+// ------------ debug menu ------------\r
+\r
+char *debugString(void);\r
+void PicoDrawShowSpriteStats(unsigned short *screen, int stride);\r
+void PicoDrawShowPalette(unsigned short *screen, int stride);\r
+\r
+static void draw_main_debug(void)\r
+{\r
+ char *p, *str = debugString();\r
+ int len, line;\r
+\r
+ gp2x_pd_clone_buffer2();\r
+\r
+ p = str;\r
+ for (line = 0; line < 24; line++)\r
+ {\r
+ while (*p && *p != '\n') p++;\r
+ len = p - str;\r
+ if (len > 55) len = 55;\r
+ smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
+ if (*p == 0) break;\r
+ p++; str = p;\r
+ }\r
+}\r
+\r
+static void draw_frame_debug(void)\r
+{\r
+ char layer_str[48] = "layers: ";\r
+ if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
+ if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
+ if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
+ if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
+\r
+ memset(gp2x_screen, 0, 320*240*2);\r
+ emu_forcedFrame(0);\r
+ smalltext_out16(4, 232, layer_str, 0xffff);\r
+}\r
+\r
+static void debug_menu_loop(void)\r
+{\r
+ int inp, mode = 0;\r
+\r
+ while (1)\r
+ {\r
+ switch (mode)\r
+ {\r
+ case 0: draw_main_debug(); break;\r
+ case 1: draw_frame_debug(); break;\r
+ case 2: gp2x_pd_clone_buffer2();\r
+ PicoDrawShowSpriteStats(gp2x_screen, 320); break;\r
+ case 3: memset(gp2x_screen, 0, 320*240*2);\r
+ PicoDrawShowPalette(gp2x_screen, 320); break;\r
+ }\r
+ menu_flip();\r
+\r
+ inp = wait_for_input(GP2X_B|GP2X_X|GP2X_L|GP2X_R|GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT);\r
+ if (inp & (GP2X_B|GP2X_X)) return;\r
+ if (inp & GP2X_L) { mode--; if (mode < 0) mode = 3; }\r
+ if (inp & GP2X_R) { mode++; if (mode > 3) mode = 0; }\r
+ if (mode == 1) {\r
+ if (inp & GP2X_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
+ if (inp & GP2X_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
+ if (inp & GP2X_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
+ if (inp & GP2X_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
+ }\r
+ }\r
+}\r
+\r
+// ------------ patch/gg menu ------------\r
+\r
+static void draw_patchlist(int sel)\r
+{\r
+ int start, i, pos, active;\r
+\r
+ start = 12 - sel;\r
+\r
+ gp2x_pd_clone_buffer2();\r
+\r
+ for (i = 0; i < PicoPatchCount; i++) {\r
+ pos = start + i;\r
+ if (pos < 0) continue;\r
+ if (pos > 23) break;\r
+ active = PicoPatches[i].active;\r
+ smalltext_out16_lim(14, pos*10, active ? "ON " : "OFF", active ? 0xfff6 : 0xffff, 3);\r
+ smalltext_out16_lim(14+6*4, pos*10, PicoPatches[i].name, active ? 0xfff6 : 0xffff, 53-6);\r
+ }\r
+ pos = start + i;\r
+ if (pos < 24) smalltext_out16_lim(14, pos*10, "done", 0xffff, 4);\r
+\r
+ text_out16(5, 120, ">");\r
+ menu_flip();\r
+}\r
+\r
+\r
+static void patches_menu_loop(void)\r
+{\r
+ int menu_sel = 0;\r
+ unsigned long inp = 0;\r
+\r
+ for(;;)\r
+ {\r
+ draw_patchlist(menu_sel);\r
+ inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
+ if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
+ if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
+ if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
+ if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
+ if(inp & GP2X_B) { // action\r
+ if (menu_sel < PicoPatchCount)\r
+ PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
+ else return;\r
+ }\r
+ if(inp & GP2X_X) return;\r
+ }\r
+\r
+}\r
+\r
+// ------------ savestate loader ------------\r
+\r
+static int state_slot_flags = 0;\r
+\r
+static void state_check_slots(void)\r
+{\r
+ int slot;\r
+\r
+ state_slot_flags = 0;\r
+\r
+ for (slot = 0; slot < 10; slot++)\r
+ {\r
+ if (emu_checkSaveFile(slot))\r
+ {\r
+ state_slot_flags |= 1 << slot;\r
+ }\r
+ }\r
+}\r
+\r
+static void draw_savestate_bg(int slot)\r
+{\r
+ struct PicoVideo tmp_pv;\r
+ unsigned short tmp_cram[0x40];\r
+ unsigned short tmp_vsram[0x40];\r
+ void *tmp_vram, *file;\r
+ char *fname;\r
+\r
+ fname = emu_GetSaveFName(1, 0, slot);\r
+ if (!fname) return;\r
+\r
+ tmp_vram = malloc(sizeof(Pico.vram));\r
+ if (tmp_vram == NULL) return;\r
+\r
+ memcpy(tmp_vram, Pico.vram, sizeof(Pico.vram));\r
+ memcpy(tmp_cram, Pico.cram, sizeof(Pico.cram));\r
+ memcpy(tmp_vsram, Pico.vsram, sizeof(Pico.vsram));\r
+ memcpy(&tmp_pv, &Pico.video, sizeof(Pico.video));\r
+\r
+ if (strcmp(fname + strlen(fname) - 3, ".gz") == 0) {\r
+ file = gzopen(fname, "rb");\r
+ emu_setSaveStateCbs(1);\r
+ } else {\r
+ file = fopen(fname, "rb");\r
+ emu_setSaveStateCbs(0);\r
+ }\r
+\r
+ if (file) {\r
+ if (PicoAHW & PAHW_MCD) {\r
+ PicoCdLoadStateGfx(file);\r
+ } else {\r
+ areaSeek(file, 0x10020, SEEK_SET); // skip header and RAM in state file\r
+ areaRead(Pico.vram, 1, sizeof(Pico.vram), file);\r
+ areaSeek(file, 0x2000, SEEK_CUR);\r
+ areaRead(Pico.cram, 1, sizeof(Pico.cram), file);\r
+ areaRead(Pico.vsram, 1, sizeof(Pico.vsram), file);\r
+ areaSeek(file, 0x221a0, SEEK_SET);\r
+ areaRead(&Pico.video, 1, sizeof(Pico.video), file);\r
+ }\r
+ areaClose(file);\r
+ }\r
+\r
+ emu_forcedFrame(POPT_EN_SOFTSCALE);\r
+ menu_prepare_bg(1);\r
+\r
+ memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
+ memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));\r
+ memcpy(Pico.vsram, tmp_vsram, sizeof(Pico.vsram));\r
+ memcpy(&Pico.video, &tmp_pv, sizeof(Pico.video));\r
+ free(tmp_vram);\r
+}\r
+\r
+static void draw_savestate_menu(int menu_sel, int is_loading)\r
+{\r
+ int tl_x = 25, tl_y = 60, y, i;\r
+\r
+ if (state_slot_flags & (1 << menu_sel))\r
+ draw_savestate_bg(menu_sel);\r
+ gp2x_pd_clone_buffer2();\r
+\r
+ text_out16(tl_x, 30, is_loading ? "Load state" : "Save state");\r
+\r
+ menu_draw_selection(tl_x - 16, tl_y + menu_sel*10, 108);\r
+\r
+ /* draw all 10 slots */\r
+ y = tl_y;\r
+ for (i = 0; i < 10; i++, y+=10)\r
+ {\r
+ text_out16(tl_x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");\r
+ }\r
+ text_out16(tl_x, y, "back");\r
+\r
+ menu_flip();\r
+}\r
+\r
+static int savestate_menu_loop(int is_loading)\r
+{\r
+ static int menu_sel = 10;\r
+ int menu_sel_max = 10;\r
+ unsigned long inp = 0;\r
+\r
+ state_check_slots();\r
+\r
+ for(;;)\r
+ {\r
+ draw_savestate_menu(menu_sel, is_loading);\r
+ inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
+ if(inp & GP2X_UP ) {\r
+ do {\r
+ menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if(inp & GP2X_DOWN) {\r
+ do {\r
+ menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if(inp & GP2X_B) { // save/load\r
+ if (menu_sel < 10) {\r
+ state_slot = menu_sel;\r
+ if (emu_SaveLoadGame(is_loading, 0)) {\r
+ strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");\r
+ return 1;\r
+ }\r
+ return 0;\r
+ } else return 1;\r
+ }\r
+ if(inp & GP2X_X) return 1;\r
+ }\r
+}\r
+\r