* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
***************************************************************************/
-/*
+/*
* Handles all CD-ROM registers and functions.
*/
+#include <assert.h>
#include "cdrom.h"
#include "ppf.h"
#include "psxdma.h"
+#include "arm_features.h"
/* logging */
#if 0
#if 0
#define CDR_LOG_I SysPrintf
#else
-#define CDR_LOG_I(...)
+#define CDR_LOG_I log_unhandled
#endif
#if 0
#define CDR_LOG_IO SysPrintf
#endif
//#define CDR_LOG_CMD_IRQ
-cdrStruct cdr;
-static unsigned char *pTransfer;
+static struct {
+ // unused members maintain savesate compatibility
+ unsigned char unused0;
+ unsigned char unused1;
+ unsigned char Reg2;
+ unsigned char unused2;
+ unsigned char Ctrl;
+ unsigned char Stat;
+
+ unsigned char StatP;
+
+ unsigned char Transfer[DATA_SIZE];
+ struct {
+ unsigned char Track;
+ unsigned char Index;
+ unsigned char Relative[3];
+ unsigned char Absolute[3];
+ } subq;
+ unsigned char TrackChanged;
+ unsigned char unused3[3];
+ unsigned int freeze_ver;
+
+ unsigned char Prev[4];
+ unsigned char Param[8];
+ unsigned char Result[16];
+
+ unsigned char ParamC;
+ unsigned char ParamP;
+ unsigned char ResultC;
+ unsigned char ResultP;
+ unsigned char ResultReady;
+ unsigned char Cmd;
+ unsigned char SubqForwardSectors;
+ unsigned char SetlocPending;
+ u32 Reading;
+
+ unsigned char ResultTN[6];
+ unsigned char ResultTD[4];
+ unsigned char SetSectorPlay[4];
+ unsigned char SetSectorEnd[4];
+ unsigned char SetSector[4];
+ unsigned char Track;
+ boolean Play, Muted;
+ int CurTrack;
+ int Mode, File, Channel;
+ unsigned char LocL[8];
+ int FirstSector;
+
+ xa_decode_t Xa;
+
+ u16 FifoOffset;
+ u16 FifoSize;
+
+ u16 CmdInProgress;
+ u8 Irq1Pending;
+ u8 unused5;
+ u32 unused6;
+
+ u8 unused7;
+
+ u8 DriveState;
+ u8 FastForward;
+ u8 FastBackward;
+ u8 unused8;
+
+ u8 AttenuatorLeftToLeft, AttenuatorLeftToRight;
+ u8 AttenuatorRightToRight, AttenuatorRightToLeft;
+ u8 AttenuatorLeftToLeftT, AttenuatorLeftToRightT;
+ u8 AttenuatorRightToRightT, AttenuatorRightToLeftT;
+} cdr;
+static s16 read_buf[CD_FRAMESIZE_RAW/2];
/* CD-ROM magic numbers */
-#define CdlSync 0
+#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
#define CdlNop 1
#define CdlSetloc 2
#define CdlPlay 3
#define CdlStandby 7
#define CdlStop 8
#define CdlPause 9
-#define CdlInit 10
+#define CdlReset 10
#define CdlMute 11
#define CdlDemute 12
#define CdlSetfilter 13
#define CdlSetmode 14
-#define CdlGetmode 15
+#define CdlGetparam 15
#define CdlGetlocL 16
#define CdlGetlocP 17
#define CdlReadT 18
#define CdlTest 25
#define CdlID 26
#define CdlReadS 27
-#define CdlReset 28
+#define CdlInit 28
+#define CdlGetQ 29
#define CdlReadToc 30
-char *CmdName[0x100]= {
+#ifdef CDR_LOG_CMD_IRQ
+static const char * const CmdName[0x100] = {
"CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
"CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
- "CdlStop", "CdlPause", "CdlInit", "CdlMute",
- "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
+ "CdlStop", "CdlPause", "CdlReset", "CdlMute",
+ "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
"CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
"CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
"CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
- "CdlReset", NULL, "CDlReadToc", NULL
+ "CdlInit", NULL, "CDlReadToc", NULL
};
+#endif
unsigned char Test04[] = { 0 };
unsigned char Test05[] = { 0 };
#define STATUS_ROTATING (1<<1) // 0x02
#define STATUS_ERROR (1<<0) // 0x01
+/* Errors */
+#define ERROR_NOTREADY (1<<7) // 0x80
+#define ERROR_INVALIDCMD (1<<6) // 0x40
+#define ERROR_INVALIDARG (1<<5) // 0x20
// 1x = 75 sectors per second
// PSXCLK = 1 sec in the ps
// so (PSXCLK / 75) = cdr read time (linuzappz)
#define cdReadTime (PSXCLK / 75)
-// for cdr.Seeked
-enum seeked_state {
- SEEK_PENDING = 0,
- SEEK_DONE = 1,
+#define LOCL_INVALID 0xff
+#define SUBQ_FORWARD_SECTORS 2u
+
+enum drive_state {
+ DRIVESTATE_STANDBY = 0, // pause, play, read
+ DRIVESTATE_LID_OPEN,
+ DRIVESTATE_RESCAN_CD,
+ DRIVESTATE_PREPARE_CD,
+ DRIVESTATE_STOPPED,
};
static struct CdrStat stat;
new_dyna_set_event(PSXINT_CDR, eCycle); \
}
-// cdrReadInterrupt
-#define CDREAD_INT(eCycle) { \
+// cdrPlayReadInterrupt
+#define CDRPLAYREAD_INT(eCycle, isFirst) { \
+ u32 e_ = eCycle; \
psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
- psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
- psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
- new_dyna_set_event(PSXINT_CDREAD, eCycle); \
+ if (isFirst) \
+ psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
+ else \
+ psxRegs.intCycle[PSXINT_CDREAD].sCycle += psxRegs.intCycle[PSXINT_CDREAD].cycle; \
+ psxRegs.intCycle[PSXINT_CDREAD].cycle = e_; \
+ new_dyna_set_event_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \
}
// cdrLidSeekInterrupt
new_dyna_set_event(PSXINT_CDRLID, eCycle); \
}
-// cdrPlayInterrupt
-#define CDRMISC_INT(eCycle) { \
- psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
- psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
- psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
- new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
-}
-
#define StopReading() { \
- if (cdr.Reading) { \
- cdr.Reading = 0; \
- psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
- } \
- cdr.StatP &= ~STATUS_READ;\
+ cdr.Reading = 0; \
+ psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
}
#define StopCdda() { \
- if (cdr.Play) { \
- if (!Config.Cdda) CDR_stop(); \
- cdr.StatP &= ~STATUS_PLAY; \
- cdr.Play = FALSE; \
- cdr.FastForward = 0; \
- cdr.FastBackward = 0; \
- /*SPU_registerCallback( SPUirq );*/ \
- } \
+ if (cdr.Play && !Config.Cdda) CDR_stop(); \
+ cdr.Play = FALSE; \
+ cdr.FastForward = 0; \
+ cdr.FastBackward = 0; \
+}
+
+#define SetPlaySeekRead(x, f) { \
+ x &= ~(STATUS_PLAY | STATUS_SEEK | STATUS_READ); \
+ x |= f; \
}
#define SetResultSize(size) { \
cdr.ResultReady = 1; \
}
-static void setIrq(void)
+static void setIrq(int log_cmd)
{
if (cdr.Stat & cdr.Reg2)
psxHu32ref(0x1070) |= SWAP32((u32)0x4);
-}
-
-void cdrLidSeekInterrupt()
-{
- // turn back on checking
- if( cdr.LidCheck == 0x10 )
- {
- cdr.LidCheck = 0;
- }
- // official lid close
- else if( cdr.LidCheck == 0x30 )
- {
- // GS CDX 3.3: $13
- cdr.StatP |= STATUS_ROTATING;
-
-
- // GS CDX 3.3 - ~50 getlocp tries
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x40;
- }
-
- // turn off ready
- else if( cdr.LidCheck == 0x40 )
- {
- // GS CDX 3.3: $01
- cdr.StatP &= ~STATUS_SHELLOPEN;
- cdr.StatP &= ~STATUS_ROTATING;
-
-
- // GS CDX 3.3 - ~50 getlocp tries
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x50;
- }
-
- // now seek
- else if( cdr.LidCheck == 0x50 )
- {
- // GameShark Lite: Start seeking ($42)
- cdr.StatP |= STATUS_SEEK;
- cdr.StatP |= STATUS_ROTATING;
- cdr.StatP &= ~STATUS_ERROR;
-
-
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x60;
- }
-
- // done = cd ready
- else if( cdr.LidCheck == 0x60 )
+#ifdef CDR_LOG_CMD_IRQ
+ if (cdr.Stat)
{
- // GameShark Lite: Seek detection done ($02)
- cdr.StatP &= ~STATUS_SEEK;
-
- cdr.LidCheck = 0;
+ int i;
+ SysPrintf("%u cdrom: CDR IRQ=%d cmd %02x stat %02x: ",
+ psxRegs.cycle, !!(cdr.Stat & cdr.Reg2), log_cmd, cdr.Stat);
+ for (i = 0; i < cdr.ResultC; i++)
+ SysPrintf("%02x ", cdr.Result[i]);
+ SysPrintf("\n");
}
+#endif
}
-static void Check_Shell( int Irq )
+// timing used in this function was taken from tests on real hardware
+// (yes it's slow, but you probably don't want to modify it)
+void cdrLidSeekInterrupt(void)
{
- // check case open/close
- if (cdr.LidCheck > 0)
- {
- CDR_LOG( "LidCheck\n" );
-
- // $20 = check lid state
- if( cdr.LidCheck == 0x20 )
- {
- u32 i;
-
- i = stat.Status;
- if (CDR_getStatus(&stat) != -1)
- {
- // BIOS hangs + BIOS error messages
- //if (stat.Type == 0xff)
- //cdr.Stat = DiskError;
-
- // case now open
- if (stat.Status & STATUS_SHELLOPEN)
- {
- // Vib Ribbon: pre-CD swap
- StopCdda();
-
-
- // GameShark Lite: Death if DiskError happens
- //
- // Vib Ribbon: Needs DiskError for CD swap
-
- if (Irq != CdlNop)
- {
- cdr.Stat = DiskError;
-
- cdr.StatP |= STATUS_ERROR;
- cdr.Result[0] |= STATUS_ERROR;
- }
-
- // GameShark Lite: Wants -exactly- $10
- cdr.StatP |= STATUS_SHELLOPEN;
- cdr.StatP &= ~STATUS_ROTATING;
-
-
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x10;
-
-
- // GS CDX 3.3 = $11
- }
-
- // case just closed
- else if ( i & STATUS_SHELLOPEN )
- {
- cdr.StatP |= STATUS_ROTATING;
-
- CheckCdrom();
+ CDR_LOG_I("%u %s cdr.DriveState=%d\n", psxRegs.cycle, __func__, cdr.DriveState);
+ switch (cdr.DriveState) {
+ default:
+ case DRIVESTATE_STANDBY:
+ StopCdda();
+ StopReading();
+ SetPlaySeekRead(cdr.StatP, 0);
- if( cdr.Stat == NoIntr )
- cdr.Stat = Acknowledge;
+ if (CDR_getStatus(&stat) == -1)
+ return;
- setIrq();
+ if (stat.Status & STATUS_SHELLOPEN)
+ {
+ memset(cdr.Prev, 0xff, sizeof(cdr.Prev));
+ cdr.DriveState = DRIVESTATE_LID_OPEN;
+ CDRLID_INT(0x800);
+ }
+ break;
- // begin close-seek-ready cycle
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x30;
+ case DRIVESTATE_LID_OPEN:
+ if (CDR_getStatus(&stat) == -1)
+ stat.Status &= ~STATUS_SHELLOPEN;
+ // 02, 12, 10
+ if (!(cdr.StatP & STATUS_SHELLOPEN)) {
+ cdr.StatP |= STATUS_SHELLOPEN;
- // GameShark Lite: Wants -exactly- $42, then $02
- // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
- }
+ // could generate error irq here, but real hardware
+ // only sometimes does that
+ // (not done when lots of commands are sent?)
- // case still closed - wait for recheck
- else
- {
- CDRLID_INT( cdReadTime * 3 );
- cdr.LidCheck = 0x10;
- }
- }
+ CDRLID_INT(cdReadTime * 30);
+ break;
}
+ else if (cdr.StatP & STATUS_ROTATING) {
+ cdr.StatP &= ~STATUS_ROTATING;
+ }
+ else if (!(stat.Status & STATUS_SHELLOPEN)) {
+ // closed now
+ CheckCdrom();
+ // cdr.StatP STATUS_SHELLOPEN is "sticky"
+ // and is only cleared by CdlNop
- // GS CDX: clear all values but #1,#2
- if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
- {
- SetResultSize(16);
- memset( cdr.Result, 0, 16 );
-
- cdr.Result[0] = cdr.StatP;
-
+ cdr.DriveState = DRIVESTATE_RESCAN_CD;
+ CDRLID_INT(cdReadTime * 105);
+ break;
+ }
- // GS CDX: special return value
- if( cdr.StatP & STATUS_SHELLOPEN )
- {
- cdr.Result[1] = 0x80;
- }
+ // recheck for close
+ CDRLID_INT(cdReadTime * 3);
+ break;
+ case DRIVESTATE_RESCAN_CD:
+ cdr.StatP |= STATUS_ROTATING;
+ cdr.DriveState = DRIVESTATE_PREPARE_CD;
- if( cdr.Stat == NoIntr )
- cdr.Stat = Acknowledge;
+ // this is very long on real hardware, over 6 seconds
+ // make it a bit faster here...
+ CDRLID_INT(cdReadTime * 150);
+ break;
- setIrq();
+ case DRIVESTATE_PREPARE_CD:
+ if (cdr.StatP & STATUS_SEEK) {
+ SetPlaySeekRead(cdr.StatP, 0);
+ cdr.DriveState = DRIVESTATE_STANDBY;
+ }
+ else {
+ SetPlaySeekRead(cdr.StatP, STATUS_SEEK);
+ CDRLID_INT(cdReadTime * 26);
}
+ break;
}
}
cdr.subq.Absolute[2] = itob(time[2]);
}
-static void ReadTrack(const u8 *time) {
+static int ReadTrack(const u8 *time)
+{
unsigned char tmp[3];
- struct SubQ *subq;
- u16 crc;
+ int read_ok;
tmp[0] = itob(time[0]);
tmp[1] = itob(time[1]);
tmp[2] = itob(time[2]);
if (memcmp(cdr.Prev, tmp, 3) == 0)
- return;
+ return 1;
CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
- cdr.RErr = CDR_readTrack(tmp);
- memcpy(cdr.Prev, tmp, 3);
+ read_ok = CDR_readTrack(tmp);
+ if (read_ok)
+ memcpy(cdr.Prev, tmp, 3);
+ return read_ok;
+}
+
+static void UpdateSubq(const u8 *time)
+{
+ const struct SubQ *subq;
+ u16 crc;
if (CheckSBI(time))
return;
- subq = (struct SubQ *)CDR_getBufferSub();
+ subq = (struct SubQ *)CDR_getBufferSub(MSF2SECT(time[0], time[1], time[2]));
if (subq != NULL && cdr.CurTrack == 1) {
crc = calcCrc((u8 *)subq + 12, 10);
if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
}
else {
- CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
- tmp[0], tmp[1], tmp[2]);
+ CDR_LOG_I("subq bad crc @%02d:%02d:%02d\n",
+ time[0], time[1], time[2]);
}
}
else {
cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
}
-static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
- if (cdr.Irq != 0)
- CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
-
- cdr.Irq = irq;
- cdr.eCycle = ecycle;
-
- CDR_INT(ecycle);
-}
-
static void cdrPlayInterrupt_Autopause()
{
+ u32 abs_lev_max = 0;
+ boolean abs_lev_chselect;
+ u32 i;
+
if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
CDR_LOG( "CDDA STOP\n" );
//cdr.ResultReady = 1;
//cdr.Stat = DataReady;
cdr.Stat = DataEnd;
- setIrq();
+ setIrq(0x1000); // 0x1000 just for logging purposes
StopCdda();
+ SetPlaySeekRead(cdr.StatP, 0);
}
- else if (cdr.Mode & MODE_REPORT) {
-
+ else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
cdr.Result[0] = cdr.StatP;
cdr.Result[1] = cdr.subq.Track;
cdr.Result[2] = cdr.subq.Index;
+
+ abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
+
+ /* 8 is a hack. For accuracy, it should be 588. */
+ for (i = 0; i < 8; i++)
+ {
+ abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
+ }
+ abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
+ abs_lev_max |= abs_lev_chselect << 15;
if (cdr.subq.Absolute[2] & 0x10) {
cdr.Result[3] = cdr.subq.Relative[0];
cdr.Result[5] = cdr.subq.Absolute[2];
}
- cdr.Result[6] = 0;
- cdr.Result[7] = 0;
+ cdr.Result[6] = abs_lev_max >> 0;
+ cdr.Result[7] = abs_lev_max >> 8;
// Rayman: Logo freeze (resultready + dataready)
cdr.ResultReady = 1;
cdr.Stat = DataReady;
SetResultSize(8);
- setIrq();
+ setIrq(0x1001);
}
}
-// also handles seek
-void cdrPlayInterrupt()
+static int cdrSeekTime(unsigned char *target)
{
- if (cdr.Seeked == SEEK_PENDING) {
- if (cdr.Stat) {
- CDR_LOG_I("cdrom: seek stat hack\n");
- CDRMISC_INT(0x1000);
- return;
- }
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.StatP &= ~STATUS_SEEK;
- cdr.Result[0] = cdr.StatP;
- cdr.Seeked = SEEK_DONE;
- if (cdr.Irq == 0) {
- cdr.Stat = Complete;
- setIrq();
+ int diff = msf2sec(cdr.SetSectorPlay) - msf2sec(target);
+ int seekTime = abs(diff) * (cdReadTime / 200);
+ /*
+ * Gameblabla :
+ * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
+ * and was unreliable for that game.
+ * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
+ *
+ * Obviously, this isn't perfect but right now, it should be a bit better.
+ * Games to test this against if you change that setting :
+ * - Driver (titlescreen music delay and retry mission)
+ * - Worms Pinball (Will either not boot or crash in the memory card screen)
+ * - Viewpoint (short pauses if the delay in the ingame music is too long)
+ *
+ * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
+ * However, 1000000 is not enough for Worms Pinball to reliably boot.
+ */
+ if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
+ CDR_LOG("seek: %.2f %.2f\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime);
+ return seekTime;
+}
+
+static u32 cdrAlignTimingHack(u32 cycles)
+{
+ /*
+ * timing hack for T'ai Fu - Wrath of the Tiger:
+ * The game has a bug where it issues some cdc commands from a low priority
+ * vint handler, however there is a higher priority default bios handler
+ * that acks the vint irq and returns, so game's handler is not reached
+ * (see bios irq handler chains at e004 and the game's irq handling func
+ * at 80036810). For the game to work, vint has to arrive after the bios
+ * vint handler rejects some other irq (of which only cd and rcnt2 are
+ * active), but before the game's handler loop reads I_STAT. The time
+ * window for this is quite small (~1k cycles of so). Apparently this
+ * somehow happens naturally on the real hardware.
+ *
+ * Note: always enforcing this breaks other games like Crash PAL version
+ * (inputs get dropped because bios handler doesn't see interrupts).
+ */
+ u32 vint_rel;
+ if (psxRegs.cycle - rcnts[3].cycleStart > 250000)
+ return cycles;
+ vint_rel = rcnts[3].cycleStart + 63000 - psxRegs.cycle;
+ vint_rel += PSXCLK / 60;
+ while ((s32)(vint_rel - cycles) < 0)
+ vint_rel += PSXCLK / 60;
+ return vint_rel;
+}
+
+static void cdrUpdateTransferBuf(const u8 *buf);
+static void cdrReadInterrupt(void);
+static void cdrPrepCdda(s16 *buf, int samples);
+static void cdrAttenuate(s16 *buf, int samples, int stereo);
+
+static void msfiAdd(u8 *msfi, u32 count)
+{
+ assert(count < 75);
+ msfi[2] += count;
+ if (msfi[2] >= 75) {
+ msfi[2] -= 75;
+ msfi[1]++;
+ if (msfi[1] == 60) {
+ msfi[1] = 0;
+ msfi[0]++;
}
+ }
+}
- memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
- Find_CurTrack(cdr.SetSectorPlay);
- ReadTrack(cdr.SetSectorPlay);
- cdr.TrackChanged = FALSE;
+void cdrPlayReadInterrupt(void)
+{
+ if (cdr.Reading) {
+ cdrReadInterrupt();
+ return;
}
if (!cdr.Play) return;
CDR_LOG( "CDDA - %d:%d:%d\n",
cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
+ SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
StopCdda();
+ SetPlaySeekRead(cdr.StatP, 0);
cdr.TrackChanged = TRUE;
}
+ else {
+ CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
+ }
- if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
+ if (!cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
cdrPlayInterrupt_Autopause();
- if (!cdr.Play) return;
-
- cdr.SetSectorPlay[2]++;
- if (cdr.SetSectorPlay[2] == 75) {
- cdr.SetSectorPlay[2] = 0;
- cdr.SetSectorPlay[1]++;
- if (cdr.SetSectorPlay[1] == 60) {
- cdr.SetSectorPlay[1] = 0;
- cdr.SetSectorPlay[0]++;
- }
+ if (!cdr.Muted && !Config.Cdda) {
+ cdrPrepCdda(read_buf, CD_FRAMESIZE_RAW / 4);
+ cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
+ SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW, psxRegs.cycle, cdr.FirstSector);
+ cdr.FirstSector = 0;
}
- CDRMISC_INT(cdReadTime);
+ msfiAdd(cdr.SetSectorPlay, 1);
// update for CdlGetlocP/autopause
generate_subq(cdr.SetSectorPlay);
+
+ CDRPLAYREAD_INT(cdReadTime, 0);
}
-void cdrInterrupt() {
+#define CMD_PART2 0x100
+#define CMD_WHILE_NOT_READY 0x200
+
+void cdrInterrupt(void) {
+ int start_rotating = 0;
+ int error = 0;
+ u32 cycles, seekTime = 0;
+ u32 second_resp_time = 0;
+ const void *buf;
+ u8 ParamC;
+ u8 set_loc[3];
+ int read_ok;
+ u16 not_ready = 0;
+ u16 Cmd;
int i;
- unsigned char Irq = cdr.Irq;
- // Reschedule IRQ
if (cdr.Stat) {
- CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
- CDR_INT(0x1000);
+ CDR_LOG_I("%u cdrom: cmd %02x with irqstat %x\n",
+ psxRegs.cycle, cdr.CmdInProgress, cdr.Stat);
+ return;
+ }
+ if (cdr.Irq1Pending) {
+ // hand out the "newest" sector, according to nocash
+ cdrUpdateTransferBuf(CDR_getBuffer());
+ CDR_LOG_I("cdrom: %x:%02x:%02x loaded on ack\n",
+ cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+ SetResultSize(1);
+ cdr.Result[0] = cdr.Irq1Pending;
+ cdr.Stat = (cdr.Irq1Pending & STATUS_ERROR) ? DiskError : DataReady;
+ cdr.Irq1Pending = 0;
+ setIrq(0x1003);
return;
}
- cdr.Irq = 0;
- cdr.Ctrl &= ~0x80;
+ // default response
+ SetResultSize(1);
+ cdr.Result[0] = cdr.StatP;
+ cdr.Stat = Acknowledge;
- switch (Irq) {
- case CdlSync:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ Cmd = cdr.CmdInProgress;
+ cdr.CmdInProgress = 0;
+ ParamC = cdr.ParamC;
+
+ if (Cmd < 0x100) {
+ cdr.Ctrl &= ~0x80;
+ cdr.ParamC = 0;
+ cdr.Cmd = 0;
+ }
+
+ switch (cdr.DriveState) {
+ case DRIVESTATE_PREPARE_CD:
+ if (Cmd > 2) {
+ // Syphon filter 2 expects commands to work shortly after it sees
+ // STATUS_ROTATING, so give up trying to emulate the startup seq
+ cdr.DriveState = DRIVESTATE_STANDBY;
+ cdr.StatP &= ~STATUS_SEEK;
+ psxRegs.interrupt &= ~(1 << PSXINT_CDRLID);
break;
+ }
+ // fallthrough
+ case DRIVESTATE_LID_OPEN:
+ case DRIVESTATE_RESCAN_CD:
+ // no disk or busy with the initial scan, allowed cmds are limited
+ not_ready = CMD_WHILE_NOT_READY;
+ break;
+ }
+ switch (Cmd | not_ready) {
case CdlNop:
- SetResultSize(1);
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
-
- if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
+ case CdlNop + CMD_WHILE_NOT_READY:
+ if (cdr.DriveState != DRIVESTATE_LID_OPEN)
+ cdr.StatP &= ~STATUS_SHELLOPEN;
break;
case CdlSetloc:
- cdr.CmdProcess = 0;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ case CdlSetloc + CMD_WHILE_NOT_READY:
+ CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
+
+ // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
+ if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
+ {
+ CDR_LOG_I("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
+ error = ERROR_INVALIDARG;
+ goto set_error;
+ }
+ else
+ {
+ for (i = 0; i < 3; i++)
+ set_loc[i] = btoi(cdr.Param[i]);
+ memcpy(cdr.SetSector, set_loc, 3);
+ cdr.SetSector[3] = 0;
+ cdr.SetlocPending = 1;
+ }
break;
+ do_CdlPlay:
case CdlPlay:
- if (cdr.Seeked == SEEK_PENDING) {
- // XXX: wrong, should seek instead..
- memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
- cdr.Seeked = SEEK_DONE;
- }
+ StopCdda();
+ StopReading();
+
+ cdr.FastBackward = 0;
+ cdr.FastForward = 0;
// BIOS CD Player
// - Pause player, hit Track 01/02/../xx (Setloc issued!!)
- if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
- CDR_LOG("PLAY Resume @ %d:%d:%d\n",
- cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
- }
- else
- {
+ if (ParamC != 0 && cdr.Param[0] != 0) {
int track = btoi( cdr.Param[0] );
if (track <= cdr.ResultTN[1])
CDR_LOG("PLAY track %d\n", cdr.CurTrack);
if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
- cdr.SetSectorPlay[0] = cdr.ResultTD[2];
- cdr.SetSectorPlay[1] = cdr.ResultTD[1];
- cdr.SetSectorPlay[2] = cdr.ResultTD[0];
+ for (i = 0; i < 3; i++)
+ set_loc[i] = cdr.ResultTD[2 - i];
+ seekTime = cdrSeekTime(set_loc);
+ memcpy(cdr.SetSectorPlay, set_loc, 3);
}
}
+ else if (cdr.SetlocPending) {
+ seekTime = cdrSeekTime(cdr.SetSector);
+ memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
+ }
+ else {
+ CDR_LOG("PLAY Resume @ %d:%d:%d\n",
+ cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
+ }
+ cdr.SetlocPending = 0;
/*
Rayman: detect track changes
- plays tracks without retry play
*/
Find_CurTrack(cdr.SetSectorPlay);
- ReadTrack(cdr.SetSectorPlay);
+ generate_subq(cdr.SetSectorPlay);
+ cdr.LocL[0] = LOCL_INVALID;
+ cdr.SubqForwardSectors = 1;
cdr.TrackChanged = FALSE;
+ cdr.FirstSector = 1;
if (!Config.Cdda)
CDR_play(cdr.SetSectorPlay);
- // Vib Ribbon: gameplay checks flag
- cdr.StatP &= ~STATUS_SEEK;
-
- cdr.CmdProcess = 0;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
-
- cdr.StatP |= STATUS_PLAY;
-
+ SetPlaySeekRead(cdr.StatP, STATUS_SEEK | STATUS_ROTATING);
// BIOS player - set flag again
cdr.Play = TRUE;
- CDRMISC_INT( cdReadTime );
+ CDRPLAYREAD_INT(cdReadTime + seekTime, 1);
+ start_rotating = 1;
break;
case CdlForward:
- cdr.CmdProcess = 0;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
+ // TODO: error 80 if stopped
cdr.Stat = Complete;
-
// GameShark CD Player: Calls 2x + Play 2x
- if( cdr.FastForward == 0 ) cdr.FastForward = 2;
- else cdr.FastForward++;
-
+ cdr.FastForward = 1;
cdr.FastBackward = 0;
break;
case CdlBackward:
- cdr.CmdProcess = 0;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
cdr.Stat = Complete;
-
// GameShark CD Player: Calls 2x + Play 2x
- if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
- else cdr.FastBackward++;
-
+ cdr.FastBackward = 1;
cdr.FastForward = 0;
break;
case CdlStandby:
- cdr.CmdProcess = 0;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
+ if (cdr.DriveState != DRIVESTATE_STOPPED) {
+ error = ERROR_INVALIDARG;
+ goto set_error;
+ }
+ second_resp_time = cdReadTime * 125 / 2;
+ start_rotating = 1;
+ break;
+
+ case CdlStandby + CMD_PART2:
cdr.Stat = Complete;
break;
case CdlStop:
- cdr.CmdProcess = 0;
- SetResultSize(1);
+ if (cdr.Play) {
+ // grab time for current track
+ CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
+
+ cdr.SetSectorPlay[0] = cdr.ResultTD[2];
+ cdr.SetSectorPlay[1] = cdr.ResultTD[1];
+ cdr.SetSectorPlay[2] = cdr.ResultTD[0];
+ }
+
+ StopCdda();
+ StopReading();
+ SetPlaySeekRead(cdr.StatP, 0);
cdr.StatP &= ~STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Complete;
-// cdr.Stat = Acknowledge;
+ cdr.LocL[0] = LOCL_INVALID;
+
+ second_resp_time = 0x800;
+ if (cdr.DriveState == DRIVESTATE_STANDBY)
+ second_resp_time = cdReadTime * 30 / 2;
- if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
+ cdr.DriveState = DRIVESTATE_STOPPED;
break;
- case CdlPause:
- SetResultSize(1);
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ case CdlStop + CMD_PART2:
+ cdr.Stat = Complete;
+ break;
+ case CdlPause:
+ StopCdda();
+ StopReading();
/*
Gundam Battle Assault 2: much slower (*)
- Fixes boot, gameplay
InuYasha - Feudal Fairy Tale: slower
- Fixes battles
*/
- AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
- cdr.Ctrl |= 0x80;
+ /* Gameblabla - Tightening the timings (as taken from Duckstation).
+ * The timings from Duckstation are based upon hardware tests.
+ * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
+ * seems to be timing sensitive as it can depend on the CPU's clock speed.
+ * */
+ if (!(cdr.StatP & (STATUS_PLAY | STATUS_READ)))
+ {
+ second_resp_time = 7000;
+ }
+ else
+ {
+ second_resp_time = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * 1000000);
+ }
+ SetPlaySeekRead(cdr.StatP, 0);
break;
- case CdlPause + 0x20:
- SetResultSize(1);
- cdr.StatP &= ~STATUS_READ;
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
+ case CdlPause + CMD_PART2:
cdr.Stat = Complete;
break;
- case CdlInit:
- SetResultSize(1);
- cdr.StatP = STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
-// if (!cdr.Init) {
- AddIrqQueue(CdlInit + 0x20, 0x800);
-// }
- break;
-
- case CdlInit + 0x20:
- SetResultSize(1);
- cdr.Result[0] = cdr.StatP;
+ case CdlReset:
+ case CdlReset + CMD_WHILE_NOT_READY:
+ StopCdda();
+ StopReading();
+ SetPlaySeekRead(cdr.StatP, 0);
+ cdr.LocL[0] = LOCL_INVALID;
+ cdr.Muted = FALSE;
+ cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
+ second_resp_time = not_ready ? 70000 : 4100000;
+ start_rotating = 1;
+ break;
+
+ case CdlReset + CMD_PART2:
+ case CdlReset + CMD_PART2 + CMD_WHILE_NOT_READY:
cdr.Stat = Complete;
- cdr.Init = 1;
break;
case CdlMute:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ cdr.Muted = TRUE;
break;
case CdlDemute:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ cdr.Muted = FALSE;
break;
case CdlSetfilter:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ cdr.File = cdr.Param[0];
+ cdr.Channel = cdr.Param[1];
break;
case CdlSetmode:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ case CdlSetmode + CMD_WHILE_NOT_READY:
+ CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
+ cdr.Mode = cdr.Param[0];
break;
- case CdlGetmode:
- SetResultSize(6);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
+ case CdlGetparam:
+ case CdlGetparam + CMD_WHILE_NOT_READY:
+ /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
+ SetResultSize(5);
cdr.Result[1] = cdr.Mode;
- cdr.Result[2] = cdr.File;
- cdr.Result[3] = cdr.Channel;
- cdr.Result[4] = 0;
- cdr.Result[5] = 0;
- cdr.Stat = Acknowledge;
+ cdr.Result[2] = 0;
+ cdr.Result[3] = cdr.File;
+ cdr.Result[4] = cdr.Channel;
break;
case CdlGetlocL:
+ if (cdr.LocL[0] == LOCL_INVALID) {
+ error = 0x80;
+ goto set_error;
+ }
SetResultSize(8);
- for (i = 0; i < 8; i++)
- cdr.Result[i] = cdr.Transfer[i];
- cdr.Stat = Acknowledge;
+ memcpy(cdr.Result, cdr.LocL, 8);
break;
case CdlGetlocP:
SetResultSize(8);
memcpy(&cdr.Result, &cdr.subq, 8);
+ break;
- if (!cdr.Play && !cdr.Reading)
- cdr.Result[1] = 0; // HACK?
+ case CdlReadT: // SetSession?
+ // really long
+ second_resp_time = cdReadTime * 290 / 4;
+ start_rotating = 1;
+ break;
- cdr.Stat = Acknowledge;
+ case CdlReadT + CMD_PART2:
+ cdr.Stat = Complete;
break;
case CdlGetTN:
- // 5-Star Racing: don't stop CDDA
- //
- // Vib Ribbon: CD swap
- StopReading();
-
- cdr.CmdProcess = 0;
SetResultSize(3);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
if (CDR_getTN(cdr.ResultTN) == -1) {
cdr.Stat = DiskError;
cdr.Result[0] |= STATUS_ERROR;
break;
case CdlGetTD:
- cdr.CmdProcess = 0;
cdr.Track = btoi(cdr.Param[0]);
SetResultSize(4);
- cdr.StatP |= STATUS_ROTATING;
if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
cdr.Stat = DiskError;
cdr.Result[0] |= STATUS_ERROR;
cdr.Result[0] = cdr.StatP;
cdr.Result[1] = itob(cdr.ResultTD[2]);
cdr.Result[2] = itob(cdr.ResultTD[1]);
- cdr.Result[3] = itob(cdr.ResultTD[0]);
+ /* According to Nocash's documentation, the function doesn't care about ff.
+ * This can be seen also in Mednafen's implementation. */
+ //cdr.Result[3] = itob(cdr.ResultTD[0]);
}
break;
case CdlSeekL:
case CdlSeekP:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.StatP |= STATUS_SEEK;
- cdr.Stat = Acknowledge;
+ StopCdda();
+ StopReading();
+ SetPlaySeekRead(cdr.StatP, STATUS_SEEK | STATUS_ROTATING);
+ seekTime = cdrSeekTime(cdr.SetSector);
+ memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
/*
Crusaders of Might and Magic = 0.5x-4x
- fix cutscene speech start
Rockman X5 = 0.5-4x
- fix capcom logo
*/
- CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
- cdr.Seeked = SEEK_PENDING;
+ second_resp_time = cdReadTime + seekTime;
+ start_rotating = 1;
+ break;
+
+ case CdlSeekL + CMD_PART2:
+ case CdlSeekP + CMD_PART2:
+ SetPlaySeekRead(cdr.StatP, 0);
+ cdr.Result[0] = cdr.StatP;
+ cdr.Stat = Complete;
+
+ Find_CurTrack(cdr.SetSectorPlay);
+ read_ok = ReadTrack(cdr.SetSectorPlay);
+ if (read_ok && (buf = CDR_getBuffer()))
+ memcpy(cdr.LocL, buf, 8);
+ UpdateSubq(cdr.SetSectorPlay);
+ cdr.TrackChanged = FALSE;
break;
case CdlTest:
- cdr.Stat = Acknowledge;
+ case CdlTest + CMD_WHILE_NOT_READY:
switch (cdr.Param[0]) {
case 0x20: // System Controller ROM Version
SetResultSize(4);
break;
case CdlID:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
- AddIrqQueue(CdlID + 0x20, 0x800);
+ second_resp_time = 20480;
break;
- case CdlID + 0x20:
+ case CdlID + CMD_PART2:
SetResultSize(8);
cdr.Result[0] = cdr.StatP;
cdr.Result[1] = 0;
cdr.Result[2] = 0;
cdr.Result[3] = 0;
- // 0x10 - audio | 0x80 - unlicensed
- if (CDR_getStatus(&stat) == -1) {
- cdr.Result[1] = 0x80; // 0x80 leads to the menu in the bios, else loads CD
+ // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
+ if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
+ cdr.Result[1] = 0xc0;
}
else {
if (stat.Type == 2)
}
cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
- strncpy((char *)&cdr.Result[4], "PCSX", 4);
+ /* This adds the string "PCSX" in Playstation bios boot screen */
+ memcpy((char *)&cdr.Result[4], "PCSX", 4);
cdr.Stat = Complete;
break;
- case CdlReset:
- SetResultSize(1);
- cdr.StatP = STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ case CdlInit:
+ case CdlInit + CMD_WHILE_NOT_READY:
+ StopCdda();
+ StopReading();
+ SetPlaySeekRead(cdr.StatP, 0);
+ // yes, it really sets STATUS_SHELLOPEN
+ cdr.StatP |= STATUS_SHELLOPEN;
+ cdr.DriveState = DRIVESTATE_RESCAN_CD;
+ CDRLID_INT(20480);
+ start_rotating = 1;
break;
- case CdlReadT:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
- AddIrqQueue(CdlReadT + 0x20, 0x800);
- break;
-
- case CdlReadT + 0x20:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Complete;
+ case CdlGetQ:
+ case CdlGetQ + CMD_WHILE_NOT_READY:
break;
case CdlReadToc:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
- AddIrqQueue(CdlReadToc + 0x20, cdReadTime * 16);
+ case CdlReadToc + CMD_WHILE_NOT_READY:
+ cdr.LocL[0] = LOCL_INVALID;
+ second_resp_time = cdReadTime * 180 / 4;
+ start_rotating = 1;
break;
- case CdlReadToc + 0x20:
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
+ case CdlReadToc + CMD_PART2:
+ case CdlReadToc + CMD_PART2 + CMD_WHILE_NOT_READY:
cdr.Stat = Complete;
break;
case CdlReadN:
case CdlReadS:
- if (!cdr.Reading) return;
-
- // Fighting Force 2 - update subq time immediately
- // - fixes new game
- Find_CurTrack(cdr.SetSector);
- ReadTrack(cdr.SetSector);
-
-
- // Crusaders of Might and Magic - update getlocl now
- // - fixes cutscene speech
- {
- u8 *buf = CDR_getBuffer();
- if (buf != NULL)
- memcpy(cdr.Transfer, buf, 8);
- }
-
- /*
- Duke Nukem: Land of the Babes - seek then delay read for one frame
- - fixes cutscenes
- C-12 - Final Resistance - doesn't like seek
- */
-
- if (cdr.Seeked != SEEK_DONE) {
- cdr.StatP |= STATUS_SEEK;
- cdr.StatP &= ~STATUS_READ;
+ if (cdr.Reading && !cdr.SetlocPending)
+ break;
- // Crusaders of Might and Magic - use short time
- // - fix cutscene speech (startup)
+ Find_CurTrack(cdr.SetlocPending ? cdr.SetSector : cdr.SetSectorPlay);
- // ??? - use more accurate seek time later
- CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
- } else {
- cdr.StatP |= STATUS_READ;
- cdr.StatP &= ~STATUS_SEEK;
+ if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
+ // Read* acts as play for cdda tracks in cdda mode
+ goto do_CdlPlay;
- CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
+ StopCdda();
+ if (cdr.SetlocPending) {
+ seekTime = cdrSeekTime(cdr.SetSector);
+ memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
+ cdr.SetlocPending = 0;
}
+ cdr.Reading = 1;
+ cdr.FirstSector = 1;
- SetResultSize(1);
- cdr.StatP |= STATUS_ROTATING;
- cdr.Result[0] = cdr.StatP;
- cdr.Stat = Acknowledge;
+ // Fighting Force 2 - update subq time immediately
+ // - fixes new game
+ UpdateSubq(cdr.SetSectorPlay);
+ cdr.LocL[0] = LOCL_INVALID;
+ cdr.SubqForwardSectors = 1;
+
+ cycles = (cdr.Mode & 0x80) ? cdReadTime : cdReadTime * 2;
+ cycles += seekTime;
+ if (Config.hacks.cdr_read_timing)
+ cycles = cdrAlignTimingHack(cycles);
+ CDRPLAYREAD_INT(cycles, 1);
+
+ SetPlaySeekRead(cdr.StatP, STATUS_SEEK);
+ start_rotating = 1;
break;
+ case CdlSync:
default:
- cdr.Stat = Complete;
+ error = ERROR_INVALIDCMD;
+ // FALLTHROUGH
+
+ set_error:
+ CDR_LOG_I("cdrom: cmd %02x error %02x\n", Cmd, error);
+ SetResultSize(2);
+ cdr.Result[0] = cdr.StatP | STATUS_ERROR;
+ cdr.Result[1] = not_ready ? ERROR_NOTREADY : error;
+ cdr.Stat = DiskError;
break;
}
- Check_Shell( Irq );
-
- cdr.ParamC = 0;
+ if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
+ cdr.DriveState = DRIVESTATE_STANDBY;
+ cdr.StatP |= STATUS_ROTATING;
+ }
- setIrq();
+ if (second_resp_time) {
+ cdr.CmdInProgress = Cmd | 0x100;
+ CDR_INT(second_resp_time);
+ }
+ else if (cdr.Cmd && cdr.Cmd != (Cmd & 0xff)) {
+ cdr.CmdInProgress = cdr.Cmd;
+ CDR_LOG_I("%u cdrom: cmd %02x came before %02x finished\n",
+ psxRegs.cycle, cdr.Cmd, Cmd);
+ }
-#ifdef CDR_LOG_CMD_IRQ
- SysPrintf("IRQ %d cmd %02x stat %02x: ",
- !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
- for (i = 0; i < cdr.ResultC; i++)
- SysPrintf("%02x ", cdr.Result[i]);
- SysPrintf("\n");
-#endif
+ setIrq(Cmd);
}
-#ifdef __ARM_ARCH_7A__
+#ifdef HAVE_ARMV7
#define ssat32_to_16(v) \
asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
#else
} while (0)
#endif
-void cdrAttenuate(s16 *buf, int samples, int stereo)
+static void cdrPrepCdda(s16 *buf, int samples)
+{
+#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
+ int i;
+ for (i = 0; i < samples; i++) {
+ buf[i * 2 + 0] = SWAP16(buf[i * 2 + 0]);
+ buf[i * 2 + 1] = SWAP16(buf[i * 2 + 1]);
+ }
+#endif
+}
+
+static void cdrAttenuate(s16 *buf, int samples, int stereo)
{
int i, l, r;
int ll = cdr.AttenuatorLeftToLeft;
}
}
-void cdrReadInterrupt() {
- u8 *buf;
+static void cdrReadInterruptSetResult(unsigned char result)
+{
+ if (cdr.Stat) {
+ CDR_LOG_I("cdrom: %d:%02d:%02d irq miss, cmd=%02x irqstat=%02x\n",
+ cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
+ cdr.CmdInProgress, cdr.Stat);
+ cdr.Irq1Pending = result;
+ return;
+ }
+ SetResultSize(1);
+ cdr.Result[0] = result;
+ cdr.Stat = (result & STATUS_ERROR) ? DiskError : DataReady;
+ setIrq(0x1004);
+}
- if (!cdr.Reading)
+static void cdrUpdateTransferBuf(const u8 *buf)
+{
+ if (!buf)
return;
+ memcpy(cdr.Transfer, buf, DATA_SIZE);
+ CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
+ CDR_LOG("cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+ if (cdr.FifoOffset < 2048 + 12)
+ CDR_LOG("cdrom: FifoOffset(1) %d/%d\n", cdr.FifoOffset, cdr.FifoSize);
+}
- if (cdr.Irq || cdr.Stat) {
- CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
- CDREAD_INT(0x1000);
+static void cdrReadInterrupt(void)
+{
+ u8 *buf = NULL, *hdr;
+ u8 subqPos[3];
+ int read_ok;
+
+ memcpy(subqPos, cdr.SetSectorPlay, sizeof(subqPos));
+ msfiAdd(subqPos, cdr.SubqForwardSectors);
+ UpdateSubq(subqPos);
+ if (cdr.SubqForwardSectors < SUBQ_FORWARD_SECTORS) {
+ cdr.SubqForwardSectors++;
+ CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0);
return;
}
- cdr.OCUP = 1;
- SetResultSize(1);
- cdr.StatP |= STATUS_READ|STATUS_ROTATING;
- cdr.StatP &= ~STATUS_SEEK;
- cdr.Result[0] = cdr.StatP;
- cdr.Seeked = SEEK_DONE;
-
- ReadTrack(cdr.SetSector);
+ // note: CdlGetlocL should work as soon as STATUS_READ is indicated
+ SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING);
- buf = CDR_getBuffer();
+ read_ok = ReadTrack(cdr.SetSectorPlay);
+ if (read_ok)
+ buf = CDR_getBuffer();
if (buf == NULL)
- cdr.RErr = -1;
+ read_ok = 0;
- if (cdr.RErr == -1) {
+ if (!read_ok) {
CDR_LOG_I("cdrReadInterrupt() Log: err\n");
- memset(cdr.Transfer, 0, DATA_SIZE);
- cdr.Stat = DiskError;
- cdr.Result[0] |= STATUS_ERROR;
- CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
+ cdrReadInterruptSetResult(cdr.StatP | STATUS_ERROR);
return;
}
+ memcpy(cdr.LocL, buf, 8);
- memcpy(cdr.Transfer, buf, DATA_SIZE);
- CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
-
-
- CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+ if (!cdr.Irq1Pending)
+ cdrUpdateTransferBuf(buf);
if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
+ hdr = buf + 4;
// Firemen 2: Multi-XA files - briefings, cutscenes
if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
- cdr.File = cdr.Transfer[4 + 0];
- cdr.Channel = cdr.Transfer[4 + 1];
+ cdr.File = hdr[0];
+ cdr.Channel = hdr[1];
}
- if((cdr.Transfer[4 + 2] & 0x4) &&
- (cdr.Transfer[4 + 1] == cdr.Channel) &&
- (cdr.Transfer[4 + 0] == cdr.File)) {
- int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
+ /* Gameblabla
+ * Skips playing on channel 255.
+ * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
+ * TODO : Check if this is the proper behaviour.
+ * */
+ if ((hdr[2] & 0x4) && hdr[0] == cdr.File && hdr[1] == cdr.Channel && cdr.Channel != 255) {
+ int ret = xa_decode_sector(&cdr.Xa, buf + 4, cdr.FirstSector);
if (!ret) {
cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
- SPU_playADPCMchannel(&cdr.Xa);
+ SPU_playADPCMchannel(&cdr.Xa, psxRegs.cycle, cdr.FirstSector);
cdr.FirstSector = 0;
}
else cdr.FirstSector = -1;
}
}
- cdr.SetSector[2]++;
- if (cdr.SetSector[2] == 75) {
- cdr.SetSector[2] = 0;
- cdr.SetSector[1]++;
- if (cdr.SetSector[1] == 60) {
- cdr.SetSector[1] = 0;
- cdr.SetSector[0]++;
- }
- }
-
- cdr.Readed = 0;
-
- CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
-
/*
Croc 2: $40 - only FORM1 (*)
Judge Dredd: $C8 - only FORM1 (*)
Sim Theme Park - no adpcm at all (zero)
*/
- if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
- cdr.Stat = DataReady;
- setIrq();
- }
+ if (!(cdr.Mode & MODE_STRSND) || !(buf[4+2] & 0x4))
+ cdrReadInterruptSetResult(cdr.StatP);
- // update for CdlGetlocP
- ReadTrack(cdr.SetSector);
+ msfiAdd(cdr.SetSectorPlay, 1);
- Check_Shell(0);
+ CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0);
}
/*
else
cdr.Ctrl &= ~0x20;
- if (cdr.OCUP)
- cdr.Ctrl |= 0x40;
-// else
-// cdr.Ctrl &= ~0x40;
+ cdr.Ctrl |= 0x40; // data fifo not empty
// What means the 0x10 and the 0x08 bits? I only saw it used by the bios
cdr.Ctrl |= 0x18;
- CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
+ CDR_LOG_IO("cdr r0.sta: %02x\n", cdr.Ctrl);
return psxHu8(0x1800) = cdr.Ctrl;
}
void cdrWrite0(unsigned char rt) {
- CDR_LOG_IO("cdr w0: %02x\n", rt);
+ CDR_LOG_IO("cdr w0.idx: %02x\n", rt);
cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
}
if (cdr.ResultP == cdr.ResultC)
cdr.ResultReady = 0;
- CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
+ CDR_LOG_IO("cdr r1.rsp: %02x #%u\n", psxHu8(0x1801), cdr.ResultP - 1);
return psxHu8(0x1801);
}
void cdrWrite1(unsigned char rt) {
- u8 set_loc[3];
- int i;
-
- CDR_LOG_IO("cdr w1: %02x\n", rt);
+ const char *rnames[] = { "cmd", "smd", "smc", "arr" }; (void)rnames;
+ CDR_LOG_IO("cdr w1.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
switch (cdr.Ctrl & 3) {
case 0:
return;
}
- cdr.Cmd = rt;
- cdr.OCUP = 0;
-
#ifdef CDR_LOG_CMD_IRQ
- SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
+ SysPrintf("%u cdrom: CD1 write: %x (%s)", psxRegs.cycle, rt, CmdName[rt]);
if (cdr.ParamC) {
+ int i;
SysPrintf(" Param[%d] = {", cdr.ParamC);
for (i = 0; i < cdr.ParamC; i++)
SysPrintf(" %x,", cdr.Param[i]);
cdr.ResultReady = 0;
cdr.Ctrl |= 0x80;
- // cdr.Stat = NoIntr;
- AddIrqQueue(cdr.Cmd, 0x800);
-
- switch (cdr.Cmd) {
- case CdlSync:
- case CdlNop:
- case CdlForward:
- case CdlBackward:
- case CdlReadT:
- case CdlTest:
- case CdlID:
- case CdlReadToc:
- case CdlGetmode:
- case CdlGetlocL:
- case CdlGetlocP:
- case CdlGetTD:
- break;
-
- case CdlSetloc:
- StopReading();
- for (i = 0; i < 3; i++)
- set_loc[i] = btoi(cdr.Param[i]);
-
- // FIXME: clean up this SetSector/SetSectorPlay mess,
- // there should be single var tracking current sector pos
- if (cdr.Play)
- i = msf2sec(cdr.SetSectorPlay);
- else
- i = msf2sec(cdr.SetSector);
- i = abs(i - msf2sec(set_loc));
- if (i > 16)
- cdr.Seeked = SEEK_PENDING;
-
- memcpy(cdr.SetSector, set_loc, 3);
- cdr.SetSector[3] = 0;
- break;
-
- case CdlPlay:
- // Vib Ribbon: try same track again
- StopCdda();
-
- // Vib Ribbon - decoded buffer IRQ for CDDA reading
- // - fixes ribbon timing + music CD mode
- //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
-
- cdr.Play = TRUE;
-
- cdr.StatP |= STATUS_SEEK;
- cdr.StatP &= ~STATUS_ROTATING;
- break;
-
- case CdlReadN:
- StopReading();
- cdr.Reading = 1;
- cdr.FirstSector = 1;
- cdr.Readed = 0xff;
- break;
-
- case CdlStandby:
- StopCdda();
- StopReading();
- break;
-
- case CdlStop:
- // GameShark CD Player: Reset CDDA to track start
- if (cdr.Play) {
- // grab time for current track
- CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
-
- cdr.SetSectorPlay[0] = cdr.ResultTD[2];
- cdr.SetSectorPlay[1] = cdr.ResultTD[1];
- cdr.SetSectorPlay[2] = cdr.ResultTD[0];
- }
-
- StopCdda();
- StopReading();
- break;
-
- case CdlPause:
- /*
- GameShark CD Player: save time for resume
-
- Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
- */
-
- StopCdda();
- StopReading();
- break;
-
- case CdlReset:
- case CdlInit:
- cdr.Seeked = SEEK_DONE;
- StopCdda();
- StopReading();
- break;
-
- case CdlMute:
- cdr.Muted = TRUE;
- // Duke Nukem - Time to Kill
- // - do not directly set cd-xa volume
- //SPU_writeRegister( H_CDLeft, 0x0000 );
- //SPU_writeRegister( H_CDRight, 0x0000 );
- break;
-
- case CdlDemute:
- cdr.Muted = FALSE;
-
- // Duke Nukem - Time to Kill
- // - do not directly set cd-xa volume
- //SPU_writeRegister( H_CDLeft, 0x7f00 );
- //SPU_writeRegister( H_CDRight, 0x7f00 );
- break;
-
- case CdlSetfilter:
- cdr.File = cdr.Param[0];
- cdr.Channel = cdr.Param[1];
- break;
-
- case CdlSetmode:
- CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
-
- cdr.Mode = cdr.Param[0];
-
- // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
- // - fixes choppy movie sound
- if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
- StopCdda();
- break;
-
- case CdlGetTN:
- //AddIrqQueue(cdr.Cmd, 0x800);
-
- // GameShark CDX CD Player: very long time
- AddIrqQueue(cdr.Cmd, 0x100000);
- break;
- case CdlSeekL:
- case CdlSeekP:
- // Tomb Raider 2 - reset cdda
- StopCdda();
- StopReading();
- break;
-
- case CdlReadS:
- StopReading();
- cdr.Reading = 2;
- cdr.FirstSector = 1;
- cdr.Readed = 0xff;
- break;
-
- default:
- cdr.ParamC = 0;
- CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
- return;
+ if (!cdr.CmdInProgress) {
+ cdr.CmdInProgress = rt;
+ // should be something like 12k + controller delays
+ CDR_INT(5000);
+ }
+ else {
+ CDR_LOG_I("%u cdrom: cmd while busy: %02x, prev %02x, busy %02x\n",
+ psxRegs.cycle, rt, cdr.Cmd, cdr.CmdInProgress);
+ if (cdr.CmdInProgress < 0x100) // no pending 2nd response
+ cdr.CmdInProgress = rt;
}
+
+ cdr.Cmd = rt;
}
unsigned char cdrRead2(void) {
- unsigned char ret;
+ unsigned char ret = cdr.Transfer[0x920];
- if (cdr.Readed == 0) {
- ret = 0;
- } else {
- ret = *pTransfer++;
- }
+ if (cdr.FifoOffset < cdr.FifoSize)
+ ret = cdr.Transfer[cdr.FifoOffset++];
+ else
+ CDR_LOG_I("cdrom: read empty fifo (%d)\n", cdr.FifoSize);
- CDR_LOG_IO("cdr r2: %02x\n", ret);
+ CDR_LOG_IO("cdr r2.dat: %02x\n", ret);
return ret;
}
void cdrWrite2(unsigned char rt) {
- CDR_LOG_IO("cdr w2: %02x\n", rt);
+ const char *rnames[] = { "prm", "ien", "all", "arl" }; (void)rnames;
+ CDR_LOG_IO("cdr w2.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
switch (cdr.Ctrl & 3) {
case 0:
return;
case 1:
cdr.Reg2 = rt;
- setIrq();
+ setIrq(0x1005);
return;
case 2:
cdr.AttenuatorLeftToLeftT = rt;
else
psxHu8(0x1803) = cdr.Reg2 | 0xE0;
- CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
+ CDR_LOG_IO("cdr r3.%s: %02x\n", (cdr.Ctrl & 1) ? "ifl" : "ien", psxHu8(0x1803));
return psxHu8(0x1803);
}
void cdrWrite3(unsigned char rt) {
- CDR_LOG_IO("cdr w3: %02x\n", rt);
+ const char *rnames[] = { "req", "ifl", "alr", "ava" }; (void)rnames;
+ CDR_LOG_IO("cdr w3.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
switch (cdr.Ctrl & 3) {
case 0:
break; // transfer
case 1:
+ if (cdr.Stat & rt) {
+ u32 nextCycle = psxRegs.intCycle[PSXINT_CDR].sCycle
+ + psxRegs.intCycle[PSXINT_CDR].cycle;
+#ifdef CDR_LOG_CMD_IRQ
+ SysPrintf("%u cdrom: ack %02x (w=%02x p=%d,%d)\n",
+ psxRegs.cycle, cdr.Stat & rt, rt,
+ !!(psxRegs.interrupt & (1 << PSXINT_CDR)),
+ nextCycle - psxRegs.cycle);
+#endif
+ // note: Croc, Shadow Tower (more) vs Discworld Noir (<993)
+ if (!(psxRegs.interrupt & (1 << PSXINT_CDR)) &&
+ (cdr.CmdInProgress || cdr.Irq1Pending))
+ {
+ s32 c = 2048 - (psxRegs.cycle - nextCycle);
+ c = MAX_VALUE(c, 512);
+ CDR_INT(c);
+ }
+ }
cdr.Stat &= ~rt;
if (rt & 0x40)
case 3:
if (rt & 0x20) {
memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
- CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
+ CDR_LOG("CD-XA Volume: %02x %02x | %02x %02x\n",
cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
}
return;
}
- if ((rt & 0x80) && cdr.Readed == 0) {
- cdr.Readed = 1;
- pTransfer = cdr.Transfer;
-
+ // test: Viewpoint
+ if ((rt & 0x80) && cdr.FifoOffset < cdr.FifoSize) {
+ CDR_LOG("cdrom: FifoOffset(2) %d/%d\n", cdr.FifoOffset, cdr.FifoSize);
+ }
+ else if (rt & 0x80) {
switch (cdr.Mode & 0x30) {
case MODE_SIZE_2328:
case 0x00:
- pTransfer += 12;
+ cdr.FifoOffset = 12;
+ cdr.FifoSize = 2048 + 12;
break;
case MODE_SIZE_2340:
- pTransfer += 0;
- break;
-
default:
+ cdr.FifoOffset = 0;
+ cdr.FifoSize = 2340;
break;
}
}
+ else if (!(rt & 0xc0))
+ cdr.FifoOffset = DATA_SIZE; // fifo empty
}
void psxDma3(u32 madr, u32 bcr, u32 chcr) {
CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
- switch (chcr) {
+ switch (chcr & 0x71000000) {
case 0x11000000:
- case 0x11400100:
- if (cdr.Readed == 0) {
- CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
- break;
- }
-
- cdsize = (bcr & 0xffff) * 4;
-
- // Ape Escape: bcr = 0001 / 0000
- // - fix boot
- if( cdsize == 0 )
- {
- switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
- case MODE_SIZE_2340: cdsize = 2340; break;
- case MODE_SIZE_2328: cdsize = 2328; break;
- default:
- case MODE_SIZE_2048: cdsize = 2048; break;
- }
- }
-
-
ptr = (u8 *)PSXM(madr);
- if (ptr == NULL) {
- CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
+ if (ptr == INVALID_PTR) {
+ CDR_LOG_I("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
break;
}
+ cdsize = (((bcr - 1) & 0xffff) + 1) * 4;
+
/*
GS CDX: Enhancement CD crash
- Setloc 0:0:0
- CdlPlay
- Spams DMA3 and gets buffer overrun
*/
- size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
+ size = DATA_SIZE - cdr.FifoOffset;
if (size > cdsize)
size = cdsize;
if (size > 0)
{
- memcpy(ptr, pTransfer, size);
+ memcpy(ptr, cdr.Transfer + cdr.FifoOffset, size);
+ cdr.FifoOffset += size;
+ }
+ if (size < cdsize) {
+ CDR_LOG_I("cdrom: dma3 %d/%d\n", size, cdsize);
+ memset(ptr + size, cdr.Transfer[0x920], cdsize - size);
}
-
psxCpu->Clear(madr, cdsize / 4);
- pTransfer += cdsize;
+ CDRDMA_INT((cdsize/4) * 24);
- // burst vs normal
- if( chcr == 0x11400100 ) {
- CDRDMA_INT( (cdsize/4) / 4 );
+ HW_DMA3_CHCR &= SWAPu32(~0x10000000);
+ if (chcr & 0x100) {
+ HW_DMA3_MADR = SWAPu32(madr + cdsize);
+ HW_DMA3_BCR &= SWAPu32(0xffff0000);
}
- else if( chcr == 0x11000000 ) {
- CDRDMA_INT( (cdsize/4) * 1 );
+ else {
+ // halted
+ psxRegs.cycle += (cdsize/4) * 24 - 20;
}
return;
default:
- CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
+ CDR_LOG_I("psxDma3() Log: Unknown cddma %x\n", chcr);
break;
}
DMA_INTERRUPT(3);
}
-void cdrDmaInterrupt()
+void cdrDmaInterrupt(void)
{
if (HW_DMA3_CHCR & SWAP32(0x01000000))
{
cdr.Channel = 1;
cdr.Reg2 = 0x1f;
cdr.Stat = NoIntr;
- pTransfer = cdr.Transfer;
-
+ cdr.FifoOffset = DATA_SIZE; // fifo empty
+ if (CdromId[0] == '\0') {
+ cdr.DriveState = DRIVESTATE_STOPPED;
+ cdr.StatP = 0;
+ }
+ else {
+ cdr.DriveState = DRIVESTATE_STANDBY;
+ cdr.StatP = STATUS_ROTATING;
+ }
+
// BIOS player - default values
cdr.AttenuatorLeftToLeft = 0x80;
cdr.AttenuatorLeftToRight = 0x00;
if (Mode == 0 && !Config.Cdda)
CDR_stop();
- cdr.freeze_ver = 0x63647201;
+ cdr.freeze_ver = 0x63647202;
gzfreeze(&cdr, sizeof(cdr));
if (Mode == 1) {
cdr.ParamP = cdr.ParamC;
- tmp = pTransfer - cdr.Transfer;
+ tmp = cdr.FifoOffset;
}
gzfreeze(&tmp, sizeof(tmp));
if (Mode == 0) {
getCdInfo();
- pTransfer = cdr.Transfer + tmp;
+ cdr.FifoOffset = tmp < DATA_SIZE ? tmp : DATA_SIZE;
+ cdr.FifoSize = (cdr.Mode & 0x20) ? 2340 : 2048 + 12;
+ if (cdr.SubqForwardSectors > SUBQ_FORWARD_SECTORS)
+ cdr.SubqForwardSectors = SUBQ_FORWARD_SECTORS;
// read right sub data
- memcpy(tmpp, cdr.Prev, 3);
+ tmpp[0] = btoi(cdr.Prev[0]);
+ tmpp[1] = btoi(cdr.Prev[1]);
+ tmpp[2] = btoi(cdr.Prev[2]);
cdr.Prev[0]++;
ReadTrack(tmpp);
if (cdr.Play) {
+ if (cdr.freeze_ver < 0x63647202)
+ memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
+
Find_CurTrack(cdr.SetSectorPlay);
if (!Config.Cdda)
CDR_play(cdr.SetSectorPlay);
+ if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY_OLD))
+ CDRPLAYREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime, 1);
}
if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
SysPrintf("cdrom: fixing up old savestate\n");
cdr.Reg2 = 7;
}
+ // also did not save Attenuator..
+ if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
+ | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
+ {
+ cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
+ }
}
}
return 0;
}
-void LidInterrupt() {
- cdr.LidCheck = 0x20; // start checker
-
+void LidInterrupt(void) {
getCdInfo();
-
- StopCdda();
- CDRLID_INT( cdReadTime * 3 );
-
- // generate interrupt if none active - open or close
- if (cdr.Irq == 0 || cdr.Irq == 0xff) {
- cdr.Ctrl |= 0x80;
- cdr.Stat = NoIntr;
- AddIrqQueue(CdlNop, 0x800);
- }
+ cdrLidSeekInterrupt();
}