static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
static int show_advanced_gpu_peops_settings = -1;
+static int show_advanced_gpu_unai_settings = -1;
static unsigned previous_width = 0;
static unsigned previous_height = 0;
if (strcmp(var.value, "disabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
else if (strcmp(var.value, "enabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 1;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
}
#endif
+#ifdef GPU_UNAI
+ var.key = "pcsx_rearmed_gpu_unai_ilace_force";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_blending";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ }
+
+ var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
+
+ show_advanced_gpu_unai_settings = 1;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_unai_settings = 0;
+
+ if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_unai_option[5][40] = {
+ "pcsx_rearmed_gpu_unai_blending",
+ "pcsx_rearmed_gpu_unai_lighting",
+ "pcsx_rearmed_gpu_unai_fast_lighting",
+ "pcsx_rearmed_gpu_unai_ilace_force",
+ "pcsx_rearmed_gpu_unai_pixel_skip",
+ };
+
+ option_display.visible = show_advanced_gpu_unai_settings;
+
+ for (i = 0; i < 5; i++)
+ {
+ option_display.key = gpu_unai_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+ }
+ }
+ }
+#endif // GPU_UNAI
+
if (in_flight) {
// inform core things about possible config changes
plugin_call_rearmed_cbs();
sceKernelDelayThread(us);
}
#endif
+
+void SysPrintf(const char *fmt, ...) {
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "%s", msg);
+}