\r
// Pico.c\r
// PicoOpt bits LSb->MSb:\r
-// enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound,\r
-// alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,\r
-// draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda\r
-// enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart\r
-// disable_vdp_fifo\r
+// 00 000x enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound,\r
+// 00 00x0 alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,\r
+// 00 0x00 draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda\r
+// 00 x000 enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart\r
+// 0x 0000 disable_vdp_fifo, no_svp_dynarec\r
extern int PicoOpt;\r
extern int PicoVer;\r
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff\r
int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize);\r
int PicoCartInsert(unsigned char *rom,unsigned int romsize);\r
void Byteswap(unsigned char *data,int len);\r
-int PicoUnloadCart(unsigned char* romdata);\r
+int PicoCartUnload(void);\r
extern void (*PicoCartLoadProgressCB)(int percent);\r
extern void (*PicoCDLoadProgressCB)(int percent);\r
\r
extern int rendstatus;\r
// utility\r
#ifdef _ASM_DRAW_C\r
-void *blockcpy(void *dst, const void *src, size_t n);\r
void vidConvCpyRGB565(void *to, void *from, int pixels);\r
-#else\r
-#define blockcpy memcpy\r
#endif\r
\r
// Draw2.c\r