/*
- * (C) Gražvydas "notaz" Ignotas, 2010
+ * (C) Gražvydas "notaz" Ignotas, 2010-2011
*
* This work is licensed under the terms of any of these licenses
* (at your option):
#include <stdio.h>
#include <string.h>
#include <errno.h>
+#include <dlfcn.h>
+#include <zlib.h>
+#include "main.h"
#include "menu.h"
#include "config.h"
+#include "plugin.h"
#include "plugin_lib.h"
#include "omap.h"
#include "common/plat.h"
-#include "../gui/Linux.h"
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "revision.h"
MA_MAIN_LOAD_STATE,
MA_MAIN_RESET_GAME,
MA_MAIN_LOAD_ROM,
+ MA_MAIN_RUN_BIOS,
MA_MAIN_CONTROLS,
MA_MAIN_CREDITS,
MA_MAIN_EXIT,
SCALE_CUSTOM,
};
-extern int ready_to_go;
-static int game_config_loaded;
static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, state_slot, cpu_clock;
+static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
int g_opts;
extern int iUseDither;
extern int UseFrameSkip;
extern uint32_t dwActFixes;
+extern float fFrameRateHz;
+extern int dwFrameRateTicks;
// sound plugin
extern int iUseReverb;
extern int iSPUIRQWait;
extern int iUseTimer;
+static const char *bioses[24];
+static const char *gpu_plugins[16];
+static const char *spu_plugins[16];
+static int bios_sel, gpu_plugsel, spu_plugsel;
+
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
static int emu_check_save_file(int slot)
{
- char *fname;
+ char fname[MAXPATHLEN];
int ret;
- fname = get_state_filename(slot);
- if (fname == NULL)
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
return 0;
ret = CheckState(fname);
- free(fname);
return ret == 0 ? 1 : 0;
}
static int emu_save_load_game(int load, int sram)
{
- char *fname;
+ char fname[MAXPATHLEN];
int ret;
- fname = get_state_filename(state_slot);
- if (fname == NULL)
+ ret = get_state_filename(fname, sizeof(fname), state_slot);
+ if (ret != 0)
return 0;
- if (load)
+ if (load) {
ret = LoadState(fname);
+
+ // reflect hle/bios mode from savestate
+ if (Config.HLE)
+ bios_sel = 0;
+ else if (bios_sel == 0 && bioses[1] != NULL)
+ // XXX: maybe find the right bios instead
+ bios_sel = 1;
+ }
else
ret = SaveState(fname);
- free(fname);
return ret;
}
-static void draw_savestate_bg(int slot)
-{
-}
-
static void menu_set_defconfig(void)
{
+ g_opts = 0;
scaling = SCALE_4_3;
Config.Xa = Config.Cdda = Config.Sio =
CE_CONFIG_STR(Bios),
CE_CONFIG_STR(Gpu),
CE_CONFIG_STR(Spu),
- CE_CONFIG_STR(Cdr),
+// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
CE_CONFIG_VAL(Cpu),
CE_CONFIG_VAL(PsxType),
CE_INTVAL(scaling),
+ CE_INTVAL(g_layer_x),
+ CE_INTVAL(g_layer_y),
+ CE_INTVAL(g_layer_w),
+ CE_INTVAL(g_layer_h),
CE_INTVAL(filter),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(iUseTimer),
};
+static char *get_cd_label(void)
+{
+ static char trimlabel[33];
+ int j;
+
+ strncpy(trimlabel, CdromLabel, 32);
+ trimlabel[32] = 0;
+ for (j = 31; j >= 0; j--)
+ if (trimlabel[j] == ' ')
+ trimlabel[j] = 0;
+
+ return trimlabel;
+}
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
+ if (is_game)
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
+ else
+ snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
+}
+
static int menu_write_config(int is_game)
{
char cfgfile[MAXPATHLEN];
FILE *f;
int i;
- if (is_game)
- return -1;
-
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "w");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
+ printf("menu_write_config: failed to open: %s\n", cfgfile);
return -1;
}
char *cfg;
FILE *f;
- if (is_game)
- return -1;
-
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "r");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
+ printf("menu_load_config: failed to open: %s\n", cfgfile);
return -1;
}
}
}
+ // sync plugins
+ for (i = bios_sel = 0; bioses[i] != NULL; i++)
+ if (strcmp(Config.Bios, bioses[i]) == 0)
+ { bios_sel = i; break; }
+
+ for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
+ { gpu_plugsel = i; break; }
+
+ for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Spu, spu_plugins[i]) == 0)
+ { spu_plugsel = i; break; }
+
+ ret = 0;
fail_read:
free(cfg);
fail:
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
+ static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
+ static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
const char *ext = strrchr(fname, '.');
int i;
return 0xffff;
}
+static void draw_savestate_bg(int slot);
+
#define MENU_ALIGN_LEFT
#define menu_init menu_init_common
#include "common/menu.c"
#undef menu_init
+// a bit of black magic here
+static void draw_savestate_bg(int slot)
+{
+ extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
+ static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
+ int x, y, w, h;
+ char fname[MAXPATHLEN];
+ GPUFreeze_t *gpu;
+ u16 *s, *d;
+ gzFile f;
+ int ret;
+ u32 tmp;
+
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return;
+
+ f = gzopen(fname, "rb");
+ if (f == NULL)
+ return;
+
+ if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
+ fprintf(stderr, "gzseek failed\n");
+ gzclose(f);
+ return;
+ }
+
+ gpu = malloc(sizeof(*gpu));
+ if (gpu == NULL) {
+ gzclose(f);
+ return;
+ }
+
+ ret = gzread(f, gpu, sizeof(*gpu));
+ gzclose(f);
+ if (ret != sizeof(*gpu)) {
+ fprintf(stderr, "gzread failed\n");
+ goto out;
+ }
+
+ memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+ if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
+ goto out; // disabled || 24bpp (NYET)
+
+ x = gpu->ulControl[5] & 0x3ff;
+ y = (gpu->ulControl[5] >> 10) & 0x1ff;
+ s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
+ w = psx_widths[(gpu->ulStatus >> 16) & 7];
+ tmp = gpu->ulControl[7];
+ h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
+ if (gpu->ulStatus & 0x80000) // doubleheight
+ h *= 2;
+
+ x = max(0, g_menuscreen_w - w) & ~3;
+ y = max(0, g_menuscreen_h / 2 - h / 2);
+ w = min(g_menuscreen_w, w);
+ h = min(g_menuscreen_h, h);
+ d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
+
+ for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+ bgr555_to_rgb565(d, s, w * 2);
+
+out:
+ free(gpu);
+}
+
// ---------- pandora specific -----------
static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
struct dirent *ent;
int i, count = 0;
char **mfilters;
- char buff[64], *p;
+ char buff[64];
DIR *dir;
- cpu_clock = get_cpu_clock();
+ cpu_clock_st = cpu_clock = get_cpu_clock();
dir = opendir("/etc/pandora/conf/dss_fir");
if (dir == NULL) {
perror("readdir");
break;
}
- p = strstr(ent->d_name, "_up");
- if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
- count++;
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ count++;
}
if (count == 0)
for (i = 0; (ent = readdir(dir)); ) {
size_t len;
- p = strstr(ent->d_name, "_up");
- if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ len = strlen(ent->d_name);
+
+ // skip pre-HF5 extra files
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
+ continue;
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
continue;
- len = p - ent->d_name;
+ // have to cut "_up_h" for pre-HF5
+ if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
+ len -= 5;
+
if (len > sizeof(buff) - 1)
continue;
pnd_filter_list = mfilters;
}
+void menu_finish(void)
+{
+ cpu_clock = cpu_clock_st;
+ apply_cpu_clock();
+}
+
// -------------- key config --------------
me_bind_action me_ctrl_actions[] =
return "";
}
-static int mh_saveloadcfg(int id, int keys)
+static int mh_savecfg(int id, int keys)
{
- switch (id) {
- case MA_OPT_SAVECFG:
- case MA_OPT_SAVECFG_GAME:
- if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
- me_update_msg("config saved");
- else
- me_update_msg("failed to write config");
- break;
- default:
- return 0;
- }
+ if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
+ me_update_msg("config saved");
+ else
+ me_update_msg("failed to write config");
return 1;
}
mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
-// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_label (""),
mee_label ("Input devices:"),
mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
{
static int sel = 0;
-// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
+// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_keyconfig, &sel, NULL);
return 0;
}
scaling = SCALE_CUSTOM;
omap_enable_layer(1);
- //pnd_restore_layer_data();
for (;;)
{
menu_draw_begin(0);
- memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
- text_out16(2, 480 - 18, "%dx%d | d-pad to resize, R+d-pad to move", g_layer_w, g_layer_h);
+ memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
+ text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
+ text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
menu_draw_end();
inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
// ------------ bios/plugins ------------
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
-static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_2[] = "Black screens in Lunar";
static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
-static const char h_spu_thread[] = "Run sound emulation in separate thread";
+static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
static menu_entry e_menu_plugin_spu[] =
{
mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
- mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
+ mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
mee_end,
};
return 0;
}
+static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
+ "Must save config and reload the game\n"
+ "for change to take effect";
+static const char h_plugin_xpu[] = "Must save config and reload the game\n"
+ "for plugin change to take effect";
+static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
+static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+
static menu_entry e_menu_plugin_options[] =
{
+ mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
+ mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
+ mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
+static menu_entry e_menu_main[];
+
static int menu_loop_plugin_options(int id, int keys)
{
static int sel = 0;
me_loop(e_menu_plugin_options, &sel, NULL);
+
+ // sync BIOS/plugins
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
+ snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
+ snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
+ me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
+
return 0;
}
// ------------ adv options menu ------------
+static const char h_cfg_cpul[] = "Shows CPU usage in %%";
+static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
+static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
+ "Might be useful to overcome some dynarec bugs";
static menu_entry e_menu_adv_options[] =
{
- mee_onoff ("Show CPU load", 0, g_opts, OPT_SHOWCPU),
+ mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
+ mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
+ mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
mee_end,
};
mee_handler ("[Display]", menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
-// mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
mee_end,
};
i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
-// me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
+ me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_options, &sel, NULL);
void OnFile_Exit();
+static void draw_frame_main(void)
+{
+ if (CdromId[0] != 0) {
+ char buff[64];
+ snprintf(buff, sizeof(buff), "%.32s/%.9s", get_cd_label(), CdromId);
+ smalltext_out16(4, 1, buff, 0x105f);
+ }
+}
+
+static void draw_frame_credits(void)
+{
+ smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
+
const char *plat_get_credits(void)
{
return "PCSX-ReARMed\n\n"
"(C) 2009-2010 PCSX-Reloaded Team\n\n"
"GPU and SPU code by Pete Bernert\n"
" and the P.E.Op.S. team\n"
- "ARM recompiler (C) 2009-2010 Ari64\n\n"
+ "ARM recompiler (C) 2009-2010 Ari64\n"
+ "PCSX4ALL plugins by PCSX4ALL team\n"
+ " Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010 notaz\n";
+ " frontend (C) 2010-2011 notaz\n";
}
-static char *romsel_run(void)
+static int reset_game(void)
{
- extern void set_cd_image(const char *fname);
- char *ret;
+ // sanity check
+ if (bios_sel == 0 && !Config.HLE)
+ return -1;
- ret = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
- if (ret == NULL)
- return NULL;
+ ClosePlugins();
+ OpenPlugins();
+ SysReset();
+ if (CheckCdrom() != -1) {
+ LoadCdrom();
+ }
+ return 0;
+}
+
+static int run_bios(void)
+{
+ if (bios_sel == 0)
+ return -1;
- lprintf("selected file: %s\n", ret);
ready_to_go = 0;
+ pl_fbdev_buf = NULL;
- set_cd_image(ret);
+ ClosePlugins();
+ set_cd_image(NULL);
LoadPlugins();
NetOpened = 0;
if (OpenPlugins() == -1) {
me_update_msg("failed to open plugins");
- return NULL;
+ return -1;
}
+ plugin_call_rearmed_cbs();
+
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
SysReset();
+ ready_to_go = 1;
+ return 0;
+}
+
+static int run_cd_image(const char *fname)
+{
+ ready_to_go = 0;
+ pl_fbdev_buf = NULL;
+
+ ClosePlugins();
+ set_cd_image(fname);
+ LoadPlugins();
+ NetOpened = 0;
+ if (OpenPlugins() == -1) {
+ me_update_msg("failed to open plugins");
+ return -1;
+ }
+ plugin_call_rearmed_cbs();
+
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
ClosePlugins();
me_update_msg("unsupported/invalid CD image");
- return NULL;
+ return -1;
}
+ SysReset();
+
// Read main executable directly from CDRom and start it
if (LoadCdrom() == -1) {
ClosePlugins();
me_update_msg("failed to load CD image");
- return NULL;
+ return -1;
}
- strcpy(last_selected_fname, rom_fname_reload);
- game_config_loaded = 0;
ready_to_go = 1;
- return ret;
+ return 0;
}
-static int main_menu_handler(int id, int keys)
+static int romsel_run(void)
{
- char *ret_name;
+ int prev_gpu, prev_spu;
+ char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ if (fname == NULL)
+ return -1;
+
+ printf("selected file: %s\n", fname);
+
+ if (run_cd_image(fname) != 0)
+ return -1;
+
+ prev_gpu = gpu_plugsel;
+ prev_spu = spu_plugsel;
+ if (menu_load_config(1) != 0)
+ menu_load_config(0);
+
+ // check for plugin changes, have to repeat
+ // loading if game config changed plugins to reload them
+ if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
+ printf("plugin change detected, reloading plugins..\n");
+ if (run_cd_image(fname) != 0)
+ return -1;
+ }
+
+ strcpy(last_selected_fname, rom_fname_reload);
+ return 0;
+}
+static int main_menu_handler(int id, int keys)
+{
switch (id)
{
case MA_MAIN_RESUME_GAME:
return menu_loop_savestate(1);
break;
case MA_MAIN_RESET_GAME:
- if (ready_to_go) {
- OpenPlugins();
- SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
- }
+ if (ready_to_go && reset_game() == 0)
return 1;
- }
break;
case MA_MAIN_LOAD_ROM:
- ret_name = romsel_run();
- if (ret_name != NULL)
+ if (romsel_run() == 0)
+ return 1;
+ break;
+ case MA_MAIN_RUN_BIOS:
+ if (run_bios() == 0)
return 1;
break;
case MA_MAIN_CREDITS:
- draw_menu_credits(draw_frame_debug);
+ draw_menu_credits(draw_frame_credits);
in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
break;
case MA_MAIN_EXIT:
mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
+ mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
mee_handler ("Options", menu_loop_options),
mee_handler ("Controls", menu_loop_keyconfig),
mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
menu_leave_emu();
me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
+ me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
+ me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
+ me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
-// menu_enter(ready_to_go);
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
- me_loop(e_menu_main, &sel, NULL);
+ me_loop(e_menu_main, &sel, draw_frame_main);
} while (!ready_to_go);
/* wait until menu, ok, back is released */
in_set_config_int(0, IN_CFG_BLOCKING, 0);
- memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
- menu_draw_end();
menu_prepare_emu();
}
+static void scan_bios_plugins(void)
+{
+ char fname[MAXPATHLEN];
+ struct dirent *ent;
+ int bios_i, gpu_i, spu_i;
+ char *p;
+ DIR *dir;
+
+ bioses[0] = "HLE";
+ gpu_plugins[0] = "builtin_gpu";
+ spu_plugins[0] = "builtin_spu";
+ bios_i = gpu_i = spu_i = 1;
+
+ snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_bios_plugins bios opendir");
+ goto do_plugins;
+ }
+
+ while (1) {
+ struct stat st;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
+ if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+ printf("bad BIOS file: %s\n", ent->d_name);
+ continue;
+ }
+
+ if (bios_i < ARRAY_SIZE(bioses) - 1) {
+ bioses[bios_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
+ }
+
+ closedir(dir);
+
+do_plugins:
+ snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_bios_plugins opendir");
+ return;
+ }
+
+ while (1) {
+ void *h, *tmp;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+ p = strstr(ent->d_name, ".so");
+ if (p == NULL)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
+ h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
+ if (h == NULL) {
+ fprintf(stderr, "%s\n", dlerror());
+ continue;
+ }
+
+ // now what do we have here?
+ tmp = dlsym(h, "GPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
+ gpu_plugins[gpu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ tmp = dlsym(h, "SPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
+ spu_plugins[spu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
+ dlclose(h);
+ }
+
+ closedir(dir);
+}
+
void menu_init(void)
{
char buff[MAXPATHLEN];
strcpy(last_selected_fname, "/media");
+ scan_bios_plugins();
pnd_menu_init();
menu_init_common();
if (scaling == SCALE_1_1) {
g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
g_layer_w = w; g_layer_h = h;
- omap_enable_layer(1);
}
}
static void menu_leave_emu(void)
{
- omap_enable_layer(0);
+ if (GPU_close != NULL) {
+ int ret = GPU_close();
+ if (ret)
+ fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
+ }
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (ready_to_go && last_psx_bpp == 16) {
+ if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
menu_darken_bg(d, s, w, 0);
}
+
+ if (ready_to_go)
+ cpu_clock = get_cpu_clock();
+
+ plat_video_menu_enter(ready_to_go);
}
void menu_prepare_emu(void)
{
- if (!game_config_loaded) {
- menu_set_defconfig();
- menu_load_config(1);
- game_config_loaded = 1;
- }
+ R3000Acpu *prev_cpu = psxCpu;
+
+ plat_video_menu_leave();
switch (scaling) {
case SCALE_1_1:
case SCALE_CUSTOM:
break;
}
- omap_enable_layer(1);
apply_filter(filter);
apply_cpu_clock();
stop = 0;
+ psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
+ if (psxCpu != prev_cpu)
+ // note that this does not really reset, just clears drc caches
+ psxCpu->Reset();
+
// core doesn't care about Config.Cdda changes,
// so handle them manually here
if (Config.Cdda)
CDR_stop();
+
+ pl_frame_interval = Config.PsxType ? 20000 : 16667;
+
+ if (GPU_open != NULL) {
+ int ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ if (ret)
+ fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
+ }
}
void me_update_msg(const char *msg)