const u32 temp = PacketBuffer.U4[0];
DrawingOffset[0] = ((long)temp<<(32-11))>>(32-11);
DrawingOffset[1] = ((long)temp<<(32-22))>>(32-11);
const u32 temp = PacketBuffer.U4[0];
DrawingOffset[0] = ((long)temp<<(32-11))>>(32-11);
DrawingOffset[1] = ((long)temp<<(32-22))>>(32-11);