#include "dface.h"
-// TODO! broken fs0, sram saves
-
void CleanSurface(void);
// internals
puts(s);
}
-static char *cpalette=0;
-static void LoadCPalette(void)
+char *cpalette=0;
+void LoadCPalette(void)
{
char tmpp[192];
FILE *fp;
if(!(fp=fopen(cpalette,"rb")))
{
printf(" Error loading custom palette from file: %s\n",cpalette);
+ free(cpalette);
+ cpalette=0;
return;
}
fread(tmpp,1,192,fp);
static void CreateDirs(void)
{
- char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg"};
+ char *subs[]={"fcs","snaps","gameinfo","sav","cheats","cfg","pal"};
char tdir[2048];
int x;
case SIGHUP:printf("Reach out and hang-up on someone.\n");break;
case SIGPIPE:printf("The pipe has broken! Better watch out for floods...\n");break;
case SIGSEGV:printf("Iyeeeeeeeee!!! A segmentation fault has occurred. Have a fluffy day.\n");break;
- /* So much SIGBUS evil. */
- #ifdef SIGBUS
#if(SIGBUS!=SIGSEGV)
case SIGBUS:printf("I told you to be nice to the driver.\n");break;
#endif
- #endif
case SIGFPE:printf("Those darn floating points. Ne'er know when they'll bite!\n");break;
case SIGALRM:printf("Don't throw your clock at the meowing cats!\n");break;
case SIGABRT:printf("Abort, Retry, Ignore, Fail?\n");break;
{"-fcexp",0,&fcexp,0x4001},
{"-gg",&docheckie[1],0,0},
- {"-no8lim",0,&eoptions,0x8001},
- {"-subase",0,&eoptions,0x8002},
+ {"-no8lim",0,&eoptions,0x8000|EO_NO8LIM},
{"-snapname",0,&eoptions,0x8000|EO_SNAPNAME},
{"-nofs",0,&eoptions,0x8000|EO_NOFOURSCORE},
{"-clipsides",0,&eoptions,0x8000|EO_CLIPSIDES},
Settings.region_force=2;
if(docheckie[1])
FCEUI_SetGameGenie(1);
- FCEUI_DisableSpriteLimitation(1);
- FCEUI_SaveExtraDataUnderBase(eoptions&2);
+ FCEUI_DisableSpriteLimitation(eoptions&EO_NO8LIM);
FCEUI_SetSnapName(eoptions&EO_SNAPNAME);
for(x=0;x<2;x++)
if(erendlinev[x]<srendlinev[x] || erendlinev[x]>239) erendlinev[x]=239;
}
- printf("FCEUI_SetRenderedLines: %d, %d, %d, %d\n",srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
- printf("clip sides: %d\n", eoptions&EO_CLIPSIDES);
FCEUI_SetRenderedLines(srendlinev[0],erendlinev[0],srendlinev[1],erendlinev[1]);
FCEUI_SetSoundVolume(soundvol);
DoDriverArgs();
LoadLLGN();
FCEUI_SetNTSCTH(ntsccol, ntsctint, ntschue);
if(cpalette)
- LoadCPalette(); // TODO
+ LoadCPalette();
if(InitSound())
inited|=1;
if (Settings.region_force)
FCEUI_SetVidSystem(Settings.region_force - 1);
ParseGI(fceugi);
- //RefreshThrottleFPS();
InitOtherInput();
GameInterface(GI_INFOSTRING, infostring);
}
PrepareOtherInput();
+ RefreshThrottleFPS();
FCEUI_GetCurrentVidSystem(&srendline,&erendline);
gp2x_video_changemode(Settings.scaling == 3 ? 15 : 8);
switch (Settings.scaling & 3) {
// SaveConfig(NULL); // done explicitly in menu now
SetSignals(SIG_IGN);
+ if(cpalette) free(cpalette);
+ cpalette=0;
+
if(inited&4)
KillVideo();
if(inited&1)