#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
-#include "../libpcsxcore/psemu_plugin_defs.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/main.h"
+#include "../plugins/dfinput/externals.h"
#include "../plugins/gpulib/cspace.h"
+#include "psemu_plugin_defs.h"
#include "revision.h"
#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
MA_OPT_DISP_OPTS,
- MA_OPT_SCALER,
+ MA_OPT_VARSCALER,
+ MA_OPT_VARSCALER_C,
MA_OPT_SCALER2,
MA_OPT_HWFILTER,
MA_OPT_SWFILTER,
MA_OPT_GAMMA,
- MA_OPT_SCALER_C,
+ MA_OPT_VIDOVERLAY,
} menu_id;
static int last_vout_w, last_vout_h, last_vout_bpp;
static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
-static int warned_about_bios, region, in_type_sel1, in_type_sel2;
+static int config_save_counter, region, in_type_sel1, in_type_sel2;
static int psx_clock;
static int memcard1_sel, memcard2_sel;
int g_opts, g_scaler, g_gamma = 100;
int soft_scaling, analog_deadzone; // for Caanoo
+int g_use_overlay, g_fullscreen;
int filter, soft_filter;
#ifdef __ARM_ARCH_7A__
static const char *memcards[32];
static int bios_sel, gpu_plugsel, spu_plugsel;
+#ifndef UI_FEATURES_H
+#define MENU_BIOS_PATH "bios/"
+#define MENU_SHOW_VARSCALER 0
+#define MENU_SHOW_VIDOVERLAY 1
+#define MENU_SHOW_SCALER2 0
+#define MENU_SHOW_NUBS_BTNS 0
+#define MENU_SHOW_VIBRATION 0
+#define MENU_SHOW_DEADZONE 0
+#define MENU_SHOW_MINIMIZE 0
+#define MENU_SHOW_FULLSCREEN 1
+#define MENU_SHOW_VOLUME 0
+#endif
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
analog_deadzone = 50;
soft_scaling = 1;
soft_filter = 0;
+ g_use_overlay = 1;
+ g_fullscreen = 0;
psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
#define CE_INTVAL(val) \
{ #val, sizeof(val), &val }
+#define CE_INTVAL_N(name, val) \
+ { name, sizeof(val), &val }
+
#define CE_INTVAL_P(val) \
{ #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
CE_INTVAL(g_layer_h),
CE_INTVAL(filter),
CE_INTVAL(soft_filter),
+ CE_INTVAL(g_use_overlay),
+ CE_INTVAL(g_fullscreen),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
CE_INTVAL(in_type_sel1),
CE_INTVAL(in_type_sel2),
CE_INTVAL(analog_deadzone),
+ CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
+ CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
CE_INTVAL_V(frameskip, 3),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
CE_INTVAL_V(iUseReverb, 3),
CE_INTVAL_V(iXAPitch, 3),
CE_INTVAL_V(iUseInterpolation, 3),
- CE_INTVAL(warned_about_bios),
+ CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
CE_INTVAL(psx_clock),
FILE *f;
int i;
+ config_save_counter++;
+
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "w");
if (f == NULL) {
x = gpu->ulControl[5] & 0x3ff;
y = (gpu->ulControl[5] >> 10) & 0x1ff;
- s = (u16 *)gpu->psxVRam + y * 1024 + x;
w = psx_widths[(gpu->ulStatus >> 16) & 7];
tmp = gpu->ulControl[7];
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
if (gpu->ulStatus & 0x80000) // doubleheight
h *= 2;
+ if (h <= 0 || h > 512)
+ goto out;
+ if (y > 512 - 64)
+ y = 0;
+ if (y + h > 512)
+ h = 512 - y;
+ s = (u16 *)gpu->psxVRam + y * 1024 + x;
x = max(0, g_menuscreen_w - w) & ~3;
y = max(0, g_menuscreen_h / 2 - h / 2);
{ "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
- { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
-#ifdef __ARM_ARCH_7A__ /* XXX */
+ { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
+#ifdef __ARM_ARCH_7A__
{ "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
+#endif
+ { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
+#if MENU_SHOW_MINIMIZE
{ "Minimize ", 1 << SACTION_MINIMIZE },
+#endif
+#if MENU_SHOW_FULLSCREEN
+ { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
#endif
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
{ "Gun A button ", 1 << SACTION_GUN_A },
{ "Gun B button ", 1 << SACTION_GUN_B },
{ "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
-#ifndef __ARM_ARCH_7A__ /* XXX */
+#if MENU_SHOW_VOLUME
{ "Volume Up ", 1 << SACTION_VOLUME_UP },
{ "Volume Down ", 1 << SACTION_VOLUME_DOWN },
#endif
return 0;
}
+static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
+ "Might cause problems with real analog sticks";
static const char *adevnames[IN_MAX_DEVS + 2];
static int stick_sel[2];
static menu_entry e_menu_keyconfig_analog[] =
{
- mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
- mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
- mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
- mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
- mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
- mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
+ mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
mee_end,
};
static const char *men_dummy[] = { NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
+static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", MA_OPT_SCALER, g_scaler, men_scaler),
+ mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
+ mee_onoff_h ("Use video overlay", MA_OPT_VIDOVERLAY, g_use_overlay, 1, h_overlay),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
// mee_onoff ("Vsync", 0, vsync, 1),
- mee_cust_h ("Setup custom scaler", MA_OPT_SCALER_C, menu_loop_cscaler, NULL, h_cscaler),
+ mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
mee_end,
};
static const char msg[] =
"You don't seem to have copied any BIOS\n"
"files to\n"
-#ifdef __ARM_ARCH_7A__ // XXX
- "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
-#else
- "pcsx_rearmed/bios/\n\n"
-#endif
+ MENU_BIOS_PATH "\n\n"
+
"While many games work fine with fake\n"
"(HLE) BIOS, others (like MGS and FF8)\n"
"require BIOS to work.\n"
return -1;
}
- emu_on_new_cd();
+ emu_on_new_cd(1);
ready_to_go = 1;
return 0;
void menu_loop(void)
{
+ static int warned_about_bios = 0;
static int sel = 0;
menu_leave_emu();
- if (bioses[1] == NULL && !warned_about_bios) {
- menu_bios_warn();
- warned_about_bios = 1;
+ if (config_save_counter == 0) {
+ // assume first run
+ if (bioses[1] != NULL) {
+ // autoselect BIOS to make user's life easier
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
+ bios_sel = 1;
+ }
+ else if (!warned_about_bios) {
+ menu_bios_warn();
+ warned_about_bios = 1;
+ }
}
me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
plat_target.gamma_set != NULL);
-#ifndef __ARM_ARCH_7A__ /* XXX */
- me_enable(e_menu_gfx_options, MA_OPT_SCALER, 0);
- me_enable(e_menu_gfx_options, MA_OPT_SCALER_C, 0);
+#ifndef __ARM_ARCH_7A__
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
-#else
- me_enable(e_menu_gfx_options, MA_OPT_SCALER2, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
#endif
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_VIDOVERLAY, MENU_SHOW_VIDOVERLAY);
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
+ me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
+ me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
+ me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
}
void menu_notify_mode_change(int w, int h, int bpp)