// some stats, for display by some plugins
int flips_per_sec, cpu_usage;
float vsps_cur; // currect vsync/s
+ // these are for gles plugin
+ unsigned int screen_w, screen_h;
+ void *gles_display, *gles_surface;
// gpu options
int frameskip;
int fskip_advice;
unsigned int *gpu_frame_count;
unsigned int *gpu_hcnt;
unsigned int flip_cnt; // increment manually if not using pl_vout_flip
- unsigned int screen_w, screen_h; // gles plugin wants this
unsigned int only_16bpp; // platform is 16bpp-only
struct {
int allow_interlace; // 0 off, 1 on, 2 guess
int no_light, no_blend;
int lineskip;
} gpu_unai;
+ struct {
+ int ilace_force;
+ int pixel_skip;
+ int lighting;
+ int fast_lighting;
+ int blending;
+ int dithering;
+ int scale_hires;
+ } gpu_senquack;
struct {
int dwActFixes;
int bDrawDither, iFilterType, iFrameTexType;