#include "../types.h"
#include "../input.h"
#include "../fce.h"
-#include "../svga.h"
-#include "../palette.h"
+#include "../ppu.h"
#include "../x6502.h"
+#include "../palette.h"
void FCEU_DrawCursor(uint8 *buf, int xc, int yc);
+void FCEU_DrawGunSight(uint8 *buf, int xc, int yc);
+
+#define SCREEN_WIDTH 320
+#define SCREEN_OFFS 32
+