#include "PicoInt.h"\r
#include "sound/ym2612.h"\r
\r
-int PicoVer=0x0110;\r
+int PicoVer=0x0133;\r
struct Pico Pico;\r
int PicoOpt=0; // disable everything by default\r
int PicoSkipFrame=0; // skip rendering frame?\r
int PicoRegionOverride = 0; // override the region detection 0: Auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe\r
int PicoAutoRgnOrder = 0;\r
-int emustatus = 0;\r
+int emustatus = 0; // rapid_ym2612, multi_ym_updates\r
void (*PicoWriteSound)(int len) = 0; // called once per frame at the best time to send sound buffer (PsndOut) to hardware\r
\r
-struct PicoSRAM SRam;\r
+struct PicoSRAM SRam = {0,};\r
int z80startCycle, z80stopCycle; // in 68k cycles\r
-//int z80ExtraCycles = 0;\r
int PicoPad[2]; // Joypads, format is SACB RLDU\r
-int PicoMCD = 0; // mega CD status: scd_started, reset_pending\r
+int PicoMCD = 0; // mega CD status: scd_started\r
\r
// to be called once on emu init\r
int PicoInit(void)\r
\r
PicoInitMCD();\r
\r
- // notaz: sram\r
SRam.data=0;\r
- SRam.resize=1;\r
\r
return 0;\r
}\r
PicoExitMCD();\r
z80_exit();\r
\r
- // notaz: sram\r
if(SRam.data) free(SRam.data); SRam.data=0;\r
}\r
\r
unsigned int region=0;\r
int support=0,hw=0,i=0;\r
unsigned char pal=0;\r
+ unsigned char sram_reg=Pico.m.sram_reg; // must be preserved\r
\r
if (Pico.romsize<=0) return 1;\r
\r
- // setup correct memory map\r
- if (PicoMCD & 1)\r
- PicoMemSetupCD();\r
- else PicoMemSetup();\r
PicoMemReset();\r
SekReset();\r
// s68k doesn't have the TAS quirk, so we just globally set normal TAS handler in MCD mode (used by Batman games).\r
Pico.m.pal=pal;\r
Pico.video.status = 0x3408 | pal; // always set bits | vblank | pal\r
\r
- sound_reset(); // pal must be known here\r
+ PsndReset(); // pal must be known here\r
\r
if (PicoMCD & 1) {\r
PicoResetMCD(hard);\r
return 0;\r
}\r
\r
+ // reset sram state; enable sram access by default if it doesn't overlap with ROM\r
+ Pico.m.sram_reg=sram_reg&0x14;\r
+ if (!(Pico.m.sram_reg&4) && Pico.romsize <= SRam.start) Pico.m.sram_reg |= 1;\r
\r
- // notaz: sram\r
- if(SRam.resize) {\r
- int sram_size = 0;\r
- if(SRam.data) free(SRam.data); SRam.data=0;\r
- Pico.m.sram_reg = 0;\r
-\r
- if(*(Pico.rom+0x1B1) == 'R' && *(Pico.rom+0x1B0) == 'A') {\r
- if(*(Pico.rom+0x1B2) & 0x40) {\r
- // EEPROM SRAM\r
- // what kind of EEPROMs are actually used? X24C02? X24C04? (X24C01 has only 128), but we will support up to 8K\r
- SRam.start = PicoRead32(0x1B4) & ~1; // zero address is used for clock by some games\r
- SRam.end = PicoRead32(0x1B8);\r
- sram_size = 0x2000;\r
- Pico.m.sram_reg = 4;\r
- } else {\r
- // normal SRAM\r
- SRam.start = PicoRead32(0x1B4) & 0xFFFF00;\r
- SRam.end = PicoRead32(0x1B8) | 1;\r
- sram_size = SRam.end - SRam.start + 1;\r
- }\r
- Pico.m.sram_reg |= 0x10; // SRAM was detected\r
- }\r
- if(sram_size <= 0) {\r
- // some games may have bad headers, like S&K and Sonic3\r
- SRam.start = 0x200000;\r
- SRam.end = 0x203FFF;\r
- sram_size = 0x004000;\r
- }\r
-\r
- // enable sram access by default if it doesn't overlap with ROM\r
- if(Pico.romsize <= SRam.start) Pico.m.sram_reg |= 1;\r
- SRam.reg_back = Pico.m.sram_reg;\r
-\r
- if(sram_size) {\r
- SRam.data = (unsigned char *) calloc(sram_size, 1);\r
- if(!SRam.data) return 1;\r
- }\r
- SRam.resize=0;\r
- // Dino Dini's Soccer malfunctions if SRAM is not filled with 0xff\r
- if (strncmp((char *)Pico.rom+0x150, "IDOND NI'I", 10) == 0)\r
- memset(SRam.data, 0xff, sram_size);\r
- dprintf("sram: det: %i; eeprom: %i; start: %06x; end: %06x\n",\r
- (Pico.m.sram_reg>>4)&1, (Pico.m.sram_reg>>2)&1, SRam.start, SRam.end);\r
- }\r
-\r
- Pico.m.sram_reg = SRam.reg_back; // restore sram_reg\r
- SRam.changed = 0;\r
+ elprintf(EL_STATUS, "sram: det: %i; eeprom: %i; start: %06x; end: %06x",\r
+ (Pico.m.sram_reg>>4)&1, (Pico.m.sram_reg>>2)&1, SRam.start, SRam.end);\r
\r
return 0;\r
}\r
\r
-static int dma_timings[] = {\r
+\r
+// dma2vram settings are just hacks to unglitch Legend of Galahad (needs <= 104 to work)\r
+// same for Outrunners (92-121, when active is set to 24)\r
+static const int dma_timings[] = {\r
83, 167, 166, 83, // vblank: 32cell: dma2vram dma2[vs|c]ram vram_fill vram_copy\r
102, 205, 204, 102, // vblank: 40cell:\r
-8, 16, 15, 8, // active: 32cell:\r
-9, 18, 17, 9 // ...\r
+16, 16, 15, 8, // active: 32cell:\r
+24, 18, 17, 9 // ...\r
};\r
\r
-static int dma_bsycles[] = {\r
-(488<<8)/83, (488<<8)/167, (488<<8)/166, (488<<8)/83,\r
+static const int dma_bsycles[] = {\r
+(488<<8)/82, (488<<8)/167, (488<<8)/166, (488<<8)/83,\r
(488<<8)/102, (488<<8)/205, (488<<8)/204, (488<<8)/102,\r
-(488<<8)/8, (488<<8)/16, (488<<8)/15, (488<<8)/8,\r
-(488<<8)/9, (488<<8)/18, (488<<8)/17, (488<<8)/9\r
+(488<<8)/16, (488<<8)/16, (488<<8)/15, (488<<8)/8,\r
+(488<<8)/24, (488<<8)/18, (488<<8)/17, (488<<8)/9\r
};\r
\r
-\r
PICO_INTERNAL int CheckDMA(void)\r
{\r
- int burn = 0, bytes_can = 0, dma_op = Pico.video.reg[0x17]>>6; // see gens for 00 and 01 modes\r
- int bytes = Pico.m.dma_bytes;\r
+ int burn = 0, xfers_can, dma_op = Pico.video.reg[0x17]>>6; // see gens for 00 and 01 modes\r
+ int xfers = Pico.m.dma_xfers;\r
int dma_op1;\r
\r
if(!(dma_op&2)) dma_op = (Pico.video.type==1) ? 0 : 1; // setting dma_timings offset here according to Gens\r
dma_op1 = dma_op;\r
if(Pico.video.reg[12] & 1) dma_op |= 4; // 40 cell mode?\r
if(!(Pico.video.status&8)&&(Pico.video.reg[1]&0x40)) dma_op|=8; // active display?\r
- bytes_can = dma_timings[dma_op];\r
-\r
- if(bytes <= bytes_can) {\r
+ xfers_can = dma_timings[dma_op];\r
+ if(xfers <= xfers_can) {\r
if(dma_op&2) Pico.video.status&=~2; // dma no longer busy\r
else {\r
- burn = bytes * dma_bsycles[dma_op] >> 8; // have to be approximate because can't afford division..\r
- //SekCycleCnt-=Pico.m.dma_endcycles;\r
- //Pico.m.dma_endcycles = 0;\r
+ burn = xfers * dma_bsycles[dma_op] >> 8; // have to be approximate because can't afford division..\r
}\r
- Pico.m.dma_bytes = 0;\r
+ Pico.m.dma_xfers = 0;\r
} else {\r
if(!(dma_op&2)) burn = 488;\r
- Pico.m.dma_bytes -= bytes_can;\r
+ Pico.m.dma_xfers -= xfers_can;\r
}\r
\r
- //SekCycleCnt+=burn;\r
- dprintf("~Dma %i op=%i can=%i burn=%i [%i|%i]", Pico.m.dma_bytes, dma_op1, bytes_can, burn, Pico.m.scanline, SekCyclesDone());\r
+ elprintf(EL_VDPDMA, "~Dma %i op=%i can=%i burn=%i [%i]", Pico.m.dma_xfers, dma_op1, xfers_can, burn, SekCyclesDone());\r
//dprintf("~aim: %i, cnt: %i", SekCycleAim, SekCycleCnt);\r
return burn;\r
}\r
\r
-static __inline void SekRun(int cyc)\r
+static __inline void SekRunM68k(int cyc)\r
{\r
int cyc_do;\r
SekCycleAim+=cyc;\r
- //dprintf("aim: %i, cnt: %i", SekCycleAim, SekCycleCnt);\r
if((cyc_do=SekCycleAim-SekCycleCnt) <= 0) return;\r
- //dprintf("cyc_do: %i", cyc_do);\r
-#if defined(EMU_C68K) && defined(EMU_M68K)\r
- // this means we do run-compare Cyclone vs Musashi\r
- SekCycleCnt+=CM_compareRun(cyc_do);\r
+#if defined(EMU_CORE_DEBUG)\r
+ // this means we do run-compare\r
+ SekCycleCnt+=CM_compareRun(cyc_do, 0);\r
#elif defined(EMU_C68K)\r
- PicoCpu.cycles=cyc_do;\r
- CycloneRun(&PicoCpu);\r
- SekCycleCnt+=cyc_do-PicoCpu.cycles;\r
-#elif defined(EMU_A68K)\r
- m68k_ICount=cyc_do;\r
- M68000_RUN();\r
- SekCycleCnt+=cyc_do-m68k_ICount;\r
+ PicoCpuCM68k.cycles=cyc_do;\r
+ CycloneRun(&PicoCpuCM68k);\r
+ SekCycleCnt+=cyc_do-PicoCpuCM68k.cycles;\r
#elif defined(EMU_M68K)\r
SekCycleCnt+=m68k_execute(cyc_do);\r
+#elif defined(EMU_F68K)\r
+ SekCycleCnt+=fm68k_emulate(cyc_do+1);\r
#endif\r
}\r
\r
{\r
// this is required for timing sensitive stuff to work\r
int realaim=SekCycleAim; SekCycleAim=SekCycleCnt+1;\r
-#if defined(EMU_C68K) && defined(EMU_M68K)\r
- // this means we do run-compare Cyclone vs Musashi\r
- SekCycleCnt+=CM_compareRun(1);\r
+#if defined(EMU_CORE_DEBUG)\r
+ SekCycleCnt+=CM_compareRun(1, 0);\r
#elif defined(EMU_C68K)\r
- PicoCpu.cycles=1;\r
- CycloneRun(&PicoCpu);\r
- SekCycleCnt+=1-PicoCpu.cycles;\r
-#elif defined(EMU_A68K)\r
- m68k_ICount=1;\r
- M68000_RUN();\r
- SekCycleCnt+=1-m68k_ICount;\r
+ PicoCpuCM68k.cycles=1;\r
+ CycloneRun(&PicoCpuCM68k);\r
+ SekCycleCnt+=1-PicoCpuCM68k.cycles;\r
#elif defined(EMU_M68K)\r
SekCycleCnt+=m68k_execute(1);\r
+#elif defined(EMU_F68K)\r
+ SekCycleCnt+=fm68k_emulate(1);\r
#endif\r
SekCycleAim=realaim;\r
}\r
\r
static int CheckIdle(void)\r
{\r
-#if 1\r
- unsigned char state[0x88];\r
-\r
- memset(state,0,sizeof(state));\r
+ int i, state[0x22];\r
\r
// See if the state is the same after 2 steps:\r
- SekState(state); SekStep(); SekStep(); SekState(state+0x44);\r
- if (memcmp(state,state+0x44,0x44)==0) return 1;\r
-#else\r
- unsigned char state[0x44];\r
- static unsigned char oldstate[0x44];\r
-\r
- SekState(state);\r
- if(memcmp(state,oldstate,0x40)==0) return 1;\r
- memcpy(oldstate, state, 0x40);\r
-#endif\r
+ SekState(state); SekStep(); SekStep(); SekState(state+0x11);\r
+ for (i = 0x10; i >= 0; i--)\r
+ if (state[i] != state[i+0x11]) return 0;\r
\r
- return 0;\r
+ return 1;\r
}\r
\r
+\r
// to be called on 224 or line_sample scanlines only\r
static __inline void getSamples(int y)\r
{\r
static int curr_pos = 0;\r
\r
if(y == 224) {\r
- //dprintf("sta%i: %i [%i]", (emustatus & 2), emustatus, y);\r
if(emustatus & 2)\r
- curr_pos += sound_render(curr_pos, PsndLen-PsndLen/2);\r
- else curr_pos = sound_render(0, PsndLen);\r
+ curr_pos += PsndRender(curr_pos, PsndLen-PsndLen/2);\r
+ else curr_pos = PsndRender(0, PsndLen);\r
if (emustatus&1) emustatus|=2; else emustatus&=~2;\r
if (PicoWriteSound) PicoWriteSound(curr_pos);\r
// clear sound buffer\r
- sound_clear();\r
+ PsndClear();\r
}\r
else if(emustatus & 3) {\r
emustatus|= 2;\r
emustatus&=~1;\r
- curr_pos = sound_render(0, PsndLen/2);\r
+ curr_pos = PsndRender(0, PsndLen/2);\r
}\r
}\r
\r
-//extern UINT32 mz80GetRegisterValue(void *, UINT32);\r
-\r
-// Accurate but slower frame which does hints\r
-static int PicoFrameHints(void)\r
-{\r
- struct PicoVideo *pv=&Pico.video;\r
- int total_z80=0,lines,y,lines_vis = 224,z80CycleAim = 0,line_sample;\r
- const int cycles_68k=488,cycles_z80=228; // both PAL and NTSC compile to same values\r
- int skip=PicoSkipFrame || (PicoOpt&0x10);\r
- int hint; // Hint counter\r
-\r
- if(Pico.m.pal) { //\r
- //cycles_68k = (int) ((double) OSC_PAL / 7 / 50 / 312 + 0.4); // should compile to a constant (488)\r
- //cycles_z80 = (int) ((double) OSC_PAL / 15 / 50 / 312 + 0.4); // 228\r
- lines = 312; // Steve Snake says there are 313 lines, but this seems to also work well\r
- line_sample = 68;\r
- if(pv->reg[1]&8) lines_vis = 240;\r
- } else {\r
- //cycles_68k = (int) ((double) OSC_NTSC / 7 / 60 / 262 + 0.4); // 488\r
- //cycles_z80 = (int) ((double) OSC_NTSC / 15 / 60 / 262 + 0.4); // 228\r
- lines = 262;\r
- line_sample = 93;\r
- }\r
-\r
- SekCyclesReset();\r
- //z80ExtraCycles = 0;\r
\r
- if(PicoOpt&4)\r
- z80CycleAim = 0;\r
-// z80_resetCycles();\r
+#include "PicoFrameHints.c"\r
\r
- pv->status&=~0x88; // clear V-Int, come out of vblank\r
-\r
- hint=pv->reg[10]; // Load H-Int counter\r
- //dprintf("-hint: %i", hint);\r
-\r
- for (y=0;y<lines;y++)\r
- {\r
- Pico.m.scanline=(short)y;\r
-\r
- // pad delay (for 6 button pads)\r
- if(PicoOpt&0x20) {\r
- if(Pico.m.padDelay[0]++ > 25) Pico.m.padTHPhase[0]=0;\r
- if(Pico.m.padDelay[1]++ > 25) Pico.m.padTHPhase[1]=0;\r
- }\r
-\r
- // H-Interrupts:\r
- if(y <= lines_vis && --hint < 0) // y <= lines_vis: Comix Zone, Golden Axe\r
- {\r
- //dprintf("rhint:old @ %06x", SekPc);\r
- hint=pv->reg[10]; // Reload H-Int counter\r
- pv->pending_ints|=0x10;\r
- if (pv->reg[0]&0x10) SekInterrupt(4);\r
- //dprintf("rhint: %i @ %06x [%i|%i]", hint, SekPc, y, SekCycleCnt);\r
- //dprintf("hint_routine: %x", (*(unsigned short*)(Pico.ram+0x0B84)<<16)|*(unsigned short*)(Pico.ram+0x0B86));\r
- }\r
-\r
- // V-Interrupt:\r
- if (y == lines_vis)\r
- {\r
- dprintf("vint: @ %06x [%i|%i], aim=%i cnt=%i", SekPc, y, SekCycleCnt, SekCycleAim, SekCycleCnt);\r
- pv->status|=0x08; // go into vblank\r
- if(!Pico.m.dma_bytes||(Pico.video.reg[0x17]&0x80)) {\r
- // there must be a gap between H and V ints, also after vblank bit set (Mazin Saga, Bram Stoker's Dracula)\r
- SekRun(128); SekCycleAim-=128; // 128; ?\r
- }\r
- dprintf("[%i|%i], aim=%i cnt=%i @ %x", y, SekCycleCnt, SekCycleAim, SekCycleCnt, SekPc);\r
- pv->status|=0x80; // V-Int happened\r
- pv->pending_ints|=0x20;\r
- if(pv->reg[1]&0x20) SekInterrupt(6);\r
- if(Pico.m.z80Run && (PicoOpt&4)) // ?\r
- z80_int();\r
- //dprintf("zint: [%i|%i] zPC=%04x", Pico.m.scanline, SekCyclesDone(), mz80GetRegisterValue(NULL, 0));\r
- }\r
-\r
- // decide if we draw this line\r
-#if CAN_HANDLE_240_LINES\r
- if(!skip && ((!(pv->reg[1]&8) && y<224) || ((pv->reg[1]&8) && y<240)) )\r
-#else\r
- if(!skip && y<224)\r
-#endif\r
- PicoLine(y);\r
-\r
- if(PicoOpt&1)\r
- sound_timers_and_dac(y);\r
-\r
- // get samples from sound chips\r
- if(y == 32 && PsndOut)\r
- emustatus &= ~1;\r
- else if((y == 224 || y == line_sample) && PsndOut)\r
- getSamples(y);\r
-\r
- // Run scanline:\r
- if (Pico.m.dma_bytes) SekCyclesBurn(CheckDMA());\r
- SekRun(cycles_68k);\r
- if ((PicoOpt&4) && Pico.m.z80Run) {\r
- if (Pico.m.z80Run & 2) z80CycleAim+=cycles_z80;\r
- else {\r
- int cnt = SekCyclesDone() - z80startCycle;\r
- cnt = (cnt>>1)-(cnt>>5);\r
- //if (cnt > cycles_z80) printf("FIXME: z80 cycles: %i\n", cnt);\r
- if (cnt > cycles_z80) cnt = cycles_z80;\r
- Pico.m.z80Run |= 2;\r
- z80CycleAim+=cnt;\r
- }\r
- total_z80+=z80_run(z80CycleAim-total_z80);\r
- }\r
- }\r
-\r
- // draw a frame just after vblank in alternative render mode\r
- if(!PicoSkipFrame && (PicoOpt&0x10))\r
- PicoFrameFull();\r
-\r
- return 0;\r
-}\r
-\r
-// helper z80 runner\r
+// helper z80 runner. Runs only if z80 is enabled at this point\r
+// (z80WriteBusReq will handle the rest)\r
static void PicoRunZ80Simple(int line_from, int line_to)\r
{\r
- int line_from_r=line_from, line_to_r=line_to, line = line_from;\r
+ int line_from_r=line_from, line_to_r=line_to, line=0;\r
int line_sample = Pico.m.pal ? 68 : 93;\r
- extern const unsigned short vcounts[];\r
\r
- if(!(PicoOpt&4) || Pico.m.z80Run == 0) { line_from_r = line_to_r; line_to_r = 0; }\r
-\r
- if(z80startCycle != 0x01000000) {\r
- line_from_r = vcounts[z80startCycle>>8]+1;\r
- z80startCycle = 0x01000000;\r
- }\r
- if(z80stopCycle != 0x01000000) {\r
- line_to_r = vcounts[z80stopCycle>>8]+1;\r
- z80stopCycle = 0x01000000;\r
+ if (!(PicoOpt&4) || Pico.m.z80Run == 0) line_to_r = 0;\r
+ else {\r
+ extern const unsigned short vcounts[];\r
+ if (z80startCycle) {\r
+ line = vcounts[z80startCycle>>8];\r
+ if (line > line_from)\r
+ line_from_r = line;\r
+ }\r
+ z80startCycle = SekCyclesDone();\r
}\r
\r
- if(PicoOpt&1) {\r
+ if (PicoOpt&1) {\r
// we have ym2612 enabled, so we have to run Z80 in lines, so we could update DAC and timers\r
- for(; line < line_to; line++) {\r
- sound_timers_and_dac(line);\r
- if((line == 224 || line == line_sample) && PsndOut) getSamples(line);\r
- if(line == 32 && PsndOut) emustatus &= ~1;\r
- if(line >= line_from_r && line < line_to_r)\r
+ for (line = line_from; line < line_to; line++) {\r
+ Psnd_timers_and_dac(line);\r
+ if ((line == 224 || line == line_sample) && PsndOut) getSamples(line);\r
+ if (line == 32 && PsndOut) emustatus &= ~1;\r
+ if (line >= line_from_r && line < line_to_r)\r
z80_run(228);\r
}\r
- } else if(line_to_r-line_from_r > 0) {\r
+ } else if (line_to_r-line_from_r > 0) {\r
z80_run(228*(line_to_r-line_from_r));\r
// samples will be taken by caller\r
}\r
int y=0,line=0,lines=0,lines_step=0,sects;\r
int cycles_68k_vblock,cycles_68k_block;\r
\r
- // we don't emulate DMA timing in this mode\r
- if (Pico.m.dma_bytes) {\r
- Pico.m.dma_bytes=0;\r
- Pico.video.status&=~2;\r
- }\r
-\r
- if (Pico.m.pal) {\r
- // M68k cycles/frame: 152009.78\r
+ // split to 16 run calls for active scan, for vblank split to 2 (ntsc), 3 (pal 240), 4 (pal 224)\r
+ if (Pico.m.pal && (pv->reg[1]&8)) {\r
if(pv->reg[1]&8) { // 240 lines\r
- cycles_68k_block = (int) ((double) OSC_PAL / 7 / 50 / 312 * 15 + 0.4); // 16 sects, 16*15=240, 7308\r
- cycles_68k_vblock = (int) ((double) OSC_PAL / 7 / 50 / 312 * 24 + 0.4); // 3 sects, 3*24=72, 35163?\r
+ cycles_68k_block = 7329; // (488*240+148)/16.0, -4\r
+ cycles_68k_vblock = 11640; // (72*488-148-68)/3.0, 0\r
lines_step = 15;\r
} else {\r
- cycles_68k_block = (int) ((double) OSC_PAL / 7 / 50 / 312 * 14 + 0.4); // 16*14=224\r
- cycles_68k_vblock = (int) ((double) OSC_PAL / 7 / 50 / 312 * 22 + 0.4); // 4 sects, 4*22=88\r
+ cycles_68k_block = 6841; // (488*224+148)/16.0, -4\r
+ cycles_68k_vblock = 10682; // (88*488-148-68)/4.0, 0\r
lines_step = 14;\r
}\r
} else {\r
// M68k cycles/frame: 127840.71\r
- cycles_68k_block = (int) ((double) OSC_NTSC / 7 / 60 / 262 * 14 + 0.4); // 16*14=224, 6831\r
- cycles_68k_vblock = (int) ((double) OSC_NTSC / 7 / 60 / 262 * 19 + 0.4); // 2 sects, 2*19=38, 18544\r
+ cycles_68k_block = 6841; // (488*224+148)/16.0, -4\r
+ cycles_68k_vblock = 9164; // (38*488-148-68)/2.0, 0\r
lines_step = 14;\r
}\r
\r
+ // we don't emulate DMA timing in this mode\r
+ if (Pico.m.dma_xfers) {\r
+ Pico.m.dma_xfers=0;\r
+ Pico.video.status&=~2;\r
+ }\r
+\r
+ // VDP FIFO too\r
+ pv->lwrite_cnt = 0;\r
+ Pico.video.status|=0x200;\r
+\r
Pico.m.scanline=-1;\r
+ z80startCycle=0;\r
\r
SekCyclesReset();\r
\r
- if(PicoOpt&4)\r
- z80_resetCycles();\r
-\r
// 6 button pad: let's just say it timed out now\r
Pico.m.padTHPhase[0]=Pico.m.padTHPhase[1]=0;\r
\r
// ---- Active Scan ----\r
- pv->status&=~88; // clear V-Int, come out of vblank\r
+ pv->status&=~0x88; // clear V-Int, come out of vblank\r
\r
// Run in sections:\r
for(sects=16; sects; sects--)\r
if (CheckIdle()) break;\r
\r
lines += lines_step;\r
- SekRun(cycles_68k_block);\r
+ SekRunM68k(cycles_68k_block);\r
\r
PicoRunZ80Simple(line, lines);\r
line=lines;\r
if(sects) {\r
int c = sects*cycles_68k_block;\r
\r
- lines += sects*lines_step;\r
- PicoRunZ80Simple(line, lines);\r
- // this is for approriate line counter, etc\r
+ // this "run" is for approriate line counter, etc\r
SekCycleCnt += c;\r
SekCycleAim += c;\r
- }\r
\r
- // here we render sound if ym2612 is disabled\r
- if(!(PicoOpt&1) && PsndOut) {\r
- int len = sound_render(0, PsndLen);\r
- if(PicoWriteSound) PicoWriteSound(len);\r
- // clear sound buffer\r
- sound_clear();\r
+ lines += sects*lines_step;\r
+ PicoRunZ80Simple(line, lines);\r
}\r
\r
// render screen\r
- if(!PicoSkipFrame) {\r
- if(!(PicoOpt&0x10))\r
+ if (!PicoSkipFrame)\r
+ {\r
+ if (!(PicoOpt&0x10))\r
// Draw the screen\r
#if CAN_HANDLE_240_LINES\r
- if(pv->reg[1]&8) {\r
+ if (pv->reg[1]&8) {\r
for (y=0;y<240;y++) PicoLine(y);\r
} else {\r
for (y=0;y<224;y++) PicoLine(y);\r
for (y=0;y<224;y++) PicoLine(y);\r
#endif\r
else PicoFrameFull();\r
+#ifdef DRAW_FINISH_FUNC\r
+ DRAW_FINISH_FUNC();\r
+#endif\r
+ }\r
+\r
+ // here we render sound if ym2612 is disabled\r
+ if (!(PicoOpt&1) && PsndOut) {\r
+ int len = PsndRender(0, PsndLen);\r
+ if (PicoWriteSound) PicoWriteSound(len);\r
+ // clear sound buffer\r
+ PsndClear();\r
}\r
\r
+ // a gap between flags set and vint\r
+ pv->pending_ints|=0x20;\r
+ pv->status|=8; // go into vblank\r
+ SekRunM68k(68+4);\r
+\r
// ---- V-Blanking period ----\r
// fix line counts\r
if(Pico.m.pal) {\r
lines_step = 19;\r
}\r
\r
- //dprintf("vint: @ %06x [%i]", SekPc, SekCycleCnt);\r
- pv->pending_ints|=0x20;\r
if (pv->reg[1]&0x20) SekInterrupt(6); // Set IRQ\r
- pv->status|=0x88; // V-Int happened / go into vblank\r
- if(Pico.m.z80Run && (PicoOpt&4)) // ?\r
+ if (Pico.m.z80Run && (PicoOpt&4))\r
z80_int();\r
\r
- while(sects) {\r
+ while (sects) {\r
lines += lines_step;\r
\r
- SekRun(cycles_68k_vblock);\r
+ SekRunM68k(cycles_68k_vblock);\r
\r
PicoRunZ80Simple(line, lines);\r
line=lines;\r
\r
sects--;\r
- if(sects && CheckIdle()) break;\r
+ if (sects && CheckIdle()) break;\r
}\r
\r
// run Z80 for remaining sections\r
- if(sects) {\r
+ if (sects) {\r
lines += sects*lines_step;\r
PicoRunZ80Simple(line, lines);\r
}\r
// callback to output message from emu\r
void (*PicoMessage)(const char *msg)=NULL;\r
\r
-#if defined(__DEBUG_PRINT) || defined(__GP2X__)\r
+#if 1 // defined(__DEBUG_PRINT)\r
// tmp debug: dump some stuff\r
#define bit(r, x) ((r>>x)&1)\r
void z80_debug(char *dstr);\r
sprintf(dstrp, "mode set 4: %02x\n", (r=reg[0xC])); dstrp+=strlen(dstrp);\r
sprintf(dstrp, "interlace: %i%i, cells: %i, shadow: %i\n", bit(r,2), bit(r,1), (r&0x80) ? 40 : 32, bit(r,3));\r
dstrp+=strlen(dstrp);\r
- sprintf(dstrp, "scroll size: w: %i, h: %i SRAM: %i; eeprom: %i\n", reg[0x10]&3, (reg[0x10]&0x30)>>4,\r
- bit(Pico.m.sram_reg, 4), bit(Pico.m.sram_reg, 2)); dstrp+=strlen(dstrp);\r
+ sprintf(dstrp, "scroll size: w: %i, h: %i SRAM: %i; eeprom: %i (%i)\n", reg[0x10]&3, (reg[0x10]&0x30)>>4,\r
+ bit(Pico.m.sram_reg, 4), bit(Pico.m.sram_reg, 2), SRam.eeprom_type); dstrp+=strlen(dstrp);\r
+ sprintf(dstrp, "sram range: %06x-%06x, reg: %02x\n", SRam.start, SRam.end, Pico.m.sram_reg); dstrp+=strlen(dstrp);\r
sprintf(dstrp, "pend int: v:%i, h:%i, vdp status: %04x\n", bit(pv->pending_ints,5), bit(pv->pending_ints,4), pv->status);\r
dstrp+=strlen(dstrp);\r
-#ifdef EMU_C68K\r
- sprintf(dstrp, "M68k: PC: %06x, st_flg: %x, cycles: %u\n", SekPc, PicoCpu.state_flags, SekCyclesDoneT());\r
+#if defined(EMU_C68K)\r
+ sprintf(dstrp, "M68k: PC: %06x, st_flg: %x, cycles: %u\n", SekPc, PicoCpuCM68k.state_flags, SekCyclesDoneT());\r
dstrp+=strlen(dstrp);\r
- sprintf(dstrp, "d0=%08x, a0=%08x, osp=%08x, irql=%i\n", PicoCpu.d[0], PicoCpu.a[0], PicoCpu.osp, PicoCpu.irq); dstrp+=strlen(dstrp);\r
- sprintf(dstrp, "d1=%08x, a1=%08x, sr=%04x\n", PicoCpu.d[1], PicoCpu.a[1], CycloneGetSr(&PicoCpu)); dstrp+=strlen(dstrp);\r
+ sprintf(dstrp, "d0=%08x, a0=%08x, osp=%08x, irql=%i\n", PicoCpuCM68k.d[0], PicoCpuCM68k.a[0], PicoCpuCM68k.osp, PicoCpuCM68k.irq); dstrp+=strlen(dstrp);\r
+ sprintf(dstrp, "d1=%08x, a1=%08x, sr=%04x\n", PicoCpuCM68k.d[1], PicoCpuCM68k.a[1], CycloneGetSr(&PicoCpuCM68k)); dstrp+=strlen(dstrp);\r
for(r=2; r < 8; r++) {\r
- sprintf(dstrp, "d%i=%08x, a%i=%08x\n", r, PicoCpu.d[r], r, PicoCpu.a[r]); dstrp+=strlen(dstrp);\r
+ sprintf(dstrp, "d%i=%08x, a%i=%08x\n", r, PicoCpuCM68k.d[r], r, PicoCpuCM68k.a[r]); dstrp+=strlen(dstrp);\r
}\r
+#elif defined(EMU_M68K)\r
+ sprintf(dstrp, "M68k: PC: %06x, cycles: %u, irql: %i\n", SekPc, SekCyclesDoneT(), PicoCpuMM68k.int_level>>8); dstrp+=strlen(dstrp);\r
+#elif defined(EMU_F68K)\r
+ sprintf(dstrp, "M68k: PC: %06x, cycles: %u, irql: %i\n", SekPc, SekCyclesDoneT(), PicoCpuFM68k.interrupts[0]); dstrp+=strlen(dstrp);\r
#endif\r
sprintf(dstrp, "z80Run: %i, pal: %i, frame#: %i\n", Pico.m.z80Run, Pico.m.pal, Pico.m.frame_count); dstrp+=strlen(dstrp);\r
z80_debug(dstrp); dstrp+=strlen(dstrp);\r
code2 = sprite[1];\r
sx = (code2>>16)&0x1ff;\r
\r
- dprintf("#%02i x: %03i y: %03i %ix%i", u, sx, sy, ((code>>26)&3)+1, height);\r
+ printf("#%02i x: %03i y: %03i %ix%i\n", u, sx, sy, ((code>>26)&3)+1, height);\r
\r
link=(code>>16)&0x7f;\r
if(!link) break; // End of sprites\r