# no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there
# no_eeprom - save storage is not EEPROM, even if ROM headers tell it is
# filled_sram - save storage needs to be initialized with FFh instead of 00h
# no_sram - don't emulate sram/EEPROM even if ROM headers tell it's there
# no_eeprom - save storage is not EEPROM, even if ROM headers tell it is
# filled_sram - save storage needs to be initialized with FFh instead of 00h
# The SSF2 mapper
[Super Street Fighter II - The New Challengers (U)]
check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers"
# The SSF2 mapper
[Super Street Fighter II - The New Challengers (U)]
check_str = 0x150, "SUPER STREET FIGHTER2 The New Challengers"
# The Pier Solar mapper, custom eeprom location
[Pier Solar and the Great Architects]
# The Pier Solar mapper, custom eeprom location
[Pier Solar and the Great Architects]
-check_str = 0x150, "PIER SOLAR\99&THE GREAT ARCHITECTS© WaterMelon\99"
+check_str = 0x150, "PIER"
+check_str = 0x610, "Respect"
# detect *_in_1 based on first game and if it's larger than it should be,
# as some dumps look like to be incomplete.
# detect *_in_1 based on first game and if it's larger than it should be,
# as some dumps look like to be incomplete.