-// (c) Copyright 2006,2007 notaz, All rights reserved.\r
+// (c) Copyright 2006-2010 notaz, All rights reserved.\r
// Free for non-commercial use.\r
\r
// For commercial use, separate licencing terms must be obtained.\r
#include "fonts.h"\r
#include "readpng.h"\r
#include "lprintf.h"\r
-#include "common.h"\r
#include "input.h"\r
#include "emu.h"\r
#include "plat.h"\r
+#include "posix.h"\r
+#include <version.h>\r
+#include <revision.h>\r
\r
+#include <pico/pico.h>\r
#include <pico/patch.h>\r
\r
-char menuErrorMsg[64] = { 0, };\r
-\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-me_bind_action me_ctrl_actions[15] =\r
-{\r
- { "UP ", 0x0001 },\r
- { "DOWN ", 0x0002 },\r
- { "LEFT ", 0x0004 },\r
- { "RIGHT ", 0x0008 },\r
- { "A ", 0x0040 },\r
- { "B ", 0x0010 },\r
- { "C ", 0x0020 },\r
- { "A turbo", 0x4000 },\r
- { "B turbo", 0x1000 },\r
- { "C turbo", 0x2000 },\r
- { "START ", 0x0080 },\r
- { "MODE ", 0x0800 },\r
- { "X ", 0x0400 },\r
- { "Y ", 0x0200 },\r
- { "Z ", 0x0100 }\r
-};\r
-\r
+static char static_buff[64];\r
+static int menu_error_time = 0;\r
+char menu_error_msg[64] = { 0, };\r
+void *g_menuscreen_ptr;\r
+void *g_menubg_src_ptr;\r
+void *g_menubg_ptr;\r
\r
#ifndef UIQ3\r
\r
-static unsigned char menu_font_data[10240];\r
+#if !MSCREEN_SIZE_FIXED\r
+int g_menuscreen_w = MSCREEN_WIDTH;\r
+int g_menuscreen_h = MSCREEN_HEIGHT;\r
+#endif\r
+\r
+static unsigned char *menu_font_data = NULL;\r
static int menu_text_color = 0xffff; // default to white\r
static int menu_sel_color = -1; // disabled\r
\r
+/* note: these might become non-constant in future */\r
+#if MENU_X2\r
+static const int me_mfont_w = 16, me_mfont_h = 20;\r
+static const int me_sfont_w = 12, me_sfont_h = 20;\r
+#else\r
+static const int me_mfont_w = 8, me_mfont_h = 10;\r
+static const int me_sfont_w = 6, me_sfont_h = 10;\r
+#endif\r
+\r
// draws text to current bbp16 screen\r
static void text_out16_(int x, int y, const char *text, int color)\r
{\r
- int i, l, u, tr, tg, tb, len;\r
- unsigned short *dest = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH;\r
+ int i, lh, tr, tg, tb, len;\r
+ unsigned short *dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
tr = (color & 0xf800) >> 8;\r
tg = (color & 0x07e0) >> 3;\r
tb = (color & 0x001f) << 3;\r
len = 1;\r
}\r
else\r
- len = strlen(text);\r
+ {\r
+ const char *p;\r
+ for (p = text; *p != 0 && *p != '\n'; p++)\r
+ ;\r
+ len = p - text;\r
+ }\r
+\r
+ lh = me_mfont_h;\r
+ if (y + lh > g_menuscreen_h)\r
+ lh = g_menuscreen_h - y;\r
\r
for (i = 0; i < len; i++)\r
{\r
- unsigned char *src = menu_font_data + (unsigned int)text[i]*4*10;\r
+ unsigned char *src = menu_font_data + (unsigned int)text[i] * me_mfont_w * me_mfont_h / 2;\r
unsigned short *dst = dest;\r
- for (l = 0; l < 10; l++, dst += SCREEN_WIDTH-8)\r
+ int u, l;\r
+\r
+ for (l = 0; l < lh; l++, dst += g_menuscreen_w - me_mfont_w)\r
{\r
- for (u = 8/2; u > 0; u--, src++)\r
+ for (u = me_mfont_w / 2; u > 0; u--, src++)\r
{\r
int c, r, g, b;\r
c = *src >> 4;\r
*dst++ = ((r<<8)&0xf800) | ((g<<3)&0x07e0) | (b>>3);\r
}\r
}\r
- dest += 8;\r
+ dest += me_mfont_w;\r
}\r
}\r
\r
{\r
va_list args;\r
char buffer[256];\r
- int maxw = (SCREEN_WIDTH - x) / 8;\r
+ int maxw = (g_menuscreen_w - x) / me_mfont_w;\r
+\r
+ if (maxw < 0)\r
+ return;\r
\r
va_start(args, texto);\r
vsnprintf(buffer, sizeof(buffer), texto, args);\r
va_end(args);\r
\r
- if (maxw > 255)\r
- maxw = 255;\r
+ if (maxw > sizeof(buffer) - 1)\r
+ maxw = sizeof(buffer) - 1;\r
buffer[maxw] = 0;\r
\r
text_out16_(x,y,buffer,menu_text_color);\r
}\r
\r
-\r
-void smalltext_out16(int x, int y, const char *texto, int color)\r
+/* draws in 6x8 font, might multiply size by integer */\r
+static void smalltext_out16_(int x, int y, const char *texto, int color)\r
{\r
- int i;\r
unsigned char *src;\r
unsigned short *dst;\r
+ int multiplier = me_sfont_w / 6;\r
+ int i;\r
\r
- for (i = 0;; i++, x += 6)\r
+ for (i = 0;; i++, x += me_sfont_w)\r
{\r
unsigned char c = (unsigned char) texto[i];\r
int h = 8;\r
\r
- if (!c) break;\r
+ if (!c || c == '\n')\r
+ break;\r
\r
src = fontdata6x8[c];\r
- dst = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH;\r
+ dst = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
\r
while (h--)\r
{\r
- int w = 0x20;\r
- while (w)\r
+ int m, w2, h2;\r
+ for (h2 = multiplier; h2 > 0; h2--)\r
{\r
- if( *src & w ) *dst = color;\r
- dst++;\r
- w>>=1;\r
+ for (m = 0x20; m; m >>= 1) {\r
+ if (*src & m)\r
+ for (w2 = multiplier; w2 > 0; w2--)\r
+ *dst++ = color;\r
+ else\r
+ dst += multiplier;\r
+ }\r
+\r
+ dst += g_menuscreen_w - me_sfont_w;\r
}\r
src++;\r
-\r
- dst += SCREEN_WIDTH-6;\r
}\r
}\r
}\r
\r
-void smalltext_out16_lim(int x, int y, const char *texto, int color, int max)\r
+static void smalltext_out16(int x, int y, const char *texto, int color)\r
{\r
- char buffer[SCREEN_WIDTH/6+1];\r
+ char buffer[128];\r
+ int maxw = (g_menuscreen_w - x) / me_sfont_w;\r
\r
- strncpy(buffer, texto, SCREEN_WIDTH/6);\r
- if (max > SCREEN_WIDTH/6) max = SCREEN_WIDTH/6;\r
- if (max < 0) max = 0;\r
- buffer[max] = 0;\r
+ if (maxw < 0)\r
+ return;\r
+\r
+ strncpy(buffer, texto, sizeof(buffer));\r
+ if (maxw > sizeof(buffer) - 1)\r
+ maxw = sizeof(buffer) - 1;\r
+ buffer[maxw] = 0;\r
\r
- smalltext_out16(x, y, buffer, color);\r
+ smalltext_out16_(x, y, buffer, color);\r
}\r
\r
-void menu_draw_selection(int x, int y, int w)\r
+static void menu_draw_selection(int x, int y, int w)\r
{\r
int i, h;\r
unsigned short *dst, *dest;\r
if (menu_sel_color < 0) return; // no selection hilight\r
\r
if (y > 0) y--;\r
- dest = (unsigned short *)SCREEN_BUFFER + x + y*SCREEN_WIDTH + 14;\r
- for (h = 11; h > 0; h--)\r
+ dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w + me_mfont_w * 2 - 2;\r
+ for (h = me_mfont_h + 1; h > 0; h--)\r
{\r
dst = dest;\r
- for (i = w; i > 0; i--)\r
+ for (i = w - (me_mfont_w * 2 - 2); i > 0; i--)\r
*dst++ = menu_sel_color;\r
- dest += SCREEN_WIDTH;\r
+ dest += g_menuscreen_w;\r
}\r
}\r
\r
\r
void menu_init(void)\r
{\r
- int c, l;\r
- unsigned char *fd = menu_font_data;\r
+ int i, c, l;\r
+ unsigned char *fd, *fds;\r
char buff[256];\r
FILE *f;\r
\r
- // generate default font from fontdata8x8\r
- memset(menu_font_data, 0, sizeof(menu_font_data));\r
- for (c = 0; c < 256; c++)\r
+ if (menu_font_data != NULL)\r
+ free(menu_font_data);\r
+\r
+ menu_font_data = calloc((MENU_X2 ? 256 * 320 : 128 * 160) / 2, 1);\r
+ if (menu_font_data == NULL)\r
+ return;\r
+\r
+ // generate default 8x10 font from fontdata8x8\r
+ for (c = 0, fd = menu_font_data; c < 256; c++)\r
{\r
for (l = 0; l < 8; l++)\r
{\r
unsigned char fd8x8 = fontdata8x8[c*8+l];\r
- if (fd8x8&0x80) *fd |= 0xf0;\r
+ if (fd8x8&0x80) *fd = 0xf0;\r
if (fd8x8&0x40) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x20) *fd |= 0xf0;\r
+ if (fd8x8&0x20) *fd = 0xf0;\r
if (fd8x8&0x10) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x08) *fd |= 0xf0;\r
+ if (fd8x8&0x08) *fd = 0xf0;\r
if (fd8x8&0x04) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x02) *fd |= 0xf0;\r
+ if (fd8x8&0x02) *fd = 0xf0;\r
if (fd8x8&0x01) *fd |= 0x0f; fd++;\r
}\r
fd += 8*2/2; // 2 empty lines\r
}\r
\r
+ if (MENU_X2) {\r
+ // expand default font\r
+ fds = menu_font_data + 128 * 160 / 2 - 4;\r
+ fd = menu_font_data + 256 * 320 / 2 - 1;\r
+ for (c = 255; c >= 0; c--)\r
+ {\r
+ for (l = 9; l >= 0; l--, fds -= 4)\r
+ {\r
+ for (i = 3; i >= 0; i--) {\r
+ int px = fds[i] & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ px = (fds[i] >> 4) & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ }\r
+ for (i = 3; i >= 0; i--) {\r
+ int px = fds[i] & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ px = (fds[i] >> 4) & 0x0f;\r
+ *fd-- = px | (px << 4);\r
+ }\r
+ }\r
+ }\r
+ }\r
+\r
// load custom font and selector (stored as 1st symbol in font table)\r
- readpng(menu_font_data, "skin/font.png", READPNG_FONT);\r
- memcpy(menu_font_data, menu_font_data + ((int)'>')*4*10, 4*10); // default selector symbol is '>'\r
- readpng(menu_font_data, "skin/selector.png", READPNG_SELECTOR);\r
+ emu_make_path(buff, "skin/font.png", sizeof(buff));\r
+ readpng(menu_font_data, buff, READPNG_FONT,\r
+ MENU_X2 ? 256 : 128, MENU_X2 ? 320 : 160);\r
+ // default selector symbol is '>'\r
+ memcpy(menu_font_data, menu_font_data + ((int)'>') * me_mfont_w * me_mfont_h / 2,\r
+ me_mfont_w * me_mfont_h / 2);\r
+ emu_make_path(buff, "skin/selector.png", sizeof(buff));\r
+ readpng(menu_font_data, buff, READPNG_SELECTOR, me_mfont_w, me_mfont_h);\r
\r
// load custom colors\r
- f = fopen("skin/skin.txt", "r");\r
+ emu_make_path(buff, "skin/skin.txt", sizeof(buff));\r
+ f = fopen(buff, "r");\r
if (f != NULL)\r
{\r
lprintf("found skin.txt\n");\r
while (!feof(f))\r
{\r
- fgets(buff, sizeof(buff), f);\r
+ if (fgets(buff, sizeof(buff), f) == NULL)\r
+ break;\r
if (buff[0] == '#' || buff[0] == '/') continue; // comment\r
if (buff[0] == '\r' || buff[0] == '\n') continue; // empty line\r
if (strncmp(buff, "text_color=", 11) == 0)\r
}\r
}\r
\r
+static void menu_draw_begin(int need_bg)\r
+{\r
+ plat_video_menu_begin();\r
+ if (need_bg)\r
+ memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);\r
+}\r
+\r
+static void menu_draw_end(void)\r
+{\r
+ plat_video_menu_end();\r
+}\r
+\r
+static void menu_darken_bg(void *dst, void *src, int pixels, int darker)\r
+{\r
+ unsigned int *dest = dst;\r
+ unsigned int *sorc = src;\r
+ pixels /= 2;\r
+ if (darker)\r
+ {\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
+ }\r
+ }\r
+ else\r
+ {\r
+ while (pixels--)\r
+ {\r
+ unsigned int p = *sorc++;\r
+ *dest++ = (p&0xf79ef79e)>>1;\r
+ }\r
+ }\r
+}\r
+\r
+static void menu_enter(int is_rom_loaded)\r
+{\r
+ if (is_rom_loaded)\r
+ {\r
+ // darken the active framebuffer\r
+ menu_darken_bg(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 1);\r
+ }\r
+ else\r
+ {\r
+ char buff[256];\r
+\r
+ // should really only happen once, on startup..\r
+ emu_make_path(buff, "skin/background.png", sizeof(buff));\r
+ if (readpng(g_menubg_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h) < 0)\r
+ memset(g_menubg_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);\r
+ }\r
+\r
+ plat_video_menu_enter(is_rom_loaded);\r
+}\r
\r
-int me_id2offset(const menu_entry *ent, menu_id id)\r
+static int me_id2offset(const menu_entry *ent, menu_id id)\r
{\r
int i;\r
for (i = 0; ent->name; ent++, i++)\r
return 0;\r
}\r
\r
-void me_enable(menu_entry *entries, menu_id id, int enable)\r
+static void me_enable(menu_entry *entries, menu_id id, int enable)\r
{\r
int i = me_id2offset(entries, id);\r
entries[i].enabled = enable;\r
}\r
\r
-int me_count(const menu_entry *ent)\r
+static int me_count(const menu_entry *ent)\r
{\r
int ret;\r
\r
return ret;\r
}\r
\r
-menu_id me_index2id(const menu_entry *ent, int index)\r
-{\r
- const menu_entry *last;\r
-\r
- for (; ent->name; ent++)\r
- {\r
- if (ent->enabled)\r
- {\r
- if (index == 0) break;\r
- index--;\r
- }\r
- last = ent;\r
- }\r
- if (ent->name == NULL)\r
- ent = last;\r
- return ent->id;\r
-}\r
-\r
-/* TODO rm */\r
-void me_draw(const menu_entry *entries, int count, int x, int y, me_draw_custom_f *cust_draw, void *param)\r
+static void me_draw(const menu_entry *entries, int sel, void (*draw_more)(void))\r
{\r
- int i, y1 = y;\r
-\r
- for (i = 0; i < count; i++)\r
- {\r
- if (!entries[i].enabled) continue;\r
- if (entries[i].name == NULL)\r
- {\r
- if (cust_draw != NULL)\r
- cust_draw(&entries[i], x, y1, param);\r
- y1 += 10;\r
- continue;\r
- }\r
- text_out16(x, y1, entries[i].name);\r
- if (entries[i].beh == MB_OPT_ONOFF)\r
- text_out16(x + 27*8, y1, (*(int *)entries[i].var & entries[i].mask) ? "ON" : "OFF");\r
- else if (entries[i].beh == MB_OPT_RANGE)\r
- text_out16(x + 27*8, y1, "%i", *(int *)entries[i].var);\r
- y1 += 10;\r
- }\r
-\r
-}\r
-\r
-static void me_draw2(const menu_entry *entries, int sel)\r
-{\r
- const menu_entry *ent;\r
+ const menu_entry *ent, *ent_sel = entries;\r
int x, y, w = 0, h = 0;\r
- int opt_offs = 27*8;\r
+ int offs, col2_offs = 27 * me_mfont_w;\r
+ int vi_sel_ln = 0;\r
const char *name;\r
- int asel = 0;\r
int i, n;\r
\r
/* calculate size of menu rect */\r
if (!ent->enabled)\r
continue;\r
\r
- if (i == sel)\r
- asel = n;\r
+ if (i == sel) {\r
+ ent_sel = ent;\r
+ vi_sel_ln = n;\r
+ }\r
\r
name = NULL;\r
- wt = strlen(ent->name) * 8; /* FIXME: unhardcode font width */\r
+ wt = strlen(ent->name) * me_mfont_w;\r
if (wt == 0 && ent->generate_name)\r
- name = ent->generate_name(1);\r
+ name = ent->generate_name(ent->id, &offs);\r
if (name != NULL)\r
- wt = strlen(name) * 8;\r
+ wt = strlen(name) * me_mfont_w;\r
\r
if (ent->beh != MB_NONE)\r
{\r
- if (wt > opt_offs)\r
- opt_offs = wt + 8;\r
- wt = opt_offs;\r
+ if (wt > col2_offs)\r
+ col2_offs = wt + me_mfont_w;\r
+ wt = col2_offs;\r
\r
switch (ent->beh) {\r
- case MB_NONE: break;\r
+ case MB_NONE:\r
+ break;\r
case MB_OPT_ONOFF:\r
- case MB_OPT_RANGE: wt += 8*3; break;\r
+ case MB_OPT_RANGE:\r
+ wt += me_mfont_w * 3;\r
+ break;\r
case MB_OPT_CUSTOM:\r
+ case MB_OPT_CUSTONOFF:\r
+ case MB_OPT_CUSTRANGE:\r
name = NULL;\r
+ offs = 0;\r
if (ent->generate_name != NULL)\r
- name = ent->generate_name(0);\r
+ name = ent->generate_name(ent->id, &offs);\r
if (name != NULL)\r
- wt += strlen(name) * 8;\r
+ wt += (strlen(name) + offs) * me_mfont_w;\r
+ break;\r
+ case MB_OPT_ENUM:\r
+ wt += 10 * me_mfont_w;\r
break;\r
}\r
}\r
w = wt;\r
n++;\r
}\r
- h = n * 10;\r
- w += 16; /* selector */\r
+ h = n * me_mfont_h;\r
+ w += me_mfont_w * 2; /* selector */\r
\r
- if (w > SCREEN_WIDTH) {\r
- lprintf("width %d > %d\n", w, SCREEN_WIDTH);\r
- w = SCREEN_WIDTH;\r
+ if (w > g_menuscreen_w) {\r
+ lprintf("width %d > %d\n", w, g_menuscreen_w);\r
+ w = g_menuscreen_w;\r
}\r
- if (h > SCREEN_HEIGHT) {\r
- lprintf("height %d > %d\n", w, SCREEN_HEIGHT);\r
- h = SCREEN_HEIGHT;\r
+ if (h > g_menuscreen_h) {\r
+ lprintf("height %d > %d\n", w, g_menuscreen_h);\r
+ h = g_menuscreen_h;\r
}\r
\r
- x = SCREEN_WIDTH / 2 - w / 2;\r
- y = SCREEN_HEIGHT / 2 - h / 2;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ y = g_menuscreen_h / 2 - h / 2;\r
\r
/* draw */\r
- plat_video_menu_begin();\r
- menu_draw_selection(x, y + asel * 10, w);\r
+ menu_draw_begin(1);\r
+ menu_draw_selection(x, y + vi_sel_ln * me_mfont_h, w);\r
+ x += me_mfont_w * 2;\r
\r
for (ent = entries; ent->name; ent++)\r
{\r
+ const char **names;\r
+ int len;\r
+\r
if (!ent->enabled)\r
continue;\r
\r
name = ent->name;\r
if (strlen(name) == 0) {\r
if (ent->generate_name)\r
- name = ent->generate_name(1);\r
+ name = ent->generate_name(ent->id, &offs);\r
}\r
if (name != NULL)\r
- text_out16(x + 16, y, name);\r
+ text_out16(x, y, name);\r
\r
switch (ent->beh) {\r
case MB_NONE:\r
break;\r
case MB_OPT_ONOFF:\r
- text_out16(x + 16 + opt_offs, y, (*(int *)ent->var & ent->mask) ? "ON" : "OFF");\r
+ text_out16(x + col2_offs, y, (*(int *)ent->var & ent->mask) ? "ON" : "OFF");\r
break;\r
case MB_OPT_RANGE:\r
- text_out16(x + 16 + opt_offs, y, "%i", *(int *)ent->var);\r
+ text_out16(x + col2_offs, y, "%i", *(int *)ent->var);\r
break;\r
case MB_OPT_CUSTOM:\r
+ case MB_OPT_CUSTONOFF:\r
+ case MB_OPT_CUSTRANGE:\r
name = NULL;\r
+ offs = 0;\r
if (ent->generate_name)\r
- name = ent->generate_name(0);\r
+ name = ent->generate_name(ent->id, &offs);\r
if (name != NULL)\r
- text_out16(x + 16 + opt_offs, y, "%s", name);\r
+ text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", name);\r
+ break;\r
+ case MB_OPT_ENUM:\r
+ names = (const char **)ent->data;\r
+ offs = 0;\r
+ for (i = 0; names[i] != NULL; i++) {\r
+ len = strlen(names[i]);\r
+ if (len > 10)\r
+ offs = 10 - len - 2;\r
+ if (i == *(int *)ent->var) {\r
+ text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", names[i]);\r
+ break;\r
+ }\r
+ }\r
break;\r
}\r
\r
- y += 10;\r
+ y += me_mfont_h;\r
}\r
\r
- plat_video_menu_end();\r
+ /* display help or message if we have one */\r
+ h = (g_menuscreen_h - h) / 2; // bottom area height\r
+ if (menu_error_msg[0] != 0) {\r
+ if (h >= me_mfont_h + 4)\r
+ text_out16(5, g_menuscreen_h - me_mfont_h - 4, menu_error_msg);\r
+ else\r
+ lprintf("menu msg doesn't fit!\n");\r
+\r
+ if (plat_get_ticks_ms() - menu_error_time > 2048)\r
+ menu_error_msg[0] = 0;\r
+ }\r
+ else if (ent_sel->help != NULL) {\r
+ const char *tmp = ent_sel->help;\r
+ int l;\r
+ for (l = 0; tmp != NULL && *tmp != 0; l++)\r
+ tmp = strchr(tmp + 1, '\n');\r
+ if (h >= l * me_sfont_h + 4)\r
+ for (tmp = ent_sel->help; l > 0; l--, tmp = strchr(tmp, '\n') + 1)\r
+ smalltext_out16(5, g_menuscreen_h - (l * me_sfont_h + 4), tmp, 0xffff);\r
+ }\r
+\r
+ if (draw_more != NULL)\r
+ draw_more();\r
+\r
+ menu_draw_end();\r
}\r
\r
-int me_process(menu_entry *entries, menu_id id, int is_next)\r
+static int me_process(menu_entry *entry, int is_next, int is_lr)\r
{\r
- int i = me_id2offset(entries, id);\r
- menu_entry *entry = &entries[i];\r
+ const char **names;\r
+ int c;\r
switch (entry->beh)\r
{\r
case MB_OPT_ONOFF:\r
+ case MB_OPT_CUSTONOFF:\r
*(int *)entry->var ^= entry->mask;\r
return 1;\r
case MB_OPT_RANGE:\r
+ case MB_OPT_CUSTRANGE:\r
+ c = is_lr ? 10 : 1;\r
+ *(int *)entry->var += is_next ? c : -c;\r
+ if (*(int *)entry->var < (int)entry->min)\r
+ *(int *)entry->var = (int)entry->max;\r
+ if (*(int *)entry->var > (int)entry->max)\r
+ *(int *)entry->var = (int)entry->min;\r
+ return 1;\r
+ case MB_OPT_ENUM:\r
+ names = (const char **)entry->data;\r
+ for (c = 0; names[c] != NULL; c++)\r
+ ;\r
*(int *)entry->var += is_next ? 1 : -1;\r
- if (*(int *)entry->var < (int)entry->min) *(int *)entry->var = (int)entry->min;\r
- if (*(int *)entry->var > (int)entry->max) *(int *)entry->var = (int)entry->max;\r
+ if (*(int *)entry->var < 0)\r
+ *(int *)entry->var = 0;\r
+ if (*(int *)entry->var >= c)\r
+ *(int *)entry->var = c - 1;\r
return 1;\r
default:\r
return 0;\r
}\r
}\r
\r
-static void me_loop(menu_entry *menu, int *menu_sel)\r
+static void debug_menu_loop(void);\r
+\r
+static void me_loop(menu_entry *menu, int *menu_sel, void (*draw_more)(void))\r
{\r
int ret, inp, sel = *menu_sel, menu_sel_max;\r
\r
menu_sel_max = me_count(menu) - 1;\r
- if (menu_sel_max < 1) {\r
+ if (menu_sel_max < 0) {\r
lprintf("no enabled menu entries\n");\r
return;\r
}\r
\r
- while (!menu[sel].enabled && sel < menu_sel_max)\r
+ while ((!menu[sel].enabled || !menu[sel].selectable) && sel < menu_sel_max)\r
sel++;\r
\r
/* make sure action buttons are not pressed on entering menu */\r
- me_draw2(menu, sel);\r
+ me_draw(menu, sel, NULL);\r
while (in_menu_wait_any(50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU));\r
\r
for (;;)\r
{\r
- me_draw2(menu, sel);\r
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_L|PBTN_R);\r
+ me_draw(menu, sel, draw_more);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
+ PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_L|PBTN_R, 70);\r
+ if (inp & (PBTN_MENU|PBTN_MBACK))\r
+ break;\r
+\r
if (inp & PBTN_UP ) {\r
do {\r
sel--;\r
if (sel < 0)\r
sel = menu_sel_max;\r
}\r
- while (!menu[sel].enabled);\r
+ while (!menu[sel].enabled || !menu[sel].selectable);\r
}\r
if (inp & PBTN_DOWN) {\r
do {\r
if (sel > menu_sel_max)\r
sel = 0;\r
}\r
- while (!menu[sel].enabled);\r
+ while (!menu[sel].enabled || !menu[sel].selectable);\r
+ }\r
+\r
+ /* a bit hacky but oh well */\r
+ if ((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R))\r
+ debug_menu_loop();\r
+\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R)) { /* multi choice */\r
+ if (me_process(&menu[sel], (inp & (PBTN_RIGHT|PBTN_R)) ? 1 : 0,\r
+ inp & (PBTN_L|PBTN_R)))\r
+ continue;\r
}\r
-// if ((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop(); // TODO\r
- if (inp & (PBTN_MENU|PBTN_MBACK))\r
- break;\r
\r
- if (inp & PBTN_MOK)\r
+ if (inp & (PBTN_MOK|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R))\r
{\r
- if (menu[sel].submenu_handler != NULL) {\r
- ret = menu[sel].submenu_handler(menu[sel].id);\r
+ /* require PBTN_MOK for MB_NONE */\r
+ if (menu[sel].handler != NULL && (menu[sel].beh != MB_NONE || (inp & PBTN_MOK))) {\r
+ ret = menu[sel].handler(menu[sel].id, inp);\r
if (ret) break;\r
+ menu_sel_max = me_count(menu) - 1; /* might change, so update */\r
}\r
}\r
-// menuErrorMsg[0] = 0; // TODO: clear error msg\r
}\r
*menu_sel = sel;\r
}\r
\r
/* ***************************************** */\r
\r
-/* TODO s */\r
-int menu_loop_tray(void) { return 0; }\r
-void menu_romload_prepare(const char *rom_name) {}\r
-void menu_romload_end(void) {}\r
-me_bind_action emuctrl_actions[1];\r
-menu_entry opt_entries[1];\r
-menu_entry opt2_entries[1];\r
-menu_entry cdopt_entries[1];\r
-menu_entry ctrlopt_entries[1];\r
-const int opt_entry_count = 0;\r
-const int opt2_entry_count = 0;\r
-const int cdopt_entry_count = 0;\r
-const int ctrlopt_entry_count = 0;\r
-\r
-extern int engineState;\r
-\r
-int savestate_menu_loop(int a) { return 1; }\r
-int menu_loop_options() { return 1; }\r
-void kc_sel_loop() {}\r
-void draw_menu_credits() {}\r
-void patches_menu_loop() {}\r
-\r
-// ------------ main menu ------------\r
+/* platform specific options and handlers */\r
+#if defined(__GP2X__)\r
+#include "../gp2x/menu.c"\r
+#elif defined(PANDORA)\r
+#include "../pandora/menu.c"\r
+#else\r
+#define MENU_OPTIONS_GFX\r
+#define MENU_OPTIONS_ADV\r
+#define menu_main_plat_draw NULL\r
+#endif\r
\r
-static int main_menu_handler(menu_id id)\r
+static void draw_menu_credits(void)\r
{\r
- int ret;\r
+ const char *creds, *p;\r
+ int x, y, h, w, wt;\r
\r
- switch (id)\r
- {\r
- case MA_MAIN_RESUME_GAME:\r
- if (rom_loaded) {\r
- while (in_menu_wait_any(50) & PBTN_MOK);\r
- engineState = PGS_Running;\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_SAVE_STATE:\r
- if (rom_loaded) {\r
- if (savestate_menu_loop(0))\r
- break;\r
- engineState = PGS_Running;\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_LOAD_STATE:\r
- if (rom_loaded) {\r
- if (savestate_menu_loop(1))\r
- break;\r
- while (in_menu_wait_any(50) & PBTN_MOK);\r
- engineState = PGS_Running;\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_RESET_GAME:\r
- if (rom_loaded) {\r
- emu_ResetGame();\r
- while (in_menu_wait_any(50) & PBTN_MOK);\r
- engineState = PGS_Running;\r
- return 1;\r
- }\r
- break;\r
- case MA_MAIN_LOAD_ROM:\r
- {\r
-/* char curr_path[PATH_MAX], *selfname;\r
- FILE *tstf;\r
- if ( (tstf = fopen(loadedRomFName, "rb")) )\r
- {\r
- fclose(tstf);\r
- strcpy(curr_path, loadedRomFName);\r
- }\r
- else\r
- getcwd(curr_path, PATH_MAX);\r
- selfname = romsel_loop(curr_path);\r
- if (selfname) {\r
- printf("selected file: %s\n", selfname);\r
- engineState = PGS_ReloadRom;\r
- return;\r
- }*/\r
+ p = creds = plat_get_credits();\r
+\r
+ for (h = 1, w = 0; *p != 0; h++) {\r
+ for (wt = 0; *p != 0 && *p != '\n'; p++)\r
+ wt++;\r
+\r
+ if (wt > w)\r
+ w = wt;\r
+ if (*p == 0)\r
break;\r
- }\r
- case MA_MAIN_OPTIONS:\r
- ret = menu_loop_options();\r
- if (ret == 1) break; // status update\r
- if (engineState == PGS_ReloadRom)\r
- return 1; // BIOS test\r
- break;\r
- case MA_MAIN_CONTROLS:\r
- kc_sel_loop();\r
- break;\r
- case MA_MAIN_CREDITS:\r
- draw_menu_credits();\r
- usleep(500*1000); /* FIXME */\r
- in_menu_wait(PBTN_MOK|PBTN_MBACK);\r
- break;\r
- case MA_MAIN_EXIT:\r
- engineState = PGS_Quit;\r
- return 1;\r
- case MA_MAIN_PATCHES:\r
- if (rom_loaded && PicoPatches) {\r
- patches_menu_loop();\r
- PicoPatchApply();\r
- strcpy(menuErrorMsg, "Patches applied");\r
- }\r
- break;\r
- default:\r
- lprintf("%s: something unknown selected\n", __FUNCTION__);\r
- break;\r
+ p++;\r
}\r
\r
- return 0;\r
+ x = g_menuscreen_w / 2 - w * me_mfont_w / 2;\r
+ y = g_menuscreen_h / 2 - h * me_mfont_h / 2;\r
+ if (x < 0) x = 0;\r
+ if (y < 0) y = 0;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ for (p = creds; *p != 0 && y <= g_menuscreen_h - me_mfont_h; y += me_mfont_h) {\r
+ text_out16(x, y, p);\r
+\r
+ for (; *p != 0 && *p != '\n'; p++)\r
+ ;\r
+ if (*p != 0)\r
+ p++;\r
+ }\r
+\r
+ menu_draw_end();\r
}\r
\r
-menu_entry e_main_menu[] =\r
+// --------- loading ROM screen ----------\r
+\r
+static int cdload_called = 0;\r
+\r
+static void load_progress_cb(int percent)\r
{\r
- mee_submenu_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),\r
- mee_submenu_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),\r
- mee_submenu_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),\r
- mee_submenu_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),\r
- mee_submenu_id("Load new ROM/ISO", MA_MAIN_LOAD_ROM, main_menu_handler),\r
- mee_submenu_id("Change options", MA_MAIN_OPTIONS, main_menu_handler),\r
- mee_submenu_id("Credits", MA_MAIN_CREDITS, main_menu_handler),\r
- mee_submenu_id("Patches / GameGenie",MA_MAIN_PATCHES, main_menu_handler),\r
- mee_submenu_id("Exit", MA_MAIN_EXIT, main_menu_handler),\r
- mee_end,\r
-};\r
+ int ln, len = percent * g_menuscreen_w / 100;\r
+ unsigned short *dst;\r
\r
-void menu_loop(void)\r
+ if (len > g_menuscreen_w)\r
+ len = g_menuscreen_w;\r
+\r
+ menu_draw_begin(0);\r
+ dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_w * me_sfont_h * 2;\r
+ for (ln = me_sfont_h - 2; ln > 0; ln--, dst += g_menuscreen_w)\r
+ memset(dst, 0xff, len * 2);\r
+ menu_draw_end();\r
+}\r
+\r
+static void cdload_progress_cb(const char *fname, int percent)\r
{\r
- static int sel = 0;\r
+ int ln, len = percent * g_menuscreen_w / 100;\r
+ unsigned short *dst;\r
\r
- me_enable(e_main_menu, MA_MAIN_RESUME_GAME, rom_loaded);\r
- me_enable(e_main_menu, MA_MAIN_SAVE_STATE, rom_loaded);\r
- me_enable(e_main_menu, MA_MAIN_LOAD_STATE, rom_loaded);\r
- me_enable(e_main_menu, MA_MAIN_RESET_GAME, rom_loaded);\r
- me_enable(e_main_menu, MA_MAIN_PATCHES, PicoPatches != NULL);\r
+ menu_draw_begin(0);\r
+ dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_w * me_sfont_h * 2;\r
+ memset(dst, 0xff, g_menuscreen_w * (me_sfont_h - 2) * 2);\r
\r
- plat_video_menu_enter(rom_loaded);\r
- in_set_blocking(1);\r
- me_loop(e_main_menu, &sel);\r
- in_set_blocking(0);\r
+ smalltext_out16(1, 3 * me_sfont_h, "Processing CD image / MP3s", 0xffff);\r
+ smalltext_out16(1, 4 * me_sfont_h, fname, 0xffff);\r
+ dst += g_menuscreen_w * me_sfont_h * 3;\r
\r
- if (rom_loaded) {\r
- while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MBACK)); // wait until select is released\r
- engineState = PGS_Running;\r
- }\r
+ if (len > g_menuscreen_w)\r
+ len = g_menuscreen_w;\r
\r
+ for (ln = (me_sfont_h - 2); ln > 0; ln--, dst += g_menuscreen_w)\r
+ memset(dst, 0xff, len * 2);\r
+ menu_draw_end();\r
+\r
+ cdload_called = 1;\r
}\r
\r
-// ------------ debug menu ------------\r
+void menu_romload_prepare(const char *rom_name)\r
+{\r
+ const char *p = rom_name + strlen(rom_name);\r
+ int i;\r
\r
-#include <sys/stat.h>\r
-#include <sys/types.h>\r
+ while (p > rom_name && *p != '/')\r
+ p--;\r
\r
-#include <pico/pico.h>\r
-#include <pico/debug.h>\r
+ /* fill all buffers, callbacks won't update in full */\r
+ for (i = 0; i < 3; i++) {\r
+ menu_draw_begin(1);\r
+ smalltext_out16(1, 1, "Loading", 0xffff);\r
+ smalltext_out16(1, me_sfont_h, p, 0xffff);\r
+ menu_draw_end();\r
+ }\r
\r
-void SekStepM68k(void);\r
+ PicoCartLoadProgressCB = load_progress_cb;\r
+ PicoCDLoadProgressCB = cdload_progress_cb;\r
+ cdload_called = 0;\r
+}\r
\r
-static void mplayer_loop(void)\r
+void menu_romload_end(void)\r
{\r
- emu_startSound();\r
+ PicoCartLoadProgressCB = NULL;\r
+ PicoCDLoadProgressCB = NULL;\r
\r
- while (1)\r
- {\r
- PDebugZ80Frame();\r
- if (in_menu_wait_any(0) & PBTN_NORTH) break;\r
- emu_waitSound();\r
- }\r
+ menu_draw_begin(0);\r
+ smalltext_out16(1, (cdload_called ? 6 : 3) * me_sfont_h,\r
+ "Starting emulation...", 0xffff);\r
+ menu_draw_end();\r
+}\r
\r
- emu_endSound();\r
+// -------------- del confirm ---------------\r
+\r
+static void do_delete(const char *fpath, const char *fname)\r
+{\r
+ int len, mid, inp;\r
+ const char *nm;\r
+ char tmp[64];\r
+\r
+ menu_draw_begin(1);\r
+\r
+ if (!rom_loaded)\r
+ menu_darken_bg(g_menuscreen_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);\r
+\r
+ len = strlen(fname);\r
+ if (len > g_menuscreen_w / me_sfont_w)\r
+ len = g_menuscreen_w / me_sfont_w;\r
+\r
+ mid = g_menuscreen_w / 2;\r
+ text_out16(mid - me_mfont_w * 15 / 2, 8 * me_mfont_h, "About to delete");\r
+ smalltext_out16(mid - len * me_sfont_w / 2, 9 * me_mfont_h + 5, fname, 0xbdff);\r
+ text_out16(mid - me_mfont_w * 13 / 2, 11 * me_mfont_h, "Are you sure?");\r
+\r
+ nm = in_get_key_name(-1, -PBTN_MA3);\r
+ snprintf(tmp, sizeof(tmp), "(%s - confirm, ", nm);\r
+ len = strlen(tmp);\r
+ nm = in_get_key_name(-1, -PBTN_MBACK);\r
+ snprintf(tmp + len, sizeof(tmp) - len, "%s - cancel)", nm);\r
+ len = strlen(tmp);\r
+\r
+ text_out16(mid - me_mfont_w * len / 2, 12 * me_mfont_h, tmp);\r
+ menu_draw_end();\r
+\r
+ while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MA2));\r
+ inp = in_menu_wait(PBTN_MA3|PBTN_MBACK, 100);\r
+ if (inp & PBTN_MA3)\r
+ remove(fpath);\r
}\r
\r
-static void draw_text_debug(const char *str, int skip, int from)\r
+// -------------- ROM selector --------------\r
+\r
+// rrrr rggg gggb bbbb\r
+static unsigned short file2color(const char *fname)\r
{\r
- const char *p;\r
- int len, line;\r
+ const char *ext = fname + strlen(fname) - 3;\r
+ static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso", "cso", "cue" };\r
+ static const char *other_exts[] = { "gmv", "pat" };\r
+ int i;\r
\r
- p = str;\r
- while (skip-- > 0)\r
- {\r
- while (*p && *p != '\n') p++;\r
- if (*p == 0 || p[1] == 0) return;\r
- p++;\r
- }\r
+ if (ext < fname) ext = fname;\r
+ for (i = 0; i < array_size(rom_exts); i++)\r
+ if (strcasecmp(ext, rom_exts[i]) == 0) return 0xbdff; // FIXME: mk defines\r
+ for (i = 0; i < array_size(other_exts); i++)\r
+ if (strcasecmp(ext, other_exts[i]) == 0) return 0xaff5;\r
+ return 0xffff;\r
+}\r
\r
- str = p;\r
- for (line = from; line < SCREEN_HEIGHT/10; line++)\r
- {\r
- while (*p && *p != '\n') p++;\r
- len = p - str;\r
- if (len > 55) len = 55;\r
- smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
- if (*p == 0) break;\r
- p++; str = p;\r
+static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
+{\r
+ int max_cnt, start, i, x, pos;\r
+ void *darken_ptr;\r
+\r
+ max_cnt = g_menuscreen_h / me_sfont_h;\r
+ start = max_cnt / 2 - sel;\r
+ n--; // exclude current dir (".")\r
+\r
+ menu_draw_begin(1);\r
+\r
+// if (!rom_loaded)\r
+// menu_darken_bg(gp2x_screen, 320*240, 0);\r
+\r
+ darken_ptr = (short *)g_menuscreen_ptr + g_menuscreen_w * max_cnt/2 * me_sfont_h;\r
+ menu_darken_bg(darken_ptr, darken_ptr, g_menuscreen_w * me_sfont_h * 8 / 10, 0);\r
+\r
+ x = 5 + me_mfont_w + 1;\r
+ if (start - 2 >= 0)\r
+ smalltext_out16(14, (start - 2) * me_sfont_h, curdir, 0xffff);\r
+ for (i = 0; i < n; i++) {\r
+ pos = start + i;\r
+ if (pos < 0) continue;\r
+ if (pos >= max_cnt) break;\r
+ if (namelist[i+1]->d_type == DT_DIR) {\r
+ smalltext_out16(x, pos * me_sfont_h, "/", 0xfff6);\r
+ smalltext_out16(x + me_sfont_w, pos * me_sfont_h, namelist[i+1]->d_name, 0xfff6);\r
+ } else {\r
+ unsigned short color = file2color(namelist[i+1]->d_name);\r
+ smalltext_out16(x, pos * me_sfont_h, namelist[i+1]->d_name, color);\r
+ }\r
}\r
+ smalltext_out16(5, max_cnt/2 * me_sfont_h, ">", 0xffff);\r
+ menu_draw_end();\r
}\r
\r
-static void draw_frame_debug(void)\r
+static int scandir_cmp(const void *p1, const void *p2)\r
{\r
- char layer_str[48] = "layers: ";\r
- if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
- if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
- if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
- if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
-\r
- clear_screen();\r
- emu_forcedFrame(0);\r
- smalltext_out16(4, SCREEN_HEIGHT-8, layer_str, 0xffff);\r
+ const struct dirent **d1 = (const struct dirent **)p1;\r
+ const struct dirent **d2 = (const struct dirent **)p2;\r
+ if ((*d1)->d_type == (*d2)->d_type)\r
+ return alphasort(d1, d2);\r
+ if ((*d1)->d_type == DT_DIR)\r
+ return -1; // put before\r
+ if ((*d2)->d_type == DT_DIR)\r
+ return 1;\r
+\r
+ return alphasort(d1, d2);\r
}\r
\r
-void debug_menu_loop(void)\r
+static const char *filter_exts[] = {\r
+ ".mp3", ".MP3", ".srm", ".brm", "s.gz", ".mds", "bcfg", ".txt", ".htm", "html",\r
+ ".jpg", ".gpe"\r
+};\r
+\r
+static int scandir_filter(const struct dirent *ent)\r
{\r
- int inp, mode = 0;\r
- int spr_offs = 0, dumped = 0;\r
- char *tmp;\r
+ const char *p;\r
+ int i;\r
+\r
+ if (ent == NULL || ent->d_name == NULL) return 0;\r
+ if (strlen(ent->d_name) < 5) return 1;\r
+\r
+ p = ent->d_name + strlen(ent->d_name) - 4;\r
+\r
+ for (i = 0; i < array_size(filter_exts); i++)\r
+ if (strcmp(p, filter_exts[i]) == 0)\r
+ return 0;\r
+\r
+ return 1;\r
+}\r
+\r
+static char *menu_loop_romsel(char *curr_path, int len)\r
+{\r
+ struct dirent **namelist;\r
+ int n, inp, sel = 0;\r
+ char *ret = NULL, *fname = NULL;\r
+\r
+rescan:\r
+ // is this a dir or a full path?\r
+ if (!plat_is_dir(curr_path)) {\r
+ char *p = curr_path + strlen(curr_path) - 1;\r
+ for (; p > curr_path && *p != '/'; p--)\r
+ ;\r
+ *p = 0;\r
+ fname = p+1;\r
+ }\r
+\r
+ n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
+ if (n < 0) {\r
+ char *t;\r
+ lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
+\r
+ // try root\r
+ t = getcwd(curr_path, len);\r
+ if (t == NULL)\r
+ plat_get_root_dir(curr_path, len);\r
+ n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
+ if (n < 0) {\r
+ // oops, we failed\r
+ lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
+ return NULL;\r
+ }\r
+ }\r
+\r
+ // try to find sel\r
+ if (fname != NULL) {\r
+ int i;\r
+ for (i = 1; i < n; i++) {\r
+ if (strcmp(namelist[i]->d_name, fname) == 0) {\r
+ sel = i - 1;\r
+ break;\r
+ }\r
+ }\r
+ }\r
+\r
+ /* make sure action buttons are not pressed on entering menu */\r
+ draw_dirlist(curr_path, namelist, n, sel);\r
+ while (in_menu_wait_any(50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU))\r
+ ;\r
+\r
+ for (;;)\r
+ {\r
+ draw_dirlist(curr_path, namelist, n, sel);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
+ PBTN_L|PBTN_R|PBTN_MA2|PBTN_MOK|PBTN_MBACK|PBTN_MENU, 33);\r
+ if (inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
+ if (inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
+ if (inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
+ if (inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
+ if (inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
+ if (inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
+ if ((inp & PBTN_MOK) || (inp & (PBTN_MENU|PBTN_MA2)) == (PBTN_MENU|PBTN_MA2))\r
+ {\r
+ again:\r
+ if (namelist[sel+1]->d_type == DT_REG)\r
+ {\r
+ strcpy(rom_fname_reload, curr_path);\r
+ strcat(rom_fname_reload, "/");\r
+ strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
+ if (inp & PBTN_MOK) { // return sel\r
+ ret = rom_fname_reload;\r
+ break;\r
+ }\r
+ do_delete(rom_fname_reload, namelist[sel+1]->d_name);\r
+ if (n > 0) {\r
+ while (n--) free(namelist[n]);\r
+ free(namelist);\r
+ }\r
+ goto rescan;\r
+ }\r
+ else if (namelist[sel+1]->d_type == DT_DIR)\r
+ {\r
+ int newlen;\r
+ char *p, *newdir;\r
+ if (!(inp & PBTN_MOK)) continue;\r
+ newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
+ newdir = malloc(newlen);\r
+ if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
+ char *start = curr_path;\r
+ p = start + strlen(start) - 1;\r
+ while (*p == '/' && p > start) p--;\r
+ while (*p != '/' && p > start) p--;\r
+ if (p <= start) strcpy(newdir, "/");\r
+ else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r
+ } else {\r
+ strcpy(newdir, curr_path);\r
+ p = newdir + strlen(newdir) - 1;\r
+ while (*p == '/' && p >= newdir) *p-- = 0;\r
+ strcat(newdir, "/");\r
+ strcat(newdir, namelist[sel+1]->d_name);\r
+ }\r
+ ret = menu_loop_romsel(newdir, newlen);\r
+ free(newdir);\r
+ break;\r
+ }\r
+ else\r
+ {\r
+ // unknown file type, happens on NTFS mounts. Try to guess.\r
+ FILE *tstf; int tmp;\r
+ strcpy(rom_fname_reload, curr_path);\r
+ strcat(rom_fname_reload, "/");\r
+ strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
+ tstf = fopen(rom_fname_reload, "rb");\r
+ if (tstf != NULL)\r
+ {\r
+ if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
+ namelist[sel+1]->d_type = DT_REG;\r
+ else namelist[sel+1]->d_type = DT_DIR;\r
+ fclose(tstf);\r
+ goto again;\r
+ }\r
+ }\r
+ }\r
+ if (inp & PBTN_MBACK)\r
+ break;\r
+ }\r
+\r
+ if (n > 0) {\r
+ while (n--) free(namelist[n]);\r
+ free(namelist);\r
+ }\r
+\r
+ return ret;\r
+}\r
+\r
+// ------------ patch/gg menu ------------\r
+\r
+static void draw_patchlist(int sel)\r
+{\r
+ int max_cnt, start, i, pos, active;\r
+\r
+ max_cnt = g_menuscreen_h / me_sfont_h;\r
+ start = max_cnt / 2 - sel;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ for (i = 0; i < PicoPatchCount; i++) {\r
+ pos = start + i;\r
+ if (pos < 0) continue;\r
+ if (pos >= max_cnt) break;\r
+ active = PicoPatches[i].active;\r
+ smalltext_out16(14, pos * me_sfont_h, active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);\r
+ smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h, PicoPatches[i].name, active ? 0xfff6 : 0xffff);\r
+ }\r
+ pos = start + i;\r
+ if (pos < max_cnt)\r
+ smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);\r
+\r
+ text_out16(5, max_cnt / 2 * me_sfont_h, ">");\r
+ menu_draw_end();\r
+}\r
+\r
+static void menu_loop_patches(void)\r
+{\r
+ static int menu_sel = 0;\r
+ int inp;\r
+\r
+ for (;;)\r
+ {\r
+ draw_patchlist(menu_sel);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_MOK|PBTN_MBACK, 33);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
+ if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
+ if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
+ if (inp & PBTN_MOK) { // action\r
+ if (menu_sel < PicoPatchCount)\r
+ PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
+ else break;\r
+ }\r
+ if (inp & PBTN_MBACK)\r
+ break;\r
+ }\r
+}\r
+\r
+// ------------ savestate loader ------------\r
+\r
+static int state_slot_flags = 0;\r
+\r
+static void state_check_slots(void)\r
+{\r
+ int slot;\r
+\r
+ state_slot_flags = 0;\r
+\r
+ for (slot = 0; slot < 10; slot++) {\r
+ if (emu_check_save_file(slot))\r
+ state_slot_flags |= 1 << slot;\r
+ }\r
+}\r
+\r
+static void draw_savestate_bg(int slot)\r
+{\r
+ const char *fname;\r
+ void *tmp_state;\r
+\r
+ fname = emu_get_save_fname(1, 0, slot);\r
+ if (!fname)\r
+ return;\r
+\r
+ tmp_state = PicoTmpStateSave();\r
+\r
+ PicoStateLoadGfx(fname);\r
+\r
+ /* do a frame and fetch menu bg */\r
+ pemu_forced_frame(0, 0);\r
+\r
+ menu_darken_bg(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 1);\r
+\r
+ PicoTmpStateRestore(tmp_state);\r
+}\r
+\r
+static void draw_savestate_menu(int menu_sel, int is_loading)\r
+{\r
+ int i, x, y, w, h;\r
+\r
+ if (state_slot_flags & (1 << menu_sel))\r
+ draw_savestate_bg(menu_sel);\r
+\r
+ w = (13 + 2) * me_mfont_w;\r
+ h = (1+2+10+1) * me_mfont_h;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ if (x < 0) x = 0;\r
+ y = g_menuscreen_h / 2 - h / 2;\r
+ if (y < 0) y = 0;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ text_out16(x, y, is_loading ? "Load state" : "Save state");\r
+ y += 3 * me_mfont_h;\r
+\r
+ menu_draw_selection(x - me_mfont_w * 2, y + menu_sel * me_mfont_h, (13 + 2) * me_mfont_w + 4);\r
+\r
+ /* draw all 10 slots */\r
+ for (i = 0; i < 10; i++, y += me_mfont_h)\r
+ {\r
+ text_out16(x, y, "SLOT %i (%s)", i, (state_slot_flags & (1 << i)) ? "USED" : "free");\r
+ }\r
+ text_out16(x, y, "back");\r
+\r
+ menu_draw_end();\r
+}\r
+\r
+static int menu_loop_savestate(int is_loading)\r
+{\r
+ static int menu_sel = 10;\r
+ int menu_sel_max = 10;\r
+ unsigned long inp = 0;\r
+ int ret = 0;\r
+\r
+ state_check_slots();\r
+\r
+ if (!(state_slot_flags & (1 << menu_sel)) && is_loading)\r
+ menu_sel = menu_sel_max;\r
+\r
+ for (;;)\r
+ {\r
+ draw_savestate_menu(menu_sel, is_loading);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK, 100);\r
+ if (inp & PBTN_UP) {\r
+ do {\r
+ menu_sel--;\r
+ if (menu_sel < 0)\r
+ menu_sel = menu_sel_max;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if (inp & PBTN_DOWN) {\r
+ do {\r
+ menu_sel++;\r
+ if (menu_sel > menu_sel_max)\r
+ menu_sel = 0;\r
+ } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
+ }\r
+ if (inp & PBTN_MOK) { // save/load\r
+ if (menu_sel < 10) {\r
+ state_slot = menu_sel;\r
+ if (emu_save_load_game(is_loading, 0)) {\r
+ me_update_msg(is_loading ? "Load failed" : "Save failed");\r
+ break;\r
+ }\r
+ ret = 1;\r
+ break;\r
+ }\r
+ break;\r
+ }\r
+ if (inp & PBTN_MBACK)\r
+ break;\r
+ }\r
+\r
+ return ret;\r
+}\r
+\r
+// -------------- key config --------------\r
+\r
+static char *action_binds(int player_idx, int action_mask, int dev_id)\r
+{\r
+ int k, count = 0, can_combo = 0, type;\r
+ const int *binds;\r
+\r
+ static_buff[0] = 0;\r
+\r
+ binds = in_get_dev_binds(dev_id);\r
+ if (binds == NULL)\r
+ return static_buff;\r
+\r
+ in_get_config(dev_id, IN_CFG_BIND_COUNT, &count);\r
+ in_get_config(dev_id, IN_CFG_DOES_COMBOS, &can_combo);\r
+\r
+ type = IN_BINDTYPE_EMU;\r
+ if (player_idx >= 0) {\r
+ can_combo = 0;\r
+ type = IN_BINDTYPE_PLAYER12;\r
+ }\r
+ if (player_idx == 1)\r
+ action_mask <<= 16;\r
+\r
+ for (k = 0; k < count; k++)\r
+ {\r
+ const char *xname;\r
+ int len;\r
+\r
+ if (!(binds[IN_BIND_OFFS(k, type)] & action_mask))\r
+ continue;\r
+\r
+ xname = in_get_key_name(dev_id, k);\r
+ len = strlen(static_buff);\r
+ if (len) {\r
+ strncat(static_buff, can_combo ? " + " : ", ",\r
+ sizeof(static_buff) - len - 1);\r
+ len += can_combo ? 3 : 2;\r
+ }\r
+ strncat(static_buff, xname, sizeof(static_buff) - len - 1);\r
+ }\r
+\r
+ return static_buff;\r
+}\r
+\r
+static int count_bound_keys(int dev_id, int action_mask, int bindtype)\r
+{\r
+ const int *binds;\r
+ int k, keys = 0;\r
+ int count = 0;\r
+\r
+ binds = in_get_dev_binds(dev_id);\r
+ if (binds == NULL)\r
+ return 0;\r
+\r
+ in_get_config(dev_id, IN_CFG_BIND_COUNT, &count);\r
+ for (k = 0; k < count; k++)\r
+ {\r
+ if (binds[IN_BIND_OFFS(k, bindtype)] & action_mask)\r
+ keys++;\r
+ }\r
+\r
+ return keys;\r
+}\r
+\r
+static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx,\r
+ int sel, int dev_id, int dev_count, int is_bind)\r
+{\r
+ char buff[64], buff2[32];\r
+ const char *dev_name;\r
+ int x, y, w, i;\r
+\r
+ w = ((player_idx >= 0) ? 20 : 30) * me_mfont_w;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+ y = (g_menuscreen_h - 4 * me_mfont_h) / 2 - (2 + opt_cnt) * me_mfont_h / 2;\r
+ if (x < me_mfont_w * 2)\r
+ x = me_mfont_w * 2;\r
+\r
+ menu_draw_begin(1);\r
+ if (player_idx >= 0)\r
+ text_out16(x, y, "Player %i controls", player_idx + 1);\r
+ else\r
+ text_out16(x, y, "Emulator controls");\r
+\r
+ y += 2 * me_mfont_h;\r
+ menu_draw_selection(x - me_mfont_w * 2, y + sel * me_mfont_h, w + 2 * me_mfont_w);\r
+\r
+ for (i = 0; i < opt_cnt; i++, y += me_mfont_h)\r
+ text_out16(x, y, "%s : %s", opts[i].name,\r
+ action_binds(player_idx, opts[i].mask, dev_id));\r
+\r
+ dev_name = in_get_dev_name(dev_id, 1, 1);\r
+ w = strlen(dev_name) * me_mfont_w;\r
+ if (w < 30 * me_mfont_w)\r
+ w = 30 * me_mfont_w;\r
+ if (w > g_menuscreen_w)\r
+ w = g_menuscreen_w;\r
+\r
+ x = g_menuscreen_w / 2 - w / 2;\r
+\r
+ if (!is_bind) {\r
+ snprintf(buff2, sizeof(buff2), "%s", in_get_key_name(-1, -PBTN_MOK));\r
+ snprintf(buff, sizeof(buff), "%s - bind, %s - clear", buff2,\r
+ in_get_key_name(-1, -PBTN_MA2));\r
+ text_out16(x, g_menuscreen_h - 4 * me_mfont_h, buff);\r
+ }\r
+ else\r
+ text_out16(x, g_menuscreen_h - 4 * me_mfont_h, "Press a button to bind/unbind");\r
+\r
+ if (dev_count > 1) {\r
+ text_out16(x, g_menuscreen_h - 3 * me_mfont_h, dev_name);\r
+ text_out16(x, g_menuscreen_h - 2 * me_mfont_h, "Press left/right for other devs");\r
+ }\r
+\r
+ menu_draw_end();\r
+}\r
+\r
+static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)\r
+{\r
+ int i, sel = 0, menu_sel_max = opt_cnt - 1, does_combos = 0;\r
+ int dev_id, dev_count, kc, is_down, mkey;\r
+ int unbind, bindtype, mask_shift;\r
+\r
+ for (i = 0, dev_id = -1, dev_count = 0; i < IN_MAX_DEVS; i++) {\r
+ if (in_get_dev_name(i, 1, 0) != NULL) {\r
+ dev_count++;\r
+ if (dev_id < 0)\r
+ dev_id = i;\r
+ }\r
+ }\r
+\r
+ if (dev_id == -1) {\r
+ lprintf("no devs, can't do config\n");\r
+ return;\r
+ }\r
+\r
+ mask_shift = 0;\r
+ if (player_idx == 1)\r
+ mask_shift = 16;\r
+ bindtype = player_idx >= 0 ? IN_BINDTYPE_PLAYER12 : IN_BINDTYPE_EMU;\r
+\r
+ for (;;)\r
+ {\r
+ draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 0);\r
+ mkey = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_MBACK|PBTN_MOK|PBTN_MA2, 100);\r
+ switch (mkey) {\r
+ case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;\r
+ case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;\r
+ case PBTN_LEFT:\r
+ for (i = 0, dev_id--; i < IN_MAX_DEVS; i++, dev_id--) {\r
+ if (dev_id < 0)\r
+ dev_id = IN_MAX_DEVS - 1;\r
+ if (in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ break;\r
+ }\r
+ continue;\r
+ case PBTN_RIGHT:\r
+ for (i = 0, dev_id++; i < IN_MAX_DEVS; i++, dev_id++) {\r
+ if (dev_id >= IN_MAX_DEVS)\r
+ dev_id = 0;\r
+ if (in_get_dev_name(dev_id, 1, 0) != NULL)\r
+ break;\r
+ }\r
+ continue;\r
+ case PBTN_MBACK:\r
+ return;\r
+ case PBTN_MOK:\r
+ if (sel >= opt_cnt)\r
+ return;\r
+ while (in_menu_wait_any(30) & PBTN_MOK)\r
+ ;\r
+ break;\r
+ case PBTN_MA2:\r
+ in_unbind_all(dev_id, opts[sel].mask << mask_shift, bindtype);\r
+ continue;\r
+ default:continue;\r
+ }\r
+\r
+ draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 1);\r
+\r
+ /* wait for some up event */\r
+ for (is_down = 1; is_down; )\r
+ kc = in_update_keycode(&dev_id, &is_down, -1);\r
+\r
+ i = count_bound_keys(dev_id, opts[sel].mask << mask_shift, bindtype);\r
+ unbind = (i > 0);\r
+\r
+ /* allow combos if device supports them */\r
+ in_get_config(dev_id, IN_CFG_DOES_COMBOS, &does_combos);\r
+ if (i == 1 && bindtype == IN_BINDTYPE_EMU && does_combos)\r
+ unbind = 0;\r
+\r
+ if (unbind)\r
+ in_unbind_all(dev_id, opts[sel].mask << mask_shift, bindtype);\r
+\r
+ in_bind_key(dev_id, kc, opts[sel].mask << mask_shift, bindtype, 0);\r
+ }\r
+}\r
+\r
+// PicoPad[] format: MXYZ SACB RLDU\r
+me_bind_action me_ctrl_actions[15] =\r
+{\r
+ { "UP ", 0x0001 },\r
+ { "DOWN ", 0x0002 },\r
+ { "LEFT ", 0x0004 },\r
+ { "RIGHT ", 0x0008 },\r
+ { "A ", 0x0040 },\r
+ { "B ", 0x0010 },\r
+ { "C ", 0x0020 },\r
+ { "A turbo", 0x4000 },\r
+ { "B turbo", 0x1000 },\r
+ { "C turbo", 0x2000 },\r
+ { "START ", 0x0080 },\r
+ { "MODE ", 0x0800 },\r
+ { "X ", 0x0400 },\r
+ { "Y ", 0x0200 },\r
+ { "Z ", 0x0100 }\r
+};\r
+\r
+me_bind_action emuctrl_actions[] =\r
+{\r
+ { "Load State ", PEV_STATE_LOAD },\r
+ { "Save State ", PEV_STATE_SAVE },\r
+ { "Prev Save Slot ", PEV_SSLOT_PREV },\r
+ { "Next Save Slot ", PEV_SSLOT_NEXT },\r
+ { "Switch Renderer ", PEV_SWITCH_RND },\r
+ { "Volume Down ", PEV_VOL_DOWN },\r
+ { "Volume Up ", PEV_VOL_UP },\r
+ { "Fast forward ", PEV_FF },\r
+ { "Enter Menu ", PEV_MENU },\r
+ { "Pico Next page ", PEV_PICO_PNEXT },\r
+ { "Pico Prev page ", PEV_PICO_PPREV },\r
+ { "Pico Switch input", PEV_PICO_SWINP },\r
+ { NULL, 0 }\r
+};\r
+\r
+static int key_config_loop_wrap(menu_id id, int keys)\r
+{\r
+ switch (id) {\r
+ case MA_CTRL_PLAYER1:\r
+ key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 0);\r
+ break;\r
+ case MA_CTRL_PLAYER2:\r
+ key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 1);\r
+ break;\r
+ case MA_CTRL_EMU:\r
+ key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);\r
+ break;\r
+ default:\r
+ break;\r
+ }\r
+ return 0;\r
+}\r
+\r
+static const char *mgn_dev_name(menu_id id, int *offs)\r
+{\r
+ const char *name = NULL;\r
+ static int it = 0;\r
+\r
+ if (id == MA_CTRL_DEV_FIRST)\r
+ it = 0;\r
+\r
+ for (; it < IN_MAX_DEVS; it++) {\r
+ name = in_get_dev_name(it, 1, 1);\r
+ if (name != NULL)\r
+ break;\r
+ }\r
+\r
+ it++;\r
+ return name;\r
+}\r
+\r
+static int mh_saveloadcfg(menu_id id, int keys);\r
+static const char *mgn_saveloadcfg(menu_id id, int *offs);\r
+\r
+static menu_entry e_menu_keyconfig[] =\r
+{\r
+ mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),\r
+ mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),\r
+ mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),\r
+ mee_onoff ("6 button pad", MA_OPT_6BUTTON_PAD, PicoOpt, POPT_6BTN_PAD),\r
+ mee_range ("Turbo rate", MA_CTRL_TURBO_RATE, currentConfig.turbo_rate, 1, 30),\r
+ mee_range ("Analog deadzone", MA_CTRL_DEADZONE, currentConfig.analog_deadzone, 1, 99),\r
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
+ mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
+ mee_label (""),\r
+ mee_label ("Input devices:"),\r
+ mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_keyconfig(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+\r
+ me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, rom_loaded);\r
+ me_loop(e_menu_keyconfig, &sel, NULL);\r
+ return 0;\r
+}\r
+\r
+// ------------ SCD options menu ------------\r
+\r
+static const char *mgn_cdopt_ra(menu_id id, int *offs)\r
+{\r
+ *offs = -5;\r
+ if (PicoCDBuffers <= 0)\r
+ return " OFF";\r
+ sprintf(static_buff, "%5iK", PicoCDBuffers * 2);\r
+ return static_buff;\r
+}\r
+\r
+static int mh_cdopt_ra(menu_id id, int keys)\r
+{\r
+ if (keys & PBTN_LEFT) {\r
+ PicoCDBuffers >>= 1;\r
+ if (PicoCDBuffers < 2)\r
+ PicoCDBuffers = 0;\r
+ } else {\r
+ if (PicoCDBuffers <= 0)\r
+ PicoCDBuffers = 1;\r
+ PicoCDBuffers <<= 1;\r
+ if (PicoCDBuffers > 8*1024)\r
+ PicoCDBuffers = 8*1024; // 16M\r
+ }\r
+ return 0;\r
+}\r
+\r
+static const char h_cdleds[] = "Show power/CD LEDs of emulated console";\r
+static const char h_cdda[] = "Play audio tracks from mp3s/wavs/bins";\r
+static const char h_cdpcm[] = "Emulate PCM audio chip for effects/voices/music";\r
+static const char h_srcart[] = "Emulate the save RAM cartridge accessory\n"\r
+ "most games don't need this";\r
+static const char h_scfx[] = "Emulate scale/rotate ASIC chip for graphics effects\n"\r
+ "disable to improve performance";\r
+static const char h_bsync[] = "More accurate mode for CPUs (needed for some games)\n"\r
+ "disable to improve performance";\r
+\r
+static menu_entry e_menu_cd_options[] =\r
+{\r
+ mee_onoff_h("CD LEDs", MA_CDOPT_LEDS, currentConfig.EmuOpt, EOPT_EN_CD_LEDS, h_cdleds),\r
+ mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda),\r
+ mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm),\r
+ mee_cust ("ReadAhead buffer", MA_CDOPT_READAHEAD, mh_cdopt_ra, mgn_cdopt_ra),\r
+ mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart),\r
+ mee_onoff_h("Scale/Rot. fx (slow)", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx),\r
+ mee_onoff_h("Better sync (slow)", MA_CDOPT_BETTER_SYNC, PicoOpt, POPT_EN_MCD_PSYNC, h_bsync),\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_cd_options(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+ me_loop(e_menu_cd_options, &sel, NULL);\r
+ return 0;\r
+}\r
+\r
+// ------------ 32X options menu ------------\r
+\r
+#ifndef NO_32X\r
+\r
+// convert from multiplier of VClk\r
+static int mh_opt_sh2cycles(menu_id id, int keys)\r
+{\r
+ int *mul = (id == MA_32XOPT_MSH2_CYCLES) ? &p32x_msh2_multiplier : &p32x_ssh2_multiplier;\r
+\r
+ if (keys & (PBTN_LEFT|PBTN_RIGHT))\r
+ *mul += (keys & PBTN_LEFT) ? -10 : 10;\r
+ if (keys & (PBTN_L|PBTN_R))\r
+ *mul += (keys & PBTN_L) ? -100 : 100;\r
+\r
+ if (*mul < 1)\r
+ *mul = 1;\r
+ else if (*mul > (10 << SH2_MULTI_SHIFT))\r
+ *mul = 10 << SH2_MULTI_SHIFT;\r
+\r
+ return 0;\r
+}\r
+\r
+static const char *mgn_opt_sh2cycles(menu_id id, int *offs)\r
+{\r
+ int mul = (id == MA_32XOPT_MSH2_CYCLES) ? p32x_msh2_multiplier : p32x_ssh2_multiplier;\r
+ \r
+ sprintf(static_buff, "%d", 7670 * mul >> SH2_MULTI_SHIFT);\r
+ return static_buff;\r
+}\r
+\r
+static const char h_32x_enable[] = "Enable emulation of the 32X addon";\r
+static const char h_pwm[] = "Disabling may improve performance, but break sound";\r
+static const char h_sh2cycles[] = "Cycles/millisecond (similar to DOSBox)\n"\r
+ "lower values speed up emulation but break games\n"\r
+ "at least 11000 recommended for compatibility";\r
+\r
+static menu_entry e_menu_32x_options[] =\r
+{\r
+ mee_onoff_h ("32X enabled", MA_32XOPT_ENABLE_32X, PicoOpt, POPT_EN_32X, h_32x_enable),\r
+ mee_enum ("32X renderer", MA_32XOPT_RENDERER, currentConfig.renderer32x, renderer_names32x),\r
+ mee_onoff_h ("PWM sound", MA_32XOPT_PWM, PicoOpt, POPT_EN_PWM, h_pwm),\r
+ mee_cust_h ("Master SH2 cycles", MA_32XOPT_MSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
+ mee_cust_h ("Slave SH2 cycles", MA_32XOPT_SSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_32x_options(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+\r
+ me_enable(e_menu_32x_options, MA_32XOPT_RENDERER, renderer_names32x[0] != NULL);\r
+ me_loop(e_menu_32x_options, &sel, NULL);\r
+\r
+ return 0;\r
+}\r
+\r
+#endif\r
+\r
+// ------------ adv options menu ------------\r
+\r
+static menu_entry e_menu_adv_options[] =\r
+{\r
+ mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM),\r
+ mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM),\r
+ mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80),\r
+ mee_onoff ("Emulate YM2612 (FM)", MA_OPT2_ENABLE_YM2612, PicoOpt, POPT_EN_FM),\r
+ mee_onoff ("Emulate SN76496 (PSG)", MA_OPT2_ENABLE_SN76496,PicoOpt, POPT_EN_PSG),\r
+ mee_onoff ("gzip savestates", MA_OPT2_GZIP_STATES, currentConfig.EmuOpt, EOPT_GZIP_SAVES),\r
+ mee_onoff ("Don't save last used ROM", MA_OPT2_NO_LAST_ROM, currentConfig.EmuOpt, EOPT_NO_AUTOSVCFG),\r
+ mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoOpt, POPT_DIS_IDLE_DET),\r
+ mee_onoff ("Disable frame limiter", MA_OPT2_NO_FRAME_LIMIT,currentConfig.EmuOpt, EOPT_NO_FRMLIMIT),\r
+ MENU_OPTIONS_ADV\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_adv_options(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+ me_loop(e_menu_adv_options, &sel, NULL);\r
+ return 0;\r
+}\r
+\r
+// ------------ gfx options menu ------------\r
+\r
+static menu_entry e_menu_gfx_options[] =\r
+{\r
+ mee_enum("Renderer", MA_OPT_RENDERER, currentConfig.renderer, renderer_names),\r
+ MENU_OPTIONS_GFX\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_gfx_options(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+\r
+ me_enable(e_menu_gfx_options, MA_OPT_RENDERER, renderer_names[0] != NULL);\r
+ me_loop(e_menu_gfx_options, &sel, NULL);\r
+\r
+ return 0;\r
+}\r
+\r
+// ------------ options menu ------------\r
+\r
+static menu_entry e_menu_options[];\r
+\r
+static int sndrate_prevnext(int rate, int dir)\r
+{\r
+ static const int rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
+ int i;\r
+\r
+ for (i = 0; i < 5; i++)\r
+ if (rates[i] == rate) break;\r
+\r
+ i += dir ? 1 : -1;\r
+ if (i > 4) {\r
+ if (!(PicoOpt & POPT_EN_STEREO)) {\r
+ PicoOpt |= POPT_EN_STEREO;\r
+ return rates[0];\r
+ }\r
+ return rates[4];\r
+ }\r
+ if (i < 0) {\r
+ if (PicoOpt & POPT_EN_STEREO) {\r
+ PicoOpt &= ~POPT_EN_STEREO;\r
+ return rates[4];\r
+ }\r
+ return rates[0];\r
+ }\r
+ return rates[i];\r
+}\r
+\r
+static void region_prevnext(int right)\r
+{\r
+ // jp_ntsc=1, jp_pal=2, usa=4, eu=8\r
+ static const int rgn_orders[] = { 0x148, 0x184, 0x814, 0x418, 0x841, 0x481 };\r
+ int i;\r
+\r
+ if (right) {\r
+ if (!PicoRegionOverride) {\r
+ for (i = 0; i < 6; i++)\r
+ if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
+ if (i < 5) PicoAutoRgnOrder = rgn_orders[i+1];\r
+ else PicoRegionOverride=1;\r
+ }\r
+ else\r
+ PicoRegionOverride <<= 1;\r
+ if (PicoRegionOverride > 8)\r
+ PicoRegionOverride = 8;\r
+ } else {\r
+ if (!PicoRegionOverride) {\r
+ for (i = 0; i < 6; i++)\r
+ if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
+ if (i > 0) PicoAutoRgnOrder = rgn_orders[i-1];\r
+ }\r
+ else\r
+ PicoRegionOverride >>= 1;\r
+ }\r
+}\r
+\r
+static int mh_opt_misc(menu_id id, int keys)\r
+{\r
+ switch (id) {\r
+ case MA_OPT_SOUND_QUALITY:\r
+ PsndRate = sndrate_prevnext(PsndRate, keys & PBTN_RIGHT);\r
+ break;\r
+ case MA_OPT_REGION:\r
+ region_prevnext(keys & PBTN_RIGHT);\r
+ break;\r
+ default:\r
+ break;\r
+ }\r
+ return 0;\r
+}\r
+\r
+static int mh_saveloadcfg(menu_id id, int keys)\r
+{\r
+ int ret;\r
+\r
+ if (keys & (PBTN_LEFT|PBTN_RIGHT)) { // multi choice\r
+ config_slot += (keys & PBTN_LEFT) ? -1 : 1;\r
+ if (config_slot < 0) config_slot = 9;\r
+ else if (config_slot > 9) config_slot = 0;\r
+ me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
+ return 0;\r
+ }\r
+\r
+ switch (id) {\r
+ case MA_OPT_SAVECFG:\r
+ case MA_OPT_SAVECFG_GAME:\r
+ if (emu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0))\r
+ me_update_msg("config saved");\r
+ else\r
+ me_update_msg("failed to write config");\r
+ break;\r
+ case MA_OPT_LOADCFG:\r
+ ret = emu_read_config(rom_fname_loaded, 1);\r
+ if (!ret) ret = emu_read_config(NULL, 1);\r
+ if (ret) me_update_msg("config loaded");\r
+ else me_update_msg("failed to load config");\r
+ break;\r
+ default:\r
+ return 0;\r
+ }\r
+\r
+ return 1;\r
+}\r
+\r
+static int mh_restore_defaults(menu_id id, int keys)\r
+{\r
+ emu_set_defconfig();\r
+ me_update_msg("defaults restored");\r
+ return 1;\r
+}\r
+\r
+static const char *mgn_opt_fskip(menu_id id, int *offs)\r
+{\r
+ if (currentConfig.Frameskip < 0)\r
+ return "Auto";\r
+ sprintf(static_buff, "%d", currentConfig.Frameskip);\r
+ return static_buff;\r
+}\r
+\r
+static const char *mgn_opt_sound(menu_id id, int *offs)\r
+{\r
+ const char *str2;\r
+ *offs = -8;\r
+ str2 = (PicoOpt & POPT_EN_STEREO) ? "stereo" : "mono";\r
+ sprintf(static_buff, "%5iHz %s", PsndRate, str2);\r
+ return static_buff;\r
+}\r
+\r
+static const char *mgn_opt_region(menu_id id, int *offs)\r
+{\r
+ static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
+ static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
+ int code = PicoRegionOverride;\r
+ int u, i = 0;\r
+\r
+ *offs = -6;\r
+ if (code) {\r
+ code <<= 1;\r
+ while ((code >>= 1)) i++;\r
+ if (i > 4)\r
+ return "unknown";\r
+ return names[i];\r
+ } else {\r
+ strcpy(static_buff, "Auto:");\r
+ for (u = 0; u < 3; u++) {\r
+ code = (PicoAutoRgnOrder >> u*4) & 0xf;\r
+ for (i = 0; code; code >>= 1, i++)\r
+ ;\r
+ strcat(static_buff, names_short[i]);\r
+ }\r
+ return static_buff;\r
+ }\r
+}\r
+\r
+static const char *mgn_saveloadcfg(menu_id id, int *offs)\r
+{\r
+ static_buff[0] = 0;\r
+ if (config_slot != 0)\r
+ sprintf(static_buff, "[%i]", config_slot);\r
+ return static_buff;\r
+}\r
+\r
+static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };\r
+static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"\r
+ "loading state or both";\r
+\r
+static menu_entry e_menu_options[] =\r
+{\r
+ mee_range ("Save slot", MA_OPT_SAVE_SLOT, state_slot, 0, 9),\r
+ mee_range_cust("Frameskip", MA_OPT_FRAMESKIP, currentConfig.Frameskip, -1, 16, mgn_opt_fskip),\r
+ mee_cust ("Region", MA_OPT_REGION, mh_opt_misc, mgn_opt_region),\r
+ mee_onoff ("Show FPS", MA_OPT_SHOW_FPS, currentConfig.EmuOpt, EOPT_SHOW_FPS),\r
+ mee_onoff ("Enable sound", MA_OPT_ENABLE_SOUND, currentConfig.EmuOpt, EOPT_EN_SOUND),\r
+ mee_cust ("Sound Quality", MA_OPT_SOUND_QUALITY, mh_opt_misc, mgn_opt_sound),\r
+ mee_enum_h ("Confirm savestate", MA_OPT_CONFIRM_STATES,currentConfig.confirm_save, men_confirm_save, h_confirm_save),\r
+ mee_range ("", MA_OPT_CPU_CLOCKS, currentConfig.CPUclock, 20, 1200),\r
+ mee_handler ("[Display options]", menu_loop_gfx_options),\r
+ mee_handler ("[Sega/Mega CD options]", menu_loop_cd_options),\r
+#ifndef NO_32X\r
+ mee_handler ("[32X options]", menu_loop_32x_options),\r
+#endif\r
+ mee_handler ("[Advanced options]", menu_loop_adv_options),\r
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
+ mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
+ mee_cust_nosave("Load cfg from profile", MA_OPT_LOADCFG, mh_saveloadcfg, mgn_saveloadcfg),\r
+ mee_handler ("Restore defaults", mh_restore_defaults),\r
+ mee_end,\r
+};\r
+\r
+static int menu_loop_options(menu_id id, int keys)\r
+{\r
+ static int sel = 0;\r
+ int i;\r
+\r
+ i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);\r
+ e_menu_options[i].enabled = e_menu_options[i].name[0] ? 1 : 0;\r
+ me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, rom_loaded);\r
+ me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
+\r
+ me_loop(e_menu_options, &sel, NULL);\r
+\r
+ return 0;\r
+}\r
+\r
+// ------------ debug menu ------------\r
+\r
+#include <pico/debug.h>\r
+\r
+extern void SekStepM68k(void);\r
+\r
+static void mplayer_loop(void)\r
+{\r
+ pemu_sound_start();\r
+\r
+ while (1)\r
+ {\r
+ PDebugZ80Frame();\r
+ if (in_menu_wait_any(0) & PBTN_MA3)\r
+ break;\r
+ pemu_sound_wait();\r
+ }\r
+\r
+ pemu_sound_stop();\r
+}\r
+\r
+static void draw_text_debug(const char *str, int skip, int from)\r
+{\r
+ const char *p;\r
+ int line;\r
+\r
+ p = str;\r
+ while (skip-- > 0)\r
+ {\r
+ while (*p && *p != '\n')\r
+ p++;\r
+ if (*p == 0 || p[1] == 0)\r
+ return;\r
+ p++;\r
+ }\r
+\r
+ str = p;\r
+ for (line = from; line < g_menuscreen_h / me_sfont_h; line++)\r
+ {\r
+ smalltext_out16(1, line * me_sfont_h, str, 0xffff);\r
+ while (*p && *p != '\n')\r
+ p++;\r
+ if (*p == 0)\r
+ break;\r
+ p++; str = p;\r
+ }\r
+}\r
+\r
+#ifdef __GNUC__\r
+#define COMPILER "gcc " __VERSION__\r
+#else\r
+#define COMPILER\r
+#endif\r
+\r
+static void draw_frame_debug(void)\r
+{\r
+ char layer_str[48] = "layers: ";\r
+ if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
+ if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
+ if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
+ if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
+ if (PicoDrawMask & PDRAW_32X_ON) memcpy(layer_str + 26, "32x", 4);\r
+\r
+ pemu_forced_frame(1, 0);\r
+ memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);\r
+ smalltext_out16(4, 1, "build: r" REVISION " "__DATE__ " " __TIME__ " " COMPILER, 0xffff);\r
+ smalltext_out16(4, g_menuscreen_h - me_sfont_h, layer_str, 0xffff);\r
+}\r
+\r
+static void debug_menu_loop(void)\r
+{\r
+ int inp, mode = 0;\r
+ int spr_offs = 0, dumped = 0;\r
+ char *tmp;\r
\r
while (1)\r
{\r
+ menu_draw_begin(1);\r
switch (mode)\r
{\r
- case 0: plat_video_menu_begin();\r
- tmp = PDebugMain();\r
- emu_platformDebugCat(tmp);\r
+ case 0: tmp = PDebugMain();\r
+ plat_debug_cat(tmp);\r
draw_text_debug(tmp, 0, 0);\r
if (dumped) {\r
- smalltext_out16(SCREEN_WIDTH-6*10, SCREEN_HEIGHT-8, "dumped", 0xffff);\r
+ smalltext_out16(g_menuscreen_w - 6 * me_sfont_h,\r
+ g_menuscreen_h - me_mfont_h, "dumped", 0xffff);\r
dumped = 0;\r
}\r
break;\r
- case 1: draw_frame_debug(); break;\r
- case 2: clear_screen();\r
- emu_forcedFrame(0);\r
- darken_screen();\r
- PDebugShowSpriteStats((unsigned short *)SCREEN_BUFFER + (SCREEN_HEIGHT/2 - 240/2)*SCREEN_WIDTH +\r
- SCREEN_WIDTH/2 - 320/2, SCREEN_WIDTH); break;\r
- case 3: clear_screen();\r
- PDebugShowPalette(SCREEN_BUFFER, SCREEN_WIDTH);\r
- PDebugShowSprite((unsigned short *)SCREEN_BUFFER + SCREEN_WIDTH*120+SCREEN_WIDTH/2+16,\r
- SCREEN_WIDTH, spr_offs);\r
+ case 1: draw_frame_debug();\r
+ break;\r
+ case 2: pemu_forced_frame(1, 0);\r
+ menu_darken_bg(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 0);\r
+ PDebugShowSpriteStats((unsigned short *)g_menuscreen_ptr + (g_menuscreen_h/2 - 240/2)*g_menuscreen_w +\r
+ g_menuscreen_w/2 - 320/2, g_menuscreen_w);\r
+ break;\r
+ case 3: memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);\r
+ PDebugShowPalette(g_menuscreen_ptr, g_menuscreen_w);\r
+ PDebugShowSprite((unsigned short *)g_menuscreen_ptr + g_menuscreen_w*120 + g_menuscreen_w/2 + 16,\r
+ g_menuscreen_w, spr_offs);\r
draw_text_debug(PDebugSpriteList(), spr_offs, 6);\r
break;\r
+ case 4: tmp = PDebug32x();\r
+ draw_text_debug(tmp, 0, 0);\r
+ break;\r
}\r
- plat_video_menu_end();\r
+ menu_draw_end();\r
\r
- inp = in_menu_wait(PBTN_EAST|PBTN_MBACK|PBTN_WEST|PBTN_NORTH|PBTN_L|PBTN_R|PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT);\r
+ inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |\r
+ PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);\r
if (inp & PBTN_MBACK) return;\r
- if (inp & PBTN_L) { mode--; if (mode < 0) mode = 3; }\r
- if (inp & PBTN_R) { mode++; if (mode > 3) mode = 0; }\r
+ if (inp & PBTN_L) { mode--; if (mode < 0) mode = 4; }\r
+ if (inp & PBTN_R) { mode++; if (mode > 4) mode = 0; }\r
switch (mode)\r
{\r
case 0:\r
- if (inp & PBTN_EAST) SekStepM68k();\r
- if (inp & PBTN_NORTH) {\r
- while (inp & PBTN_NORTH) inp = in_menu_wait_any(-1);\r
+ if (inp & PBTN_MOK)\r
+ PDebugCPUStep();\r
+ if (inp & PBTN_MA3) {\r
+ while (inp & PBTN_MA3)\r
+ inp = in_menu_wait_any(-1);\r
mplayer_loop();\r
}\r
- if ((inp & (PBTN_WEST|PBTN_LEFT)) == (PBTN_WEST|PBTN_LEFT)) {\r
+ if ((inp & (PBTN_MA2|PBTN_LEFT)) == (PBTN_MA2|PBTN_LEFT)) {\r
mkdir("dumps", 0777);\r
PDebugDumpMem();\r
- while (inp & PBTN_WEST) inp = in_menu_wait_any(-1);\r
+ while (inp & PBTN_MA2) inp = in_menu_wait_any(-1);\r
dumped = 1;\r
}\r
break;\r
if (inp & PBTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
if (inp & PBTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
if (inp & PBTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
- if (inp & PBTN_EAST) {\r
+ if (inp & PBTN_MA2) PicoDrawMask ^= PDRAW_32X_ON;\r
+ if (inp & PBTN_MOK) {\r
PsndOut = NULL; // just in case\r
PicoSkipFrame = 1;\r
PicoFrame();\r
PicoSkipFrame = 0;\r
- while (inp & PBTN_EAST) inp = in_menu_wait_any(-1);\r
+ while (inp & PBTN_MOK) inp = in_menu_wait_any(-1);\r
}\r
break;\r
case 3:\r
}\r
}\r
\r
-#endif // !UIQ3\r
+// ------------ main menu ------------\r
\r
-// ------------ util ------------\r
+static char *romsel_run(void)\r
+{\r
+ char *ret, *sel_name;\r
+\r
+ sel_name = malloc(sizeof(rom_fname_loaded));\r
+ if (sel_name == NULL)\r
+ return NULL;\r
+ strcpy(sel_name, rom_fname_loaded);\r
\r
-const char *me_region_name(unsigned int code, int auto_order)\r
+ ret = menu_loop_romsel(sel_name, sizeof(rom_fname_loaded));\r
+ free(sel_name);\r
+ return ret;\r
+}\r
+\r
+static int main_menu_handler(menu_id id, int keys)\r
{\r
- static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
- static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
- int u, i = 0;\r
- if (code) {\r
- code <<= 1;\r
- while((code >>= 1)) i++;\r
- if (i > 4) return "unknown";\r
- return names[i];\r
- } else {\r
- static char name[24];\r
- strcpy(name, "Auto:");\r
- for (u = 0; u < 3; u++) {\r
- i = 0; code = ((auto_order >> u*4) & 0xf) << 1;\r
- while((code >>= 1)) i++;\r
- strcat(name, names_short[i]);\r
+ char *ret_name;\r
+\r
+ switch (id)\r
+ {\r
+ case MA_MAIN_RESUME_GAME:\r
+ if (rom_loaded)\r
+ return 1;\r
+ break;\r
+ case MA_MAIN_SAVE_STATE:\r
+ if (rom_loaded)\r
+ return menu_loop_savestate(0);\r
+ break;\r
+ case MA_MAIN_LOAD_STATE:\r
+ if (rom_loaded)\r
+ return menu_loop_savestate(1);\r
+ break;\r
+ case MA_MAIN_RESET_GAME:\r
+ if (rom_loaded) {\r
+ emu_reset_game();\r
+ return 1;\r
}\r
- return name;\r
+ break;\r
+ case MA_MAIN_LOAD_ROM:\r
+ ret_name = romsel_run();\r
+ if (ret_name != NULL) {\r
+ lprintf("selected file: %s\n", ret_name);\r
+ engineState = PGS_ReloadRom;\r
+ return 1;\r
+ }\r
+ break;\r
+ case MA_MAIN_CREDITS:\r
+ draw_menu_credits();\r
+ in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);\r
+ break;\r
+ case MA_MAIN_EXIT:\r
+ engineState = PGS_Quit;\r
+ return 1;\r
+ case MA_MAIN_PATCHES:\r
+ if (rom_loaded && PicoPatches) {\r
+ menu_loop_patches();\r
+ PicoPatchApply();\r
+ me_update_msg("Patches applied");\r
+ }\r
+ break;\r
+ default:\r
+ lprintf("%s: something unknown selected\n", __FUNCTION__);\r
+ break;\r
}\r
+\r
+ return 0;\r
}\r
\r
-/* TODO: rename */\r
-void menu_darken_bg(void *dst, int pixels, int darker)\r
+static menu_entry e_menu_main[] =\r
{\r
- unsigned int *screen = dst;\r
- pixels /= 2;\r
- if (darker)\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *screen;\r
- *screen++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
- }\r
+ mee_label ("PicoDrive " VERSION),\r
+ mee_label (""),\r
+ mee_label (""),\r
+ mee_label (""),\r
+ mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),\r
+ mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),\r
+ mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),\r
+ mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),\r
+ mee_handler_id("Load new ROM/ISO", MA_MAIN_LOAD_ROM, main_menu_handler),\r
+ mee_handler ("Change options", menu_loop_options),\r
+ mee_handler ("Configure controls", menu_loop_keyconfig),\r
+ mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),\r
+ mee_handler_id("Patches / GameGenie",MA_MAIN_PATCHES, main_menu_handler),\r
+ mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),\r
+ mee_end,\r
+};\r
+\r
+void menu_loop(void)\r
+{\r
+ static int sel = 0;\r
+\r
+ me_enable(e_menu_main, MA_MAIN_RESUME_GAME, rom_loaded);\r
+ me_enable(e_menu_main, MA_MAIN_SAVE_STATE, rom_loaded);\r
+ me_enable(e_menu_main, MA_MAIN_LOAD_STATE, rom_loaded);\r
+ me_enable(e_menu_main, MA_MAIN_RESET_GAME, rom_loaded);\r
+ me_enable(e_menu_main, MA_MAIN_PATCHES, PicoPatches != NULL);\r
+\r
+ menu_enter(rom_loaded);\r
+ in_set_config_int(0, IN_CFG_BLOCKING, 1);\r
+ me_loop(e_menu_main, &sel, menu_main_plat_draw);\r
+\r
+ if (rom_loaded) {\r
+ if (engineState == PGS_Menu)\r
+ engineState = PGS_Running;\r
+ /* wait until menu, ok, back is released */\r
+ while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))\r
+ ;\r
}\r
- else\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *screen;\r
- *screen++ = (p&0xf79ef79e)>>1;\r
- }\r
+\r
+ in_set_config_int(0, IN_CFG_BLOCKING, 0);\r
+}\r
+\r
+// --------- CD tray close menu ----------\r
+\r
+static int mh_tray_load_cd(menu_id id, int keys)\r
+{\r
+ char *ret_name;\r
+\r
+ ret_name = romsel_run();\r
+ if (ret_name == NULL)\r
+ return 0;\r
+\r
+ engineState = PGS_RestartRun;\r
+ return emu_swap_cd(ret_name);\r
+}\r
+\r
+static int mh_tray_nothing(menu_id id, int keys)\r
+{\r
+ return 1;\r
+}\r
+\r
+static menu_entry e_menu_tray[] =\r
+{\r
+ mee_label ("The CD tray has opened."),\r
+ mee_label (""),\r
+ mee_label (""),\r
+ mee_handler("Load CD image", mh_tray_load_cd),\r
+ mee_handler("Insert nothing", mh_tray_nothing),\r
+ mee_end,\r
+};\r
+\r
+int menu_loop_tray(void)\r
+{\r
+ int ret = 1, sel = 0;\r
+\r
+ menu_enter(rom_loaded);\r
+\r
+ in_set_config_int(0, IN_CFG_BLOCKING, 1);\r
+ me_loop(e_menu_tray, &sel, NULL);\r
+\r
+ if (engineState != PGS_RestartRun) {\r
+ engineState = PGS_RestartRun;\r
+ ret = 0; /* no CD inserted */\r
}\r
+\r
+ while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK));\r
+ in_set_config_int(0, IN_CFG_BLOCKING, 0);\r
+\r
+ return ret;\r
+}\r
+\r
+#endif // !UIQ3\r
+\r
+void me_update_msg(const char *msg)\r
+{\r
+ strncpy(menu_error_msg, msg, sizeof(menu_error_msg));\r
+ menu_error_msg[sizeof(menu_error_msg) - 1] = 0;\r
+\r
+ menu_error_time = plat_get_ticks_ms();\r
+ lprintf("msg: %s\n", menu_error_msg);\r
+}\r
+\r
+// ------------ util ------------\r
+\r
+/* hidden options for config engine only */\r
+static menu_entry e_menu_hidden[] =\r
+{\r
+ mee_onoff("Accurate sprites", MA_OPT_ACC_SPRITES, PicoOpt, 0x080),\r
+ mee_end,\r
+};\r
+\r
+static menu_entry *e_menu_table[] =\r
+{\r
+ e_menu_options,\r
+ e_menu_gfx_options,\r
+ e_menu_adv_options,\r
+ e_menu_cd_options,\r
+#ifndef NO_32X\r
+ e_menu_32x_options,\r
+#endif\r
+ e_menu_keyconfig,\r
+ e_menu_hidden,\r
+};\r
+\r
+static menu_entry *me_list_table = NULL;\r
+static menu_entry *me_list_i = NULL;\r
+\r
+menu_entry *me_list_get_first(void)\r
+{\r
+ me_list_table = me_list_i = e_menu_table[0];\r
+ return me_list_i;\r
+}\r
+\r
+menu_entry *me_list_get_next(void)\r
+{\r
+ int i;\r
+\r
+ me_list_i++;\r
+ if (me_list_i->name != NULL)\r
+ return me_list_i;\r
+\r
+ for (i = 0; i < array_size(e_menu_table); i++)\r
+ if (me_list_table == e_menu_table[i])\r
+ break;\r
+\r
+ if (i + 1 < array_size(e_menu_table))\r
+ me_list_table = me_list_i = e_menu_table[i + 1];\r
+ else\r
+ me_list_table = me_list_i = NULL;\r
+\r
+ return me_list_i;\r
}\r
\r