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frontend: add toggle FPS option
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu_arm_neon.S
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
index
a2bfa5b
..
4e1e403
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
@@
-1175,6
+1175,10
@@
function(setup_spans_up_down)
ldrh temp, [ psx_gpu, #psx_gpu_num_spans_offset ]
add temp, temp, height_minor_b
ldrh temp, [ psx_gpu, #psx_gpu_num_spans_offset ]
add temp, temp, height_minor_b
+
+ cmp temp, #MAX_SPANS
+ beq 5f
+
strh temp, [ psx_gpu, #psx_gpu_num_spans_offset ]
2:
strh temp, [ psx_gpu, #psx_gpu_num_spans_offset ]
2:
@@
-1190,6
+1194,15
@@
function(setup_spans_up_down)
setup_spans_prologue_b()
bal 4b
setup_spans_prologue_b()
bal 4b
+ 5:
+ // FIXME: overflow corner case
+ sub temp, temp, height_minor_b
+ bics height_minor_b, #3
+ add temp, temp, height_minor_b
+ strh temp, [ psx_gpu, #psx_gpu_num_spans_offset ]
+ bne 2b
+ bal 1b
+
.pool
#undef span_uvrg_offset
.pool
#undef span_uvrg_offset