+ if (work->rvb_addr)
+ memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
+
+ mask = work->channels_new;
+ for (ch = 0; mask != 0; ch++, mask >>= 1) {
+ if (mask & 1)
+ StartSoundSB(spu.SB + ch * SB_SIZE);
+ }
+
+ mask = work->channels_on;
+ for (ch = 0; mask != 0; ch++, mask >>= 1)
+ {
+ if (!(mask & 1)) continue;
+
+ d = work->ch[ch].ns_to;
+ spos = work->ch[ch].spos;
+ sbpos = work->ch[ch].sbpos;
+ sinc = work->ch[ch].sinc;
+
+ s_chan = &spu.s_chan[ch];
+ SB = spu.SB + ch * SB_SIZE;
+
+ if (s_chan->bNoise)
+ do_lsfr_samples(d, work->ctrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
+ else if (s_chan->bFMod == 2
+ || (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 0))
+ do_samples_noint(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
+ else if (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 1)
+ do_samples_simple(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
+ else
+ do_samples_default(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
+
+ d = MixADSR(&work->ch[ch].adsr, d);
+ if (d < ns_to) {
+ work->ch[ch].adsr.EnvelopeVol = 0;
+ memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
+ }
+
+ if (ch == 1 || ch == 3)
+ {
+ do_decode_bufs(spu.spuMem, ch/2, ns_to, work->decode_pos);
+ decode_dirty_ch |= 1 << ch;