+There is support for redump.org .sbi files, which can be used instead of
+.sub files to save space (name it the same as .cue/.bin, just use .sbi
+extension). This is required for Libcrypt copy protected game support.
+
+The emulator can simulate BIOS, which means BIOS files are not required,
+however implementation is not complete and some games still need real BIOS
+to work. To use real BIOS, copy uncompressed BIOS files to
+[sd card]/pandora/appdata/pcsx_rearmed/bios/
+then select the BIOS you want to use in Options->BIOS/Plugins menu.
+
+Analog controllers are supported using nubs, but this is disabled by
+default and needs to be enabled in 'Controls' menu.
+
+
+Plugins
+-------
+
+GPU (graphics) and SPU (sound) plugins can be selected in
+[BIOS/Plugins] menu:
+
+builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
+gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
+gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
+ Occasionally faster but has lots of glitches and seems to
+ be rather unstable (may crash the system).
+builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow.
+spunull.so - NULL plugin, i.e. no sound emulation.
+
+
+Changelog
+---------
+
+r8 (2011-03-22)
+* improved recompiler performance for some games
+* fixed a few recompiler related compatibility issues
+ (also fixes broken memcard support in some games)
+* fixed some graphics problems caused by frameskip.
+ Note that not all problems were fixed, so if you see graphics
+ glitches try turning off frameskip or using different GPU plugin.
++ added screenshot function
++ added some code to attempt to sync with pandora's LCD better
+* merged a few compatibility fixes from PCSX-Reloaded
+* fixed and issue with external controllers
+* added experimental ability to use nubs as buttons
+
+r7 (2011-03-02)
++ implemented most used GTE operations in NEON
+* merged latest Ari64's recompiler patches
+* removed some code from the recompiler that is unneeded for R3k
+* added some special handlers for constant reads
+* some moderate builtin GPU and SPU optimizations
++ added redump.org SBI support
+* tuned frameskip code again
+* fixed one 'analog controller not working' issue
+* fixed a crash in builtin gpu code
+* fixed cdrom slowdown issue
+* fixed my stupid bug in the recompiler that slowed down
+ recompilation a lot
+* some other refactoring
+
+r6 (2011-02-10)
++ added analog controller support using nubs (disabled by default)
++ added control config saving
++ added support for ingame actions (eg. savestate load)
++ added 'auto' region option and made it default
++ added cd swap functionality
++ added maemo frontend from Bonapart
+ (with some tuning, source code only)
+* reworked key configuration to be less confusing
+* fixed 'SPU IRQ wait' option sometimes causing noise
+ and turned it on by default
+* fixed mono xa masking (was causing noise)
+* fixed word access macros in dfxvideo (darkness problem)
+* changed GPU DMA timing back to 1.92 levels
+* backported more fixes from PCSX-Reloaded project
+ (mostly shalma's work, see GIT)
+* fixed a few more recompiler issues
++ fixed frameskip in builtin plugin
+
+r5 (2011-01-31)
++ added support for .bz format, also partial support for
+ .znx and eboot.pbp formats
++ merged latest cdrom code from PCSX-Reloaded project
+* fixed remaining savestate incompatibilities between PCSX4ALL
+ and P.E.Op.S. GPU plugins
+* fixed channel disable preventing irqs in P.E.Op.S. SPU plugin
+* fixed some alignment issues
++ added handling for branches in delay slots
++ fixed some unexpected drops to menu
+* fixed lots of recompiler related issues (see GIT)
++ added watchdog thread to detect emulator lockups
+* minor frontend adjustments
+
+r4 (2011-01-15)
++ added real BIOS support (and various things for it to work)
+* fixed various recompiler issues
++ added interpreter option (useful to overcome dynarec bugs)
+* fixed some memory card related issues with HLE bios
+* rewrote frame limiter (old was sometimes sleeping needlessly)
+
+r3 (2011-01-05):
++ added Pickle's port of gpu-gles from psx4m project
++ added PCSX4ALL gpu as a plugin
+* improved gpu plugin support
++ added savestate preview
+* various frontend fixes
+
+r2 (2010-12-29):
+* fixed memcard paths
+* fixed a keybind copy-paste bug
+* properly implemented pad handling
+ (inputs no longer control both emulated pads at once)
+* fixed a crash caused by framebuffer out of range access
+* fixed SWL/SWR handling (usually resulted in graphic glitches)
+* fixed BxxZAL (Medal of Honor)
+* fixed alignment crash in color space conversion code (Lunar)
+* fixed SWC2 occasional use of wrong address register (Parasite Eve)
+* fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
++ added per-game configs (controls still not saved though)
++ added simple plugin select interface to the menu
+
+r1 (2010-12-25):
+* initial release