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gpu: a bit better idle bit handling
[pcsx_rearmed.git]
/
libpcsxcore
/
r3000a.h
diff --git
a/libpcsxcore/r3000a.h
b/libpcsxcore/r3000a.h
index
3a903b1
..
157d31b
100644
(file)
--- a/
libpcsxcore/r3000a.h
+++ b/
libpcsxcore/r3000a.h
@@
-25,9
+25,6
@@
extern "C" {
#endif
#include "psxcommon.h"
#endif
#include "psxcommon.h"
-#include "psxmem.h"
-#include "psxcounters.h"
-#include "psxbios.h"
enum R3000Aexception {
R3000E_Int = 0, // Interrupt
enum R3000Aexception {
R3000E_Int = 0, // Interrupt
@@
-224,6
+221,9
@@
typedef struct {
u8 dloadSel; /* interp. delay load state */
u8 dloadReg[2];
u32 dloadVal[2];
u8 dloadSel; /* interp. delay load state */
u8 dloadReg[2];
u32 dloadVal[2];
+ u32 biosBranchCheck;
+ u32 cpuInRecursion;
+ u32 reserved[2];
// warning: changing anything in psxRegisters requires update of all
// asm in libpcsxcore/new_dynarec/
} psxRegisters;
// warning: changing anything in psxRegisters requires update of all
// asm in libpcsxcore/new_dynarec/
} psxRegisters;