-struct menu_keymap {
- short key;
- short pbtn;
-};
-
-static const struct menu_keymap key_pbtn_map[] =
-{
- { SDLK_UP, PBTN_UP },
- { SDLK_DOWN, PBTN_DOWN },
- { SDLK_LEFT, PBTN_LEFT },
- { SDLK_RIGHT, PBTN_RIGHT },
- /* XXX: maybe better set this from it's plat code somehow */
- { SDLK_RETURN, PBTN_MOK },
- { SDLK_ESCAPE, PBTN_MBACK },
- { SDLK_a, PBTN_MA2 },
- { SDLK_s, PBTN_MA3 },
- { SDLK_BACKSLASH, PBTN_MENU },
- { SDLK_LEFTBRACKET, PBTN_L },
- { SDLK_RIGHTBRACKET, PBTN_R },
-};
-#define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
-
-static const struct menu_keymap joybtn_pbtn_map[] =
-{
- { SDLK_UP, PBTN_UP },
- { SDLK_DOWN, PBTN_DOWN },
- { SDLK_LEFT, PBTN_LEFT },
- { SDLK_RIGHT, PBTN_RIGHT },
- /* joystick */
- { SDLK_WORLD_0, PBTN_MOK },
- { SDLK_WORLD_1, PBTN_MBACK },
- { SDLK_WORLD_2, PBTN_MA2 },
- { SDLK_WORLD_3, PBTN_MA3 },
-};
-#define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
-