HW_GPU_STATUS |= SWAP32(GPU_readStatus() & ~PSXGPU_TIMING_BITS); \
}
+enum psx_gpu_state {
+ PGS_VRAM_TRANSFER_START,
+ PGS_VRAM_TRANSFER_END,
+ PGS_PRIMITIVE_START, // for non-dma only
+};
+
+void gpu_state_change(int what);
+
#endif /* __GPU_H__ */