#include "fonts.h"\r
#include "readpng.h"\r
#include "lprintf.h"\r
+#include "common.h"\r
+#include "emu.h"\r
\r
-#if defined(__GP2X__)\r
- #include "../gp2x/gp2x.h"\r
- #define SCREEN_WIDTH 320\r
- #define SCREEN_BUFFER gp2x_screen\r
-#elif defined(__GIZ__)\r
- //#include "../gizmondo/giz.h"\r
- #define SCREEN_WIDTH 321\r
- #define SCREEN_BUFFER menu_screen\r
- extern unsigned char *menu_screen;\r
-#elif defined(PSP)\r
- #include "../psp/psp.h"\r
- #define SCREEN_WIDTH 512\r
- #define SCREEN_BUFFER psp_screen\r
-#endif\r
\r
char menuErrorMsg[64] = { 0, };\r
\r
+// PicoPad[] format: MXYZ SACB RLDU\r
+me_bind_action me_ctrl_actions[15] =\r
+{\r
+ { "UP ", 0x0001 },\r
+ { "DOWN ", 0x0002 },\r
+ { "LEFT ", 0x0004 },\r
+ { "RIGHT ", 0x0008 },\r
+ { "A ", 0x0040 },\r
+ { "B ", 0x0010 },\r
+ { "C ", 0x0020 },\r
+ { "A turbo", 0x4000 },\r
+ { "B turbo", 0x1000 },\r
+ { "C turbo", 0x2000 },\r
+ { "START ", 0x0080 },\r
+ { "MODE ", 0x0800 },\r
+ { "X ", 0x0400 },\r
+ { "Y ", 0x0200 },\r
+ { "Z ", 0x0100 }\r
+};\r
+\r
+\r
+#ifndef UIQ3\r
+\r
static unsigned char menu_font_data[10240];\r
static int menu_text_color = 0xffff; // default to white\r
static int menu_sel_color = -1; // disabled\r
{\r
char *endp = buff;\r
int t = (int) strtoul(buff, &endp, 16);\r
- if (endp != buff) return ((t>>8)&0xf800) | ((t>>5)&0x07e0) | ((t>>3)&0x1f);\r
+ if (endp != buff)\r
+#ifdef PSP\r
+ return ((t<<8)&0xf800) | ((t>>5)&0x07e0) | ((t>>19)&0x1f);\r
+#else\r
+ return ((t>>8)&0xf800) | ((t>>5)&0x07e0) | ((t>>3)&0x1f);\r
+#endif\r
return -1;\r
}\r
\r
int tmp = parse_hex_color(buff+16);\r
if (tmp >= 0) menu_sel_color = tmp;\r
else lprintf("skin.txt: parse error for selection_color\n");\r
- lprintf("sel color: %04x\n", menu_sel_color);\r
}\r
else\r
lprintf("skin.txt: parse error: %s\n", buff);\r
}\r
}\r
\r
+// ------------ debug menu ------------\r
+\r
+#include <sys/stat.h>\r
+#include <sys/types.h>\r
+\r
+#include <Pico/Pico.h>\r
+#include <Pico/Debug.h>\r
+\r
+void SekStepM68k(void);\r
+\r
+static void draw_text_debug(const char *str, int skip, int from)\r
+{\r
+ const char *p;\r
+ int len, line;\r
+\r
+ p = str;\r
+ while (skip-- > 0)\r
+ {\r
+ while (*p && *p != '\n') p++;\r
+ if (*p == 0 || p[1] == 0) return;\r
+ p++;\r
+ }\r
+\r
+ str = p;\r
+ for (line = from; line < SCREEN_HEIGHT/10; line++)\r
+ {\r
+ while (*p && *p != '\n') p++;\r
+ len = p - str;\r
+ if (len > 55) len = 55;\r
+ smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
+ if (*p == 0) break;\r
+ p++; str = p;\r
+ }\r
+}\r
+\r
+static void draw_frame_debug(void)\r
+{\r
+ char layer_str[48] = "layers: ";\r
+ if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
+ if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
+ if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
+ if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
+\r
+ clear_screen();\r
+ emu_forcedFrame(0);\r
+ smalltext_out16(4, SCREEN_HEIGHT-8, layer_str, 0xffff);\r
+}\r
+\r
+void debug_menu_loop(void)\r
+{\r
+ int inp, mode = 0;\r
+ int spr_offs = 0, dumped = 0;\r
+ char *tmp;\r
+\r
+ while (1)\r
+ {\r
+ switch (mode)\r
+ {\r
+ case 0: menu_draw_begin();\r
+ tmp = PDebugMain();\r
+ emu_platformDebugCat(tmp);\r
+ draw_text_debug(tmp, 0, 0);\r
+ if (dumped) {\r
+ smalltext_out16(SCREEN_WIDTH-6*10, SCREEN_HEIGHT-8, "dumped", 0xffff);\r
+ dumped = 0;\r
+ }\r
+ break;\r
+ case 1: draw_frame_debug(); break;\r
+ case 2: clear_screen();\r
+ emu_forcedFrame(0);\r
+ darken_screen();\r
+ PDebugShowSpriteStats((unsigned short *)SCREEN_BUFFER + (SCREEN_HEIGHT/2 - 240/2)*SCREEN_WIDTH +\r
+ SCREEN_WIDTH/2 - 320/2, SCREEN_WIDTH); break;\r
+ case 3: clear_screen();\r
+ PDebugShowPalette(SCREEN_BUFFER, SCREEN_WIDTH);\r
+ PDebugShowSprite((unsigned short *)SCREEN_BUFFER + SCREEN_WIDTH*120+SCREEN_WIDTH/2+16,\r
+ SCREEN_WIDTH, spr_offs);\r
+ draw_text_debug(PDebugSpriteList(), spr_offs, 6);\r
+ break;\r
+ }\r
+ menu_draw_end();\r
+\r
+ inp = read_buttons(BTN_EAST|BTN_SOUTH|BTN_WEST|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT);\r
+ if (inp & BTN_SOUTH) return;\r
+ if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; }\r
+ if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; }\r
+ switch (mode)\r
+ {\r
+ case 0:\r
+ if (inp & BTN_EAST) SekStepM68k();\r
+ if ((inp & (BTN_WEST|BTN_LEFT)) == (BTN_WEST|BTN_LEFT)) {\r
+ mkdir("dumps", 0777);\r
+ PDebugDumpMem();\r
+ while (inp & BTN_WEST) inp = read_buttons_async(BTN_WEST);\r
+ dumped = 1;\r
+ }\r
+ break;\r
+ case 1:\r
+ if (inp & BTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
+ if (inp & BTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
+ if (inp & BTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
+ if (inp & BTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
+ if (inp & BTN_EAST) {\r
+ PsndOut = NULL; // just in case\r
+ PicoSkipFrame = 1;\r
+ PicoFrame();\r
+ PicoSkipFrame = 0;\r
+ while (inp & BTN_EAST) inp = read_buttons_async(BTN_EAST);\r
+ }\r
+ break;\r
+ case 3:\r
+ if (inp & BTN_DOWN) spr_offs++;\r
+ if (inp & BTN_UP) spr_offs--;\r
+ if (spr_offs < 0) spr_offs = 0;\r
+ break;\r
+ }\r
+ }\r
+}\r
+\r
+#endif // !UIQ3\r
+\r
+// ------------ util ------------\r
+\r
+const char *me_region_name(unsigned int code, int auto_order)\r
+{\r
+ static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
+ static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
+ int u, i = 0;\r
+ if (code) {\r
+ code <<= 1;\r
+ while((code >>= 1)) i++;\r
+ if (i > 4) return "unknown";\r
+ return names[i];\r
+ } else {\r
+ static char name[24];\r
+ strcpy(name, "Auto:");\r
+ for (u = 0; u < 3; u++) {\r
+ i = 0; code = ((auto_order >> u*4) & 0xf) << 1;\r
+ while((code >>= 1)) i++;\r
+ strcat(name, names_short[i]);\r
+ }\r
+ return name;\r
+ }\r
+}\r
\r
\r