void CALLBACK GPU__keypressed(int key) {}\r
long CALLBACK GPU__getScreenPic(unsigned char *pMem) { return -1; }\r
long CALLBACK GPU__showScreenPic(unsigned char *pMem) { return -1; }\r
void CALLBACK GPU__keypressed(int key) {}\r
long CALLBACK GPU__getScreenPic(unsigned char *pMem) { return -1; }\r
long CALLBACK GPU__showScreenPic(unsigned char *pMem) { return -1; }\r
void CALLBACK GPU__vBlank(int val) {}\r
\r
#define LoadGpuSym1(dest, name) \\r
void CALLBACK GPU__vBlank(int val) {}\r
\r
#define LoadGpuSym1(dest, name) \\r
LoadGpuSym1(freeze, "GPUfreeze");\r
LoadGpuSym0(getScreenPic, "GPUgetScreenPic");\r
LoadGpuSym0(showScreenPic, "GPUshowScreenPic");\r
LoadGpuSym1(freeze, "GPUfreeze");\r
LoadGpuSym0(getScreenPic, "GPUgetScreenPic");\r
LoadGpuSym0(showScreenPic, "GPUshowScreenPic");\r
LoadGpuSym0(vBlank, "GPUvBlank");\r
LoadGpuSym0(configure, "GPUconfigure");\r
LoadGpuSym0(test, "GPUtest");\r
LoadGpuSym0(vBlank, "GPUvBlank");\r
LoadGpuSym0(configure, "GPUconfigure");\r
LoadGpuSym0(test, "GPUtest");\r
sprintf(Plugin, "%s/%s", Config.PluginsDir, Config.Cdr);\r
if (LoadCDRplugin(Plugin) == -1) return -1;\r
}\r
sprintf(Plugin, "%s/%s", Config.PluginsDir, Config.Cdr);\r
if (LoadCDRplugin(Plugin) == -1) return -1;\r
}\r