-/* Parts used from cpuctrl */
-/* cpuctrl for GP2X
- Copyright (C) 2005 Hermes/PS2Reality
+/*
+ Parts used from cpuctrl, Copyright (C) 2005 Hermes/PS2Reality
+ Portions Copyright (C) 2009 notaz
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
-#define _BSD_SOURCE
#define _GNU_SOURCE
+#include "../common.h"
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <sys/types.h>
#include <unistd.h>
-#include "../common.h"
+#include <ctype.h>
#include "gp2x.h"
-#include "warm.h"
+#include "pollux_dpc_set.h"
-u32 gp2x_audio_volume = 74/2;
-u32 gpsp_gp2x_dev_audio = 0;
-u32 gpsp_gp2x_dev = 0;
-u32 gpsp_gp2x_gpiodev = 0;
+static u32 gpsp_gp2x_dev_audio;
+static u32 gpsp_gp2x_dev;
+#ifdef WIZ_BUILD
+static u32 gpsp_gp2x_gpiodev;
+#endif
+
+static u32 gp2x_audio_volume = 74/2;
static volatile u16 *gpsp_gp2x_memregs;
static volatile u32 *gpsp_gp2x_memregl;
+u32 button_plat_mask_to_config[PLAT_BUTTON_COUNT] =
+{
+ GP2X_UP,
+ GP2X_LEFT,
+ GP2X_DOWN,
+ GP2X_RIGHT,
+ GP2X_START,
+ GP2X_SELECT,
+ GP2X_L,
+ GP2X_R,
+ GP2X_A,
+ GP2X_B,
+ GP2X_X,
+ GP2X_Y,
+ GP2X_VOL_DOWN,
+ GP2X_VOL_UP,
+ GP2X_PUSH,
+ GP2X_VOL_MIDDLE
+};
+
+u32 gamepad_config_map[PLAT_BUTTON_COUNT] =
+{
+ BUTTON_ID_UP, // Up
+ BUTTON_ID_LEFT, // Left
+ BUTTON_ID_DOWN, // Down
+ BUTTON_ID_RIGHT, // Right
+ BUTTON_ID_START, // Start
+ BUTTON_ID_SELECT, // Select
+ BUTTON_ID_L, // Ltrigger
+ BUTTON_ID_R, // Rtrigger
+ BUTTON_ID_FPS, // A
+ BUTTON_ID_A, // B
+ BUTTON_ID_B, // X
+ BUTTON_ID_MENU, // Y
+ BUTTON_ID_VOLDOWN, // Vol down
+ BUTTON_ID_VOLUP, // Vol up
+ BUTTON_ID_FPS, // Push
+ BUTTON_ID_MENU // Vol middle
+};
+
#ifdef WIZ_BUILD
#include <linux/fb.h>
void *gpsp_gp2x_screen;
static void *fb_vaddr[fb_buf_count];
static u32 fb_work_buf;
static int fb_buf_use;
+static int fbdev;
static void fb_video_init()
{
struct fb_fix_screeninfo fbfix;
int i, ret;
- int fbdev;
fbdev = open("/dev/fb0", O_RDWR);
if (fbdev < 0) {
printf("framebuffer: \"%s\" @ %08lx\n", fbfix.id, fbfix.smem_start);
fb_paddr[0] = fbfix.smem_start;
- close(fbdev);
fb_vaddr[0] = mmap(0, 320*240*2*fb_buf_count, PROT_READ|PROT_WRITE,
MAP_SHARED, gpsp_gp2x_dev, fb_paddr[0]);
void pollux_video_flip()
{
- warm_cache_op_all(WOP_D_CLEAN);
gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[fb_work_buf];
gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
fb_work_buf++;
memset(fb_vaddr[0], 0, 320*240*2*count);
}
+void wiz_lcd_set_portrait(int y)
+{
+ static int old_y = -1;
+ int cmd[2] = { 0, 0 };
+
+ if (old_y == y)
+ return;
+ cmd[0] = y ? 6 : 5;
+ ioctl(fbdev, _IOW('D', 90, int[2]), cmd);
+ gpsp_gp2x_memregl[0x4004>>2] = y ? 0x013f00ef : 0x00ef013f;
+ gpsp_gp2x_memregl[0x4000>>2] |= 1 << 3;
+ old_y = y;
+
+ /* the above ioctl resets LCD timings, so set them here */
+ pollux_dpc_set(gpsp_gp2x_memregs, getenv("pollux_dpc_set"));
+}
+
static void fb_video_exit()
{
- /* switch to default fb mem */
+ /* switch to default fb mem, turn portrait off */
gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[0];
gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
+ wiz_lcd_set_portrait(0);
+ close(fbdev);
}
-#endif
-static int get_romdir(char *buff, size_t size)
+static int wiz_gamepak_fd = -1;
+static u32 wiz_gamepak_size;
+
+static void wiz_gamepak_cleanup()
{
- FILE *f;
- char *s;
- int r = -1;
-
- f = fopen("romdir.txt", "r");
- if (f == NULL)
+ if (wiz_gamepak_size)
+ munmap(gamepak_rom, wiz_gamepak_size);
+ if (wiz_gamepak_fd >= 0)
+ close(wiz_gamepak_fd);
+ gamepak_rom = NULL;
+ wiz_gamepak_size = 0;
+ wiz_gamepak_fd = -1;
+}
+
+u32 wiz_load_gamepak(char *name)
+{
+ char *dot_position = strrchr(name, '.');
+ u32 ret;
+
+ if (!strcasecmp(dot_position, ".zip"))
+ {
+ if (wiz_gamepak_fd >= 0)
+ {
+ wiz_gamepak_cleanup();
+ printf("switching to ROM malloc\n");
+ init_gamepak_buffer();
+ }
+ return load_file_zip(name);
+ }
+
+ if (wiz_gamepak_fd < 0)
+ {
+ extern void *gamepak_memory_map;
+ free(gamepak_rom);
+ free(gamepak_memory_map);
+ gamepak_memory_map = NULL;
+ printf("switching to ROM mmap\n");
+ }
+ else
+ wiz_gamepak_cleanup();
+
+ wiz_gamepak_fd = open(name, O_RDONLY|O_NOATIME, S_IRUSR);
+ if (wiz_gamepak_fd < 0)
+ {
+ perror("wiz_load_gamepak: open failed");
return -1;
+ }
+
+ ret = lseek(wiz_gamepak_fd, 0, SEEK_END);
+ wiz_gamepak_size = gamepak_ram_buffer_size = ret;
- s = fgets(buff, size, f);
- if (s)
+ gamepak_rom = mmap(0, ret, PROT_READ, MAP_SHARED, wiz_gamepak_fd, 0);
+ if (gamepak_rom == MAP_FAILED)
{
- r = strlen(s);
- while (r > 0 && isspace(buff[r-1]))
- buff[--r] = 0;
+ perror("wiz_load_gamepak: mmap failed");
+ return -1;
}
- fclose(f);
- return r;
+ return ret;
}
-void gp2x_init()
+#endif
+
+void gpsp_plat_init(void)
{
char buff[256];
gpsp_gp2x_dev = open("/dev/mem", O_RDWR);
gpsp_gp2x_dev_audio = open("/dev/mixer", O_RDWR);
- gpsp_gp2x_memregl =
- (unsigned long *)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_SHARED,
+ gpsp_gp2x_memregl = (u32 *)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_SHARED,
gpsp_gp2x_dev, 0xc0000000);
- gpsp_gp2x_memregs = (unsigned short *)gpsp_gp2x_memregl;
+ gpsp_gp2x_memregs = (u16 *)gpsp_gp2x_memregl;
warm_init();
#ifdef WIZ_BUILD
gpsp_gp2x_gpiodev = open("/dev/GPIO", O_RDONLY);
fb_video_init();
#endif
- if (get_romdir(buff, sizeof(buff)) > 0)
- chdir(buff);
-
gp2x_sound_volume(1);
}
-void gp2x_quit()
+void gpsp_plat_quit(void)
{
char buff1[256], buff2[256];
getcwd(buff1, sizeof(buff1));
chdir(main_path);
- if (get_romdir(buff2, sizeof(buff2)) >= 0 &&
- strcmp(buff1, buff2) != 0)
- {
- FILE *f = fopen("romdir.txt", "w");
- if (f != NULL)
- {
- printf("writing romdir: %s\n", buff1);
- fprintf(f, "%s", buff1);
- fclose(f);
- }
- }
warm_finish();
#ifdef WIZ_BUILD
close(gpsp_gp2x_gpiodev);
fb_video_exit();
+ wiz_gamepak_cleanup();
#endif
munmap((void *)gpsp_gp2x_memregl, 0x10000);
close(gpsp_gp2x_dev_audio);
fcloseall();
sync();
- chdir("/usr/gp2x");
- execl("gp2xmenu", "gp2xmenu", NULL);
+ exit(0);
}
void gp2x_sound_volume(u32 volume_up)
ioctl(gpsp_gp2x_dev_audio, SOUND_MIXER_WRITE_PCM, &volume);
}
-u32 gpsp_gp2x_joystick_read(void)
+u32 gpsp_plat_joystick_read(void)
{
#ifdef WIZ_BUILD
u32 value = 0;
#endif
}
+u32 gpsp_plat_buttons_to_cursor(u32 buttons)
+{
+ gui_action_type new_button = CURSOR_NONE;
+
+ if(buttons & GP2X_A)
+ new_button = CURSOR_BACK;
+
+ if(buttons & GP2X_X)
+ new_button = CURSOR_EXIT;
+
+ if(buttons & GP2X_B)
+ new_button = CURSOR_SELECT;
+
+ if(buttons & GP2X_UP)
+ new_button = CURSOR_UP;
+
+ if(buttons & GP2X_DOWN)
+ new_button = CURSOR_DOWN;
+
+ if(buttons & GP2X_LEFT)
+ new_button = CURSOR_LEFT;
+
+ if(buttons & GP2X_RIGHT)
+ new_button = CURSOR_RIGHT;
+
+ if(buttons & GP2X_L)
+ new_button = CURSOR_L;
+
+ if(buttons & GP2X_R)
+ new_button = CURSOR_R;
+
+ return new_button;
+}
+
// Fout = (m * Fin) / (p * 2^s)
void set_FCLK(u32 MHZ)
{