unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel)\r
unsigned int prevflags:3; // flags from previous block\r
unsigned int bIgnoreLoop:1; // Ignore loop\r
unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel)\r
unsigned int prevflags:3; // flags from previous block\r
unsigned int bIgnoreLoop:1; // Ignore loop\r
- int iLeftVolume; // left volume\r
- int iRightVolume; // right volume\r
+ unsigned int bNewPitch:1; // pitch changed\r
+ union {\r
+ struct {\r
+ int iLeftVolume; // left volume\r
+ int iRightVolume; // right volume\r
+ };\r
+ int iVolume[2];\r
+ };\r
\r
void do_samples(unsigned int cycles_to, int do_sync);\r
void schedule_next_irq(void);\r
\r
void do_samples(unsigned int cycles_to, int do_sync);\r
void schedule_next_irq(void);\r