MA_MAIN_EXIT,
MA_OPT_RENDERER,
MA_OPT_SCALING,
- MA_OPT_ACC_TIMING,
MA_OPT_ACC_SPRITES,
MA_OPT_SHOW_FPS,
MA_OPT_FRAMESKIP,
MA_OPT_LOADCFG,
MA_OPT_INTERLACED, /* giz */
MA_OPT_ROTATION, /* uiq */
+ MA_OPT_TEARING_FIX, /* wiz */
MA_OPT2_GAMMA,
MA_OPT2_A_SN_GAMMA,
MA_OPT2_DBLBUFF, /* giz */
MA_CDOPT_SCALEROT_CHIP,
MA_CDOPT_BETTER_SYNC,
MA_CDOPT_DONE,
+ MA_32XOPT_ENABLE_32X,
+ MA_32XOPT_PWM,
MA_CTRL_PLAYER1,
MA_CTRL_PLAYER2,
MA_CTRL_EMU,
typedef struct
{
- char *name;
+ const char *name;
menu_behavior beh;
menu_id id;
void *var; /* for on-off/range settings */
extern me_bind_action me_ctrl_actions[15];
extern me_bind_action emuctrl_actions[]; // platform code
+extern void *g_menubg_ptr;
+
void menu_init(void);
+void menu_plat_setup(int is_wiz);
void text_out16(int x, int y, const char *texto, ...);
void me_update_msg(const char *msg);
+void menu_romload_prepare(const char *rom_name);
+void menu_romload_end(void);
+
+void menu_loop(void);
+int menu_loop_tray(void);
+
menu_entry *me_list_get_first(void);
menu_entry *me_list_get_next(void);
-void menu_darken_bg(void *dst, int pixels, int darker);
-