-long CALLBACK GPU_init();\r
-long CALLBACK GPU_shutdown();\r
-long CALLBACK GPU_open(int hwndGPU); \r
-long CALLBACK GPU_close();\r
-unsigned long CALLBACK GPU_readData(void);\r
-void CALLBACK GPU_readDataMem(unsigned long * pMem, int iSize);\r
-unsigned long CALLBACK GPU_readStatus(void);\r
-void CALLBACK GPU_writeData(unsigned long gdata);\r
-void CALLBACK GPU_writeDataMem(unsigned long * pMem, int iSize);\r
-void CALLBACK GPU_writeStatus(unsigned long gdata);\r
-long CALLBACK GPU_dmaChain(unsigned long * baseAddrL, unsigned long addr);\r
-void CALLBACK GPU_updateLace(void);\r
-void CALLBACK GPU_makeSnapshot(void);\r
-long CALLBACK GPU_freeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF);\r
-long CALLBACK GPU_getScreenPic(u8 * pMem);\r
-long CALLBACK GPU_showScreenPic(u8 * pMem);\r
-//void CALLBACK GPU_keypressed(int keycode);\r
-//void CALLBACK GPU_displayText(s8 * pText);\r
-//void CALLBACK GPU_clearDynarec(void (CALLBACK *callback)(void));\r
-long CALLBACK GPU_configure(void);\r
-long CALLBACK GPU_test(void);\r
-void CALLBACK GPU_about(void);\r
+long CALLBACK GPUinit();\r
+long CALLBACK GPUshutdown();\r
+long CALLBACK GPUopen(int hwndGPU);\r
+long CALLBACK GPUclose();\r
+unsigned long CALLBACK GPUreadData(void);\r
+void CALLBACK GPUreadDataMem(unsigned long * pMem, int iSize);\r
+unsigned long CALLBACK GPUreadStatus(void);\r
+void CALLBACK GPUwriteData(unsigned long gdata);\r
+void CALLBACK GPUwriteDataMem(unsigned long * pMem, int iSize);\r
+void CALLBACK GPUwriteStatus(unsigned long gdata);\r
+long CALLBACK GPUdmaChain(unsigned long * baseAddrL, unsigned long addr);\r
+void CALLBACK GPUupdateLace(void);\r
+void CALLBACK GPUmakeSnapshot(void);\r
+long CALLBACK GPUfreeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF);\r
+long CALLBACK GPUgetScreenPic(u8 * pMem);\r
+long CALLBACK GPUshowScreenPic(u8 * pMem);\r
+//void CALLBACK GPUkeypressed(int keycode);\r
+//void CALLBACK GPUdisplayText(s8 * pText);\r
+//void CALLBACK GPUclearDynarec(void (CALLBACK *callback)(void));\r
+long CALLBACK GPUconfigure(void);\r
+long CALLBACK GPUtest(void);\r
+void CALLBACK GPUabout(void);\r