#endif\r
\r
\r
+#ifdef _ASM_DRAW_C_MIPS\r
+int TileNorm(int sx,int addr,int pal);\r
+int TileFlip(int sx,int addr,int pal);\r
+#else\r
static int TileNorm(int sx,int addr,int pal)\r
{\r
unsigned char *pd = HighCol+sx;\r
}\r
return 1; // Tile blank\r
}\r
-\r
+#endif\r
\r
// tile renderers for hacky operator sprite support\r
#define sh_pix(x) \\r
unsigned short *pal=HighPal;\r
int len, i, t, dirtyPal = Pico.m.dirtyPal;\r
\r
- if(dirtyPal) {\r
- unsigned short *ppal=Pico.cram;\r
- for(i = 0x3f; i >= 0; i--)\r
- pal[i] = (unsigned short) (((ppal[i]&0x00f)<<12)|((ppal[i]&0x0f0)<<3)|((ppal[i]&0xf00)>>7));\r
+ if (dirtyPal)\r
+ {\r
+ unsigned int *spal=(void *)Pico.cram;\r
+ unsigned int *dpal=(void *)HighPal;\r
+ for (i = 0x3f/2; i >= 0; i--)\r
+#ifdef USE_BGR555\r
+ dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);\r
+#else\r
+ dpal[i] = ((spal[i]&0x000f000f)<<12)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)>>7);\r
+#endif\r
Pico.m.dirtyPal = 0;\r
}\r
\r
- if (Pico.video.reg[12]&1) {\r
- len = 320;\r
- } else {\r
- if(!(PicoOpt&0x100)) pd+=32;\r
- len = 256;\r
- }\r
-\r
- if(sh) {\r
- if(dirtyPal) {\r
+ if (sh)\r
+ {\r
+ if (dirtyPal) {\r
// shadowed pixels\r
- for(i = 0x3f; i >= 0; i--)\r
+ for (i = 0x3f; i >= 0; i--)\r
pal[0x40|i] = pal[0xc0|i] = (unsigned short)((pal[i]>>1)&0x738e);\r
// hilighted pixels\r
- for(i = 0x3f; i >= 0; i--) {\r
+ for (i = 0x3f; i >= 0; i--) {\r
t=pal[i]&0xe71c;t+=0x4208;if(t&0x20)t|=0x1c;if(t&0x800)t|=0x700;if(t&0x10000)t|=0xe000;t&=0xe71c;\r
pal[0x80|i]=(unsigned short)t;\r
}\r
}\r
}\r
\r
- for(i = 0; i < len; i++)\r
+ if (Pico.video.reg[12]&1) {\r
+ len = 320;\r
+ } else {\r
+ if (!(PicoOpt&0x100)) pd+=32;\r
+ len = 256;\r
+ }\r
+\r
+#ifndef PSP\r
+ for (i = 0; i < len; i++)\r
pd[i] = pal[ps[i]];\r
+#else\r
+ {\r
+ extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r
+ amips_clut(pd, ps, pal, len);\r
+ }\r
+#endif\r
}\r
#endif\r
\r