in_keystate = actions[IN_BINDTYPE_PLAYER12];
}
#else /* MAEMO */
-#include <gtk/gtk.h>
-static void update_input(void)
-{
- extern int g_maemo_opts;
- extern int maemo_x11_update_keys();
- if (g_maemo_opts&8)
- maemo_x11_update_keys();
- else{
- /* process GTK+ events */
- while (gtk_events_pending())
- gtk_main_iteration();
- }
-}
+extern void update_input(void);
#endif
void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)