbs {
} gpu_peopsgl;
// misc
int gpu_caps;
} gpu_peopsgl;
// misc
int gpu_caps;
- int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual
+ int screen_centering_type;
+ int screen_centering_type_default;
int screen_centering_x;
int screen_centering_y;
};
extern struct rearmed_cbs pl_rearmed_cbs;
int screen_centering_x;
int screen_centering_y;
};
extern struct rearmed_cbs pl_rearmed_cbs;
+enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL };
+
enum gpu_plugin_caps {
GPU_CAP_OWNS_DISPLAY = (1 << 0),
GPU_CAP_SUPPORTS_2X = (1 << 1),
enum gpu_plugin_caps {
GPU_CAP_OWNS_DISPLAY = (1 << 0),
GPU_CAP_SUPPORTS_2X = (1 << 1),