#include <pico/patch.h>\r
\r
static char static_buff[64];\r
-char menu_error_msg[64] = { 0, };\r
static int menu_error_time = 0;\r
+char menu_error_msg[64] = { 0, };\r
+void *g_menubg_ptr;\r
\r
#ifndef UIQ3\r
\r
// draws text to current bbp16 screen\r
static void text_out16_(int x, int y, const char *text, int color)\r
{\r
- int i, l, u, tr, tg, tb, len;\r
+ int i, lh, tr, tg, tb, len;\r
unsigned short *dest = (unsigned short *)g_screen_ptr + x + y * g_screen_width;\r
tr = (color & 0xf800) >> 8;\r
tg = (color & 0x07e0) >> 3;\r
len = p - text;\r
}\r
\r
+ lh = me_mfont_h;\r
+ if (y + lh > g_screen_height)\r
+ lh = g_screen_height - y;\r
+\r
for (i = 0; i < len; i++)\r
{\r
unsigned char *src = menu_font_data + (unsigned int)text[i] * me_mfont_w * me_mfont_h / 2;\r
unsigned short *dst = dest;\r
- for (l = 0; l < me_mfont_h; l++, dst += g_screen_width - me_mfont_w)\r
+ int u, l;\r
+\r
+ for (l = 0; l < lh; l++, dst += g_screen_width - me_mfont_w)\r
{\r
for (u = me_mfont_w / 2; u > 0; u--, src++)\r
{\r
}\r
\r
\r
+static void menu_darken_bg(void *dst, void *src, int pixels, int darker)\r
+{\r
+ unsigned int *dest = dst;\r
+ unsigned int *sorc = src;\r
+ pixels /= 2;\r
+ if (darker)\r
+ {\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
+ }\r
+ }\r
+ else\r
+ {\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = (p&0xf79ef79e)>>1;\r
+ }\r
+ }\r
+}\r
+\r
+static void menu_enter(int is_rom_loaded)\r
+{\r
+ if (is_rom_loaded)\r
+ {\r
+ // darken the active framebuffer\r
+ menu_darken_bg(g_menubg_ptr, g_screen_ptr, g_screen_width * g_screen_height, 1);\r
+ }\r
+ else\r
+ {\r
+ char buff[256];\r
+\r
+ // should really only happen once, on startup..\r
+ emu_make_path(buff, "skin/background.png", sizeof(buff));\r
+ if (readpng(g_menubg_ptr, buff, READPNG_BG) < 0)\r
+ memset(g_menubg_ptr, 0, g_screen_width * g_screen_height * 2);\r
+ }\r
+\r
+ plat_video_menu_enter(is_rom_loaded);\r
+}\r
+\r
static int me_id2offset(const menu_entry *ent, menu_id id)\r
{\r
int i;\r
/* ***************************************** */\r
\r
/* platform specific options and handlers */\r
+#if defined(__GP2X__)\r
#include "../gp2x/menu.c"\r
+#elif defined(PANDORA)\r
+#include "../pandora/menu.c"\r
+#else\r
+#define MENU_OPTIONS_GFX\r
+#define MENU_OPTIONS_ADV\r
+#define mgn_opt_renderer NULL /* TODO */\r
+#define menu_main_plat_draw NULL\r
+#endif\r
\r
static void draw_menu_credits(void)\r
{\r
void menu_romload_prepare(const char *rom_name)\r
{\r
const char *p = rom_name + strlen(rom_name);\r
+ int i;\r
\r
while (p > rom_name && *p != '/')\r
p--;\r
\r
- /* fill both buffers, callbacks won't update in full */\r
- plat_video_menu_begin();\r
- smalltext_out16(1, 1, "Loading", 0xffff);\r
- smalltext_out16(1, me_sfont_h, p, 0xffff);\r
- plat_video_menu_end();\r
-\r
- plat_video_menu_begin();\r
- smalltext_out16(1, 1, "Loading", 0xffff);\r
- smalltext_out16(1, me_sfont_h, p, 0xffff);\r
- plat_video_menu_end();\r
+ /* fill all buffers, callbacks won't update in full */\r
+ for (i = 0; i < 3; i++) {\r
+ plat_video_menu_begin();\r
+ smalltext_out16(1, 1, "Loading", 0xffff);\r
+ smalltext_out16(1, me_sfont_h, p, 0xffff);\r
+ plat_video_menu_end();\r
+ }\r
\r
PicoCartLoadProgressCB = load_progress_cb;\r
PicoCDLoadProgressCB = cdload_progress_cb;\r
plat_video_menu_begin();\r
\r
if (!rom_loaded)\r
- menu_darken_bg(g_screen_ptr, g_screen_width * g_screen_height, 0);\r
+ menu_darken_bg(g_screen_ptr, g_screen_ptr, g_screen_width * g_screen_height, 0);\r
\r
len = strlen(fname);\r
if (len > g_screen_width/6)\r
static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
{\r
int max_cnt, start, i, x, pos;\r
+ void *darken_ptr;\r
\r
max_cnt = g_screen_height / me_sfont_h;\r
start = max_cnt / 2 - sel;\r
// if (!rom_loaded)\r
// menu_darken_bg(gp2x_screen, 320*240, 0);\r
\r
- menu_darken_bg((short *)g_screen_ptr + g_screen_width * max_cnt/2 * 10, g_screen_width * 8, 0);\r
+ darken_ptr = (short *)g_screen_ptr + g_screen_width * max_cnt/2 * me_sfont_h;\r
+ menu_darken_bg(darken_ptr, darken_ptr, g_screen_width * me_sfont_h * 8 / 10, 0);\r
\r
x = 5 + me_mfont_w + 1;\r
if (start - 2 >= 0)\r
\r
/* do a frame and fetch menu bg */\r
pemu_forced_frame(POPT_EN_SOFTSCALE);\r
- plat_video_menu_enter(1);\r
+ menu_enter(1);\r
\r
memcpy(Pico.vram, tmp_vram, sizeof(Pico.vram));\r
memcpy(Pico.cram, tmp_cram, sizeof(Pico.cram));\r
{\r
mee_onoff("32X enabled", MA_32XOPT_ENABLE_32X, PicoOpt, POPT_EN_32X),\r
mee_onoff("PWM sound", MA_32XOPT_PWM, PicoOpt, POPT_EN_PWM),\r
+ mee_end,\r
};\r
\r
static int menu_loop_32x_options(menu_id id, int keys)\r
mee_onoff ("Don't save last used ROM", MA_OPT2_NO_LAST_ROM, currentConfig.EmuOpt, EOPT_NO_AUTOSVCFG),\r
mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoOpt, POPT_DIS_IDLE_DET),\r
mee_onoff ("Disable frame limiter", MA_OPT2_NO_FRAME_LIMIT,currentConfig.EmuOpt, EOPT_NO_FRMLIMIT),\r
- MENU_GP2X_OPTIONS_ADV\r
+ MENU_OPTIONS_ADV\r
mee_end,\r
};\r
\r
static menu_entry e_menu_gfx_options[] =\r
{\r
mee_cust ("Renderer", MA_OPT_RENDERER, mh_opt_render, mgn_opt_renderer),\r
- MENU_GP2X_OPTIONS_GFX\r
+ MENU_OPTIONS_GFX\r
mee_end,\r
};\r
\r
case 1: draw_frame_debug(); break;\r
case 2: memset(g_screen_ptr, 0, g_screen_width * g_screen_height * 2);\r
pemu_forced_frame(0);\r
- menu_darken_bg(g_screen_ptr, g_screen_width * g_screen_height, 0);\r
+ menu_darken_bg(g_screen_ptr, g_screen_ptr, g_screen_width * g_screen_height, 0);\r
PDebugShowSpriteStats((unsigned short *)g_screen_ptr + (g_screen_height/2 - 240/2)*g_screen_width +\r
g_screen_width/2 - 320/2, g_screen_width); break;\r
case 3: memset(g_screen_ptr, 0, g_screen_width * g_screen_height * 2);\r
me_enable(e_menu_main, MA_MAIN_RESET_GAME, rom_loaded);\r
me_enable(e_menu_main, MA_MAIN_PATCHES, PicoPatches != NULL);\r
\r
- plat_video_menu_enter(rom_loaded);\r
+ menu_enter(rom_loaded);\r
in_set_blocking(1);\r
me_loop(e_menu_main, &sel, menu_main_plat_draw);\r
\r
{\r
int ret = 1, sel = 0;\r
\r
- plat_video_menu_enter(rom_loaded);\r
+ menu_enter(rom_loaded);\r
\r
in_set_blocking(1);\r
me_loop(e_menu_tray, &sel, NULL);\r
e_menu_gfx_options[i].need_to_save = 0;\r
}\r
\r
-/* TODO: rename */\r
-void menu_darken_bg(void *dst, int pixels, int darker)\r
-{\r
- unsigned int *screen = dst;\r
- pixels /= 2;\r
- if (darker)\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *screen;\r
- *screen++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
- }\r
- }\r
- else\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *screen;\r
- *screen++ = (p&0xf79ef79e)>>1;\r
- }\r
- }\r
-}\r
-\r
/* hidden options for config engine only */\r
static menu_entry e_menu_hidden[] =\r
{\r