CE_CONFIG_VAL(icache_emulation),
CE_CONFIG_VAL(DisableStalls),
CE_CONFIG_VAL(Cpu),
+ CE_CONFIG_VAL(GpuListWalking),
+ CE_CONFIG_VAL(PreciseExceptions),
CE_INTVAL(region),
CE_INTVAL_V(g_scaler, 3),
CE_INTVAL(g_gamma),
static menu_entry e_menu_plugin_gpu_neon[] =
{
mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
- mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+ mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
mee_end,
};
return 0;
}
+static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
+
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
#endif
static const char h_cfg_shacks[] = "Breaks games but may give better performance";
static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
+ "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
+ "causes a performance hit";
static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
"(adjust this if the game is too slow/too fast/hangs)";
-enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU };
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
+ mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
+ mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
#if !defined(DRC_DISABLE) || defined(LIGHTREC)
mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
#endif
{ &Config.Xa, &menu_iopts[AMO_XA] },
{ &Config.Cdda, &menu_iopts[AMO_CDDA] },
{ &Config.icache_emulation, &menu_iopts[AMO_IC] },
+ { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
{ &Config.Cpu, &menu_iopts[AMO_CPU] },
};
int i;
for (i = 0; i < ARRAY_SIZE(opts); i++)
*opts[i].mopt = *opts[i].opt;
+ menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+
me_loop(e_menu_adv_options, &sel);
+
for (i = 0; i < ARRAY_SIZE(opts); i++)
*opts[i].opt = *opts[i].mopt;
+ Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+
return 0;
}
ClosePlugins();
OpenPlugins();
SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
+ if (Config.HLE) {
+ if (LoadCdrom() == -1)
+ return -1;
}
return 0;
}
static int run_bios(void)
{
+ boolean origSlowBoot = Config.SlowBoot;
+
if (bios_sel == 0)
return -1;
ready_to_go = 0;
if (reload_plugins(NULL) != 0)
return -1;
+ Config.SlowBoot = 1;
SysReset();
+ Config.SlowBoot = origSlowBoot;
ready_to_go = 1;
return 0;
psxCpu = &psxInt;
#endif
if (psxCpu != prev_cpu) {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
prev_cpu->Shutdown();
psxCpu->Init();
- // note that this does not really reset, just clears drc caches
psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
menu_sync_config();