#include "linux/fbdev.h"
#include "linux/oshide.h"
#include "plugin_lib.h"
+#include "pl_gun_ts.h"
#include "omap.h"
#include "pandora.h"
int omap_enable_layer(int enabled)
{
+ if (enabled)
+ pl_set_gun_rect(g_layer_x, g_layer_y, g_layer_w, g_layer_h);
+
return omap_setup_layer_(vout_fbdev_get_fd(layer_fb), enabled,
g_layer_x, g_layer_y, g_layer_w, g_layer_h, 0);
}