extern int iUseReverb;
extern int iUseInterpolation;
extern int iXAPitch;
-extern int iSPUIRQWait;
-extern int iUseTimer;
extern int iVolume;
int ready_to_go;
strcpy(Config.Pad2, "builtin_pad");
strcpy(Config.Net, "Disabled");
#if defined(__arm__) && !defined(__ARM_ARCH_7A__) /* XXX */
- strcpy(Config.Gpu, "gpuPCSX4ALL.so");
+ strcpy(Config.Gpu, "gpu_unai.so");
#endif
snprintf(Config.PatchesDir, sizeof(Config.PatchesDir), "." PATCHES_DIR);
pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
+ pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
iUseReverb = 2;
iUseInterpolation = 1;
iXAPitch = 0;
- iSPUIRQWait = 1;
- iUseTimer = 2;
iVolume = 768;
#ifndef __ARM_ARCH_7A__ /* XXX */
iUseReverb = 0;
return 1;
// frontend stuff
+ // init input but leave probing to platform code,
+ // they add input drivers and may need to modify them after probe
in_init();
- in_evdev_init();
- //in_probe();
pl_init();
plat_init();
menu_init(); // loads config
#if defined(__x86_64__) || defined(__i386__)
// convenience hack
- char name[MAXPATHLEN];
- snprintf(name, sizeof(name), "%s.x86", lib);
- lib = name;
+ if (strstr(lib, ".x86") == NULL) {
+ char name[MAXPATHLEN];
+ snprintf(name, sizeof(name), "%s.x86_64", lib);
+ lib = name;
+ }
#endif
ret = dlopen(lib, RTLD_NOW);