char fpsbuff[24]; // fps count c string
unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
int frames_done = 0, frames_shown = 0, oldmodes = 0;
char fpsbuff[24]; // fps count c string
unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
int frames_done = 0, frames_shown = 0, oldmodes = 0;