void plat_video_menu_leave(void)
{
+ void *fb = NULL;
+ if (plat_sdl_overlay != NULL || plat_sdl_gl_active)
+ fb = shadow_fb;
+ else if (plat_sdl_screen)
+ fb = plat_sdl_screen->pixels;
+ if (fb)
+ memset(fb, 0, g_menuscreen_w * g_menuscreen_h * 2);
in_menu = 0;
}