+ const char * const * const ids = cycle_multiplier_overrides[i].id;
+ for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
+ if (ids[j] && strcmp(ids[j], CdromId) == 0)
+ break;
+ if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
+ {
+ Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
+ new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
+ SysPrintf("using cycle_multiplier_override: %d\n",
+ Config.cycle_multiplier_override);
+ break;
+ }
+ }
+
+ lightrec_hacks = 0;
+
+ for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
+ if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
+ {
+ lightrec_hacks = lightrec_hacks_db[i].hacks;
+ SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
+ break;
+ }
+ }
+}
+
+// from duckstation's gamedb.json
+static const u16 libcrypt_ids[] = {
+ 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
+ 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
+ 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
+ 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
+ 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
+ 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
+ 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
+ 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
+ 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
+ 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
+ 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
+ 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
+ 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
+ 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
+ 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
+ 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
+ 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
+ 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
+ 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
+ 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
+ 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
+ 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
+ 32967, 32968, 32969
+};
+
+// as documented by nocash
+static const u16 libcrypt_sectors[16] = {
+ 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
+ 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
+};
+
+int check_unsatisfied_libcrypt(void)
+{
+ const char *p = CdromId + 4;
+ u16 id, key = 0;
+ size_t i;
+
+ if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
+ return 0;
+ while (*p == '0')
+ p++;
+ id = (u16)atoi(p);
+ for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
+ if (id == libcrypt_ids[i])
+ break;
+ if (i == ARRAY_SIZE(libcrypt_ids))
+ return 0;
+
+ // detected a protected game
+ if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
+ SysPrintf("==================================================\n");
+ SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
+ SysPrintf("==================================================\n");
+ return 1;
+ }
+
+ if (sbi_sectors) {
+ // calculate key just for fun (we don't really need it)
+ for (i = 0; i < 16; i++)
+ if (CheckSBI(libcrypt_sectors[i] - 2*75))
+ key |= 1u << (15 - i);