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Add a threaded renderer
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu_if.c
diff --git
a/plugins/gpu_neon/psx_gpu_if.c
b/plugins/gpu_neon/psx_gpu_if.c
index
3f3805a
..
81b9bae
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu_if.c
+++ b/
plugins/gpu_neon/psx_gpu_if.c
@@
-204,3
+204,9
@@
void renderer_set_config(const struct rearmed_cbs *cbs)
}
}
}
}
+void renderer_sync(void)
+{
+}
+void renderer_notify_update_lace(int updated)
+{
+}