#include "plugin_lib.h"
#include "pl_gun_ts.h"
#include "plat.h"
+#include "plat_omap.h"
#include "menu.h"
static struct vout_fbdev *main_fb, *layer_fb;
g_layer_x, g_layer_y, g_layer_w, g_layer_h);
}
-void plat_gvideo_open(void)
+void plat_omap_gvideo_open(void)
{
omap_enable_layer(1);
omap_enable_layer(1);
}
-void plat_step_volume(int is_up)
-{
-}
-
-void plat_trigger_vibrate(int is_strong)
-{
-}
-
void *plat_prepare_screenshot(int *w, int *h, int *bpp)
{
return NULL;
}
-void plat_init(void)
+void plat_omap_init(void)
{
const char *main_fb_name, *layer_fb_name;
int fd, ret, w, h;
goto fail0;
}
- plat_pandora_init(); // XXX
-
return;
fail0:
exit(1);
}
-void plat_finish(void)
+void plat_omap_finish(void)
{
omap_enable_layer(0);
vout_fbdev_finish(layer_fb);