- if (code&0x0200) zero = TileFlipM4(dx, addr, pal);
- else zero = TileNormM4(dx, addr, pal);
-
- if (zero)
- blank = code; // We know this tile is blank now
+ pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
+ if (pack == 0) {
+ blank = code;
+ continue;
+ }
+ if (code & 0x0200) TileFlipM4(dx, pack, pal);
+ else TileNormM4(dx, pack, pal);