extern int iXAPitch;
extern int iVolume;
-int ready_to_go;
+int ready_to_go, g_resetting;
unsigned long gpuDisp;
char cfgfile_basename[MAXPATHLEN];
int state_slot;
// so we need to prevent updateLace() call..
void *real_lace = GPU_updateLace;
GPU_updateLace = dummy_lace;
+ g_resetting = 1;
// reset can run code, timing must be set
pl_timing_prepare(Config.PsxType);
CDR_stop();
GPU_updateLace = real_lace;
+ g_resetting = 0;
}
void SysClose() {