#include "menu.h"
#include "plat.h"
#include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/cdrcimg/cdrcimg.h"
#include "common/plat.h"
#include "common/readpng.h"
#include "common/input.h"
#include "linux/in_evdev.h"
+#include "revision.h"
// don't include debug.h - it breaks ARM build (R1 redefined)
void StartDebugger();
void StopDebugger();
+// sound plugin
+extern int iUseReverb;
+extern int iUseInterpolation;
+extern int iXAPitch;
+extern int iVolume;
+
int ready_to_go;
unsigned long gpuDisp;
char cfgfile_basename[MAXPATHLEN];
strcpy(Config.Pad1, "builtin_pad");
strcpy(Config.Pad2, "builtin_pad");
strcpy(Config.Net, "Disabled");
-#if defined(__arm__) && !defined(__ARM_ARCH_7A__) /* XXX */
- strcpy(Config.Gpu, "gpuPCSX4ALL.so");
-#endif
- Config.PsxAuto = 1;
snprintf(Config.PatchesDir, sizeof(Config.PatchesDir), "." PATCHES_DIR);
}
+void emu_set_default_config(void)
+{
+ // try to set sane config on which most games work
+ Config.Xa = Config.Cdda = Config.Sio =
+ Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
+ Config.CdrReschedule = 0;
+ Config.PsxAuto = 1;
+
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto
+ pl_rearmed_cbs.gpu_neon.enhancement_enable =
+ pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
+ pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+ pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.abe_hack =
+ pl_rearmed_cbs.gpu_unai.no_light =
+ pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
+ pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
+ pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
+
+ iUseReverb = 2;
+ iUseInterpolation = 1;
+ iXAPitch = 0;
+ iVolume = 768;
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ iUseReverb = 0;
+ iUseInterpolation = 0;
+#endif
+ new_dynarec_hacks = 0;
+ cycle_multiplier = 200;
+
+ in_type1 = PSE_PAD_TYPE_STANDARD;
+ in_type2 = PSE_PAD_TYPE_STANDARD;
+}
+
static void check_memcards(void)
{
char buf[MAXPATHLEN];
void do_emu_action(void)
{
- char buf[MAXPATHLEN];
int ret;
emu_action_old = emu_action;
switch (emu_action) {
- case SACTION_ENTER_MENU:
- menu_loop();
- return;
case SACTION_LOAD_STATE:
ret = emu_load_state(state_slot);
snprintf(hud_msg, sizeof(hud_msg), ret == 0 ? "LOADED" : "FAIL!");
ret = emu_save_state(state_slot);
snprintf(hud_msg, sizeof(hud_msg), ret == 0 ? "SAVED" : "FAIL!");
break;
+#ifndef NO_FRONTEND
+ case SACTION_ENTER_MENU:
+ menu_loop();
+ return;
case SACTION_NEXT_SSLOT:
state_slot++;
if (state_slot > 9)
state_slot--;
if (state_slot < 0)
state_slot = 9;
- goto do_state_slot;
+do_state_slot:
+ snprintf(hud_msg, sizeof(hud_msg), "STATE SLOT %d [%s]", state_slot,
+ emu_check_state(state_slot) == 0 ? "USED" : "FREE");
+ hud_new_msg = 3;
+ printf("* %s\n", hud_msg);
+ break;
case SACTION_TOGGLE_FSKIP:
pl_rearmed_cbs.fskip_advice = 0;
pl_rearmed_cbs.frameskip++;
pl_rearmed_cbs.frameskip == 0 ? "OFF" : "1" );
plugin_call_rearmed_cbs();
break;
+ case SACTION_TOGGLE_RENDERER:
+ pl_rearmed_cbs.gpu_neon.enhancement_enable =
+ !pl_rearmed_cbs.gpu_neon.enhancement_enable;
+ plugin_call_rearmed_cbs();
+ break;
case SACTION_SCREENSHOT:
{
+ char buf[MAXPATHLEN];
void *scrbuf;
int w, h, bpp;
time_t t = time(NULL);
snprintf(hud_msg, sizeof(hud_msg), "SCREENSHOT TAKEN");
break;
}
+ case SACTION_VOLUME_UP:
+ case SACTION_VOLUME_DOWN:
+ plat_step_volume(emu_action == SACTION_VOLUME_UP);
+ return;
+ case SACTION_MINIMIZE:
+ if (GPU_close != NULL)
+ GPU_close();
+
+ plat_minimize();
+
+ if (GPU_open != NULL) {
+ ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ if (ret)
+ fprintf(stderr, "GPU_open returned %d\n", ret);
+ }
+ return;
+#endif
default:
return;
}
- hud_new_msg = 3;
- return;
-do_state_slot:
- snprintf(hud_msg, sizeof(hud_msg), "STATE SLOT %d [%s]", state_slot,
- emu_check_state(state_slot) == 0 ? "USED" : "FREE");
hud_new_msg = 3;
- printf("* %s\n", hud_msg);
}
-int main(int argc, char *argv[])
+static int cdidcmp(const char *id1, const char *id2)
+{
+ while (*id1 != 0 && *id2 != 0) {
+ if (*id1 == '_') { id1++; continue; }
+ if (*id2 == '_') { id2++; continue; }
+ if (*id1 != *id2)
+ break;
+ id1++;
+ id2++;
+ }
+
+ return *id1 - *id2;
+}
+
+static void parse_cwcheat(void)
+{
+ char line[256], buf[64], name[64], *p;
+ int newcheat = 1;
+ u32 a, v;
+ FILE *f;
+
+ f = fopen("cheatpops.db", "r");
+ if (f == NULL)
+ return;
+
+ /* find the game */
+ while (fgets(line, sizeof(line), f)) {
+ if (sscanf(line, "_S %63s", buf) != 1)
+ continue;
+ if (cdidcmp(buf, CdromId) == 0)
+ break;
+ }
+
+ if (feof(f))
+ goto out;
+
+ printf("cwcheat section found for %s\n", CdromId);
+ while (fgets(line, sizeof(line), f))
+ {
+ p = line + strlen(line);
+ for (p--; p >= line && (*p == '\r' || *p == '\n' || *p == ' '); p--)
+ *p = 0;
+ if (*p == 0 || *p == '#' || *p == ';')
+ continue;
+
+ if (strncmp(line, "_S", 2) == 0)
+ break;
+ if (strncmp(line, "_G", 2) == 0) {
+ printf(" cwcheat game name: '%s'\n", line + 3);
+ continue;
+ }
+ if (strncmp(line, "_C0", 3) == 0) {
+ if (!newcheat && Cheats[NumCheats - 1].n == 0) {
+ printf("cheat '%s' failed to parse\n", name);
+ free(Cheats[NumCheats - 1].Descr);
+ NumCheats--;
+ }
+ snprintf(name, sizeof(name), "%s", line + 4);
+ newcheat = 1;
+ continue;
+ }
+ if (sscanf(line, "_L %x %x", &a, &v) != 2) {
+ printf("line failed to parse: '%s'\n", line);
+ continue;
+ }
+
+ if (newcheat) {
+ if (NumCheats >= NumCheatsAllocated) {
+ NumCheatsAllocated += 16;
+ Cheats = realloc(Cheats, sizeof(Cheat) *
+ NumCheatsAllocated);
+ if (Cheats == NULL)
+ break;
+ }
+ Cheats[NumCheats].Descr = strdup(name);
+ Cheats[NumCheats].Enabled = 0;
+ Cheats[NumCheats].WasEnabled = 0;
+ Cheats[NumCheats].First = NumCodes;
+ Cheats[NumCheats].n = 0;
+ NumCheats++;
+ newcheat = 0;
+ }
+
+ if (NumCodes >= NumCodesAllocated) {
+ NumCodesAllocated += 16;
+ CheatCodes = realloc(CheatCodes, sizeof(CheatCode) *
+ NumCodesAllocated);
+ if (CheatCodes == NULL)
+ break;
+ }
+ CheatCodes[NumCodes].Addr = a;
+ CheatCodes[NumCodes].Val = v;
+ NumCodes++;
+ Cheats[NumCheats - 1].n++;
+ }
+
+out:
+ fclose(f);
+}
+
+void emu_on_new_cd(void)
+{
+ ClearAllCheats();
+ parse_cwcheat();
+
+ if (Config.HLE) {
+ printf("note: running with HLE BIOS, expect compatibility problems\n");
+ printf("----------------------------------------------------------\n");
+ }
+
+ snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
+ hud_new_msg = 2;
+}
+
+int emu_core_preinit(void)
{
// what is the name of the config file?
// it may be redefined by -cfg on the command line
memset(&Config, 0, sizeof(Config));
- CheckSubDir();
set_default_paths();
- check_memcards();
+ emu_set_default_config();
strcpy(Config.Bios, "HLE");
-#ifdef MAEMO
- extern int maemo_main(int argc, char **argv);
- return maemo_main(argc, argv);
-#else
+ return 0;
+}
+
+int emu_core_init(void)
+{
+ CheckSubDir();
+ check_memcards();
+
+ if (EmuInit() == -1) {
+ printf("PSX emulator couldn't be initialized.\n");
+ return -1;
+ }
+
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+
+ if (Config.Debug) {
+ StartDebugger();
+ }
+
+ return 0;
+}
+
+#ifndef NO_FRONTEND
+int main(int argc, char *argv[])
+{
char file[MAXPATHLEN] = "";
char path[MAXPATHLEN];
const char *cdfile = NULL;
int loadst = 0;
int i;
+ emu_core_preinit();
+
// read command line options
for (i = 1; i < argc; i++) {
if (!strcmp(argv[i], "-psxout")) psxout = 1;
else if (!strcmp(argv[i], "-h") ||
!strcmp(argv[i], "-help") ||
!strcmp(argv[i], "--help")) {
- printf(PACKAGE_NAME " " PACKAGE_VERSION "\n");
+ printf("PCSX-ReARMed " REV "\n");
printf("%s\n", _(
" pcsx [options] [file]\n"
"\toptions:\n"
"\t-cdfile FILE\tRuns a CD image file\n"
- "\t-nogui\t\tDon't open the GTK GUI\n"
"\t-cfg FILE\tLoads desired configuration file (default: ~/.pcsx/pcsx.cfg)\n"
"\t-psxout\t\tEnable PSX output\n"
"\t-load STATENUM\tLoads savestate STATENUM (1-5)\n"
"\t-h -help\tDisplay this message\n"
- "\tfile\t\tLoads file\n"));
+ "\tfile\t\tLoads a PSX EXE file\n"));
return 0;
} else {
strncpy(file, argv[i], MAXPATHLEN);
if (cdfile)
set_cd_image(cdfile);
- if (SysInit() == -1)
- return 1;
-
// frontend stuff
+ // init input but leave probing to platform code,
+ // they add input drivers and may need to modify them after probe
in_init();
- in_evdev_init();
- //in_probe();
+ pl_init();
plat_init();
menu_init(); // loads config
- pl_init();
- plat_rescan_inputs();
+
+ emu_core_init();
if (psxout)
Config.PsxOut = 1;
printf(_("Could not load CD-ROM!\n"));
return -1;
}
+ emu_on_new_cd();
ready_to_go = 1;
}
}
do_emu_action();
}
- return 0;
-#endif
-}
-
-int SysInit() {
- if (EmuInit() == -1) {
- printf("PSX emulator couldn't be initialized.\n");
- return -1;
- }
-
- LoadMcds(Config.Mcd1, Config.Mcd2);
-
- if (Config.Debug) {
- StartDebugger();
- }
-
return 0;
}
+#endif
void SysRunGui() {
printf("SysRunGui\n");
}
-void StartGui() {
- printf("StartGui\n");
-}
-
static void dummy_lace()
{
}
void *real_lace = GPU_updateLace;
GPU_updateLace = dummy_lace;
+ // reset can run code, timing must be set
+ pl_timing_prepare(Config.PsxType);
+
EmuReset();
// hmh core forgets this
void OnFile_Exit() {
printf("OnFile_Exit\n");
-#ifndef MAEMO
- menu_finish();
-#endif
SysClose();
+#ifndef NO_FRONTEND
+ menu_finish();
plat_finish();
exit(0);
+#endif
}
int get_state_filename(char *buf, int size, int i) {
return ret;
ret = SaveState(fname);
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ sync();
+#endif
printf("* %s \"%s\" [%d]\n", ret == 0 ? "saved" : "failed to save", fname, slot);
return ret;
}
MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL);
- strcpy(info.EmuName, "PCSX " PACKAGE_VERSION);
+ strcpy(info.EmuName, "PCSX");
strncpy(info.CdromID, CdromId, 9);
strncpy(info.CdromLabel, CdromLabel, 9);
info.psxMem = psxM;
#if defined(__x86_64__) || defined(__i386__)
// convenience hack
- char name[MAXPATHLEN];
- snprintf(name, sizeof(name), "%s.x86", lib);
- lib = name;
+ if (strstr(lib, ".x86") == NULL) {
+ char name[MAXPATHLEN];
+ snprintf(name, sizeof(name), "%s.x86_64", lib);
+ lib = name;
+ }
#endif
ret = dlopen(lib, RTLD_NOW);