/* FCE Ultra - NES/Famicom Emulator
- *
- * Copyright notice for this file:
- * Copyright (C) 2002 Ben Parnell
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#define JOY_A 1
-#define JOY_B 2
-#define JOY_SELECT 4
-#define JOY_START 8
-#define JOY_UP 0x10
-#define JOY_DOWN 0x20
-#define JOY_LEFT 0x40
-#define JOY_RIGHT 0x80
-
-#include "minimal.h"
-
-extern uint8 Exit; // exit emu loop
-
+#include "../../state.h"
+#include "../../general.h"
+#include "../../input.h"
+#include "../../svga.h"
+#include "../../video.h"
+#include "usbjoy.h"
/* UsrInputType[] is user-specified. InputType[] is current
- (game loading can override user settings)
+ (game loading can override user settings)
*/
static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
-static int InputType[2];
-
static int UsrInputTypeFC={SI_NONE};
+
+static int InputType[2];
static int InputTypeFC;
static uint32 JSreturn;
-int NoWaiting=0;
static int powerpadsc[2][12];
static int powerpadside=0;
-
static uint32 MouseData[3];
static uint8 fkbkeys[0x48];
-unsigned long lastpad=0;
-char soundvolmeter[21];
-int soundvolIndex=0;
+static uint32 combo_acts = 0, combo_keys = 0;
+static uint32 prev_emu_acts = 0;
static void setsoundvol(int soundvolume)
{
- //FCEUI_SetSoundVolume(soundvol);
- // draw on screen :D
- gp2x_sound_volume(soundvolume, soundvolume);
- int meterval=soundvolume/5;
- for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
- {
- if (soundvolIndex < meterval)
- {
- soundvolmeter[soundvolIndex]='*';
- }
- else
- {
- soundvolmeter[soundvolIndex]='_';
- }
- }
- soundvolmeter[20]=0;
- FCEU_DispMessage("|%s|", soundvolmeter);
+ int soundvolIndex;
+ static char soundvolmeter[24];
+ static int prev_snd_on = 0;
+
+ if ((!!soundvolume) ^ prev_snd_on)
+ {
+ FCEUI_Sound(Settings.sound_rate);
+ prev_snd_on = !!soundvolume;
+ }
+
+ // draw on screen :D
+ gp2x_sound_volume(soundvolume, soundvolume);
+ int meterval=soundvolume/5;
+ for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++)
+ {
+ if (soundvolIndex < meterval)
+ {
+ soundvolmeter[soundvolIndex]='*';
+ }
+ else
+ {
+ soundvolmeter[soundvolIndex]='_';
+ }
+ }
+ soundvolmeter[20]=0;
+ FCEU_DispMessage("|%s|", soundvolmeter);
}
+static void do_emu_acts(uint32 acts)
+{
+ uint32 actsc = acts;
+ acts &= acts ^ prev_emu_acts;
+ prev_emu_acts = actsc;
+
+ if (acts & (3 << 30))
+ {
+ unsigned long keys;
+ int do_it = 1;
+ if (acts & (1 << 30))
+ {
+ if (Settings.sstate_confirm & 2)
+ {
+ FCEU_DispMessage("LOAD STATE? (Y=yes, X=no)");
+ FCEU_PutImage();
+ FCEUD_Update(XBuf+8,NULL,0);
+ while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024);
+ if (keys & GP2X_X) do_it = 0;
+ FCEU_CancelDispMessage();
+ }
+ if (do_it) FCEUI_LoadState();
+ }
+ else
+ {
+ if (Settings.sstate_confirm & 1)
+ {
+ char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
+ FILE *st=fopen(fname,"rb");
+ free(fname);
+ if (st)
+ {
+ fclose(st);
+ FCEU_DispMessage("OVERWRITE SAVE? (Y=yes, X=no)");
+ FCEU_PutImage();
+ FCEUD_Update(XBuf+8,NULL,0);
+ while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) ) usleep(50*1024);
+ if (keys & GP2X_X) do_it = 0;
+ FCEU_CancelDispMessage();
+ }
+ }
+ if (do_it) FCEUI_SaveState();
+ }
+ RefreshThrottleFPS();
+ }
+ else if (acts & (3 << 28)) // state slot next/prev
+ {
+ FILE *st;
+ char *fname;
+
+ CurrentState += (acts & (1 << 29)) ? 1 : -1;
+ if (CurrentState > 9) CurrentState = 0;
+ if (CurrentState < 0) CurrentState = 9;
+
+ fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
+ st=fopen(fname,"rb");
+ free(fname);
+ FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState);
+ if (st) fclose(st);
+ }
+ else if (acts & (1 << 27)) // FDS insert/eject
+ {
+ if(FCEUGameInfo.type == GIT_FDS)
+ FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT);
+ }
+ else if (acts & (1 << 26)) // FDS select
+ {
+ if(FCEUGameInfo.type == GIT_FDS)
+ FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT);
+ }
+ else if (acts & (1 << 25)) // VS Unisystem insert coin
+ {
+ if(FCEUGameInfo.type == GIT_VSUNI)
+ FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN);
+ }
+}
+
+
+#define down(b) (keys & GP2X_##b)
+static void do_fake_mouse(unsigned long keys)
+{
+ static int x=256/2, y=240/2;
+ int speed = 3;
+
+ if (down(A)) speed = 1;
+ if (down(Y)) speed = 5;
+
+ if (down(LEFT))
+ {
+ x -= speed;
+ if (x < 0) x = 0;
+ }
+ else if (down(RIGHT))
+ {
+ x += speed;
+ if (x > 255) x = 255;
+ }
+
+ if (down(UP))
+ {
+ y -= speed;
+ if (y < 0) y = 0;
+ }
+ else if (down(DOWN))
+ {
+ y += speed;
+ if (y > 239) y = 239;
+ }
+
+ MouseData[0] = x;
+ MouseData[1] = y;
+ MouseData[2] = 0;
+ if (down(B)) MouseData[2] |= 1;
+ if (down(X)) MouseData[2] |= 2;
+}
-void FCEUD_UpdateInput(void)
+
+static void FCEUD_UpdateInput(void)
{
static int volpushed_frames = 0;
- static int turbo_rate_cnt_a = 0, turbo_rate_cnt_b = 0;
- long lastpad2 = lastpad;
+ static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0};
unsigned long keys = gp2x_joystick_read(0);
- uint32 JS = 0; // RLDU SEBA
+ uint32 all_acts[2] = {0,0};
int i;
- #define down(b) (keys & GP2X_##b)
- if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START))
+ if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_START)) == (GP2X_L|GP2X_START))
{
Exit = 1;
- JSreturn = 0;
return;
}
else if (down(VOL_UP))
volpushed_frames = 0;
}
+ JSreturn = 0; // RLDU SEBA
+
+ if (InputType[1] != SI_GAMEPAD)
+ {
+ /* try to feed fake mouse there */
+ do_fake_mouse(keys);
+ }
for (i = 0; i < 32; i++)
{
- if (keys & (1 << i)) {
- int acts = Settings.KeyBinds[i];
+ if (keys & (1 << i))
+ {
+ uint32 acts, u = 32;
+ acts = Settings.KeyBinds[i];
if (!acts) continue;
- JS |= acts & 0xff;
- if (acts & 0x100) { // A turbo
- turbo_rate_cnt_a += Settings.turbo_rate_add;
- JS |= (turbo_rate_cnt_a >> 24) & 1;
+ if ((1 << i) & combo_keys)
+ {
+ // combo key detected, try to find if other is pressed
+ for (u = i+1; u < 32; u++)
+ {
+ if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts))
+ {
+ keys &= ~(1 << u);
+ break;
+ }
+ }
}
- if (acts & 0x200) { // B turbo
- turbo_rate_cnt_b += Settings.turbo_rate_add;
- JS |= (turbo_rate_cnt_b >> 23) & 2;
+ if (u != 32) acts &= combo_acts; // other combo key pressed
+ else acts &= ~combo_acts;
+ all_acts[(acts>>16)&1] |= acts;
+ }
+ }
+
+ // add joy inputs
+ if (num_of_joys > 0)
+ {
+ int joy;
+ gp2x_usbjoy_update();
+ for (joy = 0; joy < num_of_joys; joy++) {
+ int keys = gp2x_usbjoy_check2(joy);
+ for (i = 0; i < 32; i++) {
+ if (keys & (1 << i)) {
+ int acts = Settings.JoyBinds[joy][i];
+ all_acts[(acts>>16)&1] |= acts;
+ }
}
}
}
+ // player 1
+ JSreturn |= all_acts[0] & 0xff;
+ if (all_acts[0] & 0x100) { // A turbo
+ turbo_rate_cnt_a[0] += Settings.turbo_rate_add;
+ JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1;
+ }
+ if (all_acts[0] & 0x200) { // B turbo
+ turbo_rate_cnt_b[0] += Settings.turbo_rate_add;
+ JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2;
+ }
+
+ // player 2
+ JSreturn |= (all_acts[1] & 0xff) << 16;
+ if (all_acts[1] & 0x100) { // A turbo
+ turbo_rate_cnt_a[1] += Settings.turbo_rate_add;
+ JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000;
+ }
+ if (all_acts[1] & 0x200) { // B turbo
+ turbo_rate_cnt_b[1] += Settings.turbo_rate_add;
+ JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000;
+ }
- JSreturn = JS;
- lastpad=keys;
-
- //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
-
-#define pad keys
-
- // JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
- // TODO: make these bindable, use new interface
- if(gametype==GIT_FDS)
- {
- NoWaiting&=~1;
- if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
- {
- DriverInterface(DES_FDSSELECT,0);
- }
- else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
- {
- DriverInterface(DES_FDSINSERT,0);
- }
- else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
- {
- DriverInterface(DES_FDSEJECT,0);
- }
- }
- return;
+ do_emu_acts(all_acts[0]|all_acts[1]);
}
int x;
int attrib;
+ printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n",
+ InputType[0], InputType[1], InputTypeFC);
+
for(t=0,x=0;x<2;x++)
{
attrib=0;
FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
- if(t && !(inited&16))
- {
- InitMouse();
- inited|=16;
- }
+ inited|=16;
}
+
+
+static void PrepareOtherInput(void)
+{
+ uint32 act, key, seen_acts;
+
+ combo_acts = combo_keys = prev_emu_acts = seen_acts = 0;
+
+ // find combo_acts
+ for (act = 1; act; act <<= 1)
+ {
+ for (key = 1; key < 32; key++)
+ {
+ if (Settings.KeyBinds[key] & act)
+ {
+ if (seen_acts & act) combo_acts |= act;
+ else seen_acts |= act;
+ }
+ }
+ }
+
+ combo_acts &= ~0x00030000; // don't take player_id bits
+
+ // find combo_keys
+ for (act = 1; act; act <<= 1)
+ {
+ for (key = 0; key < 32; key++)
+ {
+ if (Settings.KeyBinds[key] & combo_acts)
+ {
+ combo_keys |= 1 << key;
+ }
+ }
+ }
+
+ // printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys);
+}
+