#define JOY_LEFT 0x40
#define JOY_RIGHT 0x80
-
-#include "minimal.h"
-extern int swapbuttons;
-extern int stretch_offset;
-extern void SetVideoScaling(int pixels,int width,int height);
-long UpdateGamepadGP2X(void);
-
-
-
-
-
static void UpdateFKB(void);
-
-
-
-
/* UsrInputType[] is user-specified. InputType[] is current
- (game loading can override user settings)
+ (game loading can override user settings)
*/
static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
static int InputType[2];
#include "keyscan.h"
static char *keys;
static int DIPS=0;
-#ifndef GP2X
static uint8 keyonce[MK_COUNT];
#define KEY(__a) keys[MK(__a)]
#define keyonly(__a,__z) {if(KEY(__a)){if(!keyonce[MK(__a)]) {keyonce[MK(__a)]=1;__z}}else{keyonce[MK(__a)]=0;}}
-#endif
-
static int JoySwap=0;
static int cidisabled=0;
static int KeyboardUpdate(void)
{
-#ifndef GP2X
+
if(!UpdateKeyboard())
if(keys)
return 0;
- keys=GetKeyboard();
+ keys=GetKeyboard();
if(InputTypeFC==SIFC_FKB)
{
if(cidisabled) return(1);
}
#ifdef SVGALIB
- keyonly(F3,LockConsole();)
+ keyonly(F3,LockConsole();)
keyonly(F4,UnlockConsole();)
#elif SDL
keyonly(F4,ToggleFS();)
keyonly(9,FCEUI_SelectState(9);)
}
return 1;
-#else
- return 1;
-#endif
}
static uint32 KeyboardDodo(void)
{
-#ifndef GP2X
uint32 JS=0;
- if(gametype!=GIT_NSF)
+ //if(gametype!=GIT_NSF)
{
int x,y;
x=y=0;
if(x!=(JOY_LEFT|JOY_RIGHT)) JS|=x<<JoySwap;
}
return JS;
-#else
- return 0;
-#endif
}
-#ifndef GP2X
static int powerpadsc[2][12]={
{
MK(O),MK(P),MK(BRACKET_LEFT),
};
static uint32 powerpadbuf[2];
-#else
-static int powerpadsc[2][12];
-#endif
static int powerpadside=0;
-
static uint32 UpdatePPadData(int w)
{
-#ifndef GP2X
static const char shifttableA[12]={8,9,0,1,11,7,4,2,10,6,5,3};
static const char shifttableB[12]={1,0,9,8,2,4,7,11,3,5,6,10};
uint32 r=0;
if(keys[ppadtsc[x]]) r|=1<<shifttableB[x];
}
return r;
-#endif
- return 0;
}
static uint32 MouseData[3];
static uint8 fkbkeys[0x48];
-unsigned long lastpad=0;
void FCEUD_UpdateInput(void)
{
- int t=0;
-#ifndef GP2X
int x;
+ int t=0;
static uint32 KeyBJS=0;
uint32 JS;
int b;
-#endif
-#ifdef GP2X
- long lastpad2=lastpad;
- long pad = UpdateGamepadGP2X();
- t=1;
- // JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
- if(gametype==GIT_FDS)
- {
- NoWaiting&=~1;
- if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
- {
- DriverInterface(DES_FDSSELECT,0);
- }
- else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
- {
- DriverInterface(DES_FDSINSERT,0);
- }
- else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
- {
- DriverInterface(DES_FDSEJECT,0);
- }
- }
-#else
- UpdateGamepadGP2X();
b=KeyboardUpdate();
for(x=0;x<2;x++)
case SI_GAMEPAD:t|=1;break;
case SI_ARKANOID:t|=2;break;
case SI_ZAPPER:t|=2;break;
- case SI_POWERPAD:powerpadbuf[x]=UpdatePPadData(x);break;
+ case SI_POWERPADA:powerpadbuf[x]=UpdatePPadData(x);break;
}
switch(InputTypeFC)
}
if(t&2)
GetMouseData(MouseData);
-
-#endif
-}
-
-
-
-
-
-//#ifdef GP2X
-
-extern void ResetNES(void);
-extern void CleanSurface(void);
-
-char soundvolmeter[21];
-int soundvolIndex=0;
-int L_count=0;
-int R_count=0;
-extern int CurrentState;
-int TurboFireOff=1;
-int TurboFireTop=0; // 0 is none // 1 is A & X turbo // 2 is Y & B turbo
-int TurboFireBottom=0;
-int turbo_toggle_A=0;
-int turbo_toggle_B=0;
-
-static void setsoundvol(int soundvolume)
-{
- //FCEUI_SetSoundVolume(soundvol);
- // draw on screen :D
- gp2x_sound_volume(soundvolume, soundvolume);
- int meterval=soundvolume/5;
- for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
- {
- if (soundvolIndex < meterval)
- {
- soundvolmeter[soundvolIndex]='*';
- }
- else
- {
- soundvolmeter[soundvolIndex]='_';
- }
- }
- soundvolmeter[20]=0;
- FCEU_DispMessage("|%s|", soundvolmeter);
-}
-/**
- * GP2x joystick reader
- *
- */
-INLINE long UpdateGamepadGP2X(void)
-{
- uint32 JS=0;
-
- unsigned long pad=gp2x_joystick_read();
-#define L_down (pad & GP2X_L)
-#define R_down (pad & GP2X_R)
-#define last_L_down (lastpad & GP2X_L)
-#define last_R_down (lastpad & GP2X_R)
-
- if (L_down && R_down && (!(pad & GP2X_PUSH))
- && (!(last_R_down && last_L_down)))
- {
- ResetNES();
- puts("Reset");
- JSreturn=0;
- lastpad=pad;
- return pad;
- }
-
-
-
-
- if (pad & GP2X_VOL_UP)
- {
- soundvol+=1;
- if (soundvol >= 100) soundvol=100;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
- if (pad & GP2X_VOL_DOWN)
- {
- soundvol-=1;
- if (soundvol < 0) soundvol=0;
- //FCEUI_SetSoundVolume(soundvol);
- setsoundvol(soundvol);
- }
- if (pad & GP2X_PUSH)
- {
- // only if it's something else then last time, and not moving around the joystick
- if (!((pad & GP2X_UP) ||(pad & GP2X_DOWN) || (pad & GP2X_LEFT) || (pad & GP2X_RIGHT)))
- {
- if (pad & GP2X_SELECT)
- {
- if ((lastpad & GP2X_SELECT) && (lastpad & GP2X_PUSH))
- {
- // still pressed down from stretching from last one
- JSreturn=0;
- lastpad=pad;
- return 0;
- }
- if (stretch_offset == 32)
- {
- stretch_offset=0;
- }
- else
- {
- stretch_offset=32;
- }
-
- if (stretch_offset == 32)
- {
- SetVideoScaling(320, 320, 240);
- CleanSurface();
- }
- else
- {
- SetVideoScaling(320, 256, 240);
- }
-
- JSreturn=0;
- lastpad=pad;
- return pad;
- }
- else if (L_down && R_down)
- {
- FCEUI_CloseGame();
- puts("Quit");
- JSreturn=0;
- return 0;
- }
- else if (R_down && (!((lastpad & GP2X_R) && (lastpad & GP2X_PUSH))))
- {
- FCEUI_LoadState();
- JSreturn=0;
- lastpad=pad;
- return 0;
- }
- else if (L_down && (!((lastpad & GP2X_L) && (lastpad & GP2X_PUSH))))
- {
- FCEUI_SaveState();
- JSreturn=0;
- lastpad=pad;
- return 0;
- }
- }
- }
-
- // r is toggle savestate
- if (R_down)
- {
- if (last_R_down)
- {
- R_count++;
- if ((R_count & 31)== 31)
- {
- CurrentState=(CurrentState+1) % 10;
- FCEUI_DispMessage("Now Using Save State %d", CurrentState);
- }
- }
- }
- else
- {
- R_count=0;
- }
-
- // l is toggle turbo
- if (L_down)
- {
- if (last_L_down)
- {
- L_count++;
- if ((L_count & 31)== 31)
- {
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- if ((!TurboFireTop) && (!TurboFireBottom))
- {
- // was off
- TurboFireTop=1;
- TurboFireBottom=0;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo A and Y");
- }
- else
- {
- FCEUI_DispMessage("Turbo Y and B");
- }
- }
- else if (TurboFireTop)
- {
- TurboFireTop=0;
- TurboFireBottom=1;
- if (swapbuttons)
- {
- FCEUI_DispMessage("Turbo X and B");
- }
- else
- {
- FCEUI_DispMessage("Turbo A and X");
- }
- }
- else
- {
- TurboFireTop=0;
- TurboFireBottom=0;
- FCEUI_DispMessage("Turbo Off");
- }
-
- }
- }
- }
- else
- {
- L_count=0;
- }
-
-
-
- //unsigned long padTmp=0;
- // shift the bits in
- // up
- //padTmp=(pad & GP2X_UP) ; // 1 is 2^0,
- JS |= ((pad & GP2X_UP) << (4-0)); // 0x10 is 2^4
-
- //padTmp=(pad & GP2X_DOWN); // 0x10 is 2^4,
- JS |= ((pad & GP2X_DOWN) << (5-4)); // 0x20 is 2^5
-
- //padTmp=(pad & GP2X_LEFT); // 0x4 is 2^2,
- JS |= ((pad & GP2X_LEFT) << (6-2)); // 0x40 is 2^6
-
- //padTmp=(pad & GP2X_RIGHT); // 0x40 is 2^6,
- JS |= ((pad & GP2X_RIGHT) << (7-6)); // 0x80 is 2^7
-
-
-#define A_down (pad & GP2X_A)
-#define B_down (pad & GP2X_B)
-#define X_down (pad & GP2X_X)
-#define Y_down (pad & GP2X_Y)
-
- // should be 2 cycles held, 1 cycle release
- turbo_toggle_A=(turbo_toggle_A+1) % 3;
- turbo_toggle_B=(turbo_toggle_B+1) % 3;
-
- // 0 is none // 1 is Y & B turbo // 2 is X & A turbo
- // B or X are both considered A
- //padTmp=B_down >> 13; // 2^13,
-
- if (!(TurboFireTop && (!turbo_toggle_A)))
- {
- JS |= ((B_down >> 13) << 0); // 0x1 is 2^0
- }
- // A or Y are both considered B
- //padTmp=A_down >> 12; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_B)))
- {
- JS |= ((A_down >> 12) << 1); // 0x2 is 2^1
- }
-
- if (swapbuttons)
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
-// JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- JS |= ((Y_down >> 15) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((X_down >> 14) << 1); // 0x2 is 2^1
- }
- }
- else
- {
- //padTmp=X_down >> 14; // 2^13,
- if (!(TurboFireBottom && (!turbo_toggle_A)))
- {
- JS |= ((X_down >> 14) << 0); // 0x1 is 2^0
- }
-
- //padTmp=Y_down >> 15; // 2^13,
- if (!(TurboFireTop && (!turbo_toggle_B)))
- {
- JS |= ((Y_down >> 15) << 1); // 0x2 is 2^1
- }
- }
-
- // select
- //padTmp=(pad & GP2X_SELECT) >> 9; // 0x40 is 2^9,
- JS |= (((pad & GP2X_SELECT) >> 9) << 2); // 0x4 is 2^2
-
- // start
- //padTmp=(pad & GP2X_START) >> 8; // 2^8,
- JS |= (((pad & GP2X_START) >> 8) << 3); // 0x8 is 2^3
-
-
- JSreturn = JS;
- lastpad=pad;
-
- return pad;
- //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
}
-//#endif
-
-
-
-
-
-
-
-
-
-
-
-
-
static void InitOtherInput(void)
{
-
void *InputDPtr;
int t;
InputDPtr=0;
switch(InputType[x])
{
- //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
- case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
+ case SI_POWERPADA:InputDPtr=&powerpadbuf[x];break;
+ case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
case SI_ZAPPER:InputDPtr=MouseData;
t|=1;
FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
- if(t && !(inited&16))
+ if(t && !(inited&16))
{
InitMouse();
inited|=16;
}
-
}
-#ifndef GP2X
+
int fkbmap[0x48]=
{
MK(F1),MK(F2),MK(F3),MK(F4),MK(F5),MK(F6),MK(F7),MK(F8),
MK(DELETE),MK(END),MK(PAGEDOWN),
MK(CURSORUP),MK(CURSORLEFT),MK(CURSORRIGHT),MK(CURSORDOWN)
};
-#endif
static void UpdateFKB(void)
{
-#ifndef GP2X
int x;
for(x=0;x<0x48;x++)
if(keys[fkbmap[x]])
fkbkeys[x]=1;
}
-#endif
}