struct { // channel volume in the cd controller\r
unsigned char ll, lr, rl, rr; // see cdr.Attenuator* in cdrom.c\r
} cdv; // applied on spu side for easier emulation\r
struct { // channel volume in the cd controller\r
unsigned char ll, lr, rl, rr; // see cdr.Attenuator* in cdrom.c\r
} cdv; // applied on spu side for easier emulation\r