-// cd/buffering.c\r
-void PicoCDBufferInit(void);\r
-void PicoCDBufferFree(void);\r
-void PicoCDBufferFlush(void);\r
-\r
-// cd/cd_sys.c\r
-int Insert_CD(const char *cdimg_name, int type);\r
-void Stop_CD(void); // releases all resources taken when CD game was started.\r