/*
- * (C) Gražvydas "notaz" Ignotas, 2010
+ * (C) Gražvydas "notaz" Ignotas, 2010-2015
*
* This work is licensed under the terms of any of these licenses
* (at your option):
* See the COPYING file in the top-level directory.
*/
+#define _GNU_SOURCE 1
#include <stdio.h>
#include <string.h>
#include <errno.h>
-
+#include <dlfcn.h>
+#include <zlib.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <dirent.h>
+
+#include "main.h"
#include "menu.h"
#include "config.h"
+#include "plugin.h"
#include "plugin_lib.h"
-#include "omap.h"
-#include "common/plat.h"
-#include "../gui/Linux.h"
+#include "plat.h"
+#include "pcnt.h"
+#include "cspace.h"
+#include "libpicofe/plat.h"
+#include "libpicofe/input.h"
+#include "libpicofe/linux/in_evdev.h"
+#include "libpicofe/plat.h"
#include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/cdriso.h"
+#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
+#include "../plugins/dfsound/spu_config.h"
+#include "psemu_plugin_defs.h"
+#include "arm_features.h"
#include "revision.h"
-#define MENU_X2 1
+#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
+
#define array_size(x) (sizeof(x) / sizeof(x[0]))
typedef enum
MA_MAIN_LOAD_STATE,
MA_MAIN_RESET_GAME,
MA_MAIN_LOAD_ROM,
+ MA_MAIN_SWAP_CD,
+ MA_MAIN_SWAP_CD_MULTI,
+ MA_MAIN_RUN_BIOS,
+ MA_MAIN_RUN_EXE,
+ MA_MAIN_LOAD_CHEATS,
+ MA_MAIN_CHEATS,
MA_MAIN_CONTROLS,
MA_MAIN_CREDITS,
MA_MAIN_EXIT,
MA_CTRL_PLAYER1,
MA_CTRL_PLAYER2,
+ MA_CTRL_ANALOG,
MA_CTRL_EMU,
MA_CTRL_DEV_FIRST,
MA_CTRL_DEV_NEXT,
+ MA_CTRL_NUBS_BTNS,
+ MA_CTRL_DEADZONE,
+ MA_CTRL_VIBRATION,
MA_CTRL_DONE,
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
- MA_OPT_FILTERING,
+ MA_OPT_SPU_THREAD,
+ MA_OPT_DISP_OPTS,
+ MA_OPT_VARSCALER,
+ MA_OPT_VARSCALER_C,
+ MA_OPT_SCALER2,
+ MA_OPT_HWFILTER,
+ MA_OPT_SWFILTER,
+ MA_OPT_GAMMA,
+ MA_OPT_VOUT_MODE,
+ MA_OPT_SCANLINES,
+ MA_OPT_SCANLINE_LEVEL,
+ MA_OPT_CENTERING,
} menu_id;
-enum {
- SCALE_1_1,
- SCALE_4_3,
- SCALE_FULLSCREEN,
- SCALE_CUSTOM,
-};
-
-extern int ready_to_go;
-static int game_config_loaded;
-static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, state_slot, cpu_clock;
-static char rom_fname_reload[MAXPATHLEN];
+static int last_vout_w, last_vout_h, last_vout_bpp;
+static int cpu_clock, cpu_clock_st, volume_boost;
+static int frameskip = 1; // 0 - auto, 1 - off
static char last_selected_fname[MAXPATHLEN];
-int g_opts;
-
-// from softgpu plugin
-extern int iUseDither;
-extern int UseFrameSkip;
-extern uint32_t dwActFixes;
-
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iSPUIRQWait;
-extern int iUseTimer;
-
+static int config_save_counter, region, in_type_sel1, in_type_sel2;
+static int psx_clock;
+static int memcard1_sel = -1, memcard2_sel = -1;
+extern int g_autostateld_opt;
+static int menu_iopts[8];
+int g_opts, g_scaler, g_gamma = 100;
+int scanlines, scanline_level = 20;
+int soft_scaling, analog_deadzone; // for Caanoo
+int soft_filter;
+
+#ifndef HAVE_PRE_ARMV7
+#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
+#define DEFAULT_PSX_CLOCK_S "57"
+#else
+#define DEFAULT_PSX_CLOCK 50
+#define DEFAULT_PSX_CLOCK_S "50"
+#endif
+
+static const char *bioses[32];
+static const char *gpu_plugins[16];
+static const char *spu_plugins[16];
+static const char *memcards[32];
+static int bios_sel, gpu_plugsel, spu_plugsel;
+
+#ifndef UI_FEATURES_H
+#define MENU_BIOS_PATH "bios/"
+#define MENU_SHOW_VARSCALER 0
+#define MENU_SHOW_VOUTMODE 1
+#define MENU_SHOW_SCALER2 0
+#define MENU_SHOW_NUBS_BTNS 0
+#define MENU_SHOW_VIBRATION 0
+#define MENU_SHOW_DEADZONE 0
+#define MENU_SHOW_MINIMIZE 0
+#define MENU_SHOW_FULLSCREEN 1
+#define MENU_SHOW_VOLUME 0
+#endif
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
printf("Warning: path truncated: %s\n", buff);
}
-static int emu_check_save_file(int slot)
+static int emu_check_save_file(int slot, int *time)
{
- char *fname;
+ char fname[MAXPATHLEN];
+ struct stat status;
int ret;
+
+ ret = emu_check_state(slot);
+ if (ret != 0 || time == NULL)
+ return ret == 0 ? 1 : 0;
- fname = get_state_filename(slot);
- if (fname == NULL)
- return 0;
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return 1;
+
+ ret = stat(fname, &status);
+ if (ret != 0)
+ return 1;
+
+ if (status.st_mtime < REARMED_BIRTHDAY_TIME)
+ return 1; // probably bad rtc like on some Caanoos
- ret = CheckState(fname);
- free(fname);
- return ret == 0 ? 1 : 0;
+ *time = status.st_mtime;
+
+ return 1;
}
-static int emu_save_load_game(int load, int sram)
+static int emu_save_load_game(int load, int unused)
{
- char *fname;
int ret;
- fname = get_state_filename(state_slot);
- if (fname == NULL)
- return 0;
+ if (load) {
+ ret = emu_load_state(state_slot);
- if (load)
- ret = LoadState(fname);
+ // reflect hle/bios mode from savestate
+ if (Config.HLE)
+ bios_sel = 0;
+ else if (bios_sel == 0 && bioses[1] != NULL)
+ // XXX: maybe find the right bios instead
+ bios_sel = 1;
+ }
else
- ret = SaveState(fname);
- free(fname);
+ ret = emu_save_state(state_slot);
return ret;
}
-static void draw_savestate_bg(int slot)
+static void rm_namelist_entry(struct dirent **namelist,
+ int count, const char *name)
{
+ int i;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ if (strcmp(name, namelist[i]->d_name) == 0) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ break;
+ }
+ }
}
-static void menu_set_defconfig(void)
+static int optional_cdimg_filter(struct dirent **namelist, int count,
+ const char *basedir)
+{
+ const char *ext, *p;
+ char buf[256], buf2[256];
+ int i, d, ret, good_cue;
+ struct stat64 statf;
+ FILE *f;
+
+ if (count <= 1)
+ return count;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ ext = strrchr(namelist[i]->d_name, '.');
+ if (ext == NULL) {
+ // should not happen but whatever
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ ext++;
+
+ // first find .cue files and remove files they reference
+ if (strcasecmp(ext, "cue") == 0)
+ {
+ snprintf(buf, sizeof(buf), "%s/%s", basedir,
+ namelist[i]->d_name);
+
+ f = fopen(buf, "r");
+ if (f == NULL) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+
+ good_cue = 0;
+ while (fgets(buf, sizeof(buf), f)) {
+ ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
+ if (ret != 1)
+ ret = sscanf(buf, " FILE %256s", buf2);
+ if (ret != 1)
+ continue;
+
+ p = strrchr(buf2, '/');
+ if (p == NULL)
+ p = strrchr(buf2, '\\');
+ if (p != NULL)
+ p++;
+ else
+ p = buf2;
+
+ snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
+ ret = stat64(buf, &statf);
+ if (ret == 0) {
+ rm_namelist_entry(namelist, count, p);
+ good_cue = 1;
+ }
+ }
+ fclose(f);
+
+ if (!good_cue) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ }
+ continue;
+ }
+
+ p = strcasestr(namelist[i]->d_name, "track");
+ if (p != NULL) {
+ ret = strtoul(p + 5, NULL, 10);
+ if (ret > 1) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ }
+ }
+
+ // compact namelist
+ for (i = d = 1; i < count; i++)
+ if (namelist[i] != NULL)
+ namelist[d++] = namelist[i];
+
+ return d;
+}
+
+// propagate menu settings to the emu vars
+static void menu_sync_config(void)
{
- scaling = SCALE_4_3;
+ static int allow_abs_only_old;
+
+ Config.PsxAuto = 1;
+ if (region > 0) {
+ Config.PsxAuto = 0;
+ Config.PsxType = region - 1;
+ }
+ Config.cycle_multiplier = 10000 / psx_clock;
- Config.Xa = Config.Cdda = Config.Sio =
- Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
+ switch (in_type_sel1) {
+ case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
+ case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[0] = PSE_PAD_TYPE_STANDARD;
+ }
+ switch (in_type_sel2) {
+ case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
+ case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[1] = PSE_PAD_TYPE_STANDARD;
+ }
+ if (in_evdev_allow_abs_only != allow_abs_only_old) {
+ in_probe();
+ allow_abs_only_old = in_evdev_allow_abs_only;
+ }
- iUseDither = UseFrameSkip = 0;
- dwActFixes = 1<<7;
+ spu_config.iVolume = 768 + 128 * volume_boost;
+ pl_rearmed_cbs.frameskip = frameskip - 1;
+ pl_timing_prepare(Config.PsxType);
+}
- iUseReverb = 2;
- iUseInterpolation = 1;
- iXAPitch = iSPUIRQWait = 0;
- iUseTimer = 2;
+static void menu_set_defconfig(void)
+{
+ emu_set_default_config();
+
+ g_opts = 0;
+ g_scaler = SCALE_4_3;
+ g_gamma = 100;
+ volume_boost = 0;
+ frameskip = 1; // 1 - off
+ analog_deadzone = 50;
+ soft_scaling = 1;
+ soft_filter = 0;
+ scanlines = 0;
+ scanline_level = 20;
+ plat_target.vout_fullscreen = 0;
+ psx_clock = DEFAULT_PSX_CLOCK;
+
+ region = 0;
+ in_type_sel1 = in_type_sel2 = 0;
+ in_evdev_allow_abs_only = 0;
+
+ menu_sync_config();
}
#define CE_CONFIG_STR(val) \
#define CE_INTVAL(val) \
{ #val, sizeof(val), &val }
+#define CE_INTVAL_N(name, val) \
+ { name, sizeof(val), &val }
+
+#define CE_INTVAL_P(val) \
+ { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
+
+// 'versioned' var, used when defaults change
+#define CE_CONFIG_STR_V(val, ver) \
+ { #val #ver, 0, Config.val }
+
+#define CE_INTVAL_V(val, ver) \
+ { #val #ver, sizeof(val), &val }
+
+#define CE_INTVAL_PV(val, ver) \
+ { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
+
static const struct {
const char *name;
size_t len;
void *val;
} config_data[] = {
CE_CONFIG_STR(Bios),
- CE_CONFIG_STR(Gpu),
+ CE_CONFIG_STR_V(Gpu, 3),
CE_CONFIG_STR(Spu),
- CE_CONFIG_STR(Cdr),
+// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
- CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
- CE_CONFIG_VAL(PsxAuto),
CE_CONFIG_VAL(Cdda),
CE_CONFIG_VAL(Debug),
CE_CONFIG_VAL(PsxOut),
- CE_CONFIG_VAL(SpuIrq),
- CE_CONFIG_VAL(RCntFix),
- CE_CONFIG_VAL(VSyncWA),
+ CE_CONFIG_VAL(icache_emulation),
+ CE_CONFIG_VAL(DisableStalls),
CE_CONFIG_VAL(Cpu),
- CE_CONFIG_VAL(PsxType),
- CE_INTVAL(scaling),
- CE_INTVAL(filter),
+ CE_CONFIG_VAL(GpuListWalking),
+ CE_CONFIG_VAL(PreciseExceptions),
+ CE_INTVAL(region),
+ CE_INTVAL_V(g_scaler, 3),
+ CE_INTVAL(g_gamma),
+ CE_INTVAL(g_layer_x),
+ CE_INTVAL(g_layer_y),
+ CE_INTVAL(g_layer_w),
+ CE_INTVAL(g_layer_h),
+ CE_INTVAL(soft_filter),
+ CE_INTVAL(scanlines),
+ CE_INTVAL(scanline_level),
+ CE_INTVAL(plat_target.vout_method),
+ CE_INTVAL(plat_target.hwfilter),
+ CE_INTVAL(plat_target.vout_fullscreen),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
- CE_INTVAL(iUseDither),
- CE_INTVAL(UseFrameSkip),
- CE_INTVAL(dwActFixes),
- CE_INTVAL(iUseReverb),
- CE_INTVAL(iUseInterpolation),
- CE_INTVAL(iXAPitch),
- CE_INTVAL(iSPUIRQWait),
- CE_INTVAL(iUseTimer),
+ CE_INTVAL(in_type_sel1),
+ CE_INTVAL(in_type_sel2),
+ CE_INTVAL(analog_deadzone),
+ CE_INTVAL(memcard1_sel),
+ CE_INTVAL(memcard2_sel),
+ CE_INTVAL(g_autostateld_opt),
+ CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
+ CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
+ CE_INTVAL_V(frameskip, 4),
+ CE_INTVAL_P(gpu_peops.iUseDither),
+ CE_INTVAL_P(gpu_peops.dwActFixes),
+ CE_INTVAL_P(gpu_unai.lineskip),
+ CE_INTVAL_P(gpu_unai.abe_hack),
+ CE_INTVAL_P(gpu_unai.no_light),
+ CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_P(gpu_senquack.ilace_force),
+ CE_INTVAL_P(gpu_senquack.pixel_skip),
+ CE_INTVAL_P(gpu_senquack.lighting),
+ CE_INTVAL_P(gpu_senquack.fast_lighting),
+ CE_INTVAL_P(gpu_senquack.blending),
+ CE_INTVAL_P(gpu_senquack.dithering),
+ CE_INTVAL_P(gpu_senquack.scale_hires),
+ CE_INTVAL_P(gpu_neon.allow_interlace),
+ CE_INTVAL_P(gpu_neon.enhancement_enable),
+ CE_INTVAL_P(gpu_neon.enhancement_no_main),
+ CE_INTVAL_P(gpu_peopsgl.bDrawDither),
+ CE_INTVAL_P(gpu_peopsgl.iFilterType),
+ CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
+ CE_INTVAL_P(gpu_peopsgl.iUseMask),
+ CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
+ CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
+ CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
+ CE_INTVAL_P(gpu_peopsgl.iVRamSize),
+ CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
+ CE_INTVAL_P(gpu_peopsgl.dwActFixes),
+ CE_INTVAL_P(screen_centering_type),
+ CE_INTVAL_P(screen_centering_x),
+ CE_INTVAL_P(screen_centering_y),
+ CE_INTVAL(spu_config.iUseReverb),
+ CE_INTVAL(spu_config.iXAPitch),
+ CE_INTVAL(spu_config.iUseInterpolation),
+ CE_INTVAL(spu_config.iTempo),
+ CE_INTVAL(spu_config.iUseThread),
+ CE_INTVAL(config_save_counter),
+ CE_INTVAL(in_evdev_allow_abs_only),
+ CE_INTVAL(volume_boost),
+ CE_INTVAL(psx_clock),
+ CE_INTVAL(new_dynarec_hacks),
+ CE_INTVAL(in_enable_vibration),
};
+static char *get_cd_label(void)
+{
+ static char trimlabel[33];
+ int j;
+
+ strncpy(trimlabel, CdromLabel, 32);
+ trimlabel[32] = 0;
+ for (j = 31; j >= 0; j--)
+ if (trimlabel[j] == ' ')
+ trimlabel[j] = 0;
+
+ return trimlabel;
+}
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
+ if (is_game)
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
+ else
+ snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
+}
+
+static void keys_write_all(FILE *f);
+static char *mystrip(char *str);
+
static int menu_write_config(int is_game)
{
char cfgfile[MAXPATHLEN];
FILE *f;
int i;
- if (is_game)
- return -1;
+ config_save_counter++;
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "w");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
+ printf("menu_write_config: failed to open: %s\n", cfgfile);
return -1;
}
break;
default:
printf("menu_write_config: unhandled len %d for %s\n",
- config_data[i].len, config_data[i].name);
+ (int)config_data[i].len, config_data[i].name);
break;
}
}
- if (!is_game)
- fprintf(f, "lastcdimg = %s\n", last_selected_fname);
+ keys_write_all(f);
+ fclose(f);
+
+ return 0;
+}
+
+static int menu_do_last_cd_img(int is_get)
+{
+ static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
+ char path[256];
+ struct stat64 st;
+ FILE *f;
+ int i, ret = -1;
+
+ snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
+ f = fopen(path, is_get ? "r" : "w");
+ if (f == NULL) {
+ ret = -1;
+ goto out;
+ }
+ if (is_get) {
+ ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
+ last_selected_fname[ret] = 0;
+ mystrip(last_selected_fname);
+ }
+ else
+ fprintf(f, "%s\n", last_selected_fname);
fclose(f);
+
+out:
+ if (is_get) {
+ for (i = 0; last_selected_fname[0] == 0
+ || stat64(last_selected_fname, &st) != 0; i++)
+ {
+ if (i >= ARRAY_SIZE(defaults))
+ break;
+ strcpy(last_selected_fname, defaults[i]);
+ }
+ }
+
return 0;
}
*tmp = 0;
}
+static void keys_load_all(const char *cfg);
+
static int menu_load_config(int is_game)
{
char cfgfile[MAXPATHLEN];
char *cfg;
FILE *f;
- if (is_game)
- return -1;
-
- snprintf(cfgfile, sizeof(cfgfile), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "r");
if (f == NULL) {
- printf("failed to open: %s\n", cfgfile);
- return -1;
+ printf("menu_load_config: failed to open: %s\n", cfgfile);
+ goto fail;
}
fseek(f, 0, SEEK_END);
break;
default:
printf("menu_load_config: unhandled len %d for %s\n",
- config_data[i].len, config_data[i].name);
+ (int)config_data[i].len, config_data[i].name);
break;
}
}
}
}
+ keys_load_all(cfg);
+ ret = 0;
fail_read:
free(cfg);
fail:
- fclose(f);
+ if (f != NULL)
+ fclose(f);
+
+ menu_sync_config();
+
+ // sync plugins
+ for (i = bios_sel = 0; bioses[i] != NULL; i++)
+ if (strcmp(Config.Bios, bioses[i]) == 0)
+ { bios_sel = i; break; }
+
+ for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
+ { gpu_plugsel = i; break; }
+
+ for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Spu, spu_plugins[i]) == 0)
+ { spu_plugsel = i; break; }
+
+ // memcard selections
+ char mcd1_old[sizeof(Config.Mcd1)];
+ char mcd2_old[sizeof(Config.Mcd2)];
+ strcpy(mcd1_old, Config.Mcd1);
+ strcpy(mcd2_old, Config.Mcd2);
+
+ if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
+ if (memcard1_sel == 0)
+ strcpy(Config.Mcd1, "none");
+ else if (memcards[memcard1_sel] != NULL)
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
+ MEMCARD_DIR, memcards[memcard1_sel]);
+ }
+ if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
+ if (memcard2_sel == 0)
+ strcpy(Config.Mcd2, "none");
+ else if (memcards[memcard2_sel] != NULL)
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
+ MEMCARD_DIR, memcards[memcard2_sel]);
+ }
+ if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+
return ret;
}
+static const char *filter_exts[] = {
+ "bin", "img", "mdf", "iso", "cue", "z",
+ #ifdef HAVE_CHD
+ "chd",
+ #endif
+ "bz", "znx", "pbp", "cbn", NULL
+};
+
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
+ static const char *other_exts[] = {
+ "ccd", "toc", "mds", "sub", "table", "index", "sbi"
+ };
const char *ext = strrchr(fname, '.');
int i;
if (ext == NULL)
return 0xffff;
- for (i = 0; i < array_size(cdimg_exts); i++)
- if (strcasecmp(ext, cdimg_exts[i]) == 0)
+ ext++;
+ for (i = 0; filter_exts[i] != NULL; i++)
+ if (strcasecmp(ext, filter_exts[i]) == 0)
return 0x7bff;
for (i = 0; i < array_size(other_exts); i++)
if (strcasecmp(ext, other_exts[i]) == 0)
return 0xffff;
}
-#define MENU_ALIGN_LEFT
-#define menu_init menu_init_common
-#include "common/menu.c"
-#undef menu_init
-
-// ---------- pandora specific -----------
-
-static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
-static char **pnd_filter_list;
-
-static int get_cpu_clock(void)
-{
- FILE *f;
- int ret = 0;
- f = fopen("/proc/pandora/cpu_mhz_max", "r");
- if (f) {
- fscanf(f, "%d", &ret);
- fclose(f);
- }
- return ret;
-}
+static void draw_savestate_bg(int slot);
-static void apply_cpu_clock(void)
-{
- char buf[128];
+#define MENU_ALIGN_LEFT
+#ifndef HAVE_PRE_ARMV7 // assume hires device
+#define MENU_X2 1
+#else
+#define MENU_X2 0
+#endif
- if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
- snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
- pnd_script_base, cpu_clock);
- system(buf);
- }
-}
+#include "libpicofe/menu.c"
-static void apply_filter(int which)
+// a bit of black magic here
+static void draw_savestate_bg(int slot)
{
- static int old = -1;
- char buf[128];
- int i;
+ static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
+ int x, y, w, h;
+ char fname[MAXPATHLEN];
+ GPUFreeze_t *gpu;
+ u16 *s, *d;
+ gzFile f;
+ int ret;
+ u32 tmp;
- if (pnd_filter_list == NULL || which == old)
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
return;
- for (i = 0; i < which; i++)
- if (pnd_filter_list[i] == NULL)
- return;
-
- if (pnd_filter_list[i] == NULL)
+ f = gzopen(fname, "rb");
+ if (f == NULL)
return;
- snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
- system(buf);
- old = which;
-}
-
-static menu_entry e_menu_gfx_options[];
-
-static void pnd_menu_init(void)
-{
- struct dirent *ent;
- int i, count = 0;
- char **mfilters;
- char buff[64], *p;
- DIR *dir;
-
- cpu_clock = get_cpu_clock();
-
- dir = opendir("/etc/pandora/conf/dss_fir");
- if (dir == NULL) {
- perror("filter opendir");
+ if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
+ fprintf(stderr, "gzseek failed: %d\n", ret);
+ gzclose(f);
return;
}
- while (1) {
- errno = 0;
- ent = readdir(dir);
- if (ent == NULL) {
- if (errno != 0)
- perror("readdir");
- break;
- }
- p = strstr(ent->d_name, "_up");
- if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
- count++;
- }
-
- if (count == 0)
- return;
-
- mfilters = calloc(count + 1, sizeof(mfilters[0]));
- if (mfilters == NULL)
+ gpu = malloc(sizeof(*gpu));
+ if (gpu == NULL) {
+ gzclose(f);
return;
+ }
- rewinddir(dir);
- for (i = 0; (ent = readdir(dir)); ) {
- size_t len;
+ ret = gzread(f, gpu, sizeof(*gpu));
+ gzclose(f);
+ if (ret != sizeof(*gpu)) {
+ fprintf(stderr, "gzread failed\n");
+ goto out;
+ }
- p = strstr(ent->d_name, "_up");
- if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
- continue;
+ memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- len = p - ent->d_name;
- if (len > sizeof(buff) - 1)
- continue;
+ if (gpu->ulStatus & 0x800000)
+ goto out; // disabled
+
+ x = gpu->ulControl[5] & 0x3ff;
+ y = (gpu->ulControl[5] >> 10) & 0x1ff;
+ w = psx_widths[(gpu->ulStatus >> 16) & 7];
+ tmp = gpu->ulControl[7];
+ h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
+ if (gpu->ulStatus & 0x80000) // doubleheight
+ h *= 2;
+ if (h <= 0 || h > 512)
+ goto out;
+ if (y > 512 - 64)
+ y = 0;
+ if (y + h > 512)
+ h = 512 - y;
+ s = (u16 *)gpu->psxVRam + y * 1024 + x;
+
+ x = max(0, g_menuscreen_w - w) & ~3;
+ y = max(0, g_menuscreen_h / 2 - h / 2);
+ w = min(g_menuscreen_w, w);
+ h = min(g_menuscreen_h, h);
+ d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
+
+ for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
+ if (gpu->ulStatus & 0x200000)
+ bgr888_to_rgb565(d, s, w * 3);
+ else
+ bgr555_to_rgb565(d, s, w * 2);
- strncpy(buff, ent->d_name, len);
- buff[len] = 0;
- mfilters[i] = strdup(buff);
- if (mfilters[i] != NULL)
- i++;
+ // darken this so that menu text is visible
+ if (g_menuscreen_w - w < 320)
+ menu_darken_bg(d, d, w, 0);
}
- closedir(dir);
- i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
- e_menu_gfx_options[i].data = (void *)mfilters;
- pnd_filter_list = mfilters;
+out:
+ free(gpu);
}
// -------------- key config --------------
{ "R1 ", 1 << DKEY_R1 },
{ "L2 ", 1 << DKEY_L2 },
{ "R2 ", 1 << DKEY_R2 },
+ { "L3 ", 1 << DKEY_L3 },
+ { "R3 ", 1 << DKEY_R3 },
{ "START ", 1 << DKEY_START },
{ "SELECT ", 1 << DKEY_SELECT },
{ NULL, 0 }
me_bind_action emuctrl_actions[] =
{
-/*
- { "Load State ", PEV_STATE_LOAD },
- { "Save State ", PEV_STATE_SAVE },
- { "Prev Save Slot ", PEV_SSLOT_PREV },
- { "Next Save Slot ", PEV_SSLOT_NEXT },
-*/
- { "Enter Menu ", PEV_MENU },
+ { "Save State ", 1 << SACTION_SAVE_STATE },
+ { "Load State ", 1 << SACTION_LOAD_STATE },
+ { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
+ { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
+ { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
+ { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
+ { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
+#ifndef HAVE_PRE_ARMV7
+ { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
+#endif
+ { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
+#if MENU_SHOW_MINIMIZE
+ { "Minimize ", 1 << SACTION_MINIMIZE },
+#endif
+#if MENU_SHOW_FULLSCREEN
+ { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
+#endif
+ { "Enter Menu ", 1 << SACTION_ENTER_MENU },
+ { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
+ { "Gun A button ", 1 << SACTION_GUN_A },
+ { "Gun B button ", 1 << SACTION_GUN_B },
+ { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
+#if MENU_SHOW_VOLUME
+ { "Volume Up ", 1 << SACTION_VOLUME_UP },
+ { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
+#endif
{ NULL, 0 }
};
+static char *mystrip(char *str)
+{
+ int i, len;
+
+ len = strlen(str);
+ for (i = 0; i < len; i++)
+ if (str[i] != ' ') break;
+ if (i > 0) memmove(str, str + i, len - i + 1);
+
+ len = strlen(str);
+ for (i = len - 1; i >= 0; i--)
+ if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
+ str[i+1] = 0;
+
+ return str;
+}
+
+static void get_line(char *d, size_t size, const char *s)
+{
+ const char *pe;
+ size_t len;
+
+ for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
+ ;
+ len = pe - s;
+ if (len > size - 1)
+ len = size - 1;
+ strncpy(d, s, len);
+ d[len] = 0;
+}
+
+static void keys_write_all(FILE *f)
+{
+ int d;
+
+ for (d = 0; d < IN_MAX_DEVS; d++)
+ {
+ const int *binds = in_get_dev_binds(d);
+ const char *name = in_get_dev_name(d, 0, 0);
+ int k, count = 0;
+
+ if (binds == NULL || name == NULL)
+ continue;
+
+ fprintf(f, "binddev = %s\n", name);
+ in_get_config(d, IN_CFG_BIND_COUNT, &count);
+
+ for (k = 0; k < count; k++)
+ {
+ int i, kbinds, mask;
+ char act[32];
+
+ act[0] = act[31] = 0;
+ name = in_get_key_name(d, k);
+
+ kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
+ for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
+ mask = me_ctrl_actions[i].mask;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ mask = me_ctrl_actions[i].mask << 16;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ }
+
+ kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
+ for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
+ mask = emuctrl_actions[i].mask;
+ if (mask & kbinds) {
+ strncpy(act, emuctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ }
+ }
+
+ for (k = 0; k < array_size(in_adev); k++)
+ {
+ if (in_adev[k] == d)
+ fprintf(f, "bind_analog = %d\n", k);
+ }
+ }
+}
+
+static int parse_bind_val(const char *val, int *type)
+{
+ int i;
+
+ *type = IN_BINDTYPE_NONE;
+ if (val[0] == 0)
+ return 0;
+
+ if (strncasecmp(val, "player", 6) == 0)
+ {
+ int player, shift = 0;
+ player = atoi(val + 6) - 1;
+
+ if ((unsigned int)player > 1)
+ return -1;
+ if (player == 1)
+ shift = 16;
+
+ *type = IN_BINDTYPE_PLAYER12;
+ for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
+ if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
+ return me_ctrl_actions[i].mask << shift;
+ }
+ }
+ for (i = 0; emuctrl_actions[i].name != NULL; i++) {
+ if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
+ *type = IN_BINDTYPE_EMU;
+ return emuctrl_actions[i].mask;
+ }
+ }
+
+ return -1;
+}
+
+static void keys_load_all(const char *cfg)
+{
+ char dev[256], key[128], *act;
+ const char *p;
+ int bind, bindtype;
+ int ret, dev_id;
+
+ p = cfg;
+ while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
+ p += 10;
+
+ // don't strip 'dev' because there are weird devices
+ // with names with space at the end
+ get_line(dev, sizeof(dev), p);
+
+ dev_id = in_config_parse_dev(dev);
+ if (dev_id < 0) {
+ printf("input: can't handle dev: %s\n", dev);
+ continue;
+ }
+
+ in_unbind_all(dev_id, -1, -1);
+ while ((p = strstr(p, "bind"))) {
+ if (strncmp(p, "binddev = ", 10) == 0)
+ break;
+
+ if (strncmp(p, "bind_analog", 11) == 0) {
+ ret = sscanf(p, "bind_analog = %d", &bind);
+ p += 11;
+ if (ret != 1) {
+ printf("input: parse error: %16s..\n", p);
+ continue;
+ }
+ if ((unsigned int)bind >= array_size(in_adev)) {
+ printf("input: analog id %d out of range\n", bind);
+ continue;
+ }
+ in_adev[bind] = dev_id;
+ continue;
+ }
+
+ p += 4;
+ if (*p != ' ') {
+ printf("input: parse error: %16s..\n", p);
+ continue;
+ }
+
+ get_line(key, sizeof(key), p);
+ act = strchr(key, '=');
+ if (act == NULL) {
+ printf("parse failed: %16s..\n", p);
+ continue;
+ }
+ *act = 0;
+ act++;
+ mystrip(key);
+ mystrip(act);
+
+ bind = parse_bind_val(act, &bindtype);
+ if (bind != -1 && bind != 0) {
+ //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
+ in_config_bind_key(dev_id, key, bind, bindtype);
+ }
+ else
+ lprintf("config: unhandled action \"%s\"\n", act);
+ }
+ }
+ in_clean_binds();
+}
+
static int key_config_loop_wrap(int id, int keys)
{
switch (id) {
return 0;
}
+static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
+ "Might cause problems with real analog sticks";
+static const char *adevnames[IN_MAX_DEVS + 2];
+static int stick_sel[2];
+
+static menu_entry e_menu_keyconfig_analog[] =
+{
+ mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
+ mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
+ mee_end,
+};
+
+static int key_config_analog(int id, int keys)
+{
+ int i, d, count, sel = 0;
+ int sel2dev_map[IN_MAX_DEVS];
+
+ memset(adevnames, 0, sizeof(adevnames));
+ memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
+ memset(stick_sel, 0, sizeof(stick_sel));
+
+ adevnames[0] = "None";
+ i = 1;
+ for (d = 0; d < IN_MAX_DEVS; d++)
+ {
+ const char *name = in_get_dev_name(d, 0, 1);
+ if (name == NULL)
+ continue;
+
+ count = 0;
+ in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
+ if (count == 0)
+ continue;
+
+ if (in_adev[0] == d) stick_sel[0] = i;
+ if (in_adev[1] == d) stick_sel[1] = i;
+ sel2dev_map[i] = d;
+ adevnames[i++] = name;
+ }
+ adevnames[i] = NULL;
+
+ me_loop(e_menu_keyconfig_analog, &sel);
+
+ in_adev[0] = sel2dev_map[stick_sel[0]];
+ in_adev[1] = sel2dev_map[stick_sel[1]];
+
+ return 0;
+}
+
static const char *mgn_dev_name(int id, int *offs)
{
const char *name = NULL;
return "";
}
-static int mh_saveloadcfg(int id, int keys)
+static int mh_savecfg(int id, int keys)
{
- switch (id) {
- case MA_OPT_SAVECFG:
- case MA_OPT_SAVECFG_GAME:
- if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
- me_update_msg("config saved");
- else
- me_update_msg("failed to write config");
- break;
- default:
- return 0;
- }
+ if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
+ menu_update_msg("config saved");
+ else
+ menu_update_msg("failed to write config");
return 1;
}
+static int mh_input_rescan(int id, int keys)
+{
+ //menu_sync_config();
+ in_probe();
+ menu_update_msg("rescan complete.");
+
+ return 0;
+}
+
+static const char *men_in_type_sel[] = {
+ "Standard (SCPH-1080)",
+ "Analog (SCPH-1150)",
+ "GunCon",
+ "None",
+ NULL
+};
+static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
+static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
+static const char h_vibration[]= "Must select analog above and enable this ingame too.";
+
static menu_entry e_menu_keyconfig[] =
{
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
-// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+ mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
+ mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
+ mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
+ mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
+ mee_label (""),
+ mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
+ mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
+ mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
+ mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
+ mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+ mee_handler ("Rescan devices:", mh_input_rescan),
mee_label (""),
- mee_label ("Input devices:"),
mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
{
static int sel = 0;
-// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
- me_loop(e_menu_keyconfig, &sel, NULL);
+// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
+ me_loop(e_menu_keyconfig, &sel);
return 0;
}
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = {
+ "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
+};
+static const char *men_soft_filter[] = { "None",
+#ifdef __ARM_NEON__
+ "scale2x", "eagle2x",
+#endif
+ NULL };
+static const char *men_dummy[] = { NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
+static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
+ "int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
-static const char *men_dummy[] = { NULL };
+static const char h_soft_filter[] = "Works only if game uses low resolution modes";
+static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
+#ifdef __ARM_NEON__
+static const char h_scanline_l[] = "Scanline brightness, 0-100%";
+#endif
static int menu_loop_cscaler(int id, int keys)
{
unsigned int inp;
- scaling = SCALE_CUSTOM;
+ g_scaler = SCALE_CUSTOM;
- omap_enable_layer(1);
- //pnd_restore_layer_data();
+ plat_gvideo_open(Config.PsxType);
for (;;)
{
- menu_draw_begin(0);
- memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
- text_out16(2, 480 - 18, "%dx%d | d-pad to resize, R+d-pad to move", g_layer_w, g_layer_h);
+ menu_draw_begin(0, 1);
+ memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
+ text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
+ text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
menu_draw_end();
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
+ |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
if (inp & PBTN_UP) g_layer_y--;
if (inp & PBTN_DOWN) g_layer_y++;
if (inp & PBTN_LEFT) g_layer_x--;
g_layer_w = 800 - g_layer_x;
if (g_layer_y + g_layer_h > 480)
g_layer_h = 480 - g_layer_y;
- omap_enable_layer(1);
+ // resize the layer
+ plat_gvideo_open(Config.PsxType);
}
}
- omap_enable_layer(0);
+ plat_gvideo_close();
return 0;
}
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", 0, scaling, men_scaler),
- mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
+ mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
+ mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
+ mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
+ mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
+ mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
+ mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
+#ifdef __ARM_NEON__
+ mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
+ mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
+#endif
+ mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
// mee_onoff ("Vsync", 0, vsync, 1),
- mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
+ mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
mee_end,
};
{
static int sel = 0;
- me_loop(e_menu_gfx_options, &sel, NULL);
+ me_loop(e_menu_gfx_options, &sel);
return 0;
}
// ------------ bios/plugins ------------
-static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
-static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
-static const char h_gpu_0[] = "Needed for Chrono Cross";
-static const char h_gpu_1[] = "Capcom fighting games";
-static const char h_gpu_2[] = "Black screens in Lunar";
-static const char h_gpu_3[] = "Compatibility mode";
-static const char h_gpu_6[] = "Pandemonium 2";
-static const char h_gpu_7[] = "Skip every second frame";
-static const char h_gpu_8[] = "Needed by Dark Forces";
-static const char h_gpu_9[] = "better g-colors, worse textures";
-static const char h_gpu_10[] = "Toggle busy flags after drawing";
+#ifdef BUILTIN_GPU_NEON
-static menu_entry e_menu_plugin_gpu[] =
-{
- mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
- mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
- mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
- mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
- mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
- mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
- mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
- mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
- mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
- mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
- mee_end,
+static const char h_gpu_neon[] =
+ "Configure built-in NEON GPU plugin";
+static const char h_gpu_neon_enhanced[] =
+ "Renders in double resolution at the cost of lower performance\n"
+ "(not available for high resolution games)";
+static const char h_gpu_neon_enhanced_hack[] =
+ "Speed hack for above option (glitches some games)";
+static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
+
+static menu_entry e_menu_plugin_gpu_neon[] =
+{
+ mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
+ mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+ mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_neon(int id, int keys)
+{
+ static int sel = 0;
+ me_loop(e_menu_plugin_gpu_neon, &sel);
+ return 0;
+}
+
+#endif
+
+static menu_entry e_menu_plugin_gpu_unai[] =
+{
+ mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
+ mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
+ mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
+ mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_unai(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_unai, &sel);
+ return 0;
+}
+
+static menu_entry e_menu_plugin_gpu_senquack[] =
+{
+ mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
+ mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
+ mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
+ mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
+ mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
+ mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_senquack(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_senquack, &sel);
+ return 0;
+}
+
+
+static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
+//static const char h_gpu_0[] = "Needed for Chrono Cross";
+static const char h_gpu_1[] = "Capcom fighting games";
+static const char h_gpu_2[] = "Black screens in Lunar";
+static const char h_gpu_3[] = "Compatibility mode";
+static const char h_gpu_6[] = "Pandemonium 2";
+//static const char h_gpu_7[] = "Skip every second frame";
+static const char h_gpu_8[] = "Needed by Dark Forces";
+static const char h_gpu_9[] = "better g-colors, worse textures";
+static const char h_gpu_10[] = "Toggle busy flags after drawing";
+
+static menu_entry e_menu_plugin_gpu_peops[] =
+{
+ mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
+// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
+ mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
+ mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
+ mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
+ mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
+// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
+ mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
+ mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
+ mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_peops(int id, int keys)
+{
+ static int sel = 0;
+ me_loop(e_menu_plugin_gpu_peops, &sel);
+ return 0;
+}
+
+static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
+ "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
+static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
+
+static menu_entry e_menu_plugin_gpu_peopsgl[] =
+{
+ mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
+ mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
+ mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
+ mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
+ mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
+ mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
+ mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
+ mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
+ mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
+ mee_label ("Fixes/hacks:"),
+ mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
+ mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
+ mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
+ mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
+ mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
+ mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
+ mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
+ mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
+ mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
+ mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
+ mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
+ mee_end,
};
-static int menu_loop_plugin_gpu(int id, int keys)
+static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_gpu, &sel, NULL);
+ me_loop(e_menu_plugin_gpu_peopsgl, &sel);
return 0;
}
-static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
-static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
-static const char h_spu_thread[] = "Run sound emulation in separate thread";
+static const char h_spu_volboost[] = "Large values cause distortion";
+static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
+ "This is inaccurate and breaks games";
static menu_entry e_menu_plugin_spu[] =
{
- mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
- mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
- mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
- mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
+ mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
+ mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
+ mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
+ //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
static int menu_loop_plugin_spu(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_spu, &sel, NULL);
+ me_loop(e_menu_plugin_spu, &sel);
return 0;
}
+static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
+ "savestates and can't be changed there. Must save\n"
+ "config and reload the game for change to take effect";
+static const char h_plugin_gpu[] =
+#ifdef BUILTIN_GPU_NEON
+ "builtin_gpu is the NEON GPU, very fast and accurate\n"
+#endif
+ "gpu_peops is Pete's soft GPU, slow but accurate\n"
+ "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
+ "gpu_senquack is more accurate but slower\n"
+ "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
+ "must save config and reload the game if changed";
+static const char h_plugin_spu[] = "spunull effectively disables sound\n"
+ "must save config and reload the game if changed";
+static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
+static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
+static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
+static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+
static menu_entry e_menu_plugin_options[] =
{
- mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
+ mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
+ mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
+ mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
+#ifdef BUILTIN_GPU_NEON
+ mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
+#endif
+ mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
+ mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
+ mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
+ mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
+static menu_entry e_menu_main2[];
+
static int menu_loop_plugin_options(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_options, &sel, NULL);
+ me_loop(e_menu_plugin_options, &sel);
+
+ // sync BIOS/plugins
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
+ snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
+ snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
+ me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
+
return 0;
}
// ------------ adv options menu ------------
+#ifndef DRC_DISABLE
+static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
+static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
+static const char h_cfg_gteunn[] = "May cause graphical glitches";
+static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
+#endif
+static const char h_cfg_stalls[] = "Will cause some games to run too fast";
+
+static menu_entry e_menu_speed_hacks[] =
+{
+#ifndef DRC_DISABLE
+ mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
+ mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
+ mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
+ mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+#endif
+ mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
+ mee_end,
+};
+
+static int menu_loop_speed_hacks(int id, int keys)
+{
+ static int sel = 0;
+ menu_iopts[0] = Config.DisableStalls;
+ me_loop(e_menu_speed_hacks, &sel);
+ Config.DisableStalls = menu_iopts[0];
+ return 0;
+}
+
+static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
+
+static const char h_cfg_cpul[] = "Shows CPU usage in %";
+static const char h_cfg_spu[] = "Shows active SPU channels\n"
+ "(green: normal, red: fmod, blue: noise)";
+static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
-static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
-static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
-static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
-static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
+#ifndef DRC_DISABLE
+static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
+ "Might be useful to overcome some dynarec bugs";
+#endif
+static const char h_cfg_shacks[] = "Breaks games but may give better performance";
+static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
+ "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
+ "causes a performance hit";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(adjust this if the game is too slow/too fast/hangs)";
+
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
static menu_entry e_menu_adv_options[] =
{
- mee_onoff ("Show CPU load", 0, g_opts, OPT_SHOWCPU),
- mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
- mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
- mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
- mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
- mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
- mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
+ mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
+ mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
+ mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
+ mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
+ mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
+ mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
+ mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
+ mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
+#if !defined(DRC_DISABLE) || defined(LIGHTREC)
+ mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
+#endif
+ mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
+ mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
static int menu_loop_adv_options(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_adv_options, &sel, NULL);
+ static struct {
+ boolean *opt;
+ int *mopt;
+ } opts[] = {
+ { &Config.Xa, &menu_iopts[AMO_XA] },
+ { &Config.Cdda, &menu_iopts[AMO_CDDA] },
+ { &Config.icache_emulation, &menu_iopts[AMO_IC] },
+ { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
+ { &Config.Cpu, &menu_iopts[AMO_CPU] },
+ };
+ int i;
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].mopt = *opts[i].opt;
+ menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+
+ me_loop(e_menu_adv_options, &sel);
+
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].opt = *opts[i].mopt;
+ Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+
return 0;
}
static int mh_restore_defaults(int id, int keys)
{
menu_set_defconfig();
- me_update_msg("defaults restored");
+ menu_update_msg("defaults restored");
return 1;
}
-static const char *men_region[] = { "NTSC", "PAL", NULL };
+static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
+static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
/*
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
*/
static const char h_restore_def[] = "Switches back to default / recommended\n"
"configuration";
+static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
static menu_entry e_menu_options[] =
{
// mee_range ("Save slot", 0, state_slot, 0, 9),
// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
- mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
+ mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
- mee_enum ("Region", 0, Config.PsxType, men_region),
+ mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
- mee_handler ("[Display]", menu_loop_gfx_options),
+#ifdef C64X_DSP
+ mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#else
+ mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#endif
+ mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
-// mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
mee_end,
};
static int menu_loop_options(int id, int keys)
{
static int sel = 0;
- int i;
- i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
- e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
-// me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
+ me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
+ me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
- me_loop(e_menu_options, &sel, NULL);
+ me_loop(e_menu_options, &sel);
return 0;
}
// ------------ debug menu ------------
-static void draw_frame_debug(void)
+static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
{
+ int w = min(g_menuscreen_w, 1024);
+ int h = min(g_menuscreen_h, 512);
+ u16 *d = g_menuscreen_ptr;
+ u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
+ char buff[64];
+ int ty = 1;
+
+ gpuf->ulFreezeVersion = 1;
+ if (GPU_freeze != NULL)
+ GPU_freeze(1, gpuf);
+
+ for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+ bgr555_to_rgb565(d, s, w * 2);
+
smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+ snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
+ smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
+ snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
+ smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
}
static void debug_menu_loop(void)
{
- int inp;
+ int inp, df_x = 0, df_y = 0;
+ GPUFreeze_t *gpuf;
+
+ gpuf = malloc(sizeof(*gpuf));
+ if (gpuf == NULL)
+ return;
while (1)
{
- menu_draw_begin(1);
- draw_frame_debug();
+ menu_draw_begin(0, 1);
+ draw_frame_debug(gpuf, df_x, df_y);
menu_draw_end();
inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
- PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
+ PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
+ if (inp & PBTN_MBACK) break;
+ else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
+ else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
+ else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
+ else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
+ }
+
+ free(gpuf);
+}
+
+// --------- memcard manager ---------
+
+static void draw_mc_icon(int dx, int dy, const u16 *s)
+{
+ u16 *d;
+ int x, y, l, p;
+
+ d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
+
+ for (y = 0; y < 16; y++, s += 16) {
+ for (l = 0; l < 2; l++, d += g_menuscreen_w) {
+ for (x = 0; x < 16; x++) {
+ p = s[x];
+ d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
+ | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
+ }
+ }
+ }
+}
+
+static void draw_mc_bg(void)
+{
+ McdBlock *blocks1, *blocks2;
+ int maxicons = 15;
+ int i, y, row2;
+
+ blocks1 = malloc(15 * sizeof(blocks1[0]));
+ blocks2 = malloc(15 * sizeof(blocks1[0]));
+ if (blocks1 == NULL || blocks2 == NULL)
+ goto out;
+
+ for (i = 0; i < 15; i++) {
+ GetMcdBlockInfo(1, i + 1, &blocks1[i]);
+ GetMcdBlockInfo(2, i + 1, &blocks2[i]);
+ }
+
+ menu_draw_begin(1, 1);
+
+ memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+ y = g_menuscreen_h / 2 - 15 * 32 / 2;
+ if (y < 0) {
+ // doesn't fit..
+ y = 0;
+ maxicons = g_menuscreen_h / 32;
+ }
+
+ row2 = g_menuscreen_w / 2;
+ for (i = 0; i < maxicons; i++) {
+ draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
+ smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
+
+ draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
+ smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
+ }
+
+ menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
+
+ menu_draw_end();
+out:
+ free(blocks1);
+ free(blocks2);
+}
+
+static void handle_memcard_sel(void)
+{
+ strcpy(Config.Mcd1, "none");
+ if (memcard1_sel != 0)
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
+ strcpy(Config.Mcd2, "none");
+ if (memcard2_sel != 0)
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+ draw_mc_bg();
+}
+
+static menu_entry e_memcard_options[] =
+{
+ mee_enum("Memory card 1", 0, memcard1_sel, memcards),
+ mee_enum("Memory card 2", 0, memcard2_sel, memcards),
+ mee_end,
+};
+
+static int menu_loop_memcards(int id, int keys)
+{
+ static int sel = 0;
+ char *p;
+ int i;
+
+ memcard1_sel = memcard2_sel = 0;
+ p = strrchr(Config.Mcd1, '/');
+ if (p != NULL)
+ for (i = 0; memcards[i] != NULL; i++)
+ if (strcmp(p + 1, memcards[i]) == 0)
+ { memcard1_sel = i; break; }
+ p = strrchr(Config.Mcd2, '/');
+ if (p != NULL)
+ for (i = 0; memcards[i] != NULL; i++)
+ if (strcmp(p + 1, memcards[i]) == 0)
+ { memcard2_sel = i; break; }
+
+ me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
+
+ memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+ return 0;
+}
+
+// ------------ cheats menu ------------
+
+static void draw_cheatlist(int sel)
+{
+ int max_cnt, start, i, pos, active;
+
+ max_cnt = g_menuscreen_h / me_sfont_h;
+ start = max_cnt / 2 - sel;
+
+ menu_draw_begin(1, 1);
+
+ for (i = 0; i < NumCheats; i++) {
+ pos = start + i;
+ if (pos < 0) continue;
+ if (pos >= max_cnt) break;
+ active = Cheats[i].Enabled;
+ smalltext_out16(14, pos * me_sfont_h,
+ active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
+ smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
+ Cheats[i].Descr, active ? 0xfff6 : 0xffff);
+ }
+ pos = start + i;
+ if (pos < max_cnt)
+ smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
+
+ text_out16(5, max_cnt / 2 * me_sfont_h, ">");
+ menu_draw_end();
+}
+
+static void menu_loop_cheats(void)
+{
+ static int menu_sel = 0;
+ int inp;
+
+ for (;;)
+ {
+ draw_cheatlist(menu_sel);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
+ |PBTN_MOK|PBTN_MBACK, NULL, 33);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
+ if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
+ if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
+ if (inp & PBTN_MOK) { // action
+ if (menu_sel < NumCheats)
+ Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
+ else break;
+ }
if (inp & PBTN_MBACK)
+ break;
+ }
+}
+
+// --------- main menu help ----------
+
+static void menu_bios_warn(void)
+{
+ int inp;
+ static const char msg[] =
+ "You don't seem to have copied any BIOS\n"
+ "files to\n"
+ MENU_BIOS_PATH "\n\n"
+
+ "While many games work fine with fake\n"
+ "(HLE) BIOS, others (like MGS and FF8)\n"
+ "require BIOS to work.\n"
+ "After copying the file, you'll also need\n"
+ "to select it in the emu's menu:\n"
+ "options->[BIOS/Plugins]\n\n"
+ "The file is usually named SCPH1001.BIN,\n"
+ "but other not compressed files can be\n"
+ "used too.\n\n"
+ "Press %s or %s to continue";
+ char tmp_msg[sizeof(msg) + 64];
+
+ snprintf(tmp_msg, sizeof(tmp_msg), msg,
+ in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
+ while (1)
+ {
+ draw_menu_message(tmp_msg, NULL);
+
+ inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
+ if (inp & (PBTN_MBACK|PBTN_MOK))
return;
}
}
// ------------ main menu ------------
-void OnFile_Exit();
+static menu_entry e_menu_main[];
-const char *plat_get_credits(void)
+static void draw_frame_main(void)
{
- return "PCSX-ReARMed\n\n"
- "(C) 1999-2003 PCSX Team\n"
- "(C) 2005-2009 PCSX-df Team\n"
- "(C) 2009-2010 PCSX-Reloaded Team\n\n"
- "GPU and SPU code by Pete Bernert\n"
- " and the P.E.Op.S. team\n"
- "ARM recompiler (C) 2009-2010 Ari64\n\n"
- "integration, optimization and\n"
- " frontend (C) 2010 notaz\n";
+ struct tm *tmp;
+ time_t ltime;
+ int capacity;
+ char ltime_s[16];
+ char buff[64];
+ char *out;
+
+ if (CdromId[0] != 0) {
+ snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
+ get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
+ Config.HLE ? "HLE" : "BIOS");
+ smalltext_out16(4, 1, buff, 0x105f);
+ }
+
+ if (ready_to_go) {
+ capacity = plat_target_bat_capacity_get();
+ ltime = time(NULL);
+ tmp = localtime(<ime);
+ strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
+ if (capacity >= 0) {
+ snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
+ out = buff;
+ }
+ else
+ out = ltime_s;
+ smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
+ }
}
-static char *romsel_run(void)
+static void draw_frame_credits(void)
{
- extern void set_cd_image(const char *fname);
- char *ret;
+ smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
- ret = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
- if (ret == NULL)
- return NULL;
+static const char credits_text[] =
+ "PCSX-ReARMed\n\n"
+ "(C) 1999-2003 PCSX Team\n"
+ "(C) 2005-2009 PCSX-df Team\n"
+ "(C) 2009-2011 PCSX-Reloaded Team\n\n"
+ "ARM recompiler (C) 2009-2011 Ari64\n"
+#ifdef BUILTIN_GPU_NEON
+ "ARM NEON GPU (c) 2011-2012 Exophase\n"
+#endif
+ "PEOpS GPU and SPU by Pete Bernert\n"
+ " and the P.E.Op.S. team\n"
+ "PCSX4ALL plugin by PCSX4ALL team\n"
+ " Chui, Franxis, Unai\n\n"
+ "integration, optimization and\n"
+ " frontend (C) 2010-2015 notaz\n";
+
+static int reset_game(void)
+{
+ // sanity check
+ if (bios_sel == 0 && !Config.HLE)
+ return -1;
- lprintf("selected file: %s\n", ret);
- ready_to_go = 0;
+ ClosePlugins();
+ OpenPlugins();
+ SysReset();
+ if (Config.HLE) {
+ if (LoadCdrom() == -1)
+ return -1;
+ }
+ return 0;
+}
+
+static int reload_plugins(const char *cdimg)
+{
+ pl_vout_buf = NULL;
+
+ ClosePlugins();
- set_cd_image(ret);
+ set_cd_image(cdimg);
LoadPlugins();
+ pcnt_hook_plugins();
NetOpened = 0;
if (OpenPlugins() == -1) {
- me_update_msg("failed to open plugins");
- return NULL;
+ menu_update_msg("failed to open plugins");
+ return -1;
}
+ plugin_call_rearmed_cbs();
+
+ cdrIsoMultidiskCount = 1;
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ return 0;
+}
+static int run_bios(void)
+{
+ boolean origSlowBoot = Config.SlowBoot;
+
+ if (bios_sel == 0)
+ return -1;
+
+ ready_to_go = 0;
+ if (reload_plugins(NULL) != 0)
+ return -1;
+ Config.SlowBoot = 1;
SysReset();
+ Config.SlowBoot = origSlowBoot;
+
+ ready_to_go = 1;
+ return 0;
+}
+
+static int run_exe(void)
+{
+ const char *exts[] = { "exe", NULL };
+ const char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
+ if (fname == NULL)
+ return -1;
+
+ ready_to_go = 0;
+ if (reload_plugins(NULL) != 0)
+ return -1;
+
+ SysReset();
+ if (Load(fname) != 0) {
+ menu_update_msg("exe load failed, bad file?");
+ printf("meh\n");
+ return -1;
+ }
+
+ ready_to_go = 1;
+ return 0;
+}
+
+static int run_cd_image(const char *fname)
+{
+ int autoload_state = g_autostateld_opt;
+
+ ready_to_go = 0;
+ reload_plugins(fname);
+
+ // always autodetect, menu_sync_config will override as needed
+ Config.PsxAuto = 1;
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
ClosePlugins();
- me_update_msg("unsupported/invalid CD image");
- return NULL;
+ menu_update_msg("unsupported/invalid CD image");
+ return -1;
}
+ SysReset();
+
// Read main executable directly from CDRom and start it
if (LoadCdrom() == -1) {
ClosePlugins();
- me_update_msg("failed to load CD image");
- return NULL;
+ menu_update_msg("failed to load CD image");
+ return -1;
}
- strcpy(last_selected_fname, rom_fname_reload);
- game_config_loaded = 0;
+ emu_on_new_cd(1);
ready_to_go = 1;
- return ret;
+
+ if (autoload_state) {
+ unsigned int newest = 0;
+ int time, slot, newest_slot = -1;
+
+ for (slot = 0; slot < 10; slot++) {
+ if (emu_check_save_file(slot, &time)) {
+ if ((unsigned int)time > newest) {
+ newest = time;
+ newest_slot = slot;
+ }
+ }
+ }
+
+ if (newest_slot >= 0) {
+ lprintf("autoload slot %d\n", newest_slot);
+ emu_load_state(newest_slot);
+ }
+ else {
+ lprintf("no save to autoload.\n");
+ }
+ }
+
+ return 0;
}
-static int main_menu_handler(int id, int keys)
+static int romsel_run(void)
+{
+ int prev_gpu, prev_spu;
+ const char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
+ if (fname == NULL)
+ return -1;
+
+ printf("selected file: %s\n", fname);
+
+ new_dynarec_clear_full();
+
+ if (run_cd_image(fname) != 0)
+ return -1;
+
+ prev_gpu = gpu_plugsel;
+ prev_spu = spu_plugsel;
+ if (menu_load_config(1) != 0)
+ menu_load_config(0);
+
+ // check for plugin changes, have to repeat
+ // loading if game config changed plugins to reload them
+ if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
+ printf("plugin change detected, reloading plugins..\n");
+ if (run_cd_image(fname) != 0)
+ return -1;
+ }
+
+ strcpy(last_selected_fname, fname);
+ menu_do_last_cd_img(0);
+ return 0;
+}
+
+static int swap_cd_image(void)
+{
+ const char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
+ if (fname == NULL)
+ return -1;
+
+ printf("selected file: %s\n", fname);
+
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ set_cd_image(fname);
+ if (ReloadCdromPlugin() < 0) {
+ menu_update_msg("failed to load cdr plugin");
+ return -1;
+ }
+ if (CDR_open() < 0) {
+ menu_update_msg("failed to open cdr plugin");
+ return -1;
+ }
+
+ SetCdOpenCaseTime(time(NULL) + 2);
+ LidInterrupt();
+
+ strcpy(last_selected_fname, fname);
+ return 0;
+}
+
+static int swap_cd_multidisk(void)
+{
+ cdrIsoMultidiskSelect++;
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ CDR_close();
+ if (CDR_open() < 0) {
+ menu_update_msg("failed to open cdr plugin");
+ return -1;
+ }
+
+ SetCdOpenCaseTime(time(NULL) + 2);
+ LidInterrupt();
+
+ return 0;
+}
+
+static void load_pcsx_cht(void)
{
- char *ret_name;
+ static const char *exts[] = { "cht", NULL };
+ const char *fname;
+ char msg[64];
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
+ if (fname == NULL)
+ return;
+
+ printf("selected cheat file: %s\n", fname);
+ LoadCheats(fname);
+
+ if (NumCheats == 0 && NumCodes == 0)
+ menu_update_msg("failed to load cheats");
+ else {
+ snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
+ menu_update_msg(msg);
+ }
+ me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
+}
+
+static int main_menu_handler(int id, int keys)
+{
switch (id)
{
case MA_MAIN_RESUME_GAME:
return menu_loop_savestate(1);
break;
case MA_MAIN_RESET_GAME:
- if (ready_to_go) {
- OpenPlugins();
- SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
- }
+ if (ready_to_go && reset_game() == 0)
return 1;
- }
break;
case MA_MAIN_LOAD_ROM:
- ret_name = romsel_run();
- if (ret_name != NULL)
+ if (romsel_run() == 0)
return 1;
break;
+ case MA_MAIN_SWAP_CD:
+ if (swap_cd_image() == 0)
+ return 1;
+ break;
+ case MA_MAIN_SWAP_CD_MULTI:
+ if (swap_cd_multidisk() == 0)
+ return 1;
+ break;
+ case MA_MAIN_RUN_BIOS:
+ if (run_bios() == 0)
+ return 1;
+ break;
+ case MA_MAIN_RUN_EXE:
+ if (run_exe() == 0)
+ return 1;
+ break;
+ case MA_MAIN_CHEATS:
+ menu_loop_cheats();
+ break;
+ case MA_MAIN_LOAD_CHEATS:
+ load_pcsx_cht();
+ break;
case MA_MAIN_CREDITS:
- draw_menu_credits(draw_frame_debug);
- in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
+ draw_menu_message(credits_text, draw_frame_credits);
+ in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
break;
case MA_MAIN_EXIT:
- OnFile_Exit();
- break;
+ emu_core_ask_exit();
+ return 1;
default:
lprintf("%s: something unknown selected\n", __FUNCTION__);
break;
return 0;
}
+static menu_entry e_menu_main2[] =
+{
+ mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
+ mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
+ mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
+ mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
+ mee_handler ("Memcard manager", menu_loop_memcards),
+ mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
+ mee_end,
+};
+
+static int main_menu2_handler(int id, int keys)
+{
+ static int sel = 0;
+
+ me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
+ me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
+ me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
+ me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
+
+ return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
+}
+
+static const char h_extra[] = "Change CD, manage memcards..\n";
+
static menu_entry e_menu_main[] =
{
mee_label (""),
mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
mee_handler ("Options", menu_loop_options),
mee_handler ("Controls", menu_loop_keyconfig),
+ mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
+ mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
mee_end,
void menu_loop(void)
{
+ static int warned_about_bios = 0;
static int sel = 0;
menu_leave_emu();
+ if (config_save_counter == 0) {
+ // assume first run
+ if (bioses[1] != NULL) {
+ // autoselect BIOS to make user's life easier
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
+ bios_sel = 1;
+ }
+ else if (!warned_about_bios) {
+ menu_bios_warn();
+ warned_about_bios = 1;
+ }
+ }
+
me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
+ me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
+ me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
+ me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
-// menu_enter(ready_to_go);
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
- me_loop(e_menu_main, &sel, NULL);
- } while (!ready_to_go);
+ me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
+ } while (!ready_to_go && !g_emu_want_quit);
/* wait until menu, ok, back is released */
- while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
+ while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
;
in_set_config_int(0, IN_CFG_BLOCKING, 0);
- memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
- menu_draw_end();
menu_prepare_emu();
}
+static int qsort_strcmp(const void *p1, const void *p2)
+{
+ char * const *s1 = (char * const *)p1;
+ char * const *s2 = (char * const *)p2;
+ return strcasecmp(*s1, *s2);
+}
+
+static void scan_bios_plugins(void)
+{
+ char fname[MAXPATHLEN];
+ struct dirent *ent;
+ int bios_i, gpu_i, spu_i, mc_i;
+ char *p;
+ DIR *dir;
+
+ bioses[0] = "HLE";
+ gpu_plugins[0] = "builtin_gpu";
+ spu_plugins[0] = "builtin_spu";
+ memcards[0] = "(none)";
+ bios_i = gpu_i = spu_i = mc_i = 1;
+
+ snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_bios_plugins bios opendir");
+ goto do_plugins;
+ }
+
+ while (1) {
+ struct stat st;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
+ if (stat(fname, &st) != 0
+ || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
+ printf("bad BIOS file: %s\n", ent->d_name);
+ continue;
+ }
+
+ if (bios_i < ARRAY_SIZE(bioses) - 1) {
+ bioses[bios_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
+ }
+
+ closedir(dir);
+
+do_plugins:
+ snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_bios_plugins plugins opendir");
+ goto do_memcards;
+ }
+
+ while (1) {
+ void *h, *tmp;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+ p = strstr(ent->d_name, ".so");
+ if (p == NULL)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
+ h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
+ if (h == NULL) {
+ fprintf(stderr, "%s\n", dlerror());
+ continue;
+ }
+
+ // now what do we have here?
+ tmp = dlsym(h, "GPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
+ gpu_plugins[gpu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ tmp = dlsym(h, "SPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
+ spu_plugins[spu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
+ dlclose(h);
+ }
+
+ closedir(dir);
+
+do_memcards:
+ dir = opendir("." MEMCARD_DIR);
+ if (dir == NULL) {
+ perror("scan_bios_plugins memcards opendir");
+ return;
+ }
+
+ while (1) {
+ struct stat st;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
+ if (stat(fname, &st) != 0) {
+ printf("bad memcard file: %s\n", ent->d_name);
+ continue;
+ }
+
+ if (mc_i < ARRAY_SIZE(memcards) - 1) {
+ memcards[mc_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ printf("too many memcards, dropping \"%s\"\n", ent->d_name);
+ }
+
+ if (mc_i > 2)
+ qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
+
+ closedir(dir);
+}
+
void menu_init(void)
{
char buff[MAXPATHLEN];
+ int i;
- strcpy(last_selected_fname, "/media");
+ cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
- pnd_menu_init();
- menu_init_common();
+ scan_bios_plugins();
+ menu_init_base();
menu_set_defconfig();
menu_load_config(0);
- last_psx_w = 320;
- last_psx_h = 240;
- last_psx_bpp = 16;
+ menu_do_last_cd_img(1);
+ last_vout_w = 320;
+ last_vout_h = 240;
+ last_vout_bpp = 16;
g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
- if (g_menubg_src_ptr == NULL)
+ g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
+ if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
+ fprintf(stderr, "OOM\n");
exit(1);
+ }
+
emu_make_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
+
+ i = plat_target.cpu_clock_set != NULL
+ && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
+
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
+ e_menu_gfx_options[i].data = plat_target.vout_methods;
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
+ plat_target.vout_methods != NULL);
+
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
+ e_menu_gfx_options[i].data = plat_target.hwfilters;
+ me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
+ plat_target.hwfilters != NULL);
+
+ me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
+ plat_target.gamma_set != NULL);
+
+#ifdef HAVE_PRE_ARMV7
+ me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
+#endif
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
+ me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
+ me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
+ me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
}
void menu_notify_mode_change(int w, int h, int bpp)
{
- last_psx_w = w;
- last_psx_h = h;
- last_psx_bpp = bpp;
-
- if (scaling == SCALE_1_1) {
- g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
- g_layer_w = w; g_layer_h = h;
- omap_enable_layer(1);
- }
+ last_vout_w = w;
+ last_vout_h = h;
+ last_vout_bpp = bpp;
}
static void menu_leave_emu(void)
{
- omap_enable_layer(0);
+ if (GPU_close != NULL) {
+ int ret = GPU_close();
+ if (ret)
+ fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
+ }
+
+ plat_video_menu_enter(ready_to_go);
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (ready_to_go && last_psx_bpp == 16) {
- int x = max(0, g_menuscreen_w - last_psx_w);
- int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
- int w = min(g_menuscreen_w, last_psx_w);
- int h = min(g_menuscreen_h, last_psx_h);
+ if (pl_vout_buf != NULL && ready_to_go) {
+ int x = max(0, g_menuscreen_w - last_vout_w);
+ int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
+ int w = min(g_menuscreen_w, last_vout_w);
+ int h = min(g_menuscreen_h, last_vout_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_fbdev_buf;
+ char *s = pl_vout_buf;
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
- menu_darken_bg(d, s, w, 0);
+ if (last_vout_bpp == 16) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
+ menu_darken_bg(d, s, w, 0);
+ }
+ else {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
+ rgb888_to_rgb565(d, s, w * 3);
+ menu_darken_bg(d, d, w, 0);
+ }
+ }
}
+
+ if (ready_to_go)
+ cpu_clock = plat_target_cpu_clock_get();
}
void menu_prepare_emu(void)
{
- if (!game_config_loaded) {
- menu_set_defconfig();
- menu_load_config(1);
- game_config_loaded = 1;
+ R3000Acpu *prev_cpu = psxCpu;
+
+ plat_video_menu_leave();
+
+ #if !defined(DRC_DISABLE) || defined(LIGHTREC)
+ psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
+ #else
+ psxCpu = &psxInt;
+ #endif
+ if (psxCpu != prev_cpu) {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
+ prev_cpu->Shutdown();
+ psxCpu->Init();
+ psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
- switch (scaling) {
- case SCALE_1_1:
- menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
- break;
- case SCALE_4_3:
- g_layer_x = 80; g_layer_y = 0;
- g_layer_w = 640; g_layer_h = 480;
- break;
- case SCALE_FULLSCREEN:
- g_layer_x = 0; g_layer_y = 0;
- g_layer_w = 800; g_layer_h = 480;
- break;
- case SCALE_CUSTOM:
- break;
- }
- omap_enable_layer(1);
- apply_filter(filter);
- apply_cpu_clock();
- stop = 0;
+ menu_sync_config();
+ psxCpu->ApplyConfig();
// core doesn't care about Config.Cdda changes,
// so handle them manually here
if (Config.Cdda)
CDR_stop();
+
+ if (cpu_clock > 0)
+ plat_target_cpu_clock_set(cpu_clock);
+
+ // push config to GPU plugin
+ plugin_call_rearmed_cbs();
+
+ if (GPU_open != NULL) {
+ int ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ if (ret)
+ fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
+ }
}
-void me_update_msg(const char *msg)
+void menu_update_msg(const char *msg)
{
strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
lprintf("msg: %s\n", menu_error_msg);
}
+void menu_finish(void)
+{
+ if (cpu_clock_st > 0)
+ plat_target_cpu_clock_set(cpu_clock_st);
+}