\r
#include "app.h"\r
\r
+int earead_check_addrerr = 1, eawrite_check_addrerr = 0;\r
+\r
// some ops use non-standard cycle counts for EAs, so are listed here.\r
// all constants borrowed from the MUSASHI core by Karl Stenerud.\r
\r
if (ea<0x28)\r
{\r
int step=1<<size, strr=a;\r
- int low=0,lsl,i;\r
+ int low=0,lsl=0,i;\r
\r
if ((ea&7)==7 && step<2) step=2; // move.b (a7)+ or -(a7) steps by 2 not 1\r
\r
ot("\n"); return 0;\r
}\r
\r
- if (ea>=0x3a && ea<=0x3b) MemHandler(2,size,a); // Fetch\r
- else MemHandler(0,size,a); // Read\r
+ if (ea>=0x3a && ea<=0x3b) MemHandler(2,size,a,earead_check_addrerr); // Fetch\r
+ else MemHandler(0,size,a,earead_check_addrerr); // Read\r
+\r
+ // defaults to 1, as most things begins with a read\r
+ earead_check_addrerr=1;\r
\r
if (sign_extend)\r
{\r
if (shift) ot(" mov r1,r%d,asr #%d\n",v,shift);\r
else if (v!=1) ot(" mov r1,r%d\n",v);\r
\r
- MemHandler(1,size,a); // Call write handler\r
+ MemHandler(1,size,a,eawrite_check_addrerr); // Call write handler\r
+\r
+ // not check by default, because most cases are rmw and\r
+ // address was already checked before reading\r
+ eawrite_check_addrerr = 0;\r
\r
ot("\n"); return 0;\r
}\r