- if (!progressInterlace)
- {
- const int li=linesInterlace;
- switch ( w0 )
- {
- case 256:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWWDWW( src_screen16, dest_screen16, isRGB24);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- case 368:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWWWWWWWWS( src_screen16, dest_screen16, isRGB24, 4);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- case 320:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWW( src_screen16, dest_screen16, isRGB24);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- case 384:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWWWWWS( src_screen16, dest_screen16, isRGB24);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- case 512:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWWSWWSWS( src_screen16, dest_screen16, isRGB24);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- case 640:
- for(int y1=y0+h1; y0<y1; y0+=incY)
- {
- if( 0 == (y0&li) ) GPU_BlitWS( src_screen16, dest_screen16, isRGB24);
- dest_screen16 += VIDEO_WIDTH;
- src_screen16 += h0;
- }
- break;
- }
- }
- else