#include "common/input.h"
#include "common/readpng.h"
+// don't include debug.h - it breaks ARM build (R1 redefined)
+void StartDebugger();
+void StopDebugger();
+
int ready_to_go;
unsigned long gpuDisp;
char cfgfile_basename[MAXPATHLEN];
strcpy(Config.Pad1, "builtin_pad");
strcpy(Config.Pad2, "builtin_pad");
strcpy(Config.Net, "Disabled");
+#if defined(__arm__) && !defined(__ARM_ARCH_7A__) /* XXX */
+ strcpy(Config.Gpu, "gpuPCSX4ALL.so");
+#endif
Config.PsxAuto = 1;
snprintf(Config.PatchesDir, sizeof(Config.PatchesDir), "." PATCHES_DIR);
}
+static void check_memcards(void)
+{
+ char buf[MAXPATHLEN];
+ FILE *f;
+ int i;
+
+ for (i = 1; i <= 9; i++) {
+ snprintf(buf, sizeof(buf), ".%scard%d.mcd", MEMCARD_DIR, i);
+
+ f = fopen(buf, "rb");
+ if (f == NULL) {
+ printf("Creating memcard: %s\n", buf);
+ CreateMcd(buf);
+ }
+ else
+ fclose(f);
+ }
+}
+
void do_emu_action(void)
{
char buf[MAXPATHLEN];
emu_action_old = emu_action;
switch (emu_action) {
- case SACTION_NONE:
- return;
case SACTION_ENTER_MENU:
menu_loop();
return;
state_slot = 9;
goto do_state_slot;
case SACTION_TOGGLE_FSKIP:
- pl_rearmed_cbs.frameskip ^= 1;
- snprintf(hud_msg, sizeof(hud_msg), "FRAMESKIP %s",
- pl_rearmed_cbs.frameskip ? "ON" : "OFF");
+ pl_rearmed_cbs.fskip_advice = 0;
+ pl_rearmed_cbs.frameskip++;
+ if (pl_rearmed_cbs.frameskip > 1)
+ pl_rearmed_cbs.frameskip = -1;
+ snprintf(hud_msg, sizeof(hud_msg), "FRAMESKIP: %s",
+ pl_rearmed_cbs.frameskip == -1 ? "AUTO" :
+ pl_rearmed_cbs.frameskip == 0 ? "OFF" : "1" );
+ plugin_call_rearmed_cbs();
break;
case SACTION_SCREENSHOT:
{
snprintf(hud_msg, sizeof(hud_msg), "SCREENSHOT TAKEN");
break;
}
+ default:
+ return;
}
hud_new_msg = 3;
return;
snprintf(hud_msg, sizeof(hud_msg), "STATE SLOT %d [%s]", state_slot,
emu_check_state(state_slot) == 0 ? "USED" : "FREE");
hud_new_msg = 3;
+ printf("* %s\n", hud_msg);
}
int main(int argc, char *argv[])
CheckSubDir();
set_default_paths();
+ check_memcards();
strcpy(Config.Bios, "HLE");
#ifdef MAEMO
//in_probe();
plat_init();
menu_init(); // loads config
+ pl_init();
if (psxout)
Config.PsxOut = 1;
return -1;
}
- LoadMcds(Config.Mcd1, Config.Mcd2); /* TODO Do we need to have this here, or in the calling main() function?? */
+ LoadMcds(Config.Mcd1, Config.Mcd2);
if (Config.Debug) {
StartDebugger();
if (ret != 0)
return ret;
- return SaveState(fname);
+ ret = SaveState(fname);
+ printf("* %s \"%s\" [%d]\n", ret == 0 ? "saved" : "failed to save", fname, slot);
+ return ret;
}
int emu_load_state(int slot)