#include <stdio.h>
#include <tslib.h>
-#include "common/input.h"
+#include "libpicofe/input.h"
+#include "pl_gun_ts.h"
#include "in_tsbutton.h"
#define IN_TSBUTTON_PREFIX "tsbutton:"
// HACK: stealing this from plugin_lib
extern void *tsdev;
-extern int (*pts_read)(struct tsdev *dev, struct ts_sample *sample, int nr);
-extern int (*pts_fd)(struct tsdev *dev);
static const char * const in_tsbutton_keys[IN_TSBUTTON_COUNT] = {
"TS1", "TS2", "TS3", "TS4",
}
in_register(IN_TSBUTTON_PREFIX "touchscreen as buttons",
- pts_fd(dev), NULL, IN_TSBUTTON_COUNT, in_tsbutton_keys, 0);
+ pl_gun_ts_get_fd(dev), NULL, IN_TSBUTTON_COUNT, in_tsbutton_keys, 0);
}
static const char * const *
static int update_button(void)
{
struct tsdev *dev = tsdev;
- struct ts_sample sample;
- int sx = 0, sy = 0, sp = 0, updated = 0;
+ int sx = 0, sy = 0, sp = 0;
if (dev == NULL)
return -1;
- while (pts_read(dev, &sample, 1) > 0) {
- sx = sample.x;
- sy = sample.y;
- sp = sample.pressure;
- updated = 1;
- }
-
- if (updated) {
+ if (pl_gun_ts_update_raw(dev, &sx, &sy, &sp)) {
if (sp == 0)
tsbutton_down_id = -1;
else {
void in_tsbutton_init(void)
{
tsbutton_down_id = last_tsbutton_id = -1;
- in_register_driver(&in_tsbutton_drv);
+ in_register_driver(&in_tsbutton_drv, NULL);
}